Warhaven - ariel



Customize your Legendary outfits with emblems and really make them shine!
Emblem items are available for purchase once you own certain Legendary outfits.
You can view emblems by opening a Legendary outfit from Barracks → Outfits and pressing the [V] button.

1. How to Purchase
You can view and purchase emblems by opening a Legendary outfit from Barracks → Outfits and pressing the [V] button.


2. Emblem Sale Price per Outfit
  • Purchasing 1 [Uncommon] Emblem: 200 WP
  • Purchasing all 5 [Uncommon] Emblems: 1,000 WP → 400 WP (*60% discount)
* After purchasing an [Uncommon] Emblem, you can purchase the remaining Emblems as a bundle. If you purchase the remaining Emblems together, they will be 60% off from the total cost. (You will get a 60% discount if you purchase 2 or more Emblems at once.)
* If the price of purchasing 1 Emblem is higher than purchasing a bundle, the "Purchase 1" button will be disabled.
* [Rare] emblems cannot be purchased, and can only be obtained once you own an outfit’s [Uncommon] emblems.
* Discounts only apply when purchasing the relevant quantity as a bundle.
* These items are purchased immediately and are not eligible for refunds.


3. Purchasable Emblems per Outfit
🔶[Blade Outfit] Grand Commander
  • [Uncommon] Crossed Blades
  • [Uncommon] Winged Sword
  • [Uncommon] Commander's Banner
  • [Uncommon] Evil Eye
  • [Uncommon] Azi Dahaka
  • [Rare] Serpent Blood

🔶[Blade Outfit] Brigandine of the Champion
  • [Uncommon] Armet
  • [Uncommon] Royal Livery
  • [Uncommon] Venom
  • [Uncommon] Holy Mountain
  • [Uncommon] Raven's Staff
  • [Rare] Prayer Idol

🔶[Blade Outfit] Lupus Apex
  • [Uncommon] Wolfshead
  • [Uncommon] Rebel's Fist
  • [Uncommon] Winged Sword
  • [Uncommon] Primal Rage
  • [Uncommon] Pen Tip
  • [Rare] Wolf Pack

🔶[Spike Outfit] Commander's Tenacity
  • [Uncommon] Sentry Corps
  • [Uncommon] Ram Skull
  • [Uncommon] Commander's Banner
  • [Uncommon] Blooming Rose
  • [Uncommon] Evil Eye
  • [Rare] Memento Mori

🔶[Warhammer Outfit] Dragon Commander
  • [Uncommon] Rebel's Fist
  • [Uncommon] Sentry Corps
  • [Uncommon] Dual Axes
  • [Uncommon] King of Beasts
  • [Uncommon] The Devil in Mara
  • [Rare] Lord of the Forest

🔶[Guardian Outfit] Pursuer's Plate
  • [Uncommon] Armet
  • [Uncommon] Ursine Fury
  • [Uncommon] Defender's Pride
  • [Uncommon] Minotaur
  • [Uncommon] Plunderer's Grave
  • [Rare] Apocalypse Teddy

🔶[Hush Outfit] Eagle
  • [Uncommon] Ram Skull
  • [Uncommon] Crossed Blades
  • [Uncommon] Imperial Hawk
  • [Uncommon] Cobra Strike
  • [Uncommon] Ghost Fire
  • [Rare] Petrifying Gaze

🔶[Smoke Outfit] Chirurgeon's Resentment
  • [Uncommon] Eagle Bulwark
  • [Uncommon] Divebomb
  • [Uncommon] Royal Livery
  • [Uncommon] Divine Hart
  • [Uncommon] Plunderer's Grave
  • [Rare] Viper's Roar

🔶[Smoke Outfit] Little Red Warring Hood
  • [Uncommon] Flaming Skull
  • [Uncommon] Royal Livery
  • [Uncommon] Imperial Hawk
  • [Uncommon] Primal Rage
  • [Uncommon] Evil Eye
  • [Rare] Tiger's Demesne

🔶[Bard Outfit] Black Metal
  • [Uncommon] Rules of Nature
  • [Uncommon] Moon's Eye
  • [Uncommon] Mash-Up
  • [Uncommon] Minotaur
  • [Uncommon] Evil Eye
  • [Rare] Cave Canem

🔶[Martyr Outfit] Lady of Hope
  • [Uncommon] Royal Lion
  • [Uncommon] Divebomb
  • [Uncommon] Winged Sword
  • [Uncommon] Vengeance
  • [Uncommon] Roaring Tiger
  • [Rare] Reaper’s Due

🔶[Martyr Outfit] Lupus Apex
  • [Uncommon] Lightning Bolt
  • [Uncommon] Venom
  • [Uncommon] Defender's Pride
  • [Uncommon] Forest Shadow
  • [Uncommon] Death-stroke
  • [Rare] Crow Food

🔶[Raven Outfit] Raven Queen
  • [Uncommon] Flaming Skull
  • [Uncommon] Divebomb
  • [Uncommon] Heavy Armor
  • [Uncommon] Lichyard Helm
  • [Uncommon] Parrot Plume
  • [Rare] Blind Fate



❗ [Notes]
  1. You cannot purchase emblems for outfits you do not own.
  2. You can equip emblems by selecting an outfit from Barracks → Outfits and pressing the [V] button.
  3. Rare emblems cannot be purchased, and can only be obtained once you own an outfit’s Uncommon emblems.
  4. Emblems can only be used on the outfit they are purchased for.
Exoprimal - miyazaki_chk
Trial 11 of Savage Gauntlet will arrive soon!

Five players join together and battle through insurmountable odds in this extremely challenging game mode. Complete the mission within the time limit and prove yourself as an elite exofighter.
The mission objectives are fixed for the duration of each Savage Gauntlet event, so play repeatedly and look for ways to optimize your strategy and complete the mission as fast as possible. Players around the world will be competing for the fastest completion times, with special awards available for the most elite exofighters.

Trial 11 Playable Period
20/10 2023 03:00 UTC ~ 24/10 2023 02:59 UTC
10/19 2023 20:00 PDT ~ 10/23 2023 19:59 PDT

Map
Ocean Platform


Rewards
Rank Awards

Acquisition Requirement
Complete Savage Gauntlet at least once.

Rank
Condition
Obtainable Award
Master
Completion time ranking in the top 20%

Gauntlet Master
Fighter
Completion time ranking in the top 50%

Gauntlet Fighter
Survivor
Complete Savage Gauntlet at least once

Gauntlet Survivor
Note: Players with high-ranking clear times can also receive the awards from lower ranks. Results will be displayed on the Main Menu after rankings are calculated. Completion time rankings vary from platform to platform. Award levels can be increased by earning multiple rank awards.

Participation Requirements
Complete the main story.
Players who have fulfilled the participation requirements will be able to join via the "Savage Gauntlet" item in the main menu.

We expect all exofighters to put their best foot forward for the Savage Gauntlet.
Warhaven - NEXON
Greetings from the Warhaven team!

To help players enjoy the game, we'd like to give everyone a heads-up on what's been going on.

Please check below if you're having trouble playing the game,
and if we notice anything that needs some clarification, we'll add more as necessary.

We will continue to work to make Warhaven a smooth playing experience, and we ask for your understanding.

■ An issue of two Challenges in Hearthglow Event are displayed in Korean. (added on 11/15)
- Day 1/3/5/7: 'Win a game'
- Day 2/4/6: 'Defeat an Enemy as an Immortal'

■ An issue of 'Blade Resurrection Package', 'Pursuer Guardian Package' and 'Poacher Bard Package' names displayed in Korean. (added on 11/15)

■ [World Pass Event] An issue where the Cumulative Point icon is displayed in the reward acquisition pop-up when clicking the "Claim All" button in the Cumulative Point Rewards. (added on 11/2)

■ Rewards are available in a check-in event, but the Claim All button is disabled.
→ Re-enter the event menu and the Claim All button will be enabled. (added on 11/2)

■ [Ranked Battles event] An issue of rank bonus rewards no longer apply to Gold/Platinum and above tiers (added on 10/30)
✔ Fixed an issue where Rank bonuses in the Ranked battle event were not being issued on 11/2(Thu) 01:00 PDT.
✔ Before the fix, Rank bonuses that were unissued will be delivered via mail in the game.


■ An issue of Warhammer's Hammer Blow maximum level does not get deflected against Guardian's Superior Block (Fixed)
→ The feature of Guardian's normal block deflecting Warhammer's Hammer Blow will be removed.

■[Ranked Battles event] An error occurs when attempting to claim rewards individually rather than through Claim All.
> Ranked Battles event rewards can only be claimed with "Claim All". (added on 10/27)


■[Ranked Battles event] Challenges appear as duplicates when some challenge completion conditions are fulfilled in a Ranked Battles.
> Challenges rewards that appear as duplicates cannot be collected.(added on 10/27)


■ [Ranked Battles event] 'An error has occurred' pop-up when attempting to claim individual rewards for Ranked battle Event.
→ Until this is fixed, please use "Claim All" to claim your rewards. (added on 10/25)

■ Characters would stutter when using the "Dash" skill if there was even a slight network delay (added on 10/23)

■ EpicWebHelper process does not terminate automatically when game ends (Reduced on 10/24)
→If EpicWebHelper does not terminate automatically, please manually terminate the process from [Ctrl+Alt+Delete]>'Task Manager'.
→We are working closely with Epic Games to resolve this issue and will have a fix for you as soon as possible.

■ Sometimes, combo attacks performs faster than it is intended right after a normal attack. (added on 10/22)

An issue when a bard respawns after dying, the 'Killer Solo Recovery' perk effect does not trigger. (added on 10/20) (Fixed)
→ This happens while waiting for combat, including in-game.
→ Happens even after being resurrected.
→ Spawning as a different character and then respawning as Bard fixes it.


■ Clicking other buttons in the lobby when ESC is repeatedly pressed does not work occasionally (added on 10/19)
→ It now works properly when players click Menu[ESC]>Restart Lobby from the Lobby screen.
We will fix this as soon as the cause is confirmed
. (Fixed)

■ Unable to return to a previous match intermittently when leaving Ranked Battle.
→ We are currently looking into this. We'll make the fix as soon as we find the cause.

■ [Advanced Training] Unable to complete some training from Guardian training sessions 6, 7, and 8.
→ We are currently looking into this. We'll make the fix as soon as we find the cause.
(Fixed)

■ Clicking the [Barracks > Bard > Unlock Now] button takes you to the Premium World Pass purchase page.
→ If you already purchased a Premium World Pass, you can get a Bard character from mailbox.

■ [中文-简体] [Mailbox] Korean letters appear in Bard character mail. (Fixed)

(2023-10-18 18:40- PDT)
An issue where the description of the World Pass Premium reward, the Bard character, was displayed as "MISSING STRING TABLE ENTRY" in the mail.
→ You can now receive your Bard character rewards without an error message.

■ Not being able to see the number of owned Exemption Tickets.
→ 'Reinforcement Prevention' will be visible if you own any 'Exemption Tickets.'

■ Not being able to see the number of owned Exemption Tickets.
→ 'Reinforcement Prevention' will be visible if you own any 'Exemption Tickets.'

■ Unable to receive party invitations on some PCs.
→ You can join parties normally by inviting people to a party if you're not able to receive party invitations yourself.

■ Unable to move because the character gets stuck in certain locations.
→ Press the Recall button (B) to return to normal gameplay.

■ Game randomly crashing.
→ 1. If the game is crashing because your PC specs are lower than recommended, please adjust the game settings.
1) Press [Esc] in the lobby screen and click [Game Settings].
2) [Quality] Lower the overall graphical quality one level at a time.
3) [Quality] Turn off the Environment Interaction, Character Special Effects, and Detailed Corpse-Stone Effects Upon Death.
4) [Display] Change Anti-Aliasing Method to FXAA.
5) [Display] Deactivate vertical sync.
6) [Advanced] Turn off Motion Blur and Threaded Resource Rendering.

→ 2. If the game keep crashing after adjusting the game settings, please try the following solutions:
1) Press the Window Key + R and enter the following in the Run Window:
%LocalAppData%\Warhaven\Saved\Config\WindowsClient
2) Delete the GameUserSettings.ini file from the folder that opens up.
3) Re-launch the game. (Your previous settings will reset.)

■ Event notifications appear even when no event rewards can be claimed.
→ Event notifications display once a day, regardless of whether they are available or not.
→ Please make sure to collect your event rewards before the event ends while we work to confirm the cause and fix the issue.

■ Two identical items are occasionally equipped when using stickers and emote items.
→ We are currently investigating the cause, and will fix the issue as soon as it is confirmed.

■ An issue of Profile sticker and battlefield sticker items are occasionally unable to be equipped.
→ As a workaround, items will now equip normally after [ESC] > [Lobby Restart]. We will fix the issue as soon as the cause is confirmed.



Oct 18, 2023
Warhaven - Nexon
Greetings from the Warhaven team!

The Warhaven Twitch Drops event will begin from on 2023.10.18 19:00 ~ 2023.11.1 17:00 [PDT]
Please check the link below for more details on the event!

[Go to Warhaven Twitch Drops Event]

We hope everyone is excited for and participates in the Twitch Drops event,
celebrating Warhaven's PRE-SEASON 1.

Thank you!
Warhaven - NEXON
Greetings from the Warhaven team!
We would like to introduce you to two in-game events that will start on 10/18 (Wed) 5:00 PM (PDT).

1. Warhaven Soulsdance Event
- Earn "Soul Dance Candy" and "Soul Dance Ghosts" through the Soul Dance event mode,
And exchange them for various items on the "Soulsdance Pumpkin Hunt: Candy Exchange Shop" and "Soulsdance Pumpkin Hunt: Ghost Exchange Shop" event pages.


■ Event Period
- From 10/19 (Wed) 5:00 PM (PDT) – Until 11/1 (Wed) 4:59 PM (PDT)

■ How to Participate
- During the event, you can earn event rewards through the "Soulsdance Deathmatch".
- How to earn Soulsdance Candy and Ghost.
※ Soulsdance Candy:
① Play the Souldance event mode to the end (earn more goods for winning)
② Defeat an enemy Wearing a Pumpkin Head in a Soulsdance Deathmatch
③ Resurrect an ally Wearing a Pumpkin Head in a Soulsdance Deathmatch
※ Soulsdance Ghost:
① Defeat an Enemy in a Soulsdance Deathmatch While Wearing Pumpkin Head.
② Resurrect an Enemy in a Soulsdance Deathmatch While Wearing Pumpkin Head.
- A win in Event Mode earns you 150 candies, while a loss earns you 50 candies.
- During and after participating in the Soulsdance event mode, you can view the total number of candies and ghosts earned in the Battle Results.
- If you leave an event match, the display of the quantity of candies and ghosts earned may look different. (Only quantities gained since the time of rejoining are shown)
In fact, you shall also get the candies and ghosts you earned before you left, so if you unexpectedly leave the match, rejoin quickly.





- On the Soulsdance Pumpkin Hunt: Candy/Ghost Exchange Shop event page, you can earn several different types of items, including Pumpkin Head, World Pass XP, and Challenge Re-Roll Coupon.

※ Notes
- You can only exchange "Pumpkin Thief: Rogue" once per account, while World Pass XP can be exchanged multiple times.
- Be sure to earn your rewards (Candies and Ghosts) during the event period, as they will be immediately removed when the event ends.
- In the Soulsdance event mode, HP and respawn cooldowns are reduced compared to normal mode, making the game play faster.

2. Warhaven Login Time Event
- You can earn World Pass XP, Perk Points, and Custom Game Tickets based on your cumulative access time and number of games completed, which are awarded immediately upon clicking the icon.

- It resets every day at 10 PM, so be sure to claim your event rewards before 10 PM and participate every day.

■ Event Period
- From 10/19 (Wed) 5:00 PM (PDT) – Until 10/26 (Wed) 4:59 PM (PDT)

■ How to Participate
- Access and play the game during the event period.

※ How to use items
- Custom Game Ticket: <Play> → <Custom Game (X key)> → <Create game by pressing [C] shortcut>
- In a custom game, you can choose the rules of the game, who can play, who can spectate, whether it's public or not, what the time limit is, whether soldiers and heroes are banned or not, and more.

※ Notes
- The rewards for each challenge require you to achieve the previous challenge before you can claim the next reward in the event page.
- Game completions are only counted if you successfully complete the "Practice Battle," the first battle you enter after completing Boot Camp, as well as Standard battles and Ranked battles.

Thank you.
Oct 18, 2023
Warhaven - Nexon
Introducing a new soldier, Bard!

Bard is a support soldier who attacks enemies with his war guitar and grants nearby allies Resilience with his magical music.
Bard's flashy skills are the backbone of his team's advance across the battlefield, and he has a song in his heart even in the most dangerous situations.
You can play Bard now by purchasing a Premium World Pass or if you've already purchased one!


Warhaven's Ranked Battles have commenced!
Test your skills against other players by fighting in Ranked Battles that unlock at account level 30!
Participate in Ranked Battles alone or in a party of 2! Ranked Battles include all 12 vs 12 game modes.
Jump into the fight and prove your mastery of the battlefield!
Based on your rank at end of the season, you can earn special rewards at the start of the next season.


🎬Pre-Season Patch Notes Video

Want to learn more? Check the update guide notification! [[url=https://store.steampowered.com/news/app/2107670/view/3721721012855612823]Go Now[/url]]

Thank you!
Warhaven - NEXON
Greetings from the Warhaven team!

The following content will be available in the 10/18 (Thu) 5:00 PM (PDT) update.
We've also prepared a patch notes video with details on the update, which you can find in a separate notice. [[url=https://store.steampowered.com/news/app/2107670/view/3721721012855508663]Go Now[/url]]

▣ New Character

A new soldier, Bard, has arrived on the battlefield!
Bard is a support soldier who plays music that grants nearby allies 'Resilience.'

1) How to Obtain
- Purchase a Premium World Pass to unlock Bard immediately.
(If you already purchased a Premium World Pass, you can get a Bard character from mailbox.)
- Unlock Bard for free after completing the "Win 35 Times" quest.
To start the quest, click the Start Quest button from Barracks > Bard > Start Quest.



2) New Skills
■ Basic Attacks
- Horizontal Attack: Swing your weapon horizontally.
- Sprint Attack: Make a forward strike while sprinting.
- Swing & Swing: Combo from the second successful Horizontal Attack or a successful Sonic Boom within the combo timing window.
- Swing & ?: Combo from the second successful Horizontal Attack or a successful Sonic Boom while missing the timing window.

■ Skills
- Melody of Resilience: Enables the Killer Solo and Sonic Boom skills. Grant nearby allies Resilience.
- Killer Solo: Slam the war guitar down 3 times. Combo into Killer Dash during use. Activates when the Groove Gauge is maxed.
- Sonic Boom: Deal damage in an area multiple times.
- Roll & Roll: Quickly dash in any direction.
- Enhanced Resilience: Attack enemies to enhance Resilience.
- Groove Gauge: Increases while maintaining Melody of Resilience or with successful attacks. Use Killer Solo when the gauge is full.

* You can practice Bard's skills in the Advanced Boot Camp.

▣ Ranked Battles
The PRE-SEASON Ranked Battles have begun!
You can earn rewards in the next season based on your final rank at the end of the active season!
※ Ranked Battles include the 12 vs. 12 game modes Dominion, Arms Race, and Onslaught. Team Deathmatch and Reclamation, the 6v6 modes, are not currently being considered for Ranked Battle.

- Unlocked from account level 30.
- Participate in Ranked Battles alone or in parties of 2.
- Limit rank differences between party members based on who has the highest rank in the party.
: Gold and below allow up to a 2-rank difference, Platinum and above allow up to a 1-rank difference.
> (Example) Gold, Bronze parties: Yes
> (Example) Platinum, Silver Party: No
- Claim victory in 3 Ranked Battles or have 10 losses/draws to view your rank.
- If you desert a Ranked Battle without finishing it, you will lose more rank points than a normal loss.
Ι DEV comments: We recognize that Ranked battle matchmaking can be difficult for players who rise quickly in rank early in the season, so we don't set rank limits on Ranked battle matches for smoother matchmaking.
There are no Rank restrictions, but we will match players with similar Matchmaking Scores (MMR) whenever possible. Depending on the distribution of people by Rank, we may add Rank difference restrictions in the future.
Instead, we limit a few things to bridge the gap between the two teams.
- Limit party size to 2 players
- Limit rank differences between party members
- Limit the difference in the number of parties between the two teams to no more than one
Because we believe parties have a significant impact on team strength, we plan to run this PRE-SEASON with restrictions on parties in Ranked Battle matches. We'll monitor the progress of the PRE-SEASON and make improvements in future seasons.

▣ Emblems
Emblems, additional customization options alongside outfit skins, are now available!
Add emblems onto your outfits to customize your appearance.

- Emblems can be used once purchased separately from outfits.
Purchase Emblems from the Barracks > Character > Outfits menu after purchasing an outfit that includes emblems.

▣ World Pass
- The upper limit of the weekly obtainable World Pass EXP has been removed.
- The upper limit of Battle Memory Combat Power in the World Pass has been removed. (Previously 5,000)
- A tooltip will display when hovering the cursor over Battle Memories or Resolve.

▣ Characters
■ Blade
- If the opponent is not airborne, such as Unstoppable or Invincible, the character will not jump on a 'Ox Slash' hit.
- Ox Slash Trauma damage decreased from 50 to 0. The basic damage has remained the same.

■ Spike
- The cooldown is no longer reset when you kill an enemy with "Impale!".

■ Warhammer
- Headbutt can now be used during the beginning parts of Hammer Blow.
- Basic attack damage of the first basic attack has been increased.
- The armor-piercing damage of basic attacks has been increased by 20%.
- The charge time for Hammer Blow has been decreased by 10%.
- The basic attack hit box has been slightly lowered in height to make it easier to hit staggered enemies.

■ Smoke
- Smoke Clone's healing has been increased. (300 → 360)
- Smoke can now heal allies while moving Relics.
* The movement speed increase from healing won't apply.

■ Raven
- Increased basic attack damage against nearby enemies.
- Increased movement speed while charging basic attacks.

▣ Game Modes
■ Normal
- The Squad Respawn Emblem UI will no longer display in game modes that have Squad Respawns disabled. (Reclamation, Team Deathmatch)
- The description on how to stop allied Overtime or decrease the enemy Overtime under the Overtime bar has been fixed.
- Movement speed while holding an Ice Stone or Ignition Stone will no longer exceed the intended speed.

■ Onslaught
- The effective range when moving Relics to a foothold will now display.

■ Arms Race
- The maximum progression will now display in the results screen to the first decimal point.
- The number of nearby allies required to move the War Machine will be limited to 4.
Example: There are 4 Mara members and 5 Alliance members near the War Machine.
> Before Change: The Alliance takes control and moves the War Machine.
> After Change: The War Machine will not move.
| Dev Thoughts: We anticipate the change to allow players to coordinate and wait for back up even if there is a disadvantage of numbers around the War Machine.

■ Team Deathmatch
- When the final kill occurs, the camera moves to the kill location and highlights the player at the end of the match.
- Combat Restriction Area now displays even when Waiting for Battle.

■ Reclamation
- The respawn cooldown time has been changed from 10 to 15 seconds.
- Game play time has been changed from 15 minutes to 12 minutes and 30 seconds.
- The success range for moving Divine Stones to a foothold has been improved.
- A victory condition for when the time limit runs out during a draw has been added.
: The team closer to the final location of the Divine Stone will now win.
: The following situations result in a draw:
> When the Divine Stone hasn't moved from its starting position.
> When the remaining distance to each team's foothold is the same.
- The remaining time display under the foothold icon has been removed.
- Divine Stones cannot be moved into restricted areas.
- Divine Stones cannot be obtained inside restricted areas.
- Players can no longer go outside buildings in Podden Reclamation matches.
- An icon marking the Divine Stone will still display even if the Divine Stone isn't in sight.
- The Divine Stone icon will no longer display or cover the screen for the person carrying the stone.
| Dev Thoughts: A team needs to push out all enemies from the foothold to successfully transport a Divine Stone.
By decreasing the difficulty of reaching this condition, it should be easier to defeat enemies in combat and have the winning team transport the Divine Stone.
Fixed the issue of game progression halting and dragging the game out if there was a Divine Stone in a restricted area.

▣ Relics
■ Normal
- Respawn Map Screen
: Owned Relic Stones will now display.
: Only Relics that can be used in the current map or game mode will display.
- The Relic icon will no longer display or cover the screen for the person carrying the relic.

■ Ice Stones
- Ice Stone effect duration has been changed from 45 to 40 seconds.

■ Ignition Stones
- The damage warning triggered by activating an Ignition Stone has been improved.

▣ Mounts
■ Ballista
- The display has been adjusted so players can easily see the exceeded effective range notification.
- The Ballista damage in Hwara: Arms Race has been changed to the following:
: Basic damage has been decreased from 120 to 40.
: Decreased armor-piercing damage for basic damage by 85%.
: Trauma damage has been increased from 80 to 120.
: Armor-piercing damage for Trauma has been decreased by 14%.
: Delay between shots has been increased from 0.6 to 1.0 second.

▣ Custom Games
- When a spectator selects a foothold from the map (M) while holding down Ctrl, the camera will move to that location more smoothly.
- Only the names of dead characters and not their HP bars will now display from the spectator screen.
- Spectators can now view the bombardment location in Arms Race (Hwara) when spectating the person mounting the Scattershot Foothold.

▣ Desertion Penalty
- The Desertion penalty rules have been changed.
- A penalty will be placed based on the total number of desertions in a player's 20 most recent matches.
: The higher the number of desertions, the more the matchmaking time will be increased.
- Desertion penalties apply to Standard, Ranked, and Event Battles.

▣ Shop Improvements
- Items will be more convenient to see from inside the shop.
: You can now search by character or item types.
: Preview package items by hovering the cursor over the package image.
: The scroll location in the shop page will now display.
- A description has been added to the bonus content in a shop package.
: Bonus content will be locked behind quests.

▣ Feats
- Bard feat cards have been added.
- The text of some feat cards has been edited.

▣ Battle Analysis / Talent Analysis
- Battle and Talent Analysis have been added for Bard.
- A Combat Style related to Bard has been added.

▣ Multi-Win Challenges
- Multi-Win Challenge UI has been changed for clarity.
- Description for Multi-Win Challenges have been changed.

▣ Boot Camp
- 'Common: Resilience' training has been added to the Advanced Boot Camp.
- A description stating that defense increases while unstoppable has been added to the 'Common: Combat Basics 2' training in the Advanced Boot Camp.

▣ Game Settings
- Gamepad presets have been added.
: Set from Game Settings > Controls > Change Gamepad Controls.
- Usable keys when using keyboard & mouse have been added.
: Added Keys: [Left Alt, Insert, Home, PgUp, PgDn, End, Delete, Black Slash, Num Pad]
: Set from Game Settings > Controls > Change Keyboard & Mouse Controls.

▣ Common
- Players can now control the character with the 'Character Skills' windows opened by pressing F1.
- The camera will now return to its neutral position more smoothly after an emote ends.
- The controls/complexity difficulty in the 'Character Skills' description in the Barracks and Boot Camp have been edited.
- The message that pops up before markers can be used no longer pops up multiple times.
- The 'Capture Foothold' message will no longer display on the left of the screen.
- The "Fight Now" match name has been changed to Warm-Up Fight.
- The gamepad controls in the photo room is now the same as when applying emblems.
- The outfit challenges for Immortals sold in the shop have been made easier to complete.
- The text shown during matchmaking has been changed for clarity.
- The Play Guide has been updated.
- The sound when reaching Lv. 3 for Hush's Sandstorm will now be easier to hear.
- Add a confirmation step when deleting a friend or leaving a party.

▣ General Update
- The currency symbols for some countries have been changed.
1) Canada
Before: CDN$
After: CA$

2) Saudi Arabia
dBefore: ﷼
After: SAR

3) Qatar
ddBefore: ﷼
After: QAR

4) Kuwait
Before: د.ك
After: KWD

▣ Bug Fixes
■ Characters
1) General
- Fixes a bug where jumpable skills could be linked after a dash and travel a distance.
- Fixed the issue of randomly not being staggered even if when hit while attacking.
- Fixed the issue of knock back not working as intended when making consecutive blocks.
- Fixed the issue of overlapping with another character on the ladder and being unable to move.
Ι DEV comments: We've fixed an issue with Dashing and then linking to a jumpable skill to travel a distance, and it also changed the control feeling in some situations.
:[Before] It moves by inertia after being accelerated by skill.
: [After] You shall only get acceleration and less inertia where your skills are effective.
[EX 1] When you use a dash to fall from a ledge, the distance traveled is shorter than before.
[EX 2] We have reduced the inertia of Smoke's aerial dash, but increased the acceleration so that it has a similar effect as before.
After the update, we shall monitor at what might still be affected, and see if we can improve it.

2) Warhammer
- Fixed the issue of the Headbutt skill not colliding with the ground.

3) Guardian
- Fixed the issue of the hitbox activating for Shield Charge even when it was canceled right after use.
- Fixed the issue of enemies hit by Shield Charge being able to move in the air.

4) Hush
- Fixed the issue of skills randomly not activating after dashing while in Focus Stance.
- Fixed the issue of not being able to charge the Focus Gauge with the Scattershot Blast and Ignition Stones.
- Fixed the issue of the cooldown for Scorpion Tail being reset upon a kill.

5) Smoke
- Fixed the issue of Raven not being able to use basic attacks from a certain position when training the Smoke Wall.
- Fixed the issue of the cooldown restarting when reflecting projectiles with Smoke Wall.
- Fixed the issue of incorrect movement when mashing the dash key after being launched in the air due to Blade's Ox Slash, etc.
- Fixed the issue of Smoke Blast damage not applying to the Smoke Clone.
- Fixed the issue of Ballista, Siegebringer, Cannon, Scattershot, and Ignition Stone damage not applying to a Smoke Clone.
- Fixed the issue of using 2 dash charges while using Healing Smoke.

6) Martyr
- Fixed the Indomitable skill description.
- Fixed the issue of incorrect movement when mashing the dash key after being launched in the air due to Blade's Ox Slash, etc.
- Fixed the issue of certain icons displaying denoting the cause of death when killed by a Martyr with increased damage.
: The 'Zeal' icon will now display as intended.

7) Hoet
- Fixed the issue of not being able to resurrect some allies when using the Absolution skill.

■ Perk
- Fixed the description for perks that act differently from the description.
: The description for Stable Shield Charge has been changed to read: 'Unstoppable only applies during the wind up.'
: Descriptions for defense related perks.
> If the defense increases
[Example] (Previous) Take -50% damage → (After) Decreases damage taken by 50%
> If the defense of the enemy decreases
[Example] (Maintained) Target takes +30% damage
- Fixed the issue of the cooldown reset on-kill effect for Enhanced Ox Slash perk not applying from the second target onwards.

■ Relic
- Fixes an issue where left-clicking while summoning an autonomous relic could cause the summoning to be canceled.
- Fixes a bug in certain areas of Podden where you can get stuck in structures when you put down a transportable relic.

■ Boot camp
- Fixed the issue of 'Basic Training Complete' displaying upon completing Advanced Training.
- Fixed the issue of the Raven bot occasionally not making basic attacks during Advanced Training.
- Fixed the issue of not progressing in the quest when defeating bots and resurrecting during Practical Training after Basic Training.

■ Custom game
- Fixes an issue where custom game room leader could not ban voice chat.
- Fixes an issue in custom games that sometimes caused an incorrect display when a room leader changes teams in the middle of a game.
- Fixes a bug where the Smoke Healing effect would always show up as an enemy when spectating a custom game.
- Fixes a bug where the name of an Onslaught capturer was always displayed as an enemy when watching a custom game.
- Fixes an issue where the tracking character's action cooldown display was not working correctly when viewing a custom game from a spectator perspective.
- Fixes an issue that prevented custom game spectators from being able to spectate the occupants of a Siegebringer as a target.

■ General
- Fixed the issue of HP displaying more than the max amount.
: Only the display would change, with no other effect on gameplay.
- Fixes an issue where the team owning the Divine Stone would appear as neutral when entering a Reclamation.
- Fixed the issue of the Battle Points earned right before death remaining on the UI (User Interface) after resurrection.
- Fixes an issue where pressing ESC/TAB while holding down an emote (G) or relic (V) left the UI.
- Fixes an issue where kill log damage information was unavailable occasionally.
- Fixed the issue of not being able to control anything when a cutscene plays during the Change Gamepad Controls screen.
- Fixed the issue that occurred when the input method was set to 'Press to turn on' to open the scoreboard.
- Fixes an issue where turning on the Hidden Game Delay option would persist even when the Streamer Mode setting is turned off.
- Fixes a typo in the description of the Feat Card rank.
- Fixes an issue where the Recruitment event item information popup could not be viewed on a gamepad.
- Fixed the issue of not being able to check the purchase complete message when re-logging into the game after unable to receive a purchase result from the shop.
- Fixes an issue where a main character that is unlocked by obtaining a character's outfit could be unlocked by obtaining a headgear alone.

■ Engine Improvements
- Fixed the built-in Intel and Arc graphic cards DX11 crashing issue caused by the security module.
- Fixed the crashing issue that occurred when the FSR options were set to low and very low from the Anti-Aliasing prevention methods.
- The Recommended settings and DX11 settings are now all set to very low for built-in intel graphics.
- The recommended settings are now set to low for the Steam Deck & UMPC.
- The Anti-Aliasing options that fit the player's hardware will now be recommended regardless of the settings.
- The Postprocessing function improvements have been applied.

Thank you!
Warhaven - Nexon

LightBear - bwilme01
Added some debugging info for older computers
Oct 18, 2023
一梦封神 - 2585163235
本次更新内容

1. 安装包大小优化

2. 修复升级英雄、灵兽时,拖动条的错误问题

3. 四象斩在气血低于25%还能释放的问题

4. 部分UI界面的优化

5. 听书拖动条拉到底,会直接连续跳章节并报错的问题

6. 灵兽升级时,道具数量显示错误的问题

7. 精炼兵符后,包裹内的精炼符数量不正确的问题

8. 部分技能描述进行了优化
...