Oct 24, 2023
Coodesker - coodesker
Fixed the issue where Coodesker was unable to activate automatically when opened through Steam
Oct 24, 2023
All-Ways Up - YOLObama
Since many had issues understanding certain game mechanics, I added some tips and explanations at the beginning. Furthermore, as many requested, I've now incorporated controller support, at least in-game. The menu navigation doesn't yet work with a controller, but I'm working on it.
Community Announcements - STG Football
STG Football 1st Annual Halloween Cup

When: Saturday November 4th @ 11 AM PST

Restrictions: Only can use players Uncommon Elite or lower from any set

Style: Double Elimination

Projected Prize Pool:

(1500 gold just for participating)

1st - Tournament Very Rare Great Pack or equivalent packs/ Standard Pack / Core23 Pack / 15k Gold / 200k Silver
2nd - Standard Pack or equivalent packs/core pack / 10k Gold / 50k Silver
3rd - 2x Core Pack or equivalent packs / 10k Gold / 50k Silver
4th - Core Pack or equivalent packs / 5k Gold / 25k Silver

Sign up Now!
Riichi City - Japanese Mahjong - 406

■New Character
Name: Fuwa Mahiru
CV: Natsuyoshi Yūko
Birthday: July 24th
Height: 166cm
Style: Well-rounded and adaptable
Favourite Yaku: Kokushi Juusanmen

Victory Seeker
『I'm Fuwa Mahiru. All I crave is victory.』
江湖客栈-The Jianghu - 东厂丶大卫
诸位东家,服务器兹定于2023年10月25日(周三)12:10开始停机更新,本次更新预计120-150分钟。更新前30分钟和更新期间游戏将无法登录,请大家在更新结束之后再进行游戏,给您带来的不便敬请谅解。


新增内容:
  • 1、玉髓及精魄掉落先行实装,现在有低概率在所有霸道bot身上获得其对应的玉髓及精魄。(镶嵌系统及鬼匠全部系统将于下个版本实装)

常规优化:
  • 1、优化调整了新手任务流程,改善新人玩家的入门体验;
  • 2、修改了特性胆小如鼠的效果,现在不再限制该特性进入任何地图,同时优化了胆小如鼠的效果文本描述;
  • 3、师徒任务相关奖励中的通天钥、天地人丹全部替换为仿品;
  • 4、提升了特性【霹雳火命】的效果——原先的五行伤害从10~20,提升至50~100,并修改了对应的文本描述;
  • 5、黑月关卡的门票从10张降低为5张;
  • 6、新增了五行特性可获取经验的关卡,并修改了对应的文本描述;
  • 7、新增通天匣开启音效;
  • 8、私聊提示表现优化:未处于私聊窗口时收到私聊会有红点闪烁提示,未打开聊天窗口时收到私聊会自动弹出窗口;
  • 9、选择关卡界面,霸道和侠道的位置交换,进入界面默认选择霸道关卡;
  • 10、优化调整了六道试炼中同门buff效果;
  • 11、增加六道试炼下一波功能,可以提前召唤下一波怪;
  • 12、降低了伐木技法和采矿技法升级所需的经验。
  • [/h3]

    缺陷修复

  • 1、修复了部分激活了奇经八脉的角色血量上限异常的问题(摆摊上架下架恢复);
  • 2、修复了进阶破魔外功技能展示动图不存在的问题;
  • 3、修复了通关六道有时不开放下一难度的问题;
  • 4、修复了六道中bot队友身上的流血在死亡后不会清除的问题;
  • 5、修复了装备详情词条的天地人图标显示异常修复的问题;
  • 6、修复了部分兵器的操作列表显示异常的问题。
  • [/h3]
    Oct 24, 2023
    Pudding - tetsu
    - Fixed a phenomenon that prevented entering the stage from the title under special conditions.
    Corruption of Champions II - Krayt
    Beef’s back on the menu with Cassia’s new pregnancy expansion. Plus, those who need a little more space to store your valuables can head over to Vitra’s place to take advantage of her mostly-empty back room for more storage (and maybe take advantage of her cute lizard feet while you’re at it).

    0.6.25 Patch Notes
    • Cassia pregnancy is here! You can finally make the moo-mom a mother twice (and more) over. She has multiple events throughout the 9-month repeatable pregnancy culminating in birth, and her scenes are adapted for being pregnant. Some of her conversations change (this is also the case for the later-coming marriage), and she has a new talk option. (By Wsan)
    • There’s a new CG for a lil’ bovine poofball saying hello, accessed by visiting Cassia a few times after she’s given birth.
    • There’s a new option to restore the Wayfort’s original lupine statue, rather than replacing it. (by Zavos)
    • Vitra offers a bunch of new Storage slots (for free!) once you get to Khor’minos.
    • Vitra has a new oily footjob scene for bedicked PCs.
    • The game is running on a newer version of the Steam SDK. This should mean better performance and stability, and should fix issues with loading from file.
    • A whole crapload of fixes, courtesy of Zag.
    Oct 24, 2023
    MR. ELEVATOR - spiral_stripe




    We are thrilled to announce that our game in development, "MR. ELEVATOR", was showcased at Tokyo Game Show 2023 under the "Selected Indie 80" category.

    Being on-site, we had the chance to observe various people and their authentic gaming experiences firsthand. Seeing the players right before our eyes naturally evoked feelings of wanting to enhance the game further and the drive to perfect it to the end! We are more motivated than ever and will continue to give our best.

    We're honored that IGN has written an in-depth review article about our game. Thank you so much!
    Please check out the article through the link below:
    https://jp.ign.com/tgs-2023/70851/preview/mr-elevatoradvtgs2023
    Settlement Survival - Myron_🅾🆆🅻
    Halloween Event:
    • The Wonder Building Giant Jack-o-Lantern is now available. Holding the feast can reduce citizens' stress and obtain pumpkin treats.
    • The recipe for the Pumpkin treats is now available in the Candy Workshop.
    • The recipe for the Pumpkin Head is now available in tailors.
    • The output and size of pumpkins will increase during the event. Opening a new game can obtain Pumpkin Seeds.
    • Special events will be triggered during the Halloween event.
    • Citizens equipped with a Pumpkin Head during the event will have a special appearance.
    • The remodeling Scarecrow of farmlands will have a special appearance during the event.
    • Houses and marketplaces will be added with festive decorations during the event.

    Bug Fixes:
    • Fixed the problem that the Attractiveness provided by tourist demands is negative.

    Contact us:
    Email - send your problem to feedback@gleamerstudio.com, we will solve it ASAP.
    Discord - Join our community Discord
    Steam community - Join Steam community
    Saleblazers - e Zinc
    📜 Minor Update 0.10177 Summary
    This patch brings more shop music, new gear, and fixes to a several shopkeeping AI issues.

    🌆 Night Shopkeeping Track

    https://www.youtube.com/watch?v=YqHfATzZl-8

    Check out the new night music track! Let us know how you feel over on the Steam forums or https://discord.gg/Saleblazers!


    We're experimenting with different ways of keeping you engaged back at home in the shop. 3 daytime shopkeeping tracks have been updated, and 1 new night time shopkeeping track has been added.

    ✈️ Airstrafer Gear



    We've added some new Airstrafer gear for you to try out to the Research Bench! This should offer more build variety.

    🤖 Employee System Fixes, AI Nav Mesh Fixes, and Backup Nav Mesh Fix Button

    We've fixed several issues with the employee system and AI nav mesh generation system in general to prevent cases of customers being stuck and disconnects. There will be more to come in more patches this week as we investigate further.



    There's also a new button in your ESC menu, under a new category "Help". Here, you can regenerate the nav mesh if you're standing in your shop so that you don't have to replace tiles manually to refresh the nav mesh and can just click this button instead if people are still getting stuck.

    We will continue to investigate more causes of shop nav mesh degradation over the next few days.

    🏪 New Shop Sign UI Pass


    The previous orange shop sign was an extremely old remnant of the game, so we took the time to finally start updating the shop sign UI to better match the rest of the game. This is just a first pass for now.

    0.10177 Changelog

    🎷 Audio Changes
    • Added lo-fi night time shopkeeping music!
    • Added 3 new tracks to daytime shopkeeping

    ➡️ Gameplay Changes
    • Added 3 sets of Airstrafer gear to the Research Bench
    • Added teleport FX to lobby characters
    • Shifted some UI elements in the main menu
    • Todd Lowe doesn't sell Airstrafer gear anymore since it is now late-game and available in the Research Bench
    • Added XP count to masteries page
    • Attacking customers and quest NPCs will now grant XP and melee XP

    🏪 Shopkeeping Changes
    • Updated Shop Sign UI to better match the style of the game and provide more clarity
    • Updated crafting UI style
    • Fixed one case where employee money would go to the server host instead of to the Shop Vault
    • Fixed case in which the shop nav mesh could be incorrectly deleted (falling trees would delete nav mesh data)
    • Fixed several core issues with the employee system
    • Fixed several disconnects from the employee system
    • Renamed "Bank" to "Vault" to make it more distinct from the Snowville Bank
    • Fixed Plot Floor navmesh visualizer being shown as blue instead of green as it should have been
    • Customers now consider "Needs" tiles when factoring in their overall Beauty experience
    • Walking on needs tiles should play shop music too now
    • Added a "rebake navmesh" button in case customers or employees ever gut stuck so that you can refresh your nav mesh all at once instead of replacing items

    🛠️ General Fixes
    • Fixed case where player XP could be reset upon rejoining a server
    • Fridge should now accept fish
    • Fixed head clipping through Cultist Fur Cape
    • Fixed disconnect from using Interdimensional Token as a weapon
    • Fixed Player Zipline being able to go incredibly far
    • Fixed floating Weak Stamina Potion
    • Fixed missing collision in Zena's Stronghold
    • Fixed missing police sign in Kazai Village
    • Added back missing fence in Kazai Village
    • Fixed Salvage Crate at Pop Pop's house using the wrong model
    • Fixed floating props on the beach
    • Prevented the player from dismantling locked doors with the Bamboo Construction Hammer
    • Fixed a case of item duplication that involved containers and save/load
    • Fixed unlocking recipes not showing up as 1/X notification
    • Fixed several rig overlapping issues
    • Fixed Coastal Bookcase not being able to be used as a container
    ...