Alaskan Road Truckers - Theoban
Hello truckers!

We’re fast approaching our PC launch date of October 18 and we’ve been working nonstop to take on board all the feedback we received during our playtests and make sure Alaskan Road Truckers is ready to hit the road.

With a couple of days to go - here’s what’s currently happening with Alaskan Road Truckers!

Community Updates

The feedback, bug reports, and other ideas we’ve received from our community has been amazing. We’ve made tons of updates following our recent playtests, here’s some changes our community has requested that we’ve been able to implement already:

Snow markers in the North of the map - The real Dalton Highway has snow markers to make sure you’re driving on the road when things get a little cold. We enjoyed not being able to see the road when it’s snowing but we decided, after getting some feedback, that this wasn’t enjoyable for everyone. So snow markers are in - you’ll know exactly where the road is, no matter the weather.

Mouse won’t interrupt steering wheel - During playtests when you nudged your mouse, it would interrupt inputs from steering wheels. This wasn’t actually a bug, in fact it was a setting that was togglable in the options. However, after reports that this was bothering players, we decided to remove the option and make it so that when you’re using a steering wheel, you won’t find it disconnected by mouse movements anymore.

Camera centering - Some players didn’t enjoy having the camera center itself automatically when driving. So we’ve made it a button instead! If you want to be looking straight ahead, just hit the assigned key and you’ll be staring straight ahead. If not - there’ll be no interruptions.

Where’s the snow? - The playtest started players near the beginning of Spring. While we don’t want to throw players in at the deep end, we do know that many of you are anxious to get stuck into the colder parts of the year. As a result of this feedback, players will now start a new game at the beginning of Summer, meaning Winter and all its hazards is that much closer.

Force feedback - One of the key bits of feedback we received was that force feedback was too strong. We don’t want to shake your desk to pieces, so we’ve made improvements to ensure different types of steering wheels have appropriate levels of force feedback.

In addition to those changes, we’ve made tons of fixes, updates, and tweaks to the game. And more will be coming! Our work on Alaskan Road Truckers isn’t finished at launch, we’re going to add to the game, fix bugs, and be working on it before, during, and after the game comes out. So keep your feedback coming - especially after launch. As Frasier Crane says: we’re listening.

Review us on Steam

Speaking of feedback, we have a request to make. After you’ve played the game for at least 2-3 hours please leave a Steam review. Steam reviews are critical to a game’s success; the more reviews we get, the more visibility we get, and the more people will see it. The more people see the game, the better we’ll do, and the better we do, the more we can support and expand our game.

Please note we’re not asking for you to leave a positive review. We want you to voice your honest opinion about the game. If you love it (and we hope you will), we want to hear that. If you don’t - then we want to hear that too.

So if you can, please leave us a Steam review once the game is out and you’ve played it for a few hours. You can always edit your opinion or expand upon it later, should you so wish.

Stay in Touch!
To keep up to date with all the updates and news for Alaskan Road Truckers, head over to our Steam Store page to wishlist and follow Alaskan Road Truckers. Every wishlist helps us in making sure Alaskan Road Truckers is a success.

https://store.steampowered.com/app/849100/Alaskan_Road_Truckers/

Join our Discord: https://discord.gg/7nzKkAVgN4
Like us on Facebook: https://www.facebook.com/alaskanroadtruckers
Follow us on Twitter: https://twitter.com/alaskantrucksim
Follow us on Instagram: https://www.instagram.com/alaskanroadtruckers/
Follow us on TikTok: https://www.tiktok.com/@alaskan.road.truckers
Check out the Alaskan Road Truckers wiki:
https://alaskanroadtruckers.wiki.gg/wiki/Alaskan_Road_Truckers_Wiki
Astral Ascent - Xsoul


Astral Ascent Final Release is coming on November 14th, 2023

#Discussions_QuoteBlock_Author
We have been working on it for months alongside regular updates and here is what you can expect from this final version -
  • The Master final boss fight
  • 3 New Zodiacs: Aries, Cancer & Gemini, including Zodiac Spells, Challenges & Summons
  • 17 unique endings
  • Completely reworked tutorial
  • New introduction cinematic
  • Mid-run saves at start of each room
  • Traditional cinematic when launching the game
  • Players stats window
  • Reworked and extended narration for all characters, including new narration places like heroes self-dicussions, heroes to heroes discussions, new dialogs with various characters and Memory Library stories final version
  • Fully voiced dialogs including some characters fully re-voiced like Ayla
  • 2 new Star Guardians : Sculptor & Monoceros
  • New Musics including orchestral records and featuring of vocalist Emi Evans
  • Countless polishes, balances & bug-fixes! (more than 400 tasks done on our side)

As you can see, we have invested all our incomes from the Early Access directly into the game to make it the best possible game we could do which means we are going to release with close to no marketing budget and we are counting on you to spread the word about the game!



The more success the game will have, the more updates we will make and we have so many ideas already!





Slight game price adjustment
We did not change game price since its Early Access release but the game is so much bigger than initially planned and we have adjusted the price slightly.

Have an excellent day and thank you so much for your support!
- The Hibernian Workshop Team
Oct 16, 2023
AURA: Hentai Cards - △ R C - E N - C I E L

https://store.steampowered.com/app/2440200/AURA_Hentai_Cards/

Hey everyone!

Today we want to know your opinion. Which of the girls in our game do you like best?



You can answer 4 questions in the comments:
1. Who would you fuck?
2. Who would you take as your wife?
3. Who would you make your slave?
4. Who would be rejected?

But you can't choose everyone at once 🤭

The game will be released October 20th. Don't miss it! Set an alarm for this date ⏰

https://store.steampowered.com/app/2440200/AURA_Hentai_Cards/

Histera - Jelle
Due to the high demand and incredible support from our community, we’ve decided to extend the Histera demo!

That’s right – you’ll have more time to dive into the glitchy battleground, explore the dynamic maps, and experience the heart-pounding action of Histera. We want to make sure everyone has the opportunity to enjoy the demo and provide valuable feedback as we continue to refine the game.

Let's talk!

We’re committed to making Histera the best it can be, and your feedback is crucial in achieving that goal. Don’t forget to report any issues or share your experiences through the in-game bug report tool or in our Discord channel.

Your enthusiasm and feedback have been invaluable, and we can’t thank you enough for your ongoing support. We look forward to continuing to see what you think of Histera. Stay tuned for more updates, and we’ll see you in the arena!

The demo will now end on October 18th 2023, at 12 AM PST / 9 AM CEST.


Wishlist Histera if you haven't already!

https://store.steampowered.com/app/1674590/Histera/



Join the Histera community to keep in touch!

X (Twitter) YouTube Discord Reddit Facebook

Galactic Civilizations IV - [SD] redskittlesonly
There is more new and changed in GalCiv IV: Supernova than all the changes coming from GalCiv II through GalCiv IV (base game) combined.

The chart below doesn’t really do justice to the magnitude of the changes. This journal entry will talk about it.




First, let me introduce myself. I’m Brad Wardell. I designed the original Galactic Civilizations for OS/2 back in 1992 which went into beta in (wait for it) October 1993 which is when I incorporated Stardock from my dorm room in college. Back then, I designed, programmed and did most of the art (poorly).

When our company moved to Microsoft Windows, I designed the Windows versions of Galactic Civilizations I and II.

Then I took a break from GalCiv to go co-found Oxide Games and Mohawk Games with my friends and with the money we had earned selling Impulse to GameStop.

After GalCiv IV was released in April 2022, I began to take a long look at the game. It had been a long time since I’d really looked at GalCiv. During GalCiv III, I designed the Crusade expansion but just didn’t have the opportunity to work on GalCiv much until recently.

I saw what they were going for with GalCiv IV but I really wanted to take the game in a different direction. And the Steam release was the opportunity to do that. So for the past several months, my life has been all GalCiv. If you’re on Discord or the forums you probably see me as Frogboy or Draginol (a character that came from the original GalCiv lore I wrote back in the 1990s). It would not be an exaggeration to say that this game has been my life for the past few months.

If you liked GalCiv II, you will probably like GalCiv IV. If you liked GalCiv III, you…hopefully will like GalCiv IV.

And this isn’t the end. Not by any means. I feel like we’ve just scratched the surface with what this game can do. And with your help, we’re going to do things that no space strategy game has ever done.
3 Hit Blunders Bundle - Late_teur_t_gem
  • Sorted an error to the creation code of the Kingfishers, which was causing the game to constantly crash.
Sorry!
American Truck Simulator - London
As you may know, every update brings excitement and new adventures for players of American Truck Simulator. With the upcoming 1.49 update, we are introducing an awesome addition that will allow players to delve into an unmarked area like never before. Hidden within the vast landscape of Washington, a realistic recreation of the PACCAR Technical Center awaits discovery!


For years, the PACCAR Technical Center has been the epicenter of innovation and development for renowned truck manufacturers, Kenworth and Peterbilt. This facility has been instrumental in testing trucks, powertrains, technologies, and more, and it's where the giants of the trucking industry push the boundaries of what's possible, creating the next generation of iconic trucks.

On our recent trips to the United States, we were fortunate to receive exclusive invitations from PACCAR to visit their Technical Center. While our primary purpose was to conduct sound recording sessions and 3D scanning of both legendary and new truck models, during our interactions with the team at PACCAR, a shared vision emerged. We realized that bringing the PACCAR Technical Center experience to ATS players would be a fantastic opportunity as we wanted to offer players the chance to explore this testing ground, just as we did. And so, with a shared passion for trucking, we set out to recreate this remarkable place in the ATS universe.




In the upcoming ATS 1.49 update, you will have the chance to experience the PACCAR Technical Center firsthand. This realistic 1:1 recreation will offer a glimpse into the world of truck development, and even though the area won't be readily visible on the in-game map and UI, it will be waiting for curious players to discover. But rest assured, intrepid truckers will quickly uncover this hidden treasure once the update lands on Steam.



While the entire area has plenty of interesting bits to explore, we’ve decided to add an extra layer of excitement, a small Easter egg will be parked within the PACCAR Technical Center itself. We challenge you to keep your eyes peeled and see if you can spot this surprise.



We can’t wait to show you more content that is coming with the 1.49 update over the upcoming weeks. Make sure to follow our social media (X/Twitter, Instagram, Facebook, TikTok) to always stay in touch with all the latest announcements and while you’re at it, let us know what you think about the PACCAR Technical Center showcased today.
TEKKEN 8 - [BNE] Beru
The TEKKEN™8 Closed Beta Test will be happening very soon, and we know that you were eager to head back in the ring.



While you wait for a rematch, let’s have a look at the exciting new features and areas that awaits you in the Closed Beta Test!




SteamWorld Build - Gemma_Coatsink


ENTER THE SWEEPSTAKE FOR YOUR CHANCE TO WIN!

We're giving one lucky winner the opportunity to win a LIMITED EDITION custom controller in celebration of SteamWorld Build being released on December 1st.

SteamWorld Build has been designed with the console player in mind, and what better way to play the latest SteamWorld game, than to have your very own SteamWorld Build controller?!

The winner will receive:

1 Custom SteamWorld Build PlayStation 5 Controller by Extreme Consoles
1 SteamWorld Build Steam Key (on release - 1st December 2023)

For your chance to win, follow the link:

~ ENTER TO WIN A VERY COOL STEAMWORLD CONTROLLER ~

The more you do, the higher your chances of winning!

The Sweepstake closes at MIDNIGHT on OCTOBER 30th 2023.
A winner will be contacted via social media DM or email.

Good luck!
Oct 16, 2023
Sons Of The Dream Forest - 76561198375767419
1.fix some bug
2.Added a new role



接下来,
We will redesign the gameplay of the game

Iterative updates on game details and issues

Thank you for your support
...