After yesterday's ordeal, today is about expanding horizons and delving deeper into what lies ahead:
Extended Streams: Longer, richer, deeper. We're doubling down to ensure every secret is unearthed.
Deeper Dives: Delve right back into the gameplay, from the nuts and bolts to the architecture of DemoLand.
More Timed Events: The stakes are raised! Discover even more surprises, including exclusive key giveaways, sprinkled every 15-30 minutes.
Fresh Quick Bites: Delve into brand-new glimpses of our dedicated team and the epic adventure that is ZSGO's development.
Still Thirsty?: Challenge persists! Listen for "survival", and keep that drink close. Cheers to braving the apocalypse with us!
Chat, Win, & Repeat: Continued opportunities to engage and be rewarded. Remember, words can be mightier than the sword (or in this case, zombie bite)!
As we pull back the curtain on Day 2, arm yourself with curiosity and brace for the revelations. Because in ZSGO, the only thing more unpredictable than the undead is what tomorrow holds. Dive in, if you dare! Play the ZSGO demo for free today!
Survivors, ready to start playing? check out our mini-guide to help you get started:
Thank you for your valuable feedback and bug reports. We greatly appreciate your input as we actively develop our demo. Your recommendations are invaluable, and we are committed to enhancing the game's balance, stability, and overall enjoyment.
In our upcoming early access version in November, expect numerous fixes and exciting additions. This includes the ability to modify weapons by combining passive and active items, unique stats for each hero, and the exciting concept of hero soul modification - all of which will be part of the final release version.
Moreover, you can look forward to diverse map types, including dungeons, team tasks, and exploration missions. Our sound design will receive further refinement, and we're dedicated to fine-tuning the game's balance to achieve the optimal difficulty ratio. Your support is crucial to our development journey, and we can't wait to provide you with an even better gaming experience.
Tune in to our livestream currently too and feel free to ask us any questions in the community group. We have several videos going live from influencers including reviews, let's plays and a special featuring on Friday so stay tuned!
Make sure to wishlist the game as we drop new regular updates on the road to launch too!
Eager to learn more about Passageway of the Ancients? We’ll be live streaming the game during Steam Next Fest! Join us on October 11 and 12 at 4pm PT | 6pm CT | 7pm ET. We can’t wait to share insights about the demo, answer questions, and more!
A rockstar on wheels, the 1962 Ferrari 250 GT Berlinetta Lusso is as famous as some of its most renowned owners like Eric Clapton, and its Pininfarina – designed exterior makes it quite the looker as well. Overall, this classic is what your mind probably thinks of when you hear the word “Ferrari”
And the Berlinetta Lusso has also got the punch to bolt through the catwalk we call racetrack, it’s not for nothing that this car earned the title of the fastest passenger car back in the day. With a 3.0-liter V12 engine that could produce 240 bhp, the few seconds you will be able to glace at the Berlinetta will be the highlight of your day.
Unlock this pretty (fast) boy by earning 80 PTS on the Festival Playlist until November 9
As always, share your suggestions for Forza Horizon 5 on our Suggestions Hub.
The first week of DĂa de Muertos has some exciting rewards for you, take a look:
SERIES REWARDS
80 PTS: 1962 Ferrari 250 GT
160 PTS: 2020 Ferrari F8 Tributo
SPRING REWARDS
20 PTS: 2010 Nissan Tsuru
40 PTS: 2023 Nissan Z
The most requested car on our Suggestions Hub finally arrives at the Horizon Festival.
The 2010 Nissan Tsuru is here with all its charm. This small Japanese marvel has taken Mexico by storm ever since its first iteration arrived at the country.
Highly modifiable, the Tsuru has been transformed into taxis, street racers, dragsters, and many more things. This car is the king of versatility!
Unlock and start modifying the Tsuru by earning 20 PTS on the “Summer” season of the Festival Playlist.
This is the starting line for a new era of Forza Motorsport. Whether you're playing the Builders Cup Career Mode, Featured Multiplayer, Free Play or Rivals, we hope you're already having fun building new cars and honing your skills through competition on the track.
"Come with me - I will open your eyes to the warp." – Sylar Hexscorn
Update v0.10.2 is live, introducing a new feature, a batch of new cosmetics and a few minor fixes. Check out the full list of changes: â—Ź New cosmetics shop tab â—Ź Improved logic of Draft pack selection to prevent bug which caused some players to play with just 3 cards â—Ź Fixed the 'Hive Fleet Leviathan' Legendary card breaking the game after one player plays a second copy of it â—Ź Fixed some Missions that were not counting progress correctly â—Ź Fixed Rewards notifications not always getting updated correctly â—Ź Fixed errors in Mission re-rolling â—Ź Updated voiceovers with a new, remastered version â—Ź Updated price of Premium campaigns to real-world currency â—Ź Updated Shoota Boy and Chaos Legionary artwork
These changes are now live, check them out in-game!
Adam Rice is a young man full of energy and passion. Ambitious, impressionable, and trusting, he is always ready for adventure. He loves risk, classical music, and workouts where he can hone his skills in various poses. The melodies of classical music resonate in his life, giving each moment a special atmosphere. His days are filled with music that inspires him to new achievements.
Adam dedicates a lot of time to training, striving for perfection in various poses. For him, it's not just an activity but a way of self-expression and achieving harmony. Engaging in spiritual practices, he found in yoga the perfect way to balance his passionate temperament. Yoga, for Adam, is not just physical activity but a way to achieve inner harmony.
[ADD] The feature of making every command that does not have "an explicit" autocomplete for it call to autocomplete freely in "multiple files" mode. (echo has autocomplete now). [UPDATE] Autocomplete now recognizes the type of quoting the user tries to use and completes accordingly, following the shell grammar rules. [UPDATE] How word splitting works. [FIX] `*\ *` pattern matching machine compilation did not work (compiles into a machine that matches anything with a space in it). [FIX] Some tests and ambiguity handling. [FIX] `mkdir --parents | -p` correctly refreshes autocomplete. [FIX] Issues with autocomplete for empty strings in john.
Forge
[ADD] You can enable NAT (network address translation) in the network tab. It is off by default. [ADD] md5sum command for forge tool. [ADD] Widgets system for step editor - add nitro step widgets. [ADD] New Nitro characters: Acan, Kunwu. [ADD] The ability to show cutscenes with Dekkar, Acan, Kunwu, Eos, and Kona. [ADD] FBI SFX. [ADD] The ability to play a SFX via story. [ADD] Handling of nmap arguments. [ADD] When in Add mode, clicking a device puts it in move mode and picks it up. [ADD] Maximize Nitro icon to the TMPro app icons sprite sheet. [ADD] Draft saves for web version @ play.haikuinc.io [UPDATE] Camera drag when dragging a device in move mode. [UPDATE] Grounded the devices to the plane and moved its collider down to match it. [UPDATE] Reworked linking a device with another in the device tree deselects the pivot one, allowing you to link different ones without deselecting manually. [UPDATE] You can now click a new device while editing another device's file system, and the file browser/diamond will just update to the new device. [UPDATE] The score in the mission complete popup is not displayed if the total score is 0. [FIX] Copying of story steps inside of a block of goals. [FIX] Diamond VFX appears immediately when clicking a device. [FIX] Firewall connection logic. Now, it can't be accidentally connected to anything that isn't a gateway. [FIX] When in "properties,” clicking another device selects the next one. There is no need to deselect the one you're editing. [REMOVE] Window draggers. Windows are now static.
General
[UPDATE] Camera drag. [UPDATE] When clicking a device, it now copies the address of the device (either the host, if available, or the IP) and changes the label to an "address copied.” [UPDATE] Renamed missions and dojos
Network 1A & 1BÂ Intro to Navigating with the Command Line | Part 1 Intro to Navigating with the Command Line | Part 2
Network 2A & 2BÂ Intro to Network & System Monitoring Tools | Part 1 Intro to Network & System Monitoring Tools | Part 2
Network 3A & 3BÂ Intro to Network Scanning and Configuration | Part 1 Intro to Network Scanning and Configuration | Part 2
Network 4A & 4B, Dojo 3C + Range 4CÂ Intro to Web Connectivity & Remote Access | Part 1 Intro to Web Connectivity & Remote Access | Part 2 Intro to Web Connectivity & Remote Access Dojo MIRVs of Martyrdom: Intro to Web connectivity & Remote Access
Network 5A & 5BÂ + Dojo 5CÂ Intro to Password Cracking and File Manipulation | Part 1 Intro to Password Cracking and File Manipulation | Part 2 Intro to Password Cracking and File Manipulation Dojo
Network 6A & 6BÂ Advanced Network Scanning and Password Attacks | Part 1 Advanced Network Scanning and Password Attacks | Part 2 Advanced Network Scanning and Password Attacks Dojo
Network 7A & 7BÂ Remote Access Tools and Authentication Attacks | Part 1 Remote Access Tools and Authentication Attacks | Part 2
Network 8A & 8BÂ Network & Process Management Techniques | Part 1 Network & Process Management Techniques | Part 2
file Quest + Dojo File Analysis and Security File Analysis and Security Dojo
dirb Quest + Dojo Web Application Attacks & Reconnaissance Web Application Attacks & Reconnaissance Dojo
sqlmap Quest + Dojo Intro to Relational Databases Intro to Relational Databases Dojo
[FIX] Mission buttons in the map don’t always show that the mission has been completed. [FIX] Network navigation keybindings didn’t work unless you already selected a network. [FIX] Bug where diamond didn't appear atop the current SSH device when you've exited the last one. [FIX] Man cowthink now works. [FIX] Random minor correctness fixes in dust and ssh. [FIX] Issues displaying current directory, hotkeys, and mouse clicks processing on the WebGL.