Oct 13, 2023
Shadows of Duat - Atrox1156
-Text corrections.
-Added extra ammunition in some areas.
-Added more enemies (Crimson Masks) in the Mercenary's path.
Toy Trains - dev
Do you like relaxing experiences and games that make you stretch your imagination? Or maybe you think that there is not enough lovingly polished, high quality experiences on VR? You can’t find something to play for you, your significant other, friends, parents or grandparents?

We had this problem as well- and we decided to solve it!

Toy Trains VR is an outcome of our dedication to create games that are well made and enjoyable for everyone. It’s a cozy, creative game with wholesome vibes and open-ended challenges. It connects buildings (duh) and also generations. It’s a great, modern way to relieve your childhood’s happy times.

Play the Demo, share it with your friends and close ones to invite them to the cozy Toy Trains Land! You can also join our Discord and become one of the first members of our community!

Ah, also - we made the demo even better for you! What’s new?

  • the game crashes a little bit less
  • we moved narrator buttons 12 pixels to the right (it makes a big difference- trust us)
  • we broke the Vinyl Player (oopsie!)
  • shiny effects are even more shiny
  • we have Railies statues now!



We’re constantly working on making the game even better and won’t stop until its release in December (and beyond!).

See you then!
Train Valley 2 - Vauban


Hello! I present to you Weekly TOP 3 valleys exploring our Editor - and new puzzles to drive trains through:

1st place: :tv2conductor: pluto - :tvloco: The Gauntlet
https://steamcommunity.com/sharedfiles/filedetails/?id=3047157956

2nd place: :tv2conductor: CaerCoin - :tvloco: PingPong
https://steamcommunity.com/sharedfiles/filedetails/?id=3046872717

3rd place: :tv2conductor: Strained Rigging - :tvloco: Let's Go Leaf Peeping
https://steamcommunity.com/sharedfiles/filedetails/?id=3047470067

Congratulations! @pluto is our newest winner! A €10 Steam gift card will be delivered to them by our contact ASAP.

Our thank you goes to every level uploader, puzzle solver and train driver that keep Train Valley 2 Workshop going!
Be sure to visit our Discord server for an upcoming LPT challenge. Until next week!

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:tvhook: Train Valley Discord Server :tvvagon::tvvagon::tv2loco:

:tv2computer: Our Twitter / X

:tv2car: Facebook group
Soul of Butterflies: Incubation - candice1721
“Soul of Butterflies” Prologue Demo Exploration

https://store.steampowered.com/app/2413390/_Demo?snr=1_5_9_

🕒 Gameplay Duration: Embark on a 5 to 15-minute immersive journey.

📜 Game Content: Experience a complete prologue story, paired with intriguing puzzles, echoing the essence of the trailer.

🎮 Gameplay Mechanics: Engage with the game world through clicks, presses, and drags.

🆕 Old vs. New Demo: The updated demo places a spotlight on narrative depth and textual engagement, drawing players deeper into the game's universe.

✒️ Demo vs. Release: While the prologue demo has been fine-tuned in details, it remains largely consistent with the release version.

📢 Feedback Channel: We value your insights! Share your gameplay experiences, thoughts, or suggestions on the Steam discussion forum or within the “Soul of Butterflies” community.

-------------------

We're passionately developing “Soul of Butterflies” and eagerly await your feedback. Join us in unraveling the mesmerizing world of “Soul of Butterflies”! 🦋✨

Follow us to receive the latest information!
Twitter : https://twitter.com/projectstarrygm

Patreon : https://www.patreon.com/projectstarry

Instagram : https://www.instagram.com/starrycom/

Facebook : https://www.facebook.com/projectstarrygame/
Sandwalkers - justine.bourgeois


Sandwalkers is a roguelike turn-based exploration game where you lead a team through Phiti's unpredictable climates and hostile environments. On your journey, you'll face many dangers, gather knowledge and seek to locate and revive the ancient Mother Tree Umama.


Join us for a preview of the game during our pre-recorded live broadcast scheduled for October 13 at 12pm PDT/9pm CEST!


You can also try out the game by playing the demo, available until October 16.


https://store.steampowered.com/app/1639080/
传说之始 - 水月
1.新增百科全书
2.新增传送石柱
3.杂货商人新增无限次的传送水晶
4.技能面板新增技能分类
5.公会任务 新增任务提示
Balatro - LizPlaystack
Hi everyone,

We'd like to extend our heartfelt thanks for your incredible support since the launch of demo in late September. It's an exciting time for us as we've reached a significant milestone - over 45,000 downloads and a notable achievement as the No. 1 played demo on Steam for a period!



We are deeply grateful for your enthusiasm and feedback, which have played a pivotal role in shaping our project. In recognition of your support, we've decided to extend the demo's availability for a bit longer.

If you haven't had the chance to experience it yet, there's still time to download and join in the excitement. Your input is essential for refining the game, so please continue to share your thoughts and suggestions.




Stay Connected



Oct 13, 2023
Oddsparks: An Automation Adventure - mmt_orchid
Explorers, Builders and Spark-petters,

We're working hard like the Sparks in your future workshops to get Oddsparks: An Automation Adventure in your hands as soon as we can. While everything is very work in progress, we already want to show you a few cool things about our game that we think are interesting.

Today, we have the Lead Game Designer, Brenden, and he’s going to talk to you about... Ziplines! Ziplines is a new logistics building that can carry an item from a higher position to a lower position, made to help you create production lines in mountainous areas. Let’s take a quick dive into the feature!

Ziplines

Wandering around an early mountain prototype with the very early ziplines!

So, when we started making the game, we knew that we wanted to add verticality into the gameplay. In our first biome, which we refer internally as the woodlands, we knew that verticality would be a small-scale problem for the player and then we would ramp it up in our second biome, the mountains, and really force the player to solve vertical logistic challenges. It was natural that a zipline came to mind in the early ideation sessions.


Our first Zipline blockout! We reused a lot of parts of other buildings to put it together.

We’ve been pretty sure we wanted ziplines in our games for the past year, and finally it was time to work on them properly. We’re currently still fiddling with the UX and how we restrict their use – we're always really wary when we’re providing logistical tools that don’t involve Sparks and just carry items, but they’re in and we absolutely love them.

Figuring out the perfect restriction is always difficult. We want to carve out a specific niche for every logistic tool and ensure the balance with every tool feels great! We want you to look through your Sparks and the build menu like it’s a box of chocolates. You’re spoiled for choice, but aha, here’s the perfect thing you were looking for. Hopefully we can hit that feeling just right.


Zipping down our current zipline. Note that we’ve changed the model to clearly show that you have to build it on the cliffs.

What also helps us get it right is that with every logistics tool, there’s both a use for the Sparks and for the player! You can go close, interact and slide down the zipline. It’s a great tool for both carrying items and navigating the world and makes it really fun to explore your workshop!

It’ll take a bit of time to unlock them since they’re for the second biome, but we hope you’ll love them and zipline around just as much as we do.

Other features this month!
We’ve also worked on a lot more things. Here’s a quick list of five more features we’ve recently added. Comment with what you’d like to know more about!

  1. A Spark Pen was invented to keep your non-working Sparks out of the way, but ready to be called anytime. You won’t need to fiddle with equipping Sparks if you quickly need a new set.
  2. Speed Booster Path Addons to get your Sparks to reach places even quicker! Be careful, they go a bit too fast even for them and won't be able to do things like pick up and drop off items when they’re boosted.
  3. You can now throw Sparks at a workstation to assign them to produce stuff there. We’re working on calling them back from workshops, in case you need them for other tasks.
  4. A Scouting Spark (names not final!) is now made for locating and knowing what's around you. If you need to know which way to find something, this Spark is for you!
  5. Wooden and Magical items are being renamed and given a new look. We want to make sure you won’t mix things up!
Oddsparks: An Automation Adventure is still a work-in-progress, and some of these features might not make it into the game. There’s so much more happening behind the scenes as we’re working on the game... come hang out with us at our Discord and make sure to wishlist and share us with your friends!
The Gap - CrunchingWnuk
If you've missed, you can drop by to see The Gap in action, played by @KingArgaroth, where he digs into the story and the mechanics, all while chatting with the devs.

And, if the stream piques your interest, there's still time to play the demo! It's available all throughout the Steam Next Fest, which ends on Sunday.
Get it while it's hot!
Wild Indigo Ranch - RenG
Howdy, howdy! 🤠

The demo for Don't Die in the West is out right now, meaning that it's the perfect time to start venturing into the Wild West! Make sure to check it out during the Steam Next Fest, running from October 9 to 16.

Catch our demo gameplay and Q&A session, where Mette (Game Director) and Tommy (Art Lead), shed some light on some of the most popular questions about the game.

Don't forget to visit our Discord server if you have any ideas or feedback for the game. A big thank you to y'all for trying out the demo and sharing your thoughts with us.

Warm howdies,
The Don't Die in the West team
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