Empire Chronicles - cris_litvin
Empire Chronicles (Version 1.0.14) - Minor Update

  • The rod of Teleportation now depletes earlier.
  • Bug Fix: Some small grammar fixes for the new guard greetings.
  • Bug Fix: In warrington red fort on the 3rd floor the bar was blocked off with a table.
  • Bug Fix: Fixed one of the Warrington sewer entrances being offet.
  • Bug Fix: Changed the proffesion of ghosts at the temple of dawn to "ghost".
  • Bug Fix: Fixed a crash that could happen by starting a profession quest and coming to complete it in a later chapter.
Split Square - shedinja


The developer play broadcast of Split Square, a deck building rogue-like game, will take place during Steam Next Fest.

During the broadcast, through the play video that the developer did
It's going to explain how Split Square plays and its charm.

Split Square is a deck building rogue-like game with cute Pixel SD characters

It is a game that targets various enemies with skills such as fire, water and grass on a random stage of breakable blocks.


Please watch and take it in your wishlist!





My Time at Sandrock - MoeeeZ
Howdy all,

Thank you for your feedback and bug reports. We have a hotfix patch to address some issues in the Single-player mode first. We are continually working on more improvements. Let's look forward to an even better experience in the full 1.0 release on November 2nd.

Check the changelist below:


Adjusted & Optimized:
  1. Adjusted & Optimized:
  2. Adjusted triggering conditions for the Bounce Back quest.
  3. Enhanced monster spawning for better performance.
  4. Improved the Refiner display to show required quest items more clearly.
  5. Increased the opening speed of the machine UI for a smoother experience.
  6. Modified the way Power Cores drop in the Paradise Lost and Found quest for a more balanced gameplay experience.
  7. Refined triggering conditions for the Artwork in the Sky and The Fleeting Youth Tea Society quests.
  8. Tweaked the triggering conditions for the Cable Guy quest.

Fixed:
  1. Addressed issues triggering Trudy's emergency meeting under certain circumstances.
  2. Addressed collision loss issues in the UnderLab 7 area
  3. Addressed inconsistencies in the art performance of cliffside buildings
  4. Addressed a collision issue in a building in the Valley of Whispers.
  5. Adjusted overly bright lighting in the CG 'Drifting'.
  6. Adjusted abnormal seating height for Catori during the Chat by Oasis activity.
  7. Addressed a controller issue causing button dysfunction after exiting the character encyclopedia
  8. Addressed anomalies in some CGs
  9. Addressed the issue in the "Just Give a Whistle" quest, preventing premature installation of the repellent whistle
  10. Addressed the problem in "The Jewel of the Eufaula" quest where not listening to the speech didn't remove certain NPCs
  11. Corrected abnormal lighting in the Gecko Station Ruins
  12. Corrected the abnormal display of 'New' in the social UI
  13. Corrected collision issues in various locations within the Abandoned Ruins
  14. Corrected the issue of Haru still wearing a mask during the Goat quest CGs
  15. Corrected dialogue errors in the "The New Mascot" quest
  16. Ensured Logan now closes his eyes while sleeping.
  17. Ensured Dan-bi leaves the Church after finishing the "Mister Minister" quest
  18. Enhanced the UX experience to address difficulties in abnormal interactions.
  19. Fixed the issue in the "Into the Abyss" quest where chainsaws weren't available after completing it
  20. Fixed the problem where resources weren't cleared after an interruption in the "Masterclass" quest
  21. Fixed the problem where rejecting Heidi's confession blocked gifting the Heartknot again
  22. Fixed the problem in "The Quest for the Panacea" quest where the giant stone might not exist
  23. Fixed missing sound effects in the mount shop and display interface.
  24. Fixed missing dialogue with Venti during the Chat by Oasis activity.
  25. Fixed unexpected issues that were affecting the indoor workshop in the later stages of the game.
  26. Fixed an issue where NPCs under special circumstances will no longer send gifts to players based on affection.
  27. Fixed the modeling issue with the Helical Gear Sword and Shield.
  28. Fixed the problem of the energy icon not fully displaying in dialogue options.
  29. Fixed the issue of train tracks and wooden bridges intersecting
  30. Fixed the issue where the Guidance prompt didn't correctly trigger when quickly switching menus
  31. Fixed descriptions of unlocked machines showing as blank
  32. Fixed the issue where moving the camera while climbing stairs could make the player continuously transparent
  33. Fixed post-marriage issues with Nia, allowing players to choose a nickname and prepare for the wedding
  34. Fixed the brightness issue with the Theme Park Lights furniture
  35. Fixed the issue in some save files where Elsie remained missing after leaving home.
  36. Resolved the unexpected stamina consumption when using the RX-67
  37. Fixed artistic inconsistencies with stairs
  38. Fixed incorrect exit guidance on the second floor of the Mole Cave Abandoned Ruins
  39. Fixed discrepancies in the number of mature Saxoul Trees in the deep desert, ensuring quest progression.
  40. Fixed currency display anomalies when repeatedly switching between buying and selling in the shop interface
  41. Fixed a modeling issue that occurred during a hug with Miguel.
  42. Fixed the problem in the replay 'Green Pebbles' CG where Pebbles did not turn green immediately.
  43. Fixed dialogue omission when selecting to inquire Logan about the past during the Chat by Oasis.
  44. Fixed an issue where the Recovery Machine would inquire about adding fuel even when a Fire Powered Generator was available.
  45. Fixed abnormal invisible walls in the Shipwreck Ruins
  46. Fixed the issue in the Lab 7 dungeon where the Administrator's Notes might be unobtainable
  47. Fixed collision issues with elevators in Valley of Whispers
  48. Fixed the problem where machine bubble icons disappeared under certain circumstances
  49. Fixed the issue where the monster 'Control Cat' wouldn't spin under certain circumstances
  50. Fixed shadow jittering of static objects when the graphics quality is set to low
  51. Fixed the artistic inconsistency issue with the player's bald head
  52. Fixed the problem where Yan continued to publish orders after leaving
  53. Fixed the problem of not being able to collect items from the mailbox when there were too many
  54. Fixed the order system error, which was mistakenly adjusted to the maximum value
  55. Fixed issues with quest triggering during 'The Battle of Sandrock' quest.
  56. Fixed the problem where completing ‘The Goat' quest would unexpectedly trigger the Funneral plot
  57. Fixed issues with quest progression during the 'The Battle of Sandrock' quest
  58. Fixed the problem where some NPCs couldn't be proposed to
  59. Fixed the issue in the ‘Just Give a Whistle’ quest where recipes couldn't be obtained
  60. Improved pathfinding near the Golden Goose Center.
  61. Resolved the issue in "The Wei Forward" quest where subsequent tasks might not trigger
  62. Resolved the modeling problem with Pablo's knees while sitting.
  63. Resolved the problem of exceeding the point limit in the knowledge system
  64. Resolved the issue of the relationship level in the social interface displaying abnormally in certain situations.
  65. Rectified abnormal display issues with completed orders.
  66. Resolved problems with the Industrial Furnace's orders.
  67. Resolved the problem where the sign-up platform for the Day of Memories was obstructing NPC movement
  68. Rectified the abnormal acquisition of the Super Filtration Core in the "Into the Abyss" quest
  69. Resolved the issue in the "Builder Cruise x Operation Flowergate" quest where a tree blocked train station stairs after completion
  70. Resolved a problem in the "Anyone Can Cook" quest where talking to Larry before teleporting the food would skip a step.
  71. Resolved the problem in the workshop customization interface where the option to Automatic Targeting wasn't saving.



Catch us for more information:

Subscribe to our YouTube channel
Join our Discord
Sandrock Instagram
Sandrock Twitter
Sandrock Facebook
Sandrock Official Website


Onigiri - Onigiri Official
[Addendum 10/13]
Today's maintenance ended at 1:00 am PDT on October 13th.

Bug Fixes
・A bug in the Oni difficulty of the current event [Assault! Cursect Princess -Puragtorium-], in which drop rewards did not drop when the event was cleared, has been fixed.




In compensation for the difficulties, we have extended the duration of the [Cursect Princess - Purgatorium] dungeon.

◆Dungeon Period
Until maintenance 10/26/2023 JST




The following items will also be sent in compensation for the inconvenience.

■Compensation Items
 ・Full Energy Restorative x3
 ・ALL Boost +200% (60Min.) x3
 ・Drop Boost +400% (60Min.) LTD x3

※The Drop Boost +400% (60Min.) LTD will be deleted on the 10/26/2023 JST maintenance.

■Target Players
 Players who have cleared the Cursect Princess Purgatorium dungeon on Oni difficulty at least once

Also, beginning with next week's maintenance, we plan to send compensation items based on the number of times the Oni difficulty level is cleared. We apologize for the inconvenience, but appreciate your patience and understanding.

※Items will be delivered to an account's present box.
 Gifts can be received by navigating to the [Menu] → [System] → [Present] screens.
※Item can only be recieved by one character per account, so please select the correct character.
※Compensation items will not be destributed on a specific schedule.




The following compensation items will be sent for the emergency maintenance.

■Compensation Items
 ・Full Energy Restorative x1

■Target Players
 Accounts existing as of 15:00 on 10/13/2023 JST

※Items will be delivered to an account's present box.
 Gifts can be received by navigating to the [Menu] → [System] → [Present] screens.
※Item can only be recieved by one character per account, so please select the correct character.
※Compensation items will not be destributed on a specific schedule.



Thank you for your attention.

We sincerely apologize for the inconveneience this has caused.
Thank you for you patience and understanding.





Greetings from the Onigiri Service Team.

We will be conducting temporary maintenance on October 12th at 11:00 pm PDT.
This maintenance is expected to finish at 2:00 am PDT on October 13th.

Thank you for your patience and understanding.
Oct 12, 2023
Saleblazers - e Zinc
🏪 Shopkeeping Updates
  • Fixed issue where the 2nd customer in line would refuse to buy stuff
  • Employees no longer haggle at self checkout registers

⚙️ Optimizations
  • Optimized plant code to use less CPU (4% of frametime in Snowville)
  • Optimized Snowville and Zena's Stronghold even more

➡️ Changes
  • Added more item descriptions
  • Item recipes no longer destroy themselves after being consumed
  • Ambrosia can now insure 4 more inventory slots so that all slots can be insured
  • Rebalanced rune costs for inventory insurance slots
  • Polished quest rewards for desert heirloom quest

🛠️ General Fixes
  • Fixed Barnaby's investment mechanic being way too high
  • Fixed potential crash with Bellstalker Mountain due to inverted collider
  • Fixed potential disconnect with removing crafting recipes
  • Removed some more logs to cut down on memory usage
  • Fixed edge case in desyncing quest state in desert heirloom quest
  • Fixed potential crash in Bellstalker Mountain area due to a bad collider
  • Added backup dialogue to recover lost fishing recipes from Jones Fishingman
  • Fixed a case of employee UI missing gathering UI
  • Fixed stack overflow crash when completing the Bellstalker Mountain maze
Oct 12, 2023
Resonite - Frooxius
Relatively small update still. We're still busy sorting out some post-launch issues, user accounts, people not getting Patreon rewards, issues with the asset variant system processing and so on.

Thank you everyone for being patient with this, we know everyone's excited to get juicy updates, cool new features and improvements, but our current goals is to make sure everyone's sorted out and things are stable enough. We'll get to the more fun stuff when we can!

Compatible with current build.

New Features:
  • Added copy button for text messages (I've been busy sorting out a bunch of Patreon linking issues and I need to copy some diagnostic data we get through the bot, so I really needed this one)
  • -- To copy message, hover over it, which will make a copy button appear
  • Added more internal tooling to help resolve Patreon linking issues
  • Added additional internal tools for handling issues with user accounts

Locale:
  • Merged new English strings by @ProbablePrime and @Ryuvi
  • Merged Spanish locale update by @Ruz🦌🦊
  • Merged Finnish locale update by @Toni Kat
  • Merged Brazilian Portugese locale update by @Aragubas over PANDA/IP
  • Merged Korean locale update by @MirPASEC
  • Merged Russian locale update by @Shadow Panther [RU/EN, UTC+1/+2] and @Stanislavskii
  • Merged German locale update by @Muppeq
  • Merged Japanese locale update by @kazu0617
  • Merged Esperanto locale update by @Delta, RobertBaruch and @Jackalgirl (she/her/hers)

Tweaks:
  • Asset variant system will now process deferred variants (e.g. mobile ones) once the normal queue is processed
  • Fixed asset variant system not properly returning new receipt for asset variants that need their computation extended, resulting in a number of duplicated computations
  • Registration/Login errors are now displayed as modal (implemented by @ProbablePrime)
  • Asset variant system will now process deferred variants (e.g. mobile ones) once the normal queue is processed

Bugfixes:
  • Fixed asset variant system not properly returning new receipt for asset variants that need their computation extended, resulting in a number of duplicated computations
  • Fixed world RecordURL/Path nodes not checking against null, resulting in exceptions and crashes (reported by @Stiefel, fixed by @ProbablePrime)
  • Fixed home world name using the UserID instead of Username (fixed by @ProbablePrime)
A-Train: All Aboard! Tourism - Komodo_jw
Dear Users,

We are pleased to announce the complete renewal of "A Train jp" ( https://www.atrain.jp/ ), the official portal site for the urban development railroad simulation games "A-Train" series.

The site is like a terminal station where information on "A-Train" related products and projects can be found more easily, and where fun videos created by users can be gathered.

- About the renewed "A-Train jp" -

"A-Train jp" ( https://www.atrain.jp/ ), the official portal site for the "A-Train" series, is a portal site where information on the "A-Train" series is gathered. The site has recently undergone a complete renewal. We have improved the ease of use and gathering of information so that newcomers can quickly access the information they want and fans will want to visit the site again and again.



It is now easier to find products!

Added category search by platform to the "Products" page. It is now easier to find A-Train that can be played on your platform. Also, we have enhanced the product description so that you can compare products without having to jump to the official website.



A place where users' videos gathered!

Added search by product title and play style such as "Car Window" and "Urban Development" to the "Minna no Machi Video Plaza" page. It is now easier to find videos of your choice.

In conjunction with this change, we have updated the "Video Submission Guidelines" that have already been published.

Your videos may be featured on this page!? We are looking forward to your video submissions.



Enhancement of image materials and postings

We have added image materials for "A-Train 9" and "A-Train Exp." to the "Video Submission Guidelines," as well as an "Illustration Museum" and a "Wallpaper Corner" in the "Special Events" section.

You can view and download images used in the game and images that have been posted on SNS and other sites.



User Survey Started

In conjunction with the renewal, we have started a "User Questionnaire". We would like to ask all "A-Train" users to answer the questionnaire so that we can use it as a reference for future product development and promotions.
(until October 31, 2023).

We will continue to provide information on "A-Train" through this website, and we appreciate your patronage.

- About the "A-Train" series -

The "A-Train" series is an urban development railroad company management simulation game, the first of which was released by Art Dink in 1985.

Players take on the role of the president of a railroad company and work to realize an ideal city through urban development, railroad operation, and company management.



The "A-Train" series is highly creative and satisfies the unique goals and desires of each player.
Feel the joy of developing a railroad line where the railroad and the city are in harmony.
Examine the best diagram for the city's demand and find the optimal solution
Grow the company with skillful management skills and lead it to accomplish large-scale projects
Savor to your heart's content the expansion and development of the city's possibilities
--The variety of the company's appeal has not faded, and it continues to be loved by many people.

We offer two types of products, "Realistic" and "Hakoniwa", depending on the features and contents.
Please enjoy the world of "A-Train" to your heart's content with the system of your choice.


Mtn Chaos - TnT Gamez
Mtn Chaos Early Release Available on Steam!

We're excited to announce that Mtn Chaos is live on Steam! This early release allows us to gather valuable feedback while we work on upgrading to Godot 4.1.2.

By releasing the game early, we're offering the Steam community a chance to purchase it at a special, lower price during the development phase, as opposed to a higher release cost.

With this being an early release in active development, we are constantly looking for suggestions / changes so feel free to discuss them with us
Four Lights : The 1st World [Iruka Route] - Torriet


FourLights

안녕하세요 토리에트 입니다.

늦어져서 죄송합니다.

이후 일정을 공유드립니다.


1.애프터 스토리


애프터 스토리의 업데이트는 11월 30일로 결정하였습니다.

심의, 일러스트의 수위 조절 등을 고려한 일정입니다.
내용은 옴니버스식 짧은 두 에피소드로 이루어져 있습니다.




2.에리 에버 루트


12월 12일 출시를 목표로 하고 있습니다.

성우 녹음이 10/16일에 모두 끝납니다.

잘 제작해서 출시하겠습니다.


추가 루트 dlc 가격은 7,500원으로 결정하였습니다.

변경이 있을 경우 재 공지하겠습니다.

각 루트의 분량은 이루카 루트와 같거나, 보다 많습니다.




3.이루카 루트 수정



이루카 루트 애프터 스토리 업데이트와 동시에 프롤로그와 이루카 루트 초반부의 지문 수정이 있을 예정입니다.

몇몇 연출이 추가되고, 몇 캐릭터의 SCG를 변경합니다.
배경 CG를 보완할 예정입니다.

이후로도 추가 이벤트 CG를 그릴 의향이 있으므로, 일정에 차질이 없을 때 준비하겠습니다.




4.굿즈 구매 관련


네개의 빛 굿즈 구매를 원하시는 분들은

카카오톡 ID LeeYH4712

트위터 DM https://twitter.com/Tiamant_Torriet으로 연락 주시면 감사하겠습니다.

아래 가격표와 구성을 참고해 주세요!
배송비는 별도입니다!






아크릴 스탠드 할인은 11/20까지 진행됩니다!

Oct 12, 2023
Runa & the Chaikurú Legacy - Fanny Pack
Alpha v08.0

Fixed Bugs:
  • Fixed a memory leak that happened when going back to a checkpoint.
  • Corrected observatory road's terrain where Runa could get stuck.
  • When respawning from a fall, Runa could appear with velocity and fall again. This was fixed so that she respawns with zero velocity.

Art and Graphics:
  • There are little birds in the world 🐦.
  • Improved the texture of a door inside the air temple.
  • Enhanced textures of the escape level and the air temple terrain.
  • The condor seal has been updated with a new image.
  • Better VFX in the seals' cinematics.
  • Buttons and pressure plates are more noticeable.

Gameplay:
  • Observatory has been remodeled!
  • There are new cinematics in the observatory.
  • Added visual indicator for jumping.
  • The amaconda is a bit slower in the second phase of the boss fight.
  • There are now stonake eggs around the amaconda egg.
  • If you try to return to the air temple after finishing it, Narinas will call you to stop you.
  • Adjustments were made to make the cemetery exit path easier to find.
  • Improved feedback when hitting breakable rocks.
  • It is no longer possible to fall while hitting the big ball in the escape level.
  • Issues with the charged attack vfx have been fixed.

Audio and Sound:
  • Now, when the camera zooms out in cinematics, the sound adjusts appropriately.
...