Season 5: Reckoning releases tomorrow and features a deluge of new customization content and updates – and we’re just getting started.
Feast your eyes!
Rated F for Flood
It has been said that one single Flood spore can destroy a species, so just think about how much damage you’re going to do playing as a primordial instrument of parasitic power.
The Flood have come to Halo Infinite’s customization.
Embrace the Shaping Sickness and step onto the battlefield as a combat form of unparalleled might, the machine and nerve of a Spartan super-soldier – already a living weapon – reformed and refined into the greatest terror in the galaxy.
In Season 5, you can augment the appearance of your Spartan and your weapons with this dire infestation, as individual armor pieces, armor effects, and Armor and Weapon Kits will be available to earn through the Battle Pass and purchase in the Shop.
Do not be afraid. Peace and salvation have come, so join your voice with our timeless chorus and sing victory everlasting!
Battle Pass & Operations
Battle Passes and Events are evolving in Season 5 of Halo Infinite.
For those who may have missed our showcase during the 2023 Halo World Championship event, you can take a closer look at the rewards you’ll be unlocking in the video linked below.
Coming in the Season 5: Reckoning Battle Pass is a selection of spooky and scary customization items – from emblems of Unggoy flying on broomsticks and a Banished scythe weapon charm, to some of the Flood-themed armor shown in the section above, and plenty more. Oh, and those gloriously coveted EOD and Security helmets as well!
Premium Pass
Like with previous seasons, the Season 5: Reckoning Premium Battle Pass will cost 1,000 credits and it will still include 1,000 credits that can be unlocked – these are split into five reward tiers of 200 credits each.
The Premium Battle Pass includes an extra challenge slot and bonus Match XP while it’s active
Never expires once purchased
The Season 5 Premium Battle Pass also includes the Defiled Bulldog weapon model.
Like the Events we have come to know, Operations are totally free activities that will include 20 tiers of earnable, themed rewards. Operations will run for approximately four to six weeks, giving players more time to unlock these rewards.
Unlike previous Events, the way you progress an Operation will be based on Match XP (not Challenges), which you can earn in Matchmaking or Custom Games. Here’s a look at the Operations coming in Season 5…
Combined Arms: November 14-December 19
RAKSHASA-themed customization for Spartans who find themselves working alongside alien allies.
Winter Contingency III: December 19-January 30
All units are set to be mobilized and merry with these Holiday-themed customization rewards!
You can read more in our blog on Season 5's Battle Pass & Operations.
Holding Out For A Hero
You’ve been holding out for a Hero – a green knight upon a fiery steed (in this case, undoubtedly a crashing Pelican). He’s gotta be strong and he’s gotta be fast, and he’s gotta be ready to finish the fight!
For those valiant souls who have already attained the rank of Hero, you shall be rewarded. For those of you who are either just embarking on this great journey through their Career Rank or are already underway, this is what you’re working towards…
Players who attain the Hero rank will unlock:
Infinite Mark VI Kit for your Mark VII armor
Hero emblem set
Campaign Season armor coating (for all Armor Cores)
Midway Emerald armor coating (for all Armor Cores)
The Master Chief’s iconic GEN3 Mjolnir Mark VI armor from the campaign of Halo Infinite will not feature the 117 engraving, which can instead be filled with the emblem of choice that best represents you.
Mjolnir Magnificence
We are bringing the CE Mark V armor kit to Halo Infinite ahead of Halo: CE’s upcoming birthday.
The Master Chief’s iconic Mjolnir Mark V armor from Halo: CE has been lovingly and authentically recreated as an Armor Kit in Halo Infinite, you can find it in shop on November 7.
Both the Mark V and Infinite Mark VI armor will be available as Armor Kits, which have also been updated and enhanced for Season 5, as they now allow for coating, visor, emblem, and FX customization. That means players have more flexibility to personalize how their Spartan looks if they equip an Armor Kit, rather than being locked to any specific appearance.
Customization Flexibility
In Season 5, we are making further progress on supporting customization flexibility after laying some of the foundational groundwork in Season 4.
Helmets Are Multi-Core
You read that right. We have made adjustments to every helmet in Halo Infinite, which means that all 100+ helmets in the game are available on all Armor Cores.
We can’t wait to see what combinations you come up with – here’s a gallery of a few we’ve put together!
Multi-Core Icon
From Season 5 onwards, all new coatings earned in Battle Passes, as Ultimate Rewards, or purchased in the Shop will be multi-core coatings (this includes coatings that are sold as part of Armor Sets or Weapon Kits). These will be marked with an identifying icon.
Ultimate Rewards
In the past, Ultimate Rewards (unlocked by completing all your Weekly Challenges and the Ultimate Challenge) have given individual customization items. This is changing in Season 5, as these will no longer be individual rewards, but bundled.
Unlocked Ultimate Reward Emblems will apply across Armor, Vehicles, and Weapons
Unlocked Ultimate Reward Armor Coatings will apply to all Armor Cores
Unlocked Weapon Coatings apply to all weapons that take coatings
Oh, and speaking of which, complete all your weekly challenges when they go live tomorrow to unlock your first Ultimate Reward in Season 5: the Brushfire armor coating for all cores.
Talkin' Shop
Secure the Flood super bundle when Season 5 kicks off on October 17 and enhance your Spartan’s Mark V armored casket with some horrifying new augmentations…
Contaminator and Blighter helmets
Cursed Blisters and Defiled FARNDALE helmet attachments
Cursed Guard & Defiled Guard shoulder pads
Cursed Vigor & Defiled Grenadier chest attachment
Cursed Growths hip attachment
Defiled Munitions wrist attachment
Defiled Drive knee pads
Eternal Rest & Gauss Forest armor coatings
Corpses shift and offer room for defilement of your weapons with the Defiled SPNKr & S7 Sniper Rifle as well.
Oh, and, if you get the super bundle, you will additionally be granted two timed-exclusive Armor Effects.
Blightland Marauder Armor Effect
Hidden Malignancy Death Effect
This brings us to the end of our look at Season 5’s customization elements, so it’s back to counting down the hours until release!
From the blogs that have been releasing over the course of this week to the previews shown at HaloWC 2023 (and, for some, the hands-on experiences you were able to have at the event), we hope you’re as hyped for launch as we are.
Will you give yourself to the Flood? Are you planning to accelerate to FTL speeds to get that beautiful Infinite Mark VI armor for reaching Hero? Or will you be checking out some new looks with those multi-core helmets? Whatever your plans are, we can’t wait to see you on the battlefield tomorrow!
For more on Season 5 of Halo Infinite, check out our other blogs:
OPERATIONS & BATTLE PASS OVERVIEW – Everything you need to know about how Halo Infinite’s Events are evolving into Operations and the Season 5 Battle Pass
HALO GEAR REWARDS – Learn more about the Halo Gear Rewards program for Season 5
EXTRACTION OVERVIEW – Take a guided tour of Forbidden and Prism with our multiplayer designers
MAPS OVERVIEW – Find out about new objects, palettes, options, and more coming to Forge
RANKED OVERVIEW – All you need to know about Ranked, sandbox, and balancing updates and changes in Season 5
FORGE OVERVIEW – Find out about the AI toolkit for PvE, along with new objects, palettes, options, and more coming to Forge
Since the release of Harvest Island, it was pretty buggy and difficult to progress due to balancing issues. I spent the next week fixing, balancing, and listening the community's feedback. Even reading positive/negative reviews online with the harsh reviews on youtube. Now, the game is even more polished than before. I couldn't have done it without you guys.
Even though the game had a really bad start at launch, the review of 87% on steam means that I have done a satisfactory job for you guys that you can experience harvest island bug free and stress free! I'm very happy as I watch streamers play my game through twitch. Their reaction was priceless and there were a few long streams that lasted over 5+ hours! The story was pretty gripping to them! I even had a review where I changed a streamers life! Wow! I didn't think I could do that!
As my work slowly starts to die down (Finally), I will continue to fix bugs here and there when the community brings it up! There isn't much more to fix, since the game is balanced in story mode, and the normal mode is challenging enough to enjoy. Most of the work that you guys ask for QOL - These are three issues that I have heard. UI is bad, Movement/controls is bad and there's no map. These are really big issues but I cannot address these at all. It's just too difficult to implement in RPG Maker. My game engine has a big limitation. It wasn't made in unity where all of these can be fixed. Sorry guys =/ The game was designed to be a story-driven horror farming simulator. Emphasis on story telling. And judging from the reviews, I have delivered that. I'm a solo developer that had to make some tough choices when designing the game. Those are the 3 I could not overcome. But the experiences that this game provided allowed you guys to forgive these issues to a degree.
As for the future of Harvest Island. Some people might be wondering if there's a sequel. Of course there is! It ended off at a cliff hanger. A story needs to have an ending! It'll be a very long time before that sequel happens. In the meantime, I'll be working on the prequel, which was released back in 2019 as a demo. As the community builds up, and as Harvest Island continues to grow, this makes me feel like game development has been worth it. Starting out with nothing from scratch, and building upon it, I'm happy with how things turned out. As an indie developer, this has been a small success for me! Thank you guys for following me up until release, and thank you for being patient with me for fixing all these bugs when the game came out as well as giving me feedback, and reporting bug issues! I appreciate all your help!
Adventure of Rikka - The Cursed Kingdom - PoorlyDrawnSquid
The game will now open in fullscreen mode instead of windowed mode.
A settings page has been added where fullscreen can be toggled off as well as audio controls. The menu is reachable by pressing escape or the select button on a controller.
Gather round and listen well, Tenno: Grandmother is back with another spine-chilling Naberus tale to commemorate the spookiness of the season! Learn the sullen and tragic backstory of the faceless horse rider who stalks the Origin System in search of retribution: the terrifying 54th Warframe, Dagath.
NEW WARFRAME: DAGATH
Initially revealed during the Art of Warframe Panel at TennoCon 2023, Dagath’s malice deals exceptionally high damage to those unlucky enough to stand in her way. Inflict pain while boosting your own Abilities thanks to Doom, or wield Rakhali's Cavalry and let loose the unrelenting fury of five powerful, spectral Kaithes.
DAGATH COLLECTION
Gaze into the mirror that accuses. This collection includes the Dagath Warframe, her Dorrclave weapon, the Dagath Ganceann Helmet and the all-new Aumen Kaithe Gear:
[h4]DORRCLAVE[/h4]
After 20 kills or assists, the Dorrclave enters a spectral state that doubles weapon Follow Through and guarantees Status Effects for the next 20 attacks. In Dagath's hands, each active Status Effect heals her slightly.
[h4]DAGATH GANCEANN HELMET[/h4]
Glory in the ghoulish splendor of a pierced skull thanks to this hair-raising Alternate Helmet for Dagath.
[h4]AUMEN KAITHE GEAR[/h4]
Includes the fearsomely elegant curves of the Aumen Chamfron, the stylishly spiky Aumen Saddle and the magnificent Aumen Tail to complete your Kaithe’s new look.
HOW TO PLAY:
Purchase Abyssal Beacons from any Faction Syndicate to reveal the Abyssal Zone ship on Ceres. Locate stranded Syndicate members within the Mission to reveal where Defixios are located and bring them to Extraction. Exterminate the enemies onboard and get out of there! The new Resource, Vainthorn, needed to craft Dagath and the Dorrclave is awarded from these Missions. If you want additional Rewards and added difficulty, try the Steel Path variant!
Purchase Abyssal Beacons from any Faction Syndicate to reveal the Abyssal Zone ship on Ceres. Locate stranded Syndicate members within the Mission to reveal where Defixios are located and bring them to Extraction. Exterminate the enemies onboard and get out of there! The new Resource, Vainthorn, needed to craft Dagath and the Dorrclave is awarded from these Missions. If you want additional Rewards and added difficulty, try the Steel Path variant!
NEW DOJO ROOM: DAGATH’S HOLLOW
Discover a brand new Dojo Room created in honor of this faceless new rider: Dagath’s Hollow. Customize your Kaithe outside of Duviri for the very first time and learn more about Dagath’s horrific backstory. Customize your own sinister-looking Kaithe mount with a bevy of new Dagath-themed Customizations.
QoL UPDATES
Hydroid Rework: Command the high seas in a whole new way thanks to a rework for the tidal plunderer, Hydroid! Check out major changes that improve his existing Abilities while also introducing a brand new one: Plunder. Now you can steal Armor from enemies within view and convert it into bonus Corrosive Weapon Damage!
Companions Rework: Tenno rejoice! Your companions live to fight another day! Companions will now have improved vitality and no longer permanently fall during Missions (Companions will become incapacitated instead).
Nightwave Updates: A number of Nightwave Missions have been reworked, new permanent Acts have been added and certain Act requirements have been reduced so that Tenno can start working through Nightwave Ranks with greater ease to earn Rewards.
NABERUS REWARDS
Be sure to visit Daughter’s shop on Deimos to check out her seasonal decorations and peruse a selection of festive offerings — including new Bundles to commemorate the Nights of Naberus!
From October 4 to November 1, you can use Mother Tokens to earn Rewards, such as the new Day of the Dead skin for the Gammacor and more chilling new decorations for your Orbiter.
DAY OF THE DEAD V: COMPLETE COLLECTION
Enjoy every morbidly festive Customization from Day of the Dead V with the Complete Collection, including the full Vetala Armor Pack and ghastly Day of the Dead Skins for the Acceltra, Cycron, Skiajati, Gammacor and Corvas. You’ll also get to dress for the occasion with the Suparna Day of the Dead Syandana.
CHIROPTERA COLLECTION
Spread your wings and hunt through the night. This collection includes the deliciously nightmarish Cavum Sentinel Mask, Wings and Tail, along with the beastly new Awlspan Syandana.
NABERUS LOTUS
A vampiric look for the Lotus to wear during the ancient festival of death and mischief. Now you can enjoy it all year long!
The second Major update is here! You can already download it from Steam!
What's new?
Multiplayer Menu
There is a new menu where you can find Player Servers & Dedicated Servers (soon). When creating a server, you can also protect it with a password.
Multiplayer game features
It really took long to bring the game to the state where all single player mechanics are working in the multiplayer game.
Here are features which got implemented:
In game chat
Blueprint Designer
Vehicles Designer
Stargate construction
Parallel universes
Cosmic events (ex. black holes)
Screen player markers have nicknames, so you know where your friends are
Independent chunk creation, so each player can explore and discover new planets. Depending on how far away the generated planet is, it will appear on the map. All planets modified by other players will also appear.
Asteroids for every player - when generating asteroids, the location of each player is checked, so each player has asteroids around him
Players assigned to their Steam accounts - each player is recognized by its unique Steam ID, so each time you re-join the game, your progress will be automatically restored.
Each player is visible on the map
Clients can now join mid-game and progress is synchronized.
Dedicated Servers
It's already confirmed that dedicated servers by GPortal will be enabled soon! They are making a huge difference when it comes to game synchronization and additional features like joining during the session.
Finally, to celebrate this moment with you, Astro Colony is starting a discount week (-25%).
To all single players, don't worry! New content features are already planned for Terraforming update. Feel free to share your ideas on Discord #suggestions.
Thank you for all suggestions which made this update possible! Tefel (Terad Games)