Chrono Ark - Hyung_12

Hello, Fellow Arkers! Chrono Ark has been updated to EA version 2.0.

First of all, this version is a continuation from the beta branch, so if you haven’t played the beta, make sure to check the previous patch notes!

2.0 Momori beta patch notes
The previous beta added Steam Workshop support and a new Investigator, Momori.

Main Update Features


Main Story Improvements


A major overhaul of the original main story has been completed.
Check out the new changes and additions to the original story!

Already viewed stories can be reviewed by interacting with the bed in Lucy's room.

Changed Stories
The Twelfth Adventure / Unchanging Scenery / The One and Only Clue / Hidden Truths / Rebellion / Inevitable Fate / Restored Memories / Towards the Finale / Victory or Death / Replica / Program Master


Added Final Boss and Ending


The Final Boss has been added to the game.
Along with the Final Boss, rewards for the previous boss have also been added.
There are 2 endings planned for the Main Story, and 1 is currently completed.


Token of Friendship

As previously announced, the Token of Friendship system has been added.


Gain Tokens of Friendship by giving gift items to Investigators in the campfire.
Doing this will allow you to hear the Investigator’s story and obtain a Token of Friendship.



Gift items can be obtained from defeating bosses, or purchasing them from a vending machine in the Ark.






There are currently campfire events prepared for 12 Investigators, and the Investigators who can receive gifts will be displayed in the corresponding UI.



Perfect Gamepad Support

Gamepad support has been 100% completed.



Patch Notes

Main Content
  • Improvements to the Main Story
  • Added Ending 1 for the Main Story
  • Added Token of Friendship system
  • Added Gamepad support
  • UI improvements
  • Added Standing CG for all Investigators. They are displayed whenever you talk to them!


Misc
  • Added 4 new event objects
  • Added 4 new equipment and changed some equipment effects
  • Added 6 new Relics
  • Ghost Coin : Changed effect.
  • Blood Mist Pain Sharing : Whenever an ally receives damage at Death's Door, now transfers 33% increased damage to all other allies.
  • Added 3 new Lucy Rare skills
  • ‘Bombs Away!’ skill dropped by Bomber Clown has a new effect.
  • Added a new Ark Upgrade ‘Accelerate+’
  • Added a new NPC, Count Dochichi
  • You can now go to the Archive in the Crimson Wilderness to show the Investigators the truth.
  • Changed the BGM of a certain boss.
  • Black Spiked Armor, Heavenly Watcher : Buffed effect.
  • If you have entered Crimson Wilderness at least once, the vending machines will now be displayed on the minimap.
  • Pressing any key during the Loop animation will allow you to skip the Loop animation.

Selena, Helia
  • Added 2 new Rare skills
  • Changed effect of ‘Selenelion’ skill.

Lian
  • Removed skill upgrade ‘Countdown 2, increase damage by 25%’, added a skill upgrade that grants Parry effect.

Momori
  • Momori☆Charge : Damage reduction nerfed from 33% -> 20%.
  • Momori☆Clash! : Removed Swiftness.
  • Loser Detected♡ : ‘Inner Desire’ damage reduction nerfed from 50% to 33%.
  • Added Synergy Upgrades.

Leryn
  • Added a Synergy Upgrade.

Charon
  • Dark Sanctuary : Added a new special effect.
  • Dark Heal : Added a new special effect.
  • Let Me Absorb You! : Can now be used twice.


Bugfixes
Devil’s Horn : Fixed an issue where the game would freeze after killing an enemy with a Pain debuff skill.
Duelist Godo : Fixed an issue where the BGM would stop mid-fight.
Sizz Marionette: Fixed a bug where the skill could not be used properly as a Fixed Ability.
Ruby, Amethyst, Topaz : Fixed a bug where the effect was repeatedly activated in certain conditions.
Blood Bank : Fixed an issue where keys could be obtained indefinitely in certain conditions.
Fixed an issue where the skill upgrade text would not be displayed when copying a skill in battle.
Become Quiet~☆Pyon! : Fixed a bug where the additional damage was occasionally not applied.
Scatter Darkness : Fixed a bug where if the skill was used to defeat an enemy, the Encroachment would not be applied to other enemies.
Fixed a bug where dialogue options would not display properly if the conversation was too short.
Pharos Priest: Fixed an issue where the received healing reduction was the same even with multiple stacks.
Fixed an issue where characters would take damage if receiving healing was below -100.
Fixed an issue where damage received from Pain Sharing was counted as damage inflicted by another ally.
Fixed an issue where skills with Once keyword would not be properly excluded when cast with Ilya’s Synergy Upgrade. (Sheathe : Cast this skill)
Lightbulb : Fixed an issue where certain skills would not activate its effect.



Notice - Discontinuation of Fate Episode
Hello everyone, this is Hyung-Ju Lee from AlFine.
Currently, the Fate episode is no longer viewable and will no longer be developed within Chrono Ark.
This is because the content of the story has changed from our original plan.
At the time when we decided to develop the Fate episode, we were planning to end the main story of Chrono Ark without explaining anything and reveal the details later in the Fate episode. However, much of the story that was planned to be in the Fate episode has already been added to the main story, so the Fate episode has no longer become vital to understanding the story.
Although the Fate episode was removed from the game, the setting or overall flow of the story have not changed.

However, we are still willing to develop the Fate episode as a standalone game.
Mystery, Closed Circle, Death Game, Detective, Virtual Reality.
The Fate episode was planned to be a very interesting story featuring unusual murder cases, ingenious tricks, and the paths that the Investigators took in the past.
However, since the need for the Fate episode has been diminished in the current story of Chrono Ark, it will have to wait until the next opportunity.

Thank you for your attention.
Warspear Online - WS_Strange


Gladiators, have time to compete for rewards in the new LXXXVIII Arena season!

The most courageous warriors will discover new skills, the PvP-skills “Arena Warden’s Assistance” and “Wrath of the Gladiator”, and will also replenish their collection with the unique “Dragonborn's Great Armor” costume!

In addition, in the first two weeks, the number of Imperials of Greatness received in daily rewards will be increased by 2 times:
- from 06.10 00:00 CEST to 13.10 00:00 CEST in "Arena 5x5" mode;
- from 13.10 00:00 CEST to 20.10 00:00 CEST in "Temple of Seals 4x4" mode.

Also in the first week, 06.10 00:00 CEST - 13.10 00:00 CEST, the amount of Knowledge for victories in the arena will be increased by 2 times!

In this season, 06.10 12:00 CEST - 03.11 12:00 CEST, the following modes will become available:
- Arena 2x2;
- Arena 3х3;
- Temple of Seals 4x4;
- Arena 5x5.

Note that the level categories have been changed:
- 23-26;
- 27-30;
- 31-34.

A complete list of awards can be found in the Arena menu in the game.

We wish you great victories!
AIGRIND
The Midnight Town Stories: Adam's Forgotten Secrets - FabioDarkOcean
***More updates coming soon. You could have your name in the game and much more. Stay tuned***

Major Game Update: 2.0! Unleash the Action!

Dear Adventurers,

We've been listening closely to your feedback since the release of 'The Midnight Town Stories: Adam's Diary,' and today, we're thrilled to announce a major update that's set to take your gaming experience to a whole new level!

Enhanced Puzzles:
Your voices have been heard! We've fine-tuned and improved the puzzles to provide a more engaging and rewarding experience.

Introducing the Gun:
Say goodbye to the trusty old baseball bat! We've armed you with a powerful new tool: a firearm straight out of the pages of a survival horror classic. Feel the adrenaline surge as you take on the darkness with this new addition to your arsenal.

More Monstrous Encounters:
Brace yourself for increased action. The shadows of 'The Midnight Town' now hide even more sinister foes. Face off against new, terrifying adversaries that will test your reflexes and bravery.

Thank you for your unwavering support. 'The Midnight Town Stories: Adam's Diary' was crafted by two best friends and a musician who share a profound passion for the world of games, despite initially lacking any formal experience in the realm of game design. Our journey has been nothing short of a transformative odyssey—a process of learning, growth, and unwavering dedication to making this game the very best it can be.

Share your experiences with us by email info@darkoceangames.com and let us know what you think of the new changes. We're committed to delivering the best gaming experience possible, and your insights continue to guide us.

Get ready to face the unknown once again, and remember: In the heart of darkness, courage shines brightest.

Happy gaming, adventurers!

#AdamsDiary #GameUpdate #SurvivalHorror #DarkOceanGames #ExploreTheDarkness #NewWeapon #EnhancedPuzzles
Sym.BIOS: Torn Asunder - monochronomicon


Sym.BIOS: Torn Asunder OST, coming to 13th October, all tracks available as MP3 and FLAC, includes the hit single Beginning of Us by Primo the Alien! Wishlist now!

Football Star Life 23/24 - sebquilici94
Morbid: The Seven Acolytes - benny_merge
"By redeeming Mornia, and liberating the kingdom from under the sway of the Gahars and their Acolytes, the last Striver of Dibrom so completed her sacred mission. But while her mission ended, her duty resumed, for even with all the Acolytes slain, the Gahars themselves never truly died."

As you may have seen from our new store capsule imagery, The Striver has become a much bigger focus of Morbid: The Lords of Ire, as the Morbid franchise shifts from 2D pixel-art to 3D immersion.

The brand-new featured art from the team at Still Running gives us our first detailed look at our fearless protagonist, Striver.



Players of Morbid: The Seven Acolytes will recognise our main protagonist of the game's sequel, Morbid: The Lords of Ire. Years after defeating the Seven Acolytes and liberating the kingdom of Mornia from evil, Striver returns as duty calls upon her once more, as another set of abysmal Acolytes await to be slain.

In Morbid: The Lords of Ire, players will be able to "Become The Striver", taking control of the gutsy heroine and experiencing a visceral 3D world in third-person view. We can't wait for players to step into the shoes of The Last Striver of Dibrom and explore the gore-fueled worlds that await you.



Check out some official 'Behind The Scenes' content from the development of Morbid: The Lords of Ire!

Concept Art - The Last Striver of Dibrom




Early 3D Model of The Striver



And don't forget - add Morbid: The Lords of Ire to your Steam Wishlist today!

https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/
Gatekeeper - d3lt4run3
Hello, Gatekeepers!

New trailer

Our Steam page has been updated with a new trailer – check it out! 😊



Public Playtest

We want to remind you that the prologue is set to be released on November 7th. Keeping that in mind, we're excited to announce a public playtest of the demo, beginning on October 31st, Halloween day 🎃

To take part in the playtest, simply sign up on Steam by clicking this button:

https://store.steampowered.com/app/2391710/Gatekeeper_Infinity/



The playtest is scheduled to run from October 31st to November 5th! You can join the discussions on our Discord server.

Embark on a mission to retrieve the Heart of the Universe and fight off waves of mechanical foes!

Thank you,
Gravity Lagoon

Useful links:

👾 Discord
👽 Twitter
铁路逃亡者 Playtest - 星之冰
Bug fix: Updated. After completing all the content of the beta version, the player's performance did not enter the leaderboard
Free For All - sm99012
I'm sorry! I became lazy because I was so relieved that the game was released after a major patch in September.
We are currently updating to address various inconveniences over the past month since launch. Bugs are also being fixed.
Let me briefly tell you what we are doing.

1. Bug fixes.
1_1. Fixed bug related to retry.
1_2. Store-related bug fixes.
1_3. Fixed bugs related to maps.
1_4. Fixed bug with item description.
1_5. Fixed bug related to stats when changing items.
1_6. Fixed bug related to gift boxes.
1_7. Various monster-related bug fixes.
1_8. Other bug fixes.

2. Update.
2_1. Changes related to retry.
2_2. Store-related changes.
2_3. Changes to NPC interaction.
2_4. Added pause function.
2_5. Changes related to monster dictionary.
2_6. Cool time and duration display added.
2_7. Various monster-related changes.
2_8. Quest-related changes.
2_9. Other changes.

We will strive to become a better Free For All. thank you
Logiart Grimoire - えぬ@Jupiter
I have made the following updates:

* We have implemented a tutorial screen.
 You can use it to check various tips, interact with Logiart's interactive tutorial, and review Logiart's tips.

* We have also made some minor graphic updates.

...