Space Engineers - KeenSWH


Please join us this Thursday 🥳

Space Engineers 10 Year Anniversary Update Release 🦾

🚀 Thursday, October 26th, 5 PM UTC

🛰️ Twitch: https://twitch.tv/keencommunitynetwork

🛰️ YouTube: https://youtube.com/user/SpaceEngineersGame
Station to Station - littleoliphant
…Something scuttles onto the tracks…

Look out conductors!

Something sinister has crawled up from the depths and possessed our beautiful trains!



In this fun Halloween update, an 8-legged nightmare train has descended upon our peaceful world, replacing every freight train with its terrifying brethren!

This special update will run exclusively from 14:00 CET on October 25th to 18:00 CET on November 2nd.

If you’d like to take part, you can activate the special Halloween mode from the game's main menu.



We’ve also teamed up with Two Star Games to create a special 'Chill & Thrill Trains' Steam bundle. Both "Station to Station" and "Choo-Choo Charles" will be available in a Steam 'Complete the Set' bundle, offering an additional 10% discount on both titles.

https://store.steampowered.com/bundle/35854/Chill__Thrill_Trains_Bundle/

This was a fun idea that we had and Gavin from Two Star Games was kind enough to let us bring it to life.

If you take any scary screenshots, we’d love it if you could share them with us on Twitter and Discord.

We hope you enjoy this creepy little update as we continue full steam ahead toward our next big update - ⛏️.

- Galaxy Grove

Join our Discord server: http://discord.gg/Cw7UV5ECjw
Follow us on Twitter: @galaxygrovegame
Follow our Instagram: @galaxygrovegame
Dice Kingdoms - Mom010
Hello everyone,

Previously, the only way to unlock Civilization Gold was through PvP matchmaking.

We heard you and are pleased to announce that you can now earn 12 gold for every victory in any game mode.

Whether you're dueling against AI opponents, battling with your friends, or competing online, each victory will now reward you with the same gold bonus! This sweeping change ensures that every moment spent in Dice Kingdoms can be rewarding.

We would like to express our deepest gratitude to everyone who has invested in Roman Civilization. Your support has been instrumental in the development of Dice Kingdoms.

Our ultimate goal is to provide the community with an experience that is both fair and exciting. This change reflects our commitment to meeting the diverse needs and preferences of our player base. By offering gold in all modes, we hope to satisfy you.

Your continued support is what drives the development of Dice Kingdoms, and for that we are deeply grateful.

Enjoy the game!

PS: We hyave setup a crowdin page for anyone to help translate the game. Don't hesitate to check a few sentenes in your langage. You can discuss it on the discord (channel #translation-crowdin)
Oct 25, 2023
Freestyle 2: Street Basketball - [GM] Remi


Get rewards just by logging in on a specific amount of time!

Event Period:
10/25/2023 00:00 PDT ~ 11/7/2023 23:59 PDT



- Freestyle 2 Team
Space for Sale - THQ Nordic


Experience far-off alien worlds in today's new trailer for Space for Sale!

Vienna, Austria / Karlstadt, Sweden - October 25, 2023: Experience far-off alien worlds in today's new trailer for Space for Sale: https://youtu.be/mNG_upfI2aI!

Buying a solar system is easy, being a space realtor not so much! Make sure to familiarize yourself with the local wildlife and their varying habitats, all while keeping your eccentric alien clients happy by building them cosy homes. Are you up to that challenge? Of course you are!

Become the number one space realtor, maximize your planet's potential, and build appealing neighbourhoods. But be warned, you will come across a variety of cute (and carnivorous) creatures and plants, as well as ancient mysteries waiting to be uncovered. So - get out there and become the best in the biz!

Space for Sale is being developed by Mirage Game Studios in Karlstadt, Sweden and will be available for PC at an SRP of € 29.99 / $ 29.99 / £ 24.99.

Wishlist now:
https://store.steampowered.com/app/1624060/Space_for_Sale/

Website: https://spaceforsale.thqnordic.com

Discord: https://discord.gg/Fu9cxydQ4j


Enjoy & stay tuned!
Halo Infinite - misplacedyank
What is the color of night? Sanguine, my brother.



Purchase the Sanguine Gift bundle in the Shop to inject some life into your Mark VII armor with:
  • Camazotz helmet
  • TAS/VETALA helmet attachment
  • Sanguine Gift chest attachment
  • Life Thief MA40 AR weapon kit
  • Mischief Machine mythic effect set
  • Lil' Devil armor effect
  • Hex Bats visor
  • Gangrel Blood armor coatings
  • Sanguine Slash weapon coatings
Take action of some sort whilst the courage of the day is upon you and swoop to the Shop today!



Patrol this place at your own peril.



Complete all of your Weekly Challenges and the Ultimate Challenge to earn this week’s Ultimate Reward – the suite of Peril Patrol weapon coatings.

A new Ultimate Reward will become available every week, so be sure to keep an eye on your Challenges and take advantage of these free rewards.
Amnesia: The Bunker - oskar
The Halloween Update for Amnesia: The Bunker is here!

This very special update brings a bunch of NEW FEATURES to Amnesia: The Bunker, really switching up the gameplay, adding new horrors and heaps of replay value.

The new update comes with TWO completely new game modes:
  • Shell Shock Mode: For the most Hardcore experience - a true test of guts.
  • Custom Mode: Customize your experience with 30+ settings and parameters.
Some of the new FEATURES available in the new modes are:
  • New stalker behaviors that increases unpredictability
  • A sublevel fuse system
  • Hardcore version of the health system
  • Randomized corpses and dog tags
  • Randomized locker locations
  • Revolver located in one of the lockers and not available from start
  • New Training Grounds level for you to practice your skills
  • Saving your progress costs fuel
  • ...and much more!
Note: Most of these are New Game+ features and are only accessible by completing the game on any difficulty once.

(Or you can unlock this with the press of a button)

Happy Halloween! 🎃

Watch the trailer now:


⚠️Patch log may contain spoilers, beware! ⚠️

Patch Log - Amnesia: The Bunker | Halloween Update

General
  • Added two new game modes, Shell Shock Mode and Custom Mode. They include the following new features:
  • New Stalker behaviors that increases unpredictability
  • A sublevel fuse system
  • Hardcore version of the health system
  • Randomized corpses and dog tags
  • Randomized locker locations
  • Revolver located in one of the lockers and not available from start
  • Reduced safe room
  • Fuel Storage door locked with a code lock
  • Game not paused while in inventory
  • New achievements for completing the game on the new game modes
  • New save systems (saving costs fuel, no saving)
  • Over 30+ settings to tailor your gameplay experience to your liking
[/i]
  • Added the Training Grounds, a new map accessible from the main menu after completing the game once.
  • Added support for 120 FPS on PC.
  • [/list]
    Gameplay Improvements
    • Improved resource and prop randomization.
    • Enhanced the challenge of the Shotgunner encounter.
    • Randomized the Shotgunner's starting position on consecutive playthroughs.
    • Wooden containers like crates and barrels can now spawn random resources when broken.
    • Added a dog tag by the corpse in the cell in the Prison.
    • The rats in the Hub are now active from the start on consecutive playthroughs.
    • Traps in the Hub are now randomized on consecutive playthroughs.
    • Removed the scripted rat trap event in Maintenance on consecutive playthroughs.
    • Disabled player fall damage.
    • Increased crawling speed when injured.
    • Increased gas damage on Hard Mode.
    Misc Fixes
    • Fixed a bug where save slots could disappear.
    • Added a Particle Quality setting that affects flare, gas, fire, and grenade entities/particles.
    • Fixed an issue where the player could get stuck behind the generator.
    • Fixed an issue where the torch was missing a flame on certain platforms.
    • Fixed an issue where you could get locked inside the charge lantern state when moving between maps.
    • Fixed an issue where the player's hands could become misaligned after a cutscene animation played.
    • The item highlight effect now works properly on meat items.
    • Fixed an issue with player blood trails not spawning properly.
    • Fixed an issue where the gun cylinder rotation would be incorrect.
    • Fixed an issue where a hint on how to use fuel would appear when it shouldn’t.
    • Resolved an issue where an item held in your right hand would move across the screen after charging the lantern.
    • When disarming traps, the camera no longer rotates to random spots.
    • Fixed missing letters in some names in the end credits.
    • Fixed a culling issue inside the Warden’s Office in Prison.
    • Reduced the Stalker’s collider size when inside the hurt state, to prevent it from blocking the player’s path.
    • The moon should no longer be missing in No Man's Land on some platforms.
    • Fixed some instances of floating pickup items.
    • Fixed a culling issue in the corridor outside the Break Room in Soldier Quarters.
    • Fixed a hole in the geometry in Maintenance.
    • Jumping up on the table in Administration no longer causes the room's props to disappear.
    • Resolved an issue where the left hand had a strange pose when certain items were equipped.
    • The lighter animations have been properly synchronized when using a fuel bomb or a torch.
    • The painting tripod in Delisle's room now has proper collision.
    • The big crates in Tunnels now use the correct texture.
    • Fixed the strange-looking billboard by the sign leading into the Officer Quarters.
    • Fixed a few instances where the Stalker could get stuck.
    • Activating a root power switch now retains its state when leaving and returning to a map.
    • Added a message when trying to use a medkit and bandage when your health is full.
    • Fixed a rendering issue with the wood shot impact particles.
    • The large wooden crate with rope handles can now be broken properly.
    • Grenade explosions can now affect more entities.
    • Fixed an issue where the crate blocking access to the Tunnels could get stuck.
    • Removed an invisible obstacle when entering the Arena.
    • Improved the Stalker's animation when grabbing the player on the ladder.
    • Improved the lockbox texture. They should now be easier to spot.
    • Fixed an issue where the Stalker could start stalking the player from inside the holes before it should be able to do so.
    • Equipping a fuel canister from the inventory no longer causes it to appear in the middle of the screen for a frame.
    • Fixed an issue where shotgun ammo in the inventory didn't register when trying to load the shotgun.
    • Fixed a couple of issues where text would be rendered outside of the screen on certain aspect ratios.
    • Fixed inconsistent behavior when breaking smaller crates.
    • Large crates and wooden doors can no longer be broken with the revolver.
    Note: This patch addresses the listed issues and aims to improve the overall gameplay experience in Amnesia: The Bunker. If you encounter any further problems or have additional feedback, please don't hesitate to contact our support team here: https://frictionalgames.zendesk.com/hc/en-us

    Enjoy!

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    Flashpoint Campaigns: Red Storm Player's Edition - Severus Lupus
    Hello Colonels and Polkovniks, we have some pretty big news regarding Flashpoint Campaigns.

    First off, we have a sale live on Steam right now. Southern Storm is a wopping -40% off. With four campaigns already included and more content on the way, now is a great time to jump into the hyperlethal battlefields of 1989.

    https://store.steampowered.com/app/2366530/Flashpoint_Campaigns_Southern_Storm/

    Speaking of more content on the way, we are happy to announce that next month Southern Storm is getting a major update.

    The Thanksgiving Update will have new features including improvements to the SOP manager, bugfixes, and four new and original scenarios. Many of these features are already available in beta, so if you want a sneak peak on some of this content check it out on steam by opting into beta participation or via the forums. The update will be going live in the later half of November.
    Oct 25, 2023
    Ship Handling Simulator - alekstur79
    New ship - Type 26 Frigate, being built for the Royal Navy.
    Fear the Phantom - FearThePhantom_TTV
    PATCH NOTES
    • Added a new screen for stories, where you will now find the introduction
    • Added a setting for limiting FPS to prevent screen tearing
    • Added an accessibility setting to make lights flash a little less
    • Added a warning screen at the start of the game to remind players that this game has flashing lights and loud noises
    • Added a "failed to connect" screen when connecting to a lobby that isn't valid
    • Added a way to skip dialogue in the introduction if you've previously completed the step, allowing you to get back to where you were if the game crashes or your power goes out
    • Did some UI changes, which should make the game more accessible for more screen resolutions, including ultrawide
    • Ghost orbs will no longer spawn until the ghost spends the previous energy
    • Ghosts can now only kill one player per hunt

    BUG FIXES
    • The bug that caused all UI to disappear when connecting to certain lobbies, forcing you to exit the game has been fixed
    • Fixed some light and occlusion bugs in the main map
    • Fixed lights in the introduction acting strangely, which made items seem as they disappeared
    • Moved the light switch in the bathroom so it doesn't float
    • Made floors thicker to prevent light from passing through
    • Ghost energy overlay now works properly (it didn't go away when spending energy)
    ...