Daisho: Survival of a Samurai - Saturnus
Hey there, spooky Samurais!

Are you still in the Halloween mood, enjoying the Ghost Parade event? Did you really think that's all that we've got for you this Halloween?

Get ready for more surprises! Can you guess what this might be? 🎃



There is more interesting stuff currently in development as well, so come join our Discord where you can interact with developer team and get new info on the upcoming feature and release dates!

Oct 25, 2023
LiftoffÂŽ: Micro Drones - LuGus Studios


A big update with a small changelist: the inclusion of the fan favorite Mobula 6 by Happymodel has expanded the array of accessible micro drones to 14! And this is just the beginning, as we have an array of additional options in store for you in the upcoming updates.

Our heartfelt gratitude goes out to our latest brand partner, Happymodel, for their trust in Liftoff: Micro Drones. Working with them has been an absolute delight, and we eagerly anticipate the continued growth of our partnership in the times ahead.

Oct 25, 2023
Freestyle 2: Street Basketball - [GM] Remi


Do you think you have what it takes to be part of the Best Players in FS2 Court?

Prove your worth!

Event Period:
10/25/2023 00:00 PDT ~ 11/7/2023 23:59 PDT

Event Mechanics:

/*NOTE*/
1. The Weekly Ranking Event will last for 7 days.
2. At least 3 matches need to be completed each day eligible for the ranking.
3. Ranking rewards will be sent to your lock at the end of each we









Wishing you the best of luck in the tournament. Go out there and give it your all


- Freestyle 2 Team
Oct 25, 2023
Galacticare - CULT kobert
Greetings Director,

Welcome to Galacticare Wednesday.

We’re introducing a weekly update on some of our favourite features from Galacticare. Every Wednesday we’ll be showing off background information on all sorts of things you’ll find in the game, including:
  • Alien Species
  • Treatment Rooms
  • Development Blogs
  • Music
  • Videos, Gifs, Screenshots

[Kouber Baly video?]


If you’re following us on Twitter or Discord, you might’ve already seen some posts regarding a particularly gnarly condition. These are our Condition Research Logs, and they’ll continue on a daily basis with graphic images and juicy details about the condition we’re looking at each week. Every Thursday we’ll begin looking at a new, horrifying affliction, with a research entry being posted every day in our Discord and on Twitter until the condition has been fully explored.

This past week we took a peek into the Bowel Borer, and starting tomorrow we’ll have your head in the stars.

---



Following on from a week of parasites, this Galacticare Wednesday we'll be exploring Parasitology and its many quirks.

The Parasitology Station is made of several component parts:
  • The Doctorpus, a bio-mechanical robot responsible for delicately extracting parasites from unfortunate patients
  • A bed, which holds the patient still during treatment
  • 3-6 parasite pods built into the ground for storing parasites


Whilst the doctor controls the terminal and the patient is restrained on the treatment pad, the Doctorpus crawls out from the tank opening and positions itself to begin a violent treatment sequence which may involve multiple injections or laser removal of the parasite, then finishing off the treatment by throwing the parasite into the tank. Once the process is complete, the Doctorpus crawls back into the tank to power off, the doctor beams with pride at their successful treatment, and the patient is scarred for life... but at least they are free of unwelcome guests.



The remote controlled Doctorpus has been developed to safely handle and extract dangerous parasites. Once extracted, the parasites are kept in storage and looked after by the Doctorpus. Eventually they are able to aid with future treatments, getting to feast on the juicy innards of your patients… and perhaps even serve as the solution to a few giant conundrums.



Though semi-mechanical, the organic components of the Doctorpus are grown in a lab, and the robot is not sentient - it's a tool, not an enslaved creature. The organic portions allow it to better work with many parasites that it encounters.

---

That’s all for this week's Galacticare Wednesday!

We hope you enjoyed this exploration of parasites and their treatment protocols, as well as what that looks like in Galacticare - From the style and decoration of the treatment rooms to the story behind the Doctorpus and the parasite tank.

We’ll be publishing a new deep-dive post once a month, and more content weekly (Including daily Condition Research Logs) across our TikTok, Twitter, and Discord.

Have a wonderful and parasite-free rest of the week. See you next Wednesday!



Until next time Director,

- Brightrock Games


Don’t forget to join us on Discord!
Oct 25, 2023
War Thunder - Blitzkrieg Wulf
As we mentioned in the TAN-SAM-1C dev blog, we’d like to talk about photocontrast mode! This means today we’ll be talking in detail about some of the upcoming improvements to IR missile functionality in War Thunder and what this means for IR missile gameplay.

The technical background of IR seekers
Infrared homing heads are widely used on air-to-air missiles and ground based anti-aircraft missiles. They combine the benefits of using effective missile guidance trajectories, are also cheap and do not irradiate the target with any radiation. On the surface, making the heat source of your enemy the main target for a missile has some key advantages. On the flipside however, it does have some downsides that can be found within the main principle of how a target’s thermal radiation is captured, as the target must emit infrared waves for this to work. The higher the intensity of the radiation, the better. The range at which target lock on and tracking actually works greatly depends on this. In addition to this, a missile going for a heat source can be easily deceived by false sources of infrared radiation, such as flares.



Slower aircraft that have piston and turboprop engines emit a small amount of heat and the radiation from a jet engine is almost invisible from the frontal aspect in many cases. An infrared homing seeker head can detect a target like this at fairly modest distances. The same IR seeker of a MANPADS can capture a small helicopter from a distance of only 2-3 kilometers at most. However at this distance, you’re prone to being shot at quite easily, even by unguided aircraft rockets. Anti-aircraft missiles with an infrared seeker in those particular conditions can often hit a target as it exits from its attack run. However in this case, it relies on someone being there to launch them at this very moment.



The use of photocontrast mode
These shortcomings with the use of IR seekers as part of military air defense were especially relevant in the 1960s, when the development of IR seekers did not yet make it possible to confidently isolate a useful thermal signal from a target in the forward hemisphere. This is when the idea of using the visible wavelength range for target tracking came about. The Strela-1 was one of the first air defense systems to use a photocontrast homing head for targeting. This made it possible to capture and engage targets on opposing courses and ensure the protection of troops even before the target launched an attack. A photocontrast channel also has its own drawbacks to consider. The target can only be engaged during the day and in clear weather conditions, and the background behind the target must be uniform.



The use of combined dual and triple-band homing heads helps to smoothen out the shortcomings and makes a missile defense system function in all-weather and in day and night conditions. In difficult weather conditions, against low-flying targets and at night, guidance in infrared mode is used, and when launching from a long distance and against weakly emitting targets, photocontrast mode is used. It is also recommended to use photocontrast mode against targets on a collision course when they use countermeasures, to which the photocontrast channel is less sensitive compared to the infrared one. A dual-band seeker of this kind is equipped on the 9M37M missile system of the Strela-10M2, which is already present within the game. The use of an IR channel made this missile all-weather compatible, whilst the photocontrast channel provides the ability to capture a target and fire at it from long ranges, even exceeding the maximum flight range of the missile.

Photocontrast mode in War Thunder
Within War Thunder, the photocontrast channel will be present on missiles that are a successor to the Strela-1 system. Namely the 9M37M missiles of the Strela-10M2 SAM, as well as on the Japanese Type 93 SAM. With the release of the “Kings of Battle” major update, the Type 81C SAM will also benefit from this improvement. In game, you’ll have the ability to switch between three modes: photocontrast, infrared and automatic, which is enabled by default. In automatic mode, the seeker will perform a lock on in the most appropriate mode. However, you must take into account that after launch, it will not be possible to switch between modes. If the target was locked on in photocontrast mode, but evaded by going lower to the ground, then target tracking will fail and the missile will miss its mark.



You can look forward to these improvements and many others in the upcoming major update “Kings of Battle”! Until then, enjoy your matches and see you soon!
My Village Life - PapucsGames






  • The Story is continue: Wait for Granny's call and do the job for her



  • Never ending questions: New Scene for Papes




  • Escape Room System: Many rooms waitings for you with many questions, mysteries and with the new lock system.





  • Pumpkin Growing System: Now you need to water day to day with can the pumpkins in garden to grow are. After a pumpkin growed you can pick up it and sell it at the market or you can make it to a halloween pumkin with the new Pocket Knife tool



  • Pocket Knife tool:



  • Temple: New location near to the village





  • Graveyard: New location near the Temple



  • Findable Crosses: Find 6 Saint Crosses on the map



  • Pumpkin Sell point:



  • Temple Bell ringing in different times a day
  • New Vinyl
  • New Track in Jukebox
  • 6 New Achievements
  • Halloween Pumpkin in main menu
  • Papucs Games 2023 Intro
  • Logo for PiFF
  • Logo for YotobiGames





  • Item Rotation system: With item pulling and pushing with Scroll Wheel



  • Map Signs: Now the map's mark the active events with "?" zones



  • Map Icons: Now the map's mark the founded buildings



  • Main House Furnitures:



  • Sled pick up
  • Vehicle Physics Optimization System: Solved all problems and bugs
  • Ladder Climbing
  • Tree Climbing





  • Radio in Tra 66
  • Easter Rabbit Basket bug
  • Basket wheelbarrow "After drive" Bug
  • Sled pick up Bug
  • Dev Menu bugs



This list not include all changes!
Have a good game MVL players!
Oct 25, 2023
Harpoon Shooter! Nozomi - Doburoku
Bug fixes:
- Some bosses sometimes failed to take any damage.
- Sometimes caused shots to jam.
- Adjusted the timing of some hints of Secret.
and other bug fixes.
Caliber - mr.somick


The last week of the Heavy Metal Battle Pass has begun! Be sure to complete it until the maintenance starts on November 1.

Please note that all new customization items from the Battle Pass are limited-time exclusives. They will be unobtainable by any other means for some time.
Amnesia: The Dark Descent - oskar
Hey everyone,

Hope you have been trying out and enjoying the recent Steam Workshop support for Amnesia: The Dark Descent.

There are already over 180 (!) mods available to try out - this is truly insane and we are so happy to see the community engaged after all these years!

So, today we’re enabling Total Conversion support for the workshop as well, meaning you can go buck wild with the mods, if you want to.

Today we’re also launching the anticipated Halloween Update for Amnesia: The Bunker!

https://store.steampowered.com/app/1944430/Amnesia_The_Bunker/

This update brings a bunch of new features, adding new horrors and heaps of replay value.

If you've beaten the game once you can challenge yourself with the new Shell Shock mode - or play around with the settings in Custom Mode.

Happy Halloween! 🎃

Watch the trailer now:



Changelog for ATDD version 1.5
  • Added total conversion support through custom story menu
  • Fixed support for dds cubemap textures
  • Restored old custom story window behaviour when loading an entry
  • Added navigation of custom story menu with gamepad
  • Fixed a crash caused by using more than 2^16 (65,535) callbacks
  • Added option to menu.cfg to allow specifying colors for menu item text
  • Added option to main_init.cfg to specify how custom stories are loaded within a custom story (Variables.ShowLocalCustomStoriesOnly)
  • Added new script function ShowScreenImage
  • Added new script function OnUpdate
  • Added #include for .hps files
  • Fixed bug where Chests weren't storing their coin requirements in save files
  • Fixed option to specify multiple slime types for SlimeAreas
  • Updated color picker in editors
  • Misc fixes
Oct 25, 2023
Freestyle 2: Street Basketball - [GM] Remi


Have you heard of the Moonlight Raider?

It's your chance to prove your worth and save the Queen during this Spooky Halloween!

Event Period:
2023/10/25 00:00 ~ 11/07 23:59 (PDT)



Event Mechanics:

Each stage has a corresponding Mission that you need to complete
Once the Mission is complete, you'll get instantly rewarded!



Reminder:

It's best to claim your reward immediately after completing a certain stage.
Once the reward has been claimed, the reward will automatically be sent to your Gift Box.

Outfit Preview:

Holloween Pumpkin




~ FreeStyle 2 Team
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