Elemental Survivors - Samobee Games
Hello again Survivors!

We've got another big update for you! We mainly have some big tweaks to the MAG based attacks, increasing their damage and decreasing their cooldowns, but also some tweaks on how they work. We've done a lot of testing to rebalance them, but we welcome your feedback!

  • Longer input alarm in menus for reroll. Let me know if it's still triggering twice.
  • Added enemy elemental damage and player elemental defense, plus icons to indicate their elemental affinity.
  • Added player damage numbers.
  • Added enemy attacks: slash, stab, punch, and bite.
  • Fixed issue with banish menu navigation on 2nd page.
  • Fixed bug levelling summoner when full MAG or full SPI based attacks.
  • Added max evo level details to secrets menu.
  • Added access to secrets menu from settings menu in game.
  • Fixed volume slider/settings bug.
  • Tweaked damage for bomb evo increases.
  • Tweaked sound effect for magic cards evo.
  • Tweaked puppy zoomies sound effect to play less frequently.
  • Fixed player directional arrow sprite not being updated when selected while in game.
  • Boosted speed, damage, and count for Summon Pet and Shelly.
  • Added Quirky EDM2 minidisc and secret.
  • Added Cyberpunk2 minidisc and secret.
  • Added page navigation in music select menu.
  • Changed Fireball attack to target nearest list.
  • Increased Tornado enemy pick up count.
  • Added explosion count and area of effect to Shelly evo.
  • Shelly and Summon Pet size affected by projectile size upgrade.
  • Shelly now does collision damage rather than specific target only.
  • Magic Lance is now time based instead of pierce count based.
  • Increased damage/elemental damage and reduced cooldown for all MAG attacks.

As always, we welcome your feedback! You can also join our Discord to ask questions or chat with other players and us!

Keep on surviving those elements!
<3 The Samobee Team
Antique Restorer - laszlo.molnar.official


Long time no see but for now I am releasing some interesting stuff:
- four difficulty settings (Casual / Normal / Hard / Real)
- a beautiful new vase which means two new levels
- mouse smoothing option. It is on by default

Have fun with this brand-new content!
Survivor Mercs - Wolpertinger Games
Boo, Commanders, it's spooky time!

For a bit over a week, Survivor Mercs catches the Halloween fever. Join us for a scary-good time in the game and on our Discord server to prepare for our launch of the first major Early Access update in the coming days!



We are currently working on the last bits of a completely new map, including a scary new boss, a new music track, a new enemy type, and lots of balancing and gameplay improvements. We're also overhauling the maps to provide a progressive challenge, so get ready to mix up your favorite squad builds and try some new combinations to survive the onslaught!



To celebrate the spooky season, the Mercs converted your HQ into a Haunting Bunker and got scary masks for your Commanders. Take the horror to the battlefield and haunt the army hordes in the eerily-decorated maps.

This event marks the first one in a series seasonal celebrations. Starting with cosmetic content, we are going to introduce special challenges and game modes in the future. Join our community and let us know what you want to see for future events!

Of course, this update does not only come with a creepy theme but with some fixes & improvements:

  • Your control is no longer interrupted when capturing an objective or another animation timeline plays.
  • Added setting to confine your mouse cursor to the game window in Fullscreen mode.
  • Fixed the issue that you couldn't unlock the Arctic Map if you had 0 BD.
  • Fixed some display errors with the loot extraction penalty.
  • Fixed an issue where Mercs didn't deal damage correctly to enemies.
  • Changed Gym HP bonus in preparation for more upgrade levels with the coming Major Update #1.
  • Improved UI for the Components Detail tab in Operations menu.
  • Piercing stat for melee Mercs does work correctly in preparation for the upcoming Armor system update.
  • Fixed a potential issue with animation timelines not working properly since the last update.

We also worked on a bunch of additional fixes, improvements, balancing adjustments, and QoL features which will be released with the upcoming major update.

Lock, load, and loot, Commanders!

PS: if you're a party boo-per, you can also turn off the seasonal content in the Settings menu 😉
Celbugs - rooben
Another day, another small quality of life update! Get a load of these patch notes. If you haven't already gotten your hands on Celbugs, why not give it a whirl? Or, I suppose, you could watch this space, in the event that I decided to discount the game in the spirit of this spooky season. (hint, hint)

Version 1.02 Changelog
Features
  • You can now tag Celbugs as Favourites!
    • There's a little star button in a Celbug's info box. Click on it to Favourite that Celbug!
    • Use the special search term “fave” to filter a search to only show your Favourite Celbugs
Changes
  • Significantly increased the odds across the board for Celbugs to appear with unusual colourations or features
    • Getting your High Score Sum to hit a certain milestone now also bumps your odds up - so go bust some Gnats!

https://store.steampowered.com/app/2571330/Celbugs/
Beat Stickman: Infinity Clones - 🅵🆅🆂
Beat Stickman: Beyond is a year old now! It has made a comeback with a major update and a huge discount. To celebrate that, Beat Stickman: Infinity Clone also has received a small update and discount.

You can buy the two games together right now for the best price!

https://store.steampowered.com/bundle/18573/Beat_Stickman__Infinity_and_Beyond/
Budget Backrooms - dabardibid
New Release! What's new?
You complained, I listened.

⚙ General Changes
  • Flashlight has been repositioned in the player's view.
  • Fixed a missing hint text in Level 2.
  • The respawn cutscene is now faster.
  • View bobbing intensity can now be modified.
  • Added a failsafe mechanism for Level 1's out-of-bounds glitch.
  • Fixed a bug when starting the game for the first time, the music won't start playing until the next restart.
  • Fixed some sounds not following the in-game audio volume settings.

Known Issues
(Looking on it for a solution)
  • Poorly optimized Level 1.
  • Level 1 out-of-bounds glitch.
  • Level 3 Powerbox's popup not re-appearing at some point.
Oct 23, 2023
Perfect Tides - punkybird
Patch fixes various UI and graphical bugs.

Please note that if you'd like to access your save files from before the 2.0 release, you can revert to the prior release by going to Properties -> Betas, and under Beta Participation selecting "Previous".
Oct 23, 2023
Locuras en el Banaverso - Newvicon_Ltd
The game UI is now available in english!!

now the game interface can switch between languages, this is a big deal since now more players can enjoy the madness in the Banaverse

Some small modifications were also made to the maps to improve gameplay
Oct 23, 2023
Miramixi Storyteller Playtest - Arkit
Added:
  • ESC is now invoked in Storyteller Mode and also disables ESC in-game menus and game settings when pressed again;
  • Added loading screen;
  • Added Ukrainian localization;
  • The main menu again displays the current version of the game, and also added a link to the official site and Discord server;
  • Added target;
  • Added d20, which temporarily activates on "Y" and is a visual add-on;
  • Added a dot in the center of the screen.

Bug fixed:
  • NPCs can't be saddled;
  • When playing as a female character and pressing RMB, the game no longer throws an error;
  • The camera no longer changes position when a character is sneaking;
  • The "Apply" button in the game settings now works correctly.
And others... (but not all)
Whispers of an Elven Captor - Jellyfluff
I am happy to announce that Whispers of an Elven Captor is now available.

I would like to thank the curators who have left reviews of the game, as well as everyone who has added the game to their wishlist. It has been very motivating for me.

This is now my second game I have released on Steam and I have tried to apply what I learned during my first experience to this game. I hope you enjoy playing the game so please leave a review letting me know your thoughts and feedback.

I have already started work on my third game which will be set in the same universe as this game, and I hope to have the store page up in the coming weeks.

Let me know what you think but otherwise enjoy!

JellyFluff
...