Oct 27, 2023
Panic Room 2: Hide and Seek - Evanesca


đź”” The rescue operation is in full swing, everyone is making every effort. But sometimes it's not enough. You always need collection combine items. They can always be found in the backyard along with other useful things, but activators are needed.

The puppeteer is ready to help his dolls. 30% discount on backyard activators for the next 3 days.
Tetris® Effect: Connected - aileenrobot


Reach the community goal in the CLASSIC Effect Mode this weekend in these game modes: Marathon, Zone Marathon, Classic Score Attack (single player), Sprint, Ultra, and Master.

3v1 Multiplayer: Play as a team or the boss in Connected Vs.

Starts Oct. 28, noon UTC
Ends Oct. 29, noon UTC

===

3-DAY MEGA WEEKEND EVENTS UPDATE (2023-10-25)
As some of you may have noticed, points were no longer being counted towards the Ritual Goal during last weekend’s MEGA weekend event on Steam, Epic, Xbox, and Quest platforms. We apologize for the unforeseen circumstances and avatars not being distributed to Steam and Xbox participants. The good news is that points were being collected on the backend and the RELAX MEGA Weekend event goal was met.

PLATFORM POINTS:
PS4: 749,699
PS5: 212,555
Switch: 675,585
Epic: 56,986
Xbox: 296,337
Quest: 60,823
Steam: 1,069,000
TOTAL: 3,120,985 (Goal: 3,000,000)

Unfortunately, we will not be able to run the remaining 3-Day MEGA Weekend Events as previously announced. This is disappointing news to all of us as we know you were excited about the extended events. We plan to make it up to the community in the future.

As always, thank you for your continued support!

https://www.tetriseffect.game/2023/10/12/mega-weekend-ritual-2023/
FINAL FANTASY XIV Online - SquareEnix Vystenya


Once again, the season for frights and delights is here! With the Continental Circus nowhere to be seen, adventurers and townsfolk alike revel among the smiling jack-o’-lanterns free from the fear of devilry. That is, until they spy a pumpkin-headed woman standing ominously upon the stage at Mih Khetto's Amphitheatre...

Event Duration

From Friday, October 27, 2023 at 1:00 a.m. (PDT) / 8:00 (GMT) / 19:00 (AEDT)
to Monday, November 13, 2023 at 6:59 a.m. (PST) / 14:59 (GMT) / Tuesday, November 14 at 1:59 (AEDT)

How to Participate

Begin the quest "The Fright Stuff" by speaking to the Adventurers’ Guild Investigator in Old Gridania (X:10.4 Y:8.4).

* Players must be level 15 and above to start the quest.

Rewards


* Certain items available during previous iterations of the event can be obtained via the bespectacled peddler.

Visit the special site for more details.
Star Conflict - Super Glix


Pilots, the weekend begins! Time to prepare your fleet for new victories! UMC offers all pilots a 50% discount on the Waz'Got starter pack!

Weekend special offer:
  • 50% discount on Waz'Got starter pack!
  • +50% experience in battle
  • x2 experience transfer rate
The latest state-of-the-art engineering frigate Waz'Got is the quintessence of scientific thought and the result of collective work of all employees and scientists of the Ellydium Theta station. The frigate's incredible capabilities will provide allies with reliable support and victory in battle even over superior enemy forces.
Boost your fleet! Let's win together!

Yours truly,
Star Conflict Team
Oct 27, 2023
The Incredible Adventures of Van Helsing: Final Cut - oeregharcos
Hunters!

Otherwordly whispers, rattling bones, seeping darkness... what's this? Deadly emanations of the Ink? The cursed mists of twisted Avalon?

Better: it's Steam!

More precisely, the annual spooky seasonal sale at Valve's cabinet of curiosities, this time called Steam Scream Fest: The Revenge. The Incredible Adventures of Van Helsing fits the theme nicely, so this year we are offering it on a deep 90% discount for the dark harvest.

Explore the land of Borgovia with young Van Helsing and his lovely ghost companion Katarina in The Incredible Adventures of Van Helsing: Final Cut that includes the full trilogy of acclaimed ARPGs.
Touhou: Lost Branch of Legend - Alice
10/27 v1.3.17 Spell Card Update

General

New Card Art: "Navigation Star" , "Dazzling Dash"



Improved the mechanism for cards that change cost under certain condition, this allows for Fleeting Fantasy's effect to affect Attack cards with this kind of effect.

Shikigami Protection cost reduced: 1WU→1WU/WU, choose 3/5→4/5 random uncommon cards.


Difficulty Adjustments

Removed Request: Old Battery
Returned Request "Bitter Medicine" to two separate Requests: "Bitter Medicine" and "Last Stand"
Adjusted the order of Requests.


Character Spell Card Adjustment

Sakuya's Spell card, Illusion World "The World" no longer ends the Player's turn immediately and can be used multiple times in a single turn.
Its Power cost is increased to 120 (By default the maximum power is 240)

This adjustment is for ensuring its synergy with "Zener Cards" and "Sutra of Dharmatic Power".

Before Public Release, all effects that apply Extra Turn does not end the current turn.
We thought the effects would be too powerful, so we changed all of those effects to end the current turn. Now, the Spell Card is reverted back to its original effect, but has an increased cost at the same time.

Following this change, the Spell Card Tooltip now has detailed descriptions for the Spell Card's Power Cost, maximum amount of Spell Card charges and use limitations in a turn, the Spell Cards' Power Cost are also shown while selecting a character.


"A Nice Person" Achievement Unlock Bug

Fixed the Achievement Unlock Bug for "Mystia: Late Night Barbecue".
Cause of Bug: When given the option to heal or gain Power, if the food that gives Power is chosen, it will not contribute to unlocking the achievement even if money is paid normally.

What's worthy of mentioning is that this achievement's accumulation does not have a required condition (always has been).
Using seeds, Jade Box or playing in Easy Difficulty will do just fine, it will even count if a little trolling is done by restarting and paying 5 times.
There have been speculations from players that has yet to unlock this achievement, in reality it's caused by picking the food that gives Life, sorry for omission during testing.
Oct 27, 2023
Athemore - Aces Games
Hello all,
During the last month, I’ve been working hard on improving the codebase in Athemore. It took way longer than expected, but now it’s finally functional.
The revamp was mainly aimed for localization support, but since the original codebase was poorly written, I made a decision to wipe it all and start over. Doing this overhaul also flushed out some bugs, but unfortunately new unknown bugs might occur as well. I’ll do my best to keep an eye out for unwanted elements and then roll on hotfixes gradually if need be.

All UI elements and scripts have been revamped as well. The game used to handle all UI logic within a single script, but now that script has been divided and spread out into multiple scripts instead, so that each script only handles its own logic. This is a way more efficient and it also saves some performance here and there.

Same goes for object interaction logic such as Puzzles, Items and NPCs. All interactions used to use a single script for every interactable object and then based on its name was able to find the correct function to initialize by comparing two strings. This was a really terrible solution and could easily end up doing some unwanted behaviors.

As for upcoming tasks, the game still lacks some polish here and there, but more importantly I need to find a smart way to cull every light source to prevent stuttering issues. Furthermore, I need to increase the overall lighting. It’s still too dark at the moment.
Finally, multiple languages will be implemented into the game as soon as possible.

Patch notes can be read here:
  • Improved all UI elements in the game. The old version used several canvases. Now the game only uses one for all the UI.
  • Improved the Journal & the document reading system.
  • Improved the Game Menu.
  • Improved the Inventory.
  • Support for ultra wide monitor resolutions
  • Improved the way of interacting with objects work like with puzzles, items, NPC’s etc.
  • Added the functionality for Localization, so it will become easier to change language. Additional languages will be added eventually.
  • Fixed an issue where the Player were able to die multiple times in a single death sequence.
  • Fixed an issue where using items on objects caused didn’t respond properly.
Oct 27, 2023
Silica - stastnyb0
Dear Silica Community,

We hope you've been enjoying the Air Units update that dropped last week, and that you've taken to the skies of Baltarus to explore all the thrilling possibilities these units bring to Strategy mode. Dram is currently working on performance optimizations which should be coming your way soon!

Today we'd like to quickly go through all the newly added air units, even though they've been available in Arena for a while, for the players who might've picked up Silica now, or just waited for this major update to happen!

Air Factory
Serving as both a production platform and launch pad, the Air Factory constructs aerial units. The access elevator allows quick access from ground level for pilots.



Gunship
Agile and versatile, the Gunship is perfect for speedy reconnaissance missions as well as for quickly eliminating distant, light-armored threats.



Fighter
Equipped with Balterium munitions as well as rockets, the potent Fighter is designed to deal with heavier targets as well as for air-to-air combat.



Dropship
The armored Dropship is primarily designed for rapid deployment of troops near the frontline, boasting a Balterium turret to repel smaller defenses.



Bomber
Massive and particularly heavily armored, the giant Bomber is anything but nimble, designed for heavy aerial bombardment against base defenses and slow armored targets alike.



Grand Spawning Cyst
Considerably larger than the Greater Spawning Cyst, this towering mass of alien flesh produces the giant Goliath.



Colossal Spawning Cyst
Dwarfing even a Goliath, this monumental pillar of biotic mass produces the largest of the air units, including the deadly Colossus.



Wasp
Fast and maneuverable, this critter enjoys ambushing prey from above. Despite its powerful mandibles, it is its stinger that its targets fear most.



Dragonfly
Just like its earthly namesake, this creature is a formidable hunter, attacking from afar with spikes it projects from its menacing mouth, then moving in with its stinger.



Firebug
Boasting powerful jaws and fins for flight, the Firebug is capable of internally heating itself to incredible temperatures, utilizing this in its extensible tongue, which is capable of melting through even heavy armor.



Defiler
Aptly named, a Defiler's body is home to thousands of volatile insects capable of penetrating even heavy armor due to their extremely corrosive innards.



Colossus
A floating fortress, the Colossus is as grotesque as it is deadly. Its top shell is nearly impenetrable, while its eye projects a catastrophic energy pulse.



And that's it! Keep testing them out in Strategy, provide us with valuable feedback while Dram is working on performance optimizations and until then,

We'll see you on Baltarus!

PS: The screenshot accompanying this article was made by one of the "Best Screenshot Ever" contest winners. Credit goes to Luis Badano. Thank you!
Yog-Sothoth’s Yard - MM Games
Hello players! Our trading cards have been approved and are now available for you. There are nine unique cards in total. You can earn and exchange them based on your online activity duration. We encourage you to collect and trade them. We hope you enjoy the experience!



We've also introduced charming and delightful Profile Backgrounds and Emoticons. Feel free to explore and appreciate them!


Follow-up:
Our artist, Jiabai, is diligently crafting Halloween greeting pictures. Given our limited team size, we cannot simultaneously produce items for The Point Shop. So, dear players, we kindly ask for your patience and hope you enjoy our Halloween greetings in the meantime!



Halloween images featuring Little Leaf, Yevna, Ling, and Tlipoca will be unveiled in stages.

Concurrently, we're putting in extra hours to enhance the Restaurant's operations. Our primary concern is that functional changes might alter the data structure. This could result in incompatibilities with original loads, potentially causing issues when reading these loads. We understand the gravity of such disruptions, and we certainly do not wish to be at fault. Our strategy is to enhance the existing functionality, ensuring seamless integration with new features and minimizing operational redundancies. Our current focus lies in the direction of...

*In-development interface, not representative of the final result.

Wishing you all a scream-filled Halloween!
Dragon's Ruler - COPIKAL
In the "Hire Units" command, only one type of higher level unit can be hired for each territory, which is stronger than the normal hired units.
Higher level units are indicated by a blue button.
The price is very much more expensive than the price for joining a unit through exploration or volunteer soldiers.

The strength of units in the earliest enemy territories on medium difficulty is slightly weakened.
The CPU does not explore in the earliest stages of the game as it does in difficulty casual.

Eliminated the "clear on medium difficulty" requirement for unlocking modes in which backstage bosses appear.
The highest difficulty level can be unlocked even if the game is cleared on casual difficulty.
The achievements are now the same for both Casual and Medium difficulty levels, making it easier for players to choose the difficulty level that best suits their needs.
...