We're excited to announce a special event featuring "An Arcade Full of Cats"! Join us now for a delightful playthrough of our demo.
Grab a cozy spot and let's embark on this adorable adventure together! Don't miss out on the chance to experience the demo yourself — get immersed in the world of "An Arcade Full of Cats"!
We can't wait to hear your thoughts and share some purrfect moments together! ːfofino2ː
I simply wanted to make enough to be able to afford app space here for my next, much bigger and in-depth game that I'm currently working on.
I woke up to such amount of money and support, that I've never ever saw in my time being a Developer - Hell, I've never seen this amount of money ever in my life.
To see fellas getting invested and enjoying my creation - it's not just a great ego boost but it's also such a big motivation boost. I HAVE TO out do myself each passing day And truly, Thank you.
KvitravnDev.
(By the way, Kvitravn means "White Raven", means Huginn, one of Odinn's ravens - Huginn and Munnin. Huginn being "Thought" and Munnin being "Memory")
It has been a while but here is Update 1.2, which brings much wanted new features and tons of improvements:
HUD speed-o-meter
More extreme!
Improvements in engine technology now allow speeds of up to 2000kmph, double the previous amount! And you can now grow your train to 250 wagons (against 50 previously).
Booster and brake segments
Make use of high energy booster rail segments to catapult your train forward! But avoid the brake rail segments or you will grind to a halt...
4K and wide screen support
Get totally immersed with 4K and wide screen support.
Optimizations
The render engine has undergone optimizations, resulting in a draw distance that is now twice what it was previously.
Quality of life improvements & Bug fixes
A lot of effort has been spent on making the UI more accessible by adding guidance and tooltips. Sound design has been revamped and the road generation algorithm has been improved. Gameplay has been rebalanced. Many bugs have been squashed, a big thanks to the players for reporting!
All changes
Here's a full list of all the changes:
new: 4K and wide-screen support
new: more vegetation & building variation
new: HUD speed-o-meter
new: camera rotation is now stored when changing camera mode
new: display mode setting
new: settlement screen now emphasizes your ownership of the settlement
new: pod shape loc style
new: booster and brake rail segments
new: UI tool tips
new: map screen: settlement details now also shows settlement production
new: optimized rendering resulting in twice the view depth
new: (build mode) guidance
fixed: button click was not always registered
fixed: graphics reinitialization issue after changing settings
fixed: several road intersection issues
fixed: pressing ESC while in the keymapping dialog caused UI corruption
🏰✨Greetings Knight-To-Be! Get ready for an epic journey as we prepare for the 1.0 Launch of Sands of Aura on October 27, 2023!🏰✨
A heartfelt thank you to everyone who's been part of this incredible journey. For years, our team has worked tirelessly, inspired by your dedication and passion. You've challenged us, supported us, and guided us every step of the way. Sands of Aura is a testament to our incredible community, and we could not be more proud of the upcoming 1.0 launch. We cannot wait for you to experience the world of Talamhel as it was meant to be, loaded with all the things you've been eagerly waiting for during Early Access:
✨ All previously locked islands are unlocked, and exciting new ones are here for you explore ✨ Fresh allies and formidable foes ✨ Epic boss battles that will test your mettle ✨ A treasure trove of new items, armor, and equipment ✨ Enchanting new soundtracks to set the mood ✨ And an unforgettable, beautifully crafted story that awaits you
📅Wishlist now to ensure you’re among the first to step foot into Talamhel and ride the sands. 📆
While you wait for launch, join the ranks of the valiant Order or Remnant Knights in our Discord, or follow us on any of the platforms below:
Greetings Champions! Here's what happening in the Realm this week:
Showing up for Update
Let's get right to the chase: We haven't announced an Update Show! Last update, we did a more informal dev stream & got a lot of feedback around that format. This update, we'll also be doing something a bit different, this time opting for a non-live format. Keep your eyes peeled this week for reveals as we prepare for PTS!
Blood Moon Rises
In case you missed it, to celebrate the season Lillith is being given away for free this week! In addition, play 2 games during the event & receive a Flair and Style chests alongside the Autumn Maeve Avatar. There's never been a better time to spread Blood Hexes around to your teammates...
Art You Glad
Inktober is in full effect, and we have seen another wave of amazing fan creations!
This weekend, make like a leaf as Grover, where each axe hit propels players and yourself backward and Blossom stops your momentum in this all-as-one LTM. Watch out for edges and falls!
That's all for this week, Champions. See you all in the Realm!