Undead West - RV Luke
Hello Gunslingers!

Welcome to the first devlog of Undead West, developed by Deathless Games and published by Retrovibe. [I’m [b]koschei[/b], lead developer and artist.]

Undead West is a rootin’ tootin’ shootin’ roguelite bullet hell set in the wild wild west, where you play a cowboy who has been brought back from the dead to seek revenge. Utilizing an array of guns & whiskey, shoot and dodge roll your way out of the grave and into the west.

So, without further ado, let's learn more about the project!



💀 INTRODUCING DEATHLESS GAMES



We are a New Zealand based indie studio with a passion for making lovingly crafted pixel-art games.

Our team won the Student Slice award at the NZ Pav awards for ‘Petal to the Metal’, a twin-stick bullet hell developed over 6 months, in Unity, during tertiary edu. We started the development of Undead West in December 2022.

Our lead developer & artist has been making pixel-art for 7 years.



💀 UNDEAD WEST X RETROVIBE



This year we started cooperation with Retrovibe, a game publisher from Warsaw, Poland! The aim of our publisher is to unlock next levels of fun by delivering new indie titles with a retro heart.

The vision for Undead West happened to fit perfectly into Retrovibe’s style so we naturally started working together to bring you the official game reveal last weekend during Realms Deep 2023 showcase!



💀 INSPIRATIONS FOR UNDEAD WEST



Undead West is inspired by roguelites such as Enter the Gungeon, Nuclear Throne, and Hades. The ability to craft your own builds mixed with the rng of buffs given to you for successful progress in these roguelites was always a ton of fun, plus the high-paced adrenaline-inducing rush of dodge rolling through waves of bullets barely avoiding getting hit to snatch victory from the jaws of defeat.

This kind of gameplay is what we also want to provide to you, through several western themed stages, and unique boss battles.

While there are so many beautiful pixel-art games to be inspired by like Hyper Light Drifter, and Rain World, we’ve gone for a simpler monochrome style akin to games like Minit and Gato Roboto.



💀 GAME CONCEPT



The core gameplay of roguelites is the concept of completing the game in one go, dying and trying again if you fail. We love a good story, and having a lore reason for this death & resurrection mechanic which is how I came up with the idea of a gunslinger who lost a duel, and is revived by Death themself for the chance to get revenge, collecting souls of adversaries defeated along the way to pay back his debt to Death.

The Wild West has some excellent locations & settings, guns to play around with, and our other main gameplay aspect - whiskey. In Undead West, you have the ability to unlock various whiskeys to build your playstyle around. Consuming the whiskey in combat gives you a temporary effect such as an unlimited chamber for your gun, fiery bullets, shrugging off damage and much more.



💀 DEVELOPMENT STORIES



Undead West has been in development for close to a year now, and we’re excitedly looking forward to a 2024 release.

Over the last couple of years I’ve prototyped a few twin-stick shooters, bullet hells and other game ideas. Most of my projects involved top-down gunplay, and with this I landed on developing a roguelite in a black and white art style; [otherwise asset creation could take me forever!]

When I found the music of Voltz Supreme, everything fell into place and created this epic Western feeling game.



TILL NEXT TIME!



Thank you for reading the first devlog of Undead West, and we look forward to sharing more updates with you!

-koschei, lead developer and artist



Wishlist now!

https://store.steampowered.com/app/2527880/Undead_West/

Connect with us on our official channels:



Follow Undead West on Twitter
Follow Developer on Twitter
Follow Retrovibe on Twitter
Visit Retrovibe Publisher Page
Wildmender - [Muse] Bubbles
Hi there Wildmenders, it’s been one very busy week here for all of us at Muse Games and Kwalee. Thank you so much for all the kind words, feedback, and beautiful gardens you’ve been sending us. And a very special thanks to everyone that’s submitted bug reports. We’re happy to report that we’ve managed to clear out some of the most severe and serious bugs we’ve seen so far. We’ve just pushed a build (195j) on Steam with those fixes*. Meanwhile we’re still working through all your feedback, and plan to have additional bug fixes and improvements to the game soon, so stay tuned!

Now, onto the patch notes.

Build 195i:

- Fixed incorrect generation of random maps in some user locales, causing them to become unplayable.**
- Fixed the Titan Crab getting stuck on top of the Salt Flats Arx Temple if you completed the temples in East, North, South order on the default map. (And potentially in certain random maps)
- Fixed certain progression blocking issues with repair the pillars in Gleb’s temple.
- Fixed an issue where players could destroy all their honey before starting the Gleb encounter, preventing progression. Players can now retrieve more honey from Gleb if they have managed to run out before the encounter.
- Fixed an issue where terrain at an Oros temple could sometimes block the altar on random maps.
- Fixed an issue where rarely players may not have a copper to collect in the tutorial bubble, or had previously collected the copper causing a progression block.
- Multiplayer: Fixed various issues with carrying plants long distances as a guest player. These would often appear to the guest as being unable to pick up new plants and objects, or having objects disappear from their back while carrying them.
- Multiplayer: Fixed an issue where guest players could suddenly take fall damage while climbing in certain network conditions.
- Multiplayer: Fixed an issue with crafting failing for guests if their first stack of a particular ingredient was not large enough to fulfill the recipe.
- Multiplayer: Fixed throwable items not being correctly consumed from a guest player’s inventory
- Fixed an issue with entering lean-tos and cutscenes while midair could cause players to be unable to skip cutscenes, and become stuck indefinitely in lean-tos for guest players in multiplayer.
- Fixed endless “Wraith Attack Ongoing” events. Certain wraiths assigned to defend objectives could be incorrectly counted as part of the wraiths involved in the attack.
- Added an in-game toggle to opt out of anonymized data collection under Settings->Gameplay->Enable Analytics Data. Our publisher is still working on another iteration of the EULA, aiming to make more improvements and should have a new revision in the coming days.

We’re still tracking down all the issues reported so far, and you can help us track them down by using the in game bug reporting system, or posting on our discord. Right now we’re working on finding solutions for the following issues, and any information on them will help!

- Performance on some machines. Including information about where you are, and what you are doing when encountering issues will help us track them more quickly
- Gear quests in the canyons marking incorrect storehouse locations.
- Players getting stuck as a ghost permanently
- Soil quality not updating until players reload their saves
- Wellstones not linking properly
- Plants taking longer than anticipated, or failing, to load in after teleporting
Item stacking issues
- Spirit Darters becoming stuck in rocks where they cannot be reached
- Salt Flat outpost horn may not be interacted on

Thank you all for playing!
Checkmate Showdown - KC
In the 2021 edition of Twitch Rivals "Hand and Brain", renowned Streamer/Youtuber/Entrepreneur
Ludwig Ahgren teamed up with GMHess to win against Sardoche (popular LoL streamer) &BlitzStream in an epic battle to clinch the $5,000 first prize as well as a year's supply of Doritos.



Hand & Brain is a variant of chess where one player gets to name a piece & the other player decides the move to make. The "brain" cannot tell the specific move they want to play or give any hint to help the "hand" to figure it out.

This was the third time that chess was featured in Twitch Rivals - a series of competitions for
Twitch streamers and viewers in a wide range of esports - showing the increasing popularity of the game in recent years.

Ludwig and GMHess ended up winning the competition thanks to their incredible chemistry and perseverance, outplaying their opponents in a series of eight matches.



Today's setup comes from the 2021 Twitc hRivals Chess Hand and Brain competition.

Relive it in our demo today!

https://store.steampowered.com/app/1803410/Checkmate_Showdown/
Oct 5, 2023
F1® 23 - Electronic Arts
Watch Max Verstappen demonstrate how to lay down the fastest lap across the 5.418km Lusail International Circuit before the Qatar Grand Prix.



Read more on what to expect later in October : https://www.ea.com/en-gb/games/f1/f1-23/calendar

Play Now!

https://store.steampowered.com/app/2108330/F1_23/
TAGLINE - Wishlist "TAGLINE"


Celebrate with us!
Alex and Oscar here coming at you live! Send off TAGLINE in style by watching us live stream the game on our steam store page! Ask us questions, discuss the finer things in life, and let us know how the full game feels!

Huge Spoiler Warning!
Much like past streams; we will be revealing a majority (if not all) of the content in the final game, so close your eyes and look away if you'd like to save some surprises for yourself!

Tune in today and come say hello!


See you there!
The NOTH Team
Moons of Ardan - Hades
https://store.steampowered.com/app/1694260/Moons_of_Ardan/

This is a minor revision of v0.10.1.1 which the complete changelog is here: https://store.steampowered.com/news/app/1694260/view/3681175932882892679

Bug Fixes
  • Fixed crash when sometimes removing pylons.
  • Fixed Crash when upgrading a multistep building that is paused
  • Fixed Crash when hovering pollution bar when the first takeoff "animation" ends

House Builder - House Builder
Hello Builders! ːsteamhappyː

Today is an important event for all of us - we present to you a major update, and with it - two new houses!🏘️

It's been a while since the previous update, so we want to make it up to you. We hope to give you a lot of fun🤓🗽
So, here we go:
🐠Underwater House🐙



The underwater world is one of the least explored regions by humans. There are many mysteries to be found there - sunken ships, rare animal species🦑, unusual plants🎍 and maybe even sunken cities - have you ever heard of Atlantis?🏠 Build a house and explore the area and you will discover many underwater mysteries!



🏰Yurt House🏕️



Now we are moving to Asia🏔️. The Turkish and the Mongolian from provinces built Yurts - these are tents covered with skins, which stand as protection from rain, wind and guaranteed to keep you warm🐑. On the level you will not only deal with building Yurt, but also other interesting side activities🐇.


We have also repaired and introduced🏗️:
- Bug with grass cutting;
- Bug with pouring concrete;
- Many minor bugs like blocking against objects, adding colliders and so on.

https://store.steampowered.com/app/1244630/House_Builder/
ːsteamthisːːsteamthisːːsteamthisː

Thank you for all the bug reports you have sent through the game, on discord and Steam discussions!

Feel free to share your opinion and comments about our game and updates with other players on Steam. Your feedback is very important to us!🦺🥰
Love you, House Builder Team💖🏯



Just to let you know there is a big premiere coming in FreeMind. On the 20th of October Farmer's Life is getting a full release

https://store.steampowered.com/app/1137750/Farmers_Life/

Dread Delusion - Poco
It's nearly time to step into a dreadful new delusion. Prepare yourself and get ready to experience a Clockwork Kingdom governed with discord and an iron grip by a Mad Clockwork King. You'll be able to delve into this treacherous realm coming Fall 2023...

Check out the trailer now!



Don't have Dread Delusion Yet? Pick it up Now!
https://store.steampowered.com/app/1574240/Dread_Delusion/
Social Links:
MX vs ATV Legends - RSCommunityManager
Highlights
  • Leaderboards are finally here! Time to lay down some hot laps, check out the top times, and see how you stack up against the competition.
  • Spend more time racing and less time waiting when playing Online! The race end timer has been extended to 60 seconds to allow more players to finish races. The race results timer has been reduced to 30 seconds to get players back into the action sooner.
  • The final track adjustments for the 2023 ProMotocross Championship are in! 2023 Budds Creek, Unadilla, and Ironman have been updated to be more like the actual race events.
  • Rainy weather conditions are now available on all outdoor events!
  • New Rider Gear! TLD SE Ultra Arc jersey and pants in 2 standard colors and 1 custom!
  • More New Rider Gear! FXR Dart Frog jersey, pants, and gloves in 2 standard colors and 1 custom! And ATR-2 Inferno helmet in 1 standard color and 1 custom!
  • Try out three new experimental cameras inspired by previous MX vs. ATV games. Hit us up on Discord and let us know what you think!
  • Added the option to convert PS4™ save data to PS5™ save data and transfer trophy progress. This will overwrite the existing PS5™ save data for the associated profile and all progress will be permanently lost.
  • 2023 GASGAS motocross bikes and a new Track Pack are right around the corner.
  • Happy Halloween! Enjoy some spooky season flair in the pause menu during the month of October.

Detailed Changelog
  • UI: Fixed minor composition bugs in Location Selection, Online, and other menus.
  • UI: Updated track images for nearly all tracks in the game.
  • UI: Added a HUD element which displays the name of the current camera when swapping cameras.
  • UI: Added seasonal decoration to the main menu pause for Halloween.
  • Leaderboard: Added Leaderboards option to the main menu. Check out the top times on each track, and find out where you fall on the global rankings.
  • Leaderboard: Added vehicle class filtering to the Leaderboards. Set record times on each vehicle class on every track.
  • Leaderboard: Reset the Leaderboards. After finding and fixing bugs during the leaderboard infrastructure launch we wanted to start off with a clean slate!
  • Environment: Updated track features on 2023 Budds Creek, Unadilla, and Ironman to be more like the actual race events.
  • Environment: Added rainy weather conditions to events in Slayground and Supercross World Tour DLC track packs.
  • Environment: Added rainy weather conditions to events in Vallis, Kodiak Valley, and San Sendero.
  • Environment: Added rainy weather conditions to events in Madison County, La Paz,Clark, and Big Horn.
  • Environment: Made minor improvements to grass and lighting in Rawlings Farm.
  • Environment: Updated Nationals intro cinematics in large outdoor maps.
  • Environment: Fixed hitching in finish cinematics during animation loop on all tracks.
  • Gameplay: Added three new experimental cameras inspired by previous MX vs. ATV games: Chase Encore, Chase Reflex, Chase Close Reflex. Let us know what you think.
  • DLC: Added data for upcoming DLC Track Pack.
  • DLC: Added data for upcoming DLC Vehicle Pack: 2023 GasGas MC 125, MC 250, MC 250F, MC 450F. And some bonus gear.
  • Online: Adjusted the end of race timers during Online races. The Race-End timer has been increased from 30 seconds to 60 seconds to allow more players to finish races. The Post-Race Results timer has been decreased from 60 seconds to 30 seconds to reduce the wait time before getting to the lobby of the next event.
  • Customization: Added TLD SE Ultra Arc jersey and pants in 2 standard colors and 1 custom color.
  • Customization: Added FXR Podium Dart Frog jersey and pants in 2 stock colors and 1 custom color.
  • Customization: Added FXR Reflex Dart Frog gloves in matching 2 stock colors and 1 custom color.
  • Customization: Added FXR 6D ATR-2 Inferno helmet in 1 stock color and 1 custom color.
  • Physics: Improved terrain deformation when leaning, turning, or sliding. When turning, the terrain now builds up only on the outside of the turn, leaving a smoother graded rut on the inside of the turn. This will make smoother deformation in turns which are easier to hook up into.
  • Physics: Added speed wobbles when going in reverse at high speed. The wobbles start around 30 mph and become terminal at 40 mph.
  • Animation: Fixed torso twisting on more ATV stunts.
  • <PS5>Other: Added the option to convert PS4™ save data to PS5™ save data and transfer trophy progress. This will overwrite the existing PS5™ save data for the associated profile and all progress will be permanently lost.
Seeker Quest: The Creature Collector - Jestercraft
Hey you!

I've been doing a lot of work to get as polished build for Steam Next Fest as possible and I just updated to game for the latest version!

The update features bug fixes, quality of life -things and a new trap! The Rocket Trap.

And hey. I got a new trailer fresh from the oven just today. Wanted to share it as soon as possible!



Hope you enjoy the game and be sure to follow me on Instagram as well for regular updates from an independent game developer.


PS: Here is a short description of one of the characters: Ghario

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