The Planet Crafter - Brice MijuGames
Hello Terraformers!

I've just updated a new version (v0.9.002) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version adds two new systems : Optimizers & Game settings.

If you test this version, be sure to back up your save files as the new update introduce changes in the save file formatting. Once you created or saved a game in this branch, you possibly won't be able to play the normal branch again until the official release of the next update.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v 0.9.002 - Temporary changelog :

New Game settings - This give the ability to change some settings when creating a new save :
  • Allows creative mode
  • Allows to unlock all, or some, recipes
  • Allows ore randomizing
  • Give the ability to change various other parameters
  • New spawn location : waterfall
  • Improve auto naming of save files
New machine "Optimizers" :
  • A new object called Optimizer is unlocked when a certain terraformation stage is reached.
  • You can buy or find fuses to insert in optimizers. The optimizer will then optimize a given number of close machines.
  • These fuses can :
  • - Increase terraformation values of close machines
  • - Increase energy generation of close by energy generators
  • - Increase productivity of close by machines that generates something (ore extractors, water collectors, gaz extractors, etc...)
New objects :
  • Optimizer t1
  • Fuses x 6
  • Inside wall - Unlockable via blueprints
  • Map chip - Unlockable via blueprints (press m to display map once equipped)
  • New obsidian resource (obsidian is not yet findable in the game, this will be the case in the final update)
Game design :
  • Change Energy Cell recipe (add obsidian) and add it to tradable items (obsidian is not yet findable in the game, it will change soon)
  • Change Energy Cell recipe (add obsidian)
  • Remove incorrect '/h' in the energy screen
  • New special room in each wreck after generators are activated - you should revisit the big wrecks
Quality of life :
  • Improve jetpack fall speed when too far from ground
  • Add accessibility key informations about : quick rotation, chain craft, chain build
  • If player fall in a deathly fog, there won't be negative consequences anymore. (hardcore players won't lose their save because of it)
  • More transparent windows and glasses in general
  • Improve machines tooltips with production and multipliers
  • Fix German and Japanese translation issues for coordinates (Thanks to Ani on discord)
  • Fix Russian translation issues (thanks SteaN & ApTankShell on discord)
  • Fix German mail translation issue (thanks to r00t on discord)

Performances :
  • Update to Unity 2023.1
  • Improve performances of "Maximum" graphic settings



Stay in the loop

As always, don't miss any informations about Planet Crafter and Miju Games :

See you soon, and good terraforming!

Brice for Miju Games

Naval Action - Ink
Captains, the War server is expected to be available after tomorrow's maintenance.
AURA: Hentai Cards - △ R C - E N - C I E L


Hello everyone!
It hasn't been long and we've already released a new update - AURA: Hentai Cards v0.4 Demo, timed to coincide with Next Fest October 2023 on Steam!

This time we've made quite a few cosmetic changes, added new items to the store and a beautiful cinematic at the beginning of the game. But that's not all!



What's new in v0.4:
★ Added a cinematic to the beginning of the game!
★ New items in store
★ Updated UI-interface of the game
★ Adjusted combat balance
★ New type of battle cards
★ Game cover in main menu
★ Fixed some bugs
★ Optimized game code

PLAY DEMO RIGHT NOW ON STEAM!



If you want to see something NEW in the completed game - don't forget to add our game to your wishlist! RELEASE ON OCTOBER 20!

Steinstern - dopefish
  • Newly introduced map type: mazes with hexagonal grid-cells are now playable in the demo version as well.
  • Generally improved maze generation to add even more variation.
Monster Knockout - Bsladef2703
FIXED

- Fixed an issue from the level select page and you click level 68 it will take you to level 8
- Fixed an issue where the credits finished too early
- Added a capital A to achievements in the credits from (Fixed The achievements) to (Fixed The Achievements)
Savant - Ascent REMIX - DPad
Happy weekend all - We're so happy that you're here and playing Savant - Ascent REMIX!

By now you might have noticed the Playlist in your Pause Menues. Blast your enemies while you blast some new tracks! Now you'll be able to unlock 5 additional songs by playing the Hardcore Mode.



Chests that spawn during this mode will contain unique pieces of the soundtrack! BEWARE - dying in Hardcore will set you right back to the first stage - but trust us - these melodies are worth it! As an additional motivation, each boss now grants you an achievement in Hardcore Mode.

Need tips & tricks on how to beat Hardcore? Watch the masters at play on our Discord server!



Oh, and last but not least! Keep your eyes peeled next week as we'll reveal more details on the upcoming 'Classic Mode'!

Laboratory X-29 - Blayz_by_Fill_Games
With this post, I'm announcing a small update with a NEW feature, and it's...
Companions!
Now you can find some creatures in the Laboratory that won't be so aggressive to you :) For now, in free Demo you can find this little droid. He just looks cute and harmless.
But be sure - he can protect himself)





It's time to pick up your weapon, collect lore notes and find your way out from this Lab!

Check out free DEMO on steam page!
https://store.steampowered.com/app/2476200/Laboratory_X29/

(\/) 0_o (\/)
Into The Inferno - Dragon Dropper
I'll be loading up a mid-high level party and delving into the mines, caves, and inferno dungeons so you can see some of the late-game content.

Watch the party fight terribly dangerous battles, and most likely, die.
Adventure of Rikka - The Cursed Kingdom - PoorlyDrawnSquid
  • Added some castle guard dialog.
  • Added some dialog for townspeople.
  • Lowered the background music volume level a bit compared to the other sounds. I will make an options menu for this so you can set it yourself.
  • Changed the sound of spike traps.
  • Fixed a bug where the bridge extender in the first dungeon would stop playing it's sounds.
  • Replaced the sounds when moving blocks.
  • Fixed a bug where rooms would sometimes spawn twice the enemies.
Into The Inferno - Dragon Dropper
I'll be starting the game from the beginning, and seeing if I can keep a party alive long enough to complete some quest battles.

View the early game areas, and see what it's like trying to equip and train a party well enough to defend themselves from the many dangers of the world.
...