Oct 8, 2023
Community Announcements - Laura_GOP


It's time for golden leaves and Golden Piggy!🍂💛

DOUBLE the fun this weekend with the EXTRA savings brought to you by the brightest Piggy of them all! 🐷✨

It is here for a limited time ONLY so smash it before the wind takes it away!🍃🔨🐖💰🏃‍♀️🏃‍♂️

The Governor of Poker 3 Team
Helle's Undersea City Project - Bringing Air to The Garden - テチチ
Thank you for enjoying Hele's Undersea City Project.

We have fixed some issues that we are currently confirming.

We have fixed certain architectural issues.

We will continue to update the game to fix bugs and make it more enjoyable to play.

Thank you for your continued support of "Hele's Undersea City Project".
Kingdom Shell - Cup of PIxels
- Updated the teleport system. Now the player can choose which tower to teleport to. The fast travel is available early in the game.
- Add one more Mnemona's tower in the Old Witch's Forest.
- Other small updates.
Dungeon Tale - Developer
Add training levels:
Adding training levels is very helpful for players to become familiar with the basic controls of the game and character skills.
In training levels, players can gradually learn the core mechanics of the game, such as basic attacks and combo systems, and cooperate with AI teammates to defeat the Death Knight.

Mage's attacks include three different Combos, corresponding to lightning, ice, and fire, respectively.







Oct 8, 2023
Airship: Kingdoms Adrift - mai.tt
1.1.7.1 --> 1.1.7.2 Hotfixes:
- Fixed a random crash that occurred during traveling (DivergentWaveController.StartFadeout)

Minor Changes:
- Brought back the ship wake trail, slightly tweaked it to get rid of stretch artifacts, but some hiccups still remain, which we will improve later
- Improved facility performance when utilizing a lot of facility orders

Bug Fixes:
- Resolved the issue that caused a crash when using the supply station slider to refill in some occasions
- Fixed "Reactive Shielding" and "Medium Reactive Shielding" passive not working properly
- Resolved the persistence black screen issue that occurred in the rare case when a player won and lost a battle simultaneously
- Resolved Constantine's quest loophole
Oct 8, 2023
Quasimorph - HardBoiledCrab
Hello, mercenaries!


This is the final_final hotfix in a series of emergency patches. Hope it helps you enjoy the game. It fixes the following things:
  • Faction progression speed has been slowed down.
  • Flights between planets have been accelerated.
  • Defense missions are now created with the same frequency as others.
  • The strength of shelters has been increased.
  • Fixed a bug when trying to shoot outside the generated map.
  • Improved distribution of enemies by level.
  • In case of a potential critical error, the player no longer receives defeat, but rolls back to the beginning of the current level when loading a save.
  • Improved information content of reports (send reports from the game, this really helps us catch problems).
Iron Naval Battle - Northman
Due to various reasons, the final release date of the Naval Battle Game (INB) will be postponed.
During the development process of this project, we absorbed more creative ideas, new ways of playing, and made continuous attempts to replace the new game engine. Based on the above factors, the release of the final version will be postponed.
In the future development process, we will release demos periodically to provide players with the experience of new versions and new gameplay. We will also enhance communication with players and absorb your valuable opinions and suggestions to continuously improve the game.
We believe that the naval battle game will become your favorite product, and we would like to thank everyone for your understanding and support.
Oct 8, 2023
Simulator of Ukraine 1991 - maizemykyta
Doom Sweeper - 高达大战宣克炅

DoomSweeper Demo open now!
Contains one mission by 10 min and more than 8 weapons!
Oct 8, 2023
Saleblazers - e Zinc
Reverted Rollback of 0.1011
We had to roll back patch 0.1011 due to a newly introduced bug to tree code. With 0.1012, we've gotten the original 0.1011 patch notes into the game. https://store.steampowered.com/news/app/1419850/view/3723971545009649814

The employee system should be a lot more stable with this patch.

We are planning to slow down our rapid patches starting next week to focus on optimizing the game and fixing any remaining save issues!

0.1012 Changelog

➡️ Gameplay Changes
  • Added more hints to the North Star Component questline to help guide players forward
  • You will now be allowed to load other players' save files, so that you can move around who hosts the game easier
  • Added more items to loot tables
  • Added more guidance to some North Star Component quests

⚙️ Optimizations
  • Removed a lot of unnecessary debug logs, which should help with memory usage over long play sessions

🛠️ Fixes
  • Fixed items placed in purchased inventory slots not saving items in them for clients
  • Fixed scenario where footsteps wouldn't play at a high enough elevation on terrain
  • Fixed dark grass playing sand fx instead of grass fx when stepped on
  • Fixed a few more potential disconnects with the employee system
  • Fixed clients placing waiting queues causing them to fall on the ground instead
  • Fixed boomboxes not playing any audio
  • Fixed another case where you could get stuck on the start screen
...