Out and About - Woody
Hello fellow foragers,

To celebrate the Out and About Kickstarter, and the amazing support you have all provided as a community we are running a competition, giving away exclusive in-game prize opportunities for Out and About. To enter the competition you’ll need to submit an Out and About inspired piece of fan art via the submission form (below). Entry is via a social media post link.



The competition closes on Thursday 12th of October, at 3:00 p.m. The development team will narrow down the submissions to a top five, and the top five will then be voted for in the Out and About Discord over the weekend of Saturday 14th, and Sunday 15th of October. You can join our Discord server below.

Join the Out and About Discord here.

The submission of fan art can either be digital art or a picture of physical art. AI art and AI-generated art is not allowed.

I’m so excited to see all the amazing artwork you share and the design of the in-game items from the winners. The community has always been at the heart of Out and About, so it’s amazing we can run this competition to get more community content in the game.

Entry form can be found here.

Best of luck everyone,

Elena
Beacon Patrol - BrutalHack
Moin,

Check out the stream to see a very early version of the multiplayer in action ⛵️

https://store.steampowered.com/app/2273850

Feel free to leave some feedback in the Steam Discussion Boards:
https://steamcommunity.com/app/2273850/discussions/
Oct 6, 2023
Building Destruction - Just Vova
-Added 3 new test maps with physics
-Added new map: Desert Village
-Publishing a map now updates Steam Workshop preview icon
Beacon Patrol - BrutalHack
Moin,

Check out the stream to see a very early version of the multiplayer in action ⛵️

https://store.steampowered.com/app/2273850

Feel free to leave some feedback in the Steam Discussion Boards:
https://steamcommunity.com/app/2273850/discussions/
Terminator: Dark Fate - Defiance - giulia.sellitto1
The Terminator: Dark Fate - Defiance demo skirmish map focuses on Assault Mode. This mode allows players to select either the Founders or Legion factions - the objective being to attack or defend an Underground Base.

We will be hosting a marathon stream of the skirmish map included in the demo, live on the official Slitherine Twitch channel on Friday, October 13th, featuring:
  • Richard Yorke at 6 PM BST
  • Hexaboo at 8 PM BST
  • Yogdog at 10 PM BST

Departed Away - Nooarth


Dear Departed Away Lovers,

I wanted to give you an update on the progress of "Departed Away," a project I've been working tirelessly on since June 15th – that's almost four months of hard work.

The development phase has had its fair share of challenges. Life threw some unexpected curveballs my way, leading to four one-week breaks, totaling a month of downtime. But, as they say, setbacks often lead to better decisions.

Speaking of decisions, I've made the choice to change the game's name to better reflect its essence. This is all part of the natural evolution of the project.

Initially, I aimed for a September release, but unforeseen issues beyond my control forced me to push that timeline. I then set my sights on October, but it's clear that I won't be able to meet that deadline. As a gesture of appreciation for your patience, I've decided to include the second club in the demo.

In the coming days, I'll delve into the development journey more deeply, sharing the challenges I've faced and my plans moving forward. Your support has been my driving force, and I'm fully committed to delivering the best possible "Departed Away" experience.

Thank you for your understanding and unwavering support. I'm looking forward to sharing more with you soon.

Stay tuned for updates!

Warm regards,
Alperen Torun a.k.a Nooarth.
Oct 6, 2023
Ucube Avcıları - Deku
yama 4
Cats on Duty - Mr. Horrible Gelatinous Blob
We're thrilled to announce that Cats on Duty will be participating in the prestigious international exhibition PGA 2023 (Poznan Game Arena) from October 6th to 8th!

Visitors will have the opportunity to see the game in action and play it at our booth. Don't forget, the free demo version of the game is already available on Steam – it's time to give it a try!
Oct 6, 2023
Add and Multiply, Math Tower 2 - carlosfjimenezp
We are thrilled to introduce the upcoming MathTower2 update, featuring an engaging voice functionality for numbers and mathematical operations, available in both English and Spanish. This enhancement not only adds an element of fun but also serves as a potent tool for language learning and honing pronunciation skills.



But there's even more to be excited about! We've dedicated effort to enhance MathTower2's visual aesthetics, giving it a fresh and captivating look. Additionally, we've introduced thrilling new gameplay modes that make learning numbers in English and Spanish entertaining while you practice essential math operations—addition, subtraction, multiplication, and division.

Don't miss out on this incredible opportunity to boost your mathematical proficiency and language skills in a delightful and entertaining way. Visit our website at https://www.ticosgames.com/ for more details and to stay updated on the update's release date.

Embark on an exhilarating MathTower2 adventure, where learning seamlessly blends with enjoyment! We'll see you soon!
USC: Counterforce - Aliza
USC:CF v0.40.0a, build 231002

NEW

  • Over 50 new icons for equipment items!
  • New map/environment type: Spaceship
    • Two new unique map types are now available in Single Mission mode: "Recon vessel" and "Ring space station"
    • Single Missions in this environment yield extra Insulators, Batteries, and Electrical components
    • New visuals, previously only seen and playable in the Tutorial, plus:
  • New GAMEPLAY MECHANICS: hull breach/decompression
    • Happens when an outer wall of a Spaceship environment is destroyed
    • Warning lights and sounds, as well as grid overlay info will signal this
    • Currently there's no method available to repair the hull once it is compromised, but specific tools will be added at a later time
    • All connected areas will start to lose atmosphere each Turn; a small room is decompressed instantly, while a larger area will be decompressed through a few Turns
    • During decompression, movement AP cost for ALL units is increased by 4 (!)
    • After decompression (no more air left), all fires will be instantly put out (and new ones cannot start), any incendiary and acidic damage/effect is nullified, and ALL units starting their Turn in the area will receive 20 Cryo buildup (this is applied before Cryo buildup is halved)
    • The aliens will NOT try to destroy outer walls
    • Closing a door in a decompressed area will restore atmosphere in the sealed room instantly
  • New Operation: "Onboard invasion", taking place on a space station in the new environment
  • New item: High-Caliber Auto-Turret
    • A versatile ballistic turret making use of the HCB ammunition
    • Has free-pattern single shot, a more powerful star-pattern single-target burst, and sweep-pattern multi-target burst attacks (yes, 2.5x damage at point blank range ;D)
    • Get it by completing the new Operation, or as a craftable for a nearly perfect run on at least Hard difficulty in Defend the Base!
  • New object in Defend the Base: High-Caliber Auto-Turret. See above.
  • New object in Defend the Base: Biosign Radar. Automatically scans the whole area for biosigns every Turn.
  • New object in Defend the Base: MediPad. Provides continuous healing and hazard treatment for a friendly unit standing on it.
  • New object in Defend the Base: Barricade. A movable, fireproof, half-height defensive object that provides cover and can withstand a fair amount of damage.
  • A few new decorative objects, with much more to come! (This is the reason for the size of the update, as new graphical assets have been added.)

BALANCE CHANGES

  • Defend the Base!
    • Adjusted the number of enemies per difficulty level (1.25x, 1.1x, 0.9x, and 0.8x of former base value, respectively, for Beginner, Standard, Hard, and Ultimate)
      - Structure scanner
    • Base AP cost reduced to 15 (down from 20)
  • Biosign scanner
    • Base AP cost reduced to 10 (down from 30)
    • Range increased to 15 (up from 10)
    • Deep scan range increased to 10 (up from 5)
  • Bulleteer (SMG) "Triple Fire":
    • Reduced base AP cost to 9 (from 10)
    • Increased effective range to 10 (from 8)
    • Increased accuracy to 7 (from 5)
    • Reduced spread to 12 (from 15)
    • Increased random damage to 35 (from 25)
    • Increased impact force to 30 (from 25)
    • It is now slightly more effective against structure (walls, doors)
  • Single Missions in the Mines or Planet surface environment will now yield an additional 7 Insulators (base value)

FIXES

  • Fixed a critical bug where a Defend the Base! game could become corrupted if you started it after exiting a mission with any active nests in it
  • Fixed a bug where if you left items in the Stash while playing an Operation, a dialog would pop up between Phases asking you if you wanted to continue, where if you chose "No", the game would lock up (fix: the dialog will not pop up between Phases at all, now)
  • Fixed a bug where passing multiple movable objects by in succession would cause lagging briefly
  • Fixed a bug in Hardcore mode where the game would hang on saving the game when you failed a mission (on the last marine being killed)
...