2) After performing step 1), relaunch the Steam app
■ Notes - Apply the security solution “Battleye” (October 12th)
[color=#FFFF00]- If a player has banking and financial security programs such as keyboard protection, etc. running, the game may slow down, so please run the game after exiting.[/color]
A new notice will be informed as soon as the update is ready. A deep apology for any inconvenience this may cause.
Dear Alchemists, Now we can confirm the Early Access release date and hour, which is 16th of October (Monday) at 6 AM PST (US) = 3 PM CEST (Europe) = 10 PM Japan.
Please don't be misled by the date on the Store page, as we are under investigation with Steam as to why the date has changed.
Nevertheless, please be prepared for the 16th of October (Monday) at 6 AM PST (US) = 3 PM CEST (Europe) = 10 PM Japan to dive into the alchemy world!
While waiting you can hop into our Discord server to chat about the game and have a little chat with us.
We have gathered lots of data and enjoyed playing with you all. But it's not over yet!
If you haven't played yet, you have just 4 days left! So launch up and grab the next fest cosmetics before it's too late!
We have our first update up!
Patch #1
Buttato no longer gets confused if players disconnect
Water exiting should be much smoother & players will have more control underwater now
Default FPS set to '60' - if you are experiencing high GPU usage please make sure "Max FPS" is not 0
Speed effects no longer break when other players change colours
Aimbutt powerup now works better at higher pings
Kicked players can no longer see or rejoin sessions
Tag, Death Tag, and Hot Buttato loading texts have been updated to better reflect game rules
Added anonymous mode in settings to hide lobby code. More will be added to this anonymous mode in the future.
Backing out of the 'How to Play' menu no longer breaks your camera
New lobby music!!
Fixed misc. HUD & UI text
Banner granting works better - get them PEACHES
Sandbox mushrooms have been rebouncified
Want some peaches?? Play with us this weekend, we will be holding a "Slap the Dev" competition. Anyone that can beat us in our own game will be rewarded with a peachy banner!!
- Properties will now be applied even if attacker damage is 0 - Defending target will now counterattack even if their damage is 0 - Defenders will not counterattack if the attacker has Charms, even if they cannot switch due to space constraints
Dev Note: Until now, if the net damage inflicted by a Unit or Hero was 0, properties such as Stuns, Bleeds, etc. did not apply on the target. For e.g if a Shock Archer with 2 damage attacks a Unit with 2 Armour, the target Unit did not get stunned since it took 0 damage. We've decided to let the property apply even if the damage is 0 as it was causing some unforeseen edge cases which led to game desyncs and freezes. We understand that this might cause a slight shift in overall balance but there are more changes planned for future updates
Hotfix
- Pradyota now correctly does not get Tapasya buff even after attacking - Fixed an issue with Arjuna's divine double causing issues if the hand is full - Fixed an issue with Alpha causing a freeze if the opponent health was higher than Bheem's - Corrected some issues that could cause desync in Campaign battles - Fixed an issue that was causing some units summoned through abilities of Vasuki, Bheem's summon power, Yuvraj, etc. to freeze the game - Corrected an edge case with Sugriva's passive that was causing desyncs - Fixed an issue that might cause players to desync in the tutorial - Various other minor bugs and freezes
Puzzle Kingdom Presents : Rumble In The Grumble #3
From October 14th 3pm EDT/11pm UTC Our friends at Puzzle Kingdom are hosting their 3rd exclusive TopplePOP Tournament, With both 1v1 and 2v2 brackets as well a sizeable cash prize pool there should be some wild competition!
See an amazing combo of comboes? A moment from certain defeat to stunning win? Whether it's a captivating face-off, a lightning-speed speedrun, or a remarkable upset – save and share your replay in our Discord #replays channel.
While on Discord, if you have questions, ideas or want to let us know what works or doesn’t work, please do so. We want to make each monthly playtest bigger and better than before.
Are you a content creator?
During playtests we love to tune into streamers and creators playing TopplePOP and will share your streams with our audience too! Let's grow together! Join us on Discord and tell us your channel and when you’ll be streaming!
All you need to do to be involved with our playtest is: - head to TopplePOP.com - sign up - check your email (keys released monthly)
Puzzle Kingdom Presents : Rumble In The Grumble #3
From October 14th 3pm EDT/11pm UTC Our friends at Puzzle Kingdom are hosting their 3rd exclusive TopplePOP Tournament, With both 1v1 and 2v2 brackets as well a sizeable cash prize pool there should be some wild competition!
See an amazing combo of comboes? A moment from certain defeat to stunning win? Whether it's a captivating face-off, a lightning-speed speedrun, or a remarkable upset – save and share your replay in our Discord #replays channel.
While on Discord, if you have questions, ideas or want to let us know what works or doesn’t work, please do so. We want to make each monthly playtest bigger and better than before.
Are you a content creator?
During playtests we love to tune into streamers and creators playing TopplePOP and will share your streams with our audience too! Let's grow together! Join us on Discord and tell us your channel and when you’ll be streaming!
All you need to do to be involved with our playtest is: - head to TopplePOP.com - sign up - check your email (keys released monthly)