Across the land a new mystery emerges bringing with it a realm swarming with new foes. Do you have what it takes to face The Reaver King, a twisted and powerful enemy poisoned by the Woodland’s corruption?
Our second Mid-Season Update, The Reaver King, is packed with even more exciting new content and gameplay improvements. Stay tuned for more information coming tomorrow in Wayfinder Wednesday #4.
The Wild Blood update is live, and players are out there tracking monsters, crafting Shapeshifter Staffs, and awakening their weapons. So if you’ve got Wild Blood on your mind, why not decorate your desktop with the official wallpaper, which you can download now!
All artwork can be downloaded in 4K format, which fits regular HD and 4K screens and can be cropped to fit a variety of widescreen monitors - simply click on the thumbnail images to expand, then right-click and "Save As".
The collection currently includes:
Content Update Splash Art
City and Biome Loading Screens
Dungeon and Hideout Loading Screens
Factions of Albion
Seasonal Events
We're regularly adding more wallpapers, so check back often!
For a limited time, the game is changed to Halloween theme and you can now play the Hallowee survival map "The Cemetery"!
Tip: Watch out for the tornado!!
Perspective change
The camera has been switched from the flat orthographic mode to perspective mode, giving the game a lot more 3D effect (and allowing for awesome Post Processing effects)
Any feedback on this change is welcome
Difference in perspective
Post processing Ambient Occlusion
Full changelog:
If an achievement is unlocked on Steam but not in-game, the game should now auto fix this issue
King tank battle optimized, removed the yellow particles and improved the RD missile impact explosion
New perspective camera, also new system for clapperboard animator/zooming
Added halloween theme update, auto reverts to normal after the 31th of October
Fixed electric bullets ending with a huge flash
Changed "tanks left:" text to "lives:" in pause menu
Added difficulty explain text
Fixed Commander Boom dying in one shot
Fixed secret missions not saving and loading, but this might have broken something else
Fixed a bug where you could not place a player tank anymore in the map editor
Congratulations! @Blathers is our newest winner! A €10 Steam gift card will be delivered to them by our contact ASAP.
Our thank you goes to every level uploader, puzzle solver and train driver that keep Train Valley 2 Workshop going! Be sure to visit our Discord server for an upcoming LPT challenge. Until next week!
Hello friends! Due to the fact that many people had to stay at home in isolation due to COVID-19, we decided to add another Let's Play Together competition in the middle of the week, just for fun-with different crazy levels and (alas!) no prizes. We think it is clear by now this extra LPT is a permanent addition too :)
The rules are the same: log in to our Discord server, keep it running, play a competitive level, complete it with 5 stars and have fun! Visit our Discord server (#lets-play-together channel) to learn more.
We're excited to present to you Quality of Life Update #3 with a hint of Halloween magic! As always, we've sorted out crucial bugs and tweaked the game balance, but guess what? The Pond has received a festive makeover, giving it a spooky new look! Embrace the Halloween spirit with eerie decorations and seek out the thrilling Halloween-themed axolittles!
And because we believe there's no such thing as too many axolittles, we've brought you a special treat in the form of collaboration axolittles from Revita, Moonlighter, Blasphemous, and Odinfall. Also, in response to popular demand, both Twitch drops axolittles are now available to all players! All of these new axolittles can be encountered during your runs.
Remember, our first major content update is on the way in late November, and we're eager to unveil all the fantastic new features we've been working on. So, stay tuned for that! You can also check our updated roadmap {LINK REMOVED}here.
In the meantime, we invite you to join our Discord server and be a part of the coolest Pond Residents. Also, If you've been having a great time with AK-xolotl, we would be extremely grateful if you could take a moment to share your thoughts by leaving a review on our Steam store page!
Here's the rundown of changes and improvements included in this update:
Bug Fixes
Fixed the issue where applying a weapon specialization to an axolotl would only take effect when swapping it for another one
Fixed the bug with the Moosequeteer enemy where it would get stuck in corners and take a long time to attach the player
Fixed the issue where HP items and HP increase from HP room would apply to axolotls with the Chaotic class. HP related items are now excluded from the Chaotic class item pool
Remapping a keybind to B on gamepad will no longer cause the settings menu to close
Fixed the bug where restarting a run while the clear room reward chest is spawning would cause it to transition to the new run
Fixed visual bugs with both Twitch and Chadlotl axolotls
Sharpener item bullets now properly applies to snipers as well
Additional, the sharpener item bullets will no longer travel across obstacles
Fixed issue where rebinding the ability button would cause the original bind to still be active as well (AZERTY keyboard players will now have a better experience)
Fixed a visual bug with the Big Heart item description in the item shop
Astronaut Axolotl now has a proper eating animation
Fixed the issue with dart traps hitting the walls when they activate
Fixed collider issues in tutorial room walls
Fixed the issue with some item effects transitioning to a fresh run when using the restart option
Fixed the issue where restarting/abandoning a run while in a Shop Room or Challenge Room would give an error or start the new run with the player on a Challenge Room
Fixed the HP cap for Axolotl mode so it doesn’t go above the intended 10 HP
Fixed the bug where the Summon Ability was not spawning an item
Balance
Weapons:
Phaser: damage increased from 36 to 55
Scatterer: damage increased from 35 to 38 and magazine size increased from 4 to 6
Pond Eagle: damage increased from 44 to 54 and accuracy improved from -5 to -4
AK: damage increased from 44 to 60, fire rate increased from 0.3 to 0.28 and accuracy improved from 7 to 5
Hoggen: damage increased from 190 to 195
U.Z.1: damage increased from 35 to 45, accuracy improved from 12 to 10 and magazine size increased from 20 to 25
Vermintor: max ammo increased from 250 to 300
Regulator & Blaster: damage increased from 55 to 60
All snipers: removed default piercing effect (it can still be obtained via Items)
Congratulations to -Veterans-, winners of the second season of the official Forts Pro League!
Living up to their name the -Veterans-EtaN and Firework outlasted the competition with the final round going the distance in a best of 5 matchup, facing two sudden death games. Their opponents, Helicopter and mcc72k of team Pro Aim (3rd place in FPL Season 1) had the early momentum before being ground down in the back and forth struggle. And in 3rd place Geiger and Malme of team westwind defeating team Green Leaf (Dranistian and Vykro) in the bronze match.
In addition to collecting an FPL trophy, one of the very few that had heretofore eluded him, EtaN was also named finals MVP for his consistently outstanding play throughout the tournament. Whether called upon to damage carry or support he fulfilled both roles seamlessly. All whilst drawing the lions share of attention just by virtue of existing on the field.
-Limit shadaw res and draw distance in graphics settings to prevent line artifacts on asteroids when at range -Fix stack button, will iterate over all items and fill correctly