Oct 24, 2023
Idle Exorcism Hero - 所以呢
1. New challenge: Babel Tower, you can gain a lot of experience
Monster Racing League - beacon

Win your very own customized monster model! Place in the top 3 on the Halloween Cup Competition Leaderboard and win a model of your very own customized monster, shipped right to your door!

Special Event: "Halloween Cup Competition"
Scare yourself and all the other monsters racing through graveyards, freaky fields and spooky canyons. Win your very own customized monster model! Place in the top 3 on the Halloween Cup Competition Leaderboard and win a model of your very own customized monster, shipped right to your door!

Featuring 3 tracks:

Cemetery Roads
Speed past petrified trees as you navigate this cemetery circuit track featuring spooky fences, two side roads, an overpass, gravestones and bats… lots of bats.

Spooky Summit
Weave your way up this monochrome mountain peak in this point to point race featuring dangerous rock walls, webs and even more bats.

Pumpkin Fields
Short looped track set in an eerie pine forest, featuring hairpin bends, three route choices and lit by spooky jack-o’-lanterns - oh my gourd!

Also in this release:
  • Various performance improvements and bug fixes.
Booyaa!
The Stormy Islands - Marcelo445Pro
Improve and color change to some textures.

Loading screen loads faster.

Incorrect translations corrected.

More tutorials.

Minor bugs fixed
Oct 24, 2023
Phantom Hunter - Ichi
- Fixed issue where countdown occurs when interacting with PDA / NPCs after completing level
Oct 24, 2023
float: champions - domochico
An issue has been occurring in which the 100 cork pack has not been granting the said in-game items. This issue has been fix(hopefully).
As an apology for the bug, an additional skin has been added to the dlc
This skin being the square skin, turn your bean into a cube
This patch also fixes an issue with the game not updating.
As for the non dlc updates here are the patch notes

Jump cooldown at 0.2 seconds of delay between jumps on ground

New Tournament map added

Fix bug
Rec Room - Coach
General Improvements
  • Room Tag Update: Enhanced tagging system in Rec Room for better room discoverability and clearer genre categorization.
  • New chip: "Vector3 Inverse"
  • New beta chip: "Add Velocity (New)". This is equivalent to the existing "Add Velocity" chip, but when run against remote players it will immediately simulate the impulse locally to make it feel more responsive. Eventually, we plan for this chip to replace the existing Add Velocity chip. This chip makes Bonky's hammer delightfully thwacky in \^MakeItToMidnight.
  • Added beta events for the following player actions: Jumped, Landed, Grounded, Sprint Started, Sprint Stopped, Slide Started, Clamber Started.
  • Added the following player state getters to beta: Clambering, Crouching, Grounded, Prone, Sliding, Sprinting, Normalized Steering Speed.
  • "Player Get Equipped Objects" chip now properly outputs root objects in rooms with Hierarchical Building enabled
  • Get ready to build fun new content around players using the Share Camera! We added the "Player Took Share Camera Photo" event in Beta, which outputs position and direction at which a Share Camera photo is taken, and lists of players and objects in the captured photo.
  • On top of that, get your players posting about your room with the "Player Uploaded Public Share Camera Photo" event that invokes when someone in the room saves a public photo to RecNet
  • UGC storefronts in cloned rooms will no longer display room currency packages from the original room
  • Shapes in a container with an Interaction Volume will be highlighted when the player looks at the Interaction Volume
  • Players on some Android devices will see an increase in framerate
  • When sending a gift to a player, the selected player will now be highlighted
  • We revised the config menu for circuit and object boards to improve the experience of adding and managing ports. You can now see the type of existing ports, change a port's type without deleting and recreating it, and search the type assignment screen to cut down on scrolling. Plus those pesky plus buttons are gone, and it all looks better in Advanced Creator Mode!
Bug Fixes
  • Fixed a bug that would cause scrolling to immediately stop when the scroll was ended -when it should have maintained some inertia and slowed to a stop gradually.
  • Fixed missing objects on some low-end Android devices.
  • Fixed a bug that could cause Moods V2 elements not to update properly.
  • Fixed missing circuit connections not rendering on Quest 2.
  • Resolved a disabled interactable slider that did not function in avatar customization. The slider will now correctly appear disabled.
  • Fixed colors on Cyber Skeleton avatar items.
Rec Room Studio
  • Put the new "Rec Room Studio Disable Render In Share Camera Photo" component on objects you want to hide in Share Camera photos.
  • RecRoomObject prefabs can be opened directly from the hierarchy.
  • Running out of chip allowance in your RRStudio room? Delete the Object Board for a Studio Object using the Object Config menu accessed with the Maker Pen.
  • Ever wondered how your room is performing? Now there's an easy link to all of that info from RRStudio! Just click on the "link" icon next to your loaded room's name in the Room/Scene window.
  • Component types now show different instances on the Misc page of the Memory Explorer menu
  • Memory Explorer details view makes it easier to select the resource being displayed.
  • When 'Play' fails, the Console window comes into focus to display the errors that caused the failure.
  • Previously all the materials, textures, and meshes that are used in the provided RecRoom Prefabs would show up in the Project window, but you would get an error if you tried to use anything other than a prefab in your room. In order to reduce confusion, we've hidden those assets that aren't usable.
  • Fixed a bug that caused some rooms to fail to upload & build after running a validation fix.
We love to hear your feedback, so please don't hesitate to let us know what you think.
Oct 24, 2023
The Ruins - MR-G0LF1SH
Made The flashlight slider MORE effective (found in options) hopefully enough to change the bad review :(
Fixed Random audio trigger Bug and work has been started on the Main Menu Map!
i'm doing as much as i can with the little free time i have but i hope to get new content out soon as possible.
Oct 24, 2023
Slam Dad and the Brotherhood of Fathers Playtest - plimmertongames
Dad info text will display the first time to connect with that dad type
Farlight 84 - yanglu161616
Farlight 84 Version 15.1 is a testament to our commitment to delivering a better battle royale experience. The update is bringing tons of game-changing new content, a more immersive hero shooter experience across the board, and a new anti-cheat tech that would help us address the biggest concern of our community. We listen and learn from our players, and we wish to create a better game for all of our fans.

▌New Hero: Maychelle
The city of Candelia once echoed with the sweet melodies of a young star. Meet Maychelle, no longer the puppet of the city, but its rising supporter. As a support hero, she features a brand new set of hero mechanics, like summoning a tower, that could completely change the landscape.


◇ Tactical skill - Bass Blaster
She throws a device mine that adheres to a surface. It creates a damage-inflicting area of effect that is 3-dimensional. Best used in tight alleyways or bottleneck entrances.


◇ Ultimate skill - Ongoing Show
She summons a tall tower that provides elevated shooting cover for allies. Useful in areas full of buildings, giving you an extra height advantage. But the structure can be attacked by both allies and enemies.


◇ Passive skill - Rabbit Monitoring
If she is discovered by an enemy within a certain range, she'll be alerted and will know the enemy's general direction. Alert is not shared with her squad.

▌New Weapon - Ancient Star
Created by Prism Technology, Ancient Star is a double-barreled shotgun that has the capability to one-shot full-health enemies. The new weapon will bring new tactics to the battlefield, especially for the flankers and close-range risk-takers.


◇ Ancient Star shoots two rounds in quick succession. The new weapon may be helpful for ambushing but you'll need to be very skillful.


▌New Vehicle - War Falcon
War Falcon is the first flying vehicle in Farlight 84, featuring a high-skill cap but fantastic in-air experience. This vehicle is the most difficult-to-balance one to date, and we've spent a lot of thoughts into the appearance and driving experience of it, going as far as to adjust fine camera movements. We hope you'll enjoy playing with this vehicle.


◇ War Falcon ascends and then glides, giving you unparalleled air mobility.


◇ Its weapon mode is available when the vehicle is ready, up in the air.


▌New Mechanic - High-Value Resource Area
The new high-value resource area will become a new competitive zone with extra-rewarding loots. We created this new area with the hopes that risk-lovers will not just focus on dropping into one area of the map (like the Carnivale), but instead have more options that are just as, if not more, rewarding.


◇ The area shows as a blue circle on the mini-map at the beginning of a match.
◇ If you're seeking an advantage, or that rare piece of gear, this is your go-to spot.

▌New Beta Game Mode - 16v16 Area Conflict
Area Conflict is a new 16v16 game mode in beta that emphasizes large scale collaboration and strategic area control. We created this mode as we've always loved the fun and chaos in Farlight 84, and how such a game mode will compliment our battle royale experience in a way that's enjoyable for players however they join a queue. Please note that this mode is still in beta, so map selection is limited and you may experience some glitches throughout a match. Please help by reporting them to us when you see one!


◇ The beta mode will be available in a select area in Sunset City.
◇ Your goal is to capture as much of the highlighted zone for as long as possible. For each second that you keep a captured zone, one point will be accrued to your team's score. Reach 2000 team points for victory.


▌New Battle Pass
BEATOPIA


◇ SSR Hero Skin: Ceanna "Acid Rocker"


◇ SSR Hero Skin Maychelle: "Violet Funkster"


◇ More SR skins, diamonds and coins for you to unlock!

▌Anti-Cheat
This is the most important concern of our community. Period. While we've been sharing Fair Play Reports weekly in the past few weeks, we know that's never enough. In our next update, we're introducing a new anti-cheat tech that will help us tackle this problem in the long term. A cheat-free Farlight 84 is not just an aspiration — It's a future we're actively crafting.
◇ Advanced Data Collection: Our new tech records an extensive range of data points during matches, providing us with sharper insights into player actions.

▌Hero Changes
In this hero update, we've enhanced utility and clarity across the board. Yong's 'Divulge' now disrupts enemy HUDs, while Momoi's 'Hoarder Drop' better suits squad needs. Ember and Lucinda gain visual markers for easier target identification. Watchman's shield adds new tactical depth by phasing through walls. MK.R's mobility is refined, and Ducksyde brings added fun with quirky effects. These changes are expected to bring more utility and fun to these heroes.

Yong - Ultimate ability 'Divulge': Reveals enemies while debuffing them by removing parts of their HUD during the skill's duration.
Momoi - Ultimate ability 'Hoarder Drop': Intelligently produces supplies based on your squad's equipment level, ensuring consistent squad benefits.
Ember - Ultimate ability 'Vision Erosion': Heroes affected by her ultimate now display an icon of limited vision, making it easier to identify those affected.
Lucinda - Ultimate ability 'Absolute Gravity': Highlights affected enemies with an outline, and Summons no longer interfere with shooting angles.
Watchman - Tactical skill 'Bunkers Away': His shield can now phase through walls.
MK.R - Refined parachuting mechanism and improved rocket trajectory.
Ducksyde - Get ready for fun moves and quirky sound effects when he's bouncing around in his Wrecking Duckball form.

▌Weapon Changes
In this update, we've quickened bullet speed and fine-tuned Aim Assist for balance and fairness. Slower draw speeds add strategic depth, and Jetpack attachments offer exciting new visuals. We've simplified scope options and tweaked accessory benefits to avoid overpowering long-range combos. Select weapons got buffs or nerfs to diversify gameplay and elevate skill levels. The goal is a more balanced, skill-rewarding experience.

◇ All Weapons
- Enhanced the bullet travel speed for all weapons, except Jupiter-6.
- Optimized the algorithm for Aim Assist in target selection.
- Reduced Aim Assist on controllers.
- Reduced weapon draw speed.
- Weapons now attach to your Jetpack.

◇ Accessories
- Increased the aiming speed of Green-grade scopes.
- Removed Level 5 scopes; the game will now only produce Green-grade scopes.
- Reduced the reload speed bonus from stocks.

◇ Assault Rifle
- Porcupine: Increased the bullet damage of Porcupine.
- Mad Rat: Added a new accessory grip.
- VSS: Reduced the spread of the VSS.
- Jupiter-6: Reduced the bullet travel speed of Jupiter-6.

◇ SMG
- MF18: Added a new accessory grip.
- White Dwarf: Weakened the magazine expansion accessory for White Dwarf.

◇ Sniper Rifle
- Stellar Wind: Increased the bullet damage of Stellar Wind.

▌Other Features
◇ Gameplay updates, notably: enemy detection and reload speed changes.
◇ Battle visuals updates, notably: FOV settings, minimap details, and weapon-showcase on Jetpack.
◇ Audio updates, notably: different footstep sounds for each hero, and application of Doppler Effect.
◇ New Filipino voiceover.
◇ Improved PC interface and controls.
◇ Simplified game mode selection screen.
◇ Controller button mapping.
◇ Spectator auto-narration feature.
◇ Customization options for damage effects and colors.
◇ Additional event features, notably: hero tryout.
◇ Shop updates.
◇ And more...

▌Final Words

We strive for excitement and fun in our game updates, ensuring a new, fair and enjoyable experience for all players.

With Maychelle (our newly arrived support hero), Ancient Star (the new double-barrel shotgun), War Falcon (our first-ever flying vehicle), and the exciting 16v16 Area Conflict mode being made available in beta, we are taking a step forward to elevate your battle royale experience.

Anti-cheat is an important concern of the community, and in this update, our tech is also making progress. It is set to provide more data points for more accurate cheat identification, and we are learning and improving in this ongoing battle for a better fair play environment.

While we tested V15.1 as thoroughly as we could and optimized for more devices than ever before, there may be a few bugs and glitches here and there, particularly in the new beta game mode. Please help by reporting issues to us through in-game customer service or Discord.

Your support and understanding are invaluable as we work to enhance your game experience. Enjoy the new content in V15.1.0, and we will continue to make Farlight 84 an exciting adventure for all. See you on the battlefield!

▌Watch introduction video on YouTube:
https://youtu.be/cr2ZV_HNRMM

▌Read FULL Patch Notes on the official website:
{LINK REMOVED}
Warhaven - Nexon
Greetings from the Warhaven team!
A non-maintenance Client update has been updated.

■ Update Schedule
10/24(tue) 21:00PM PDT

■ Update Details
  1. Reduce an issue where the EpicWebHelper process does not automatically terminate upon game exit.
  2. Fixes text in the World Pass Premium purchase banner going out of area when the in-game text language setting is multilingual.

Thank you.
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