Robocraft - Freejam_ChrisC
Hello Robocrafters!

Cray, the unstoppable robot warrior and Mars’ ultimate Protonium hunter is an unstoppable SCU that has been a part of the Robocraft universe since 2015! Now, due to an assembly error, Crays thick robotic outer shell was accidentally replaced with a cuddly exterior and the manufacturing size was set to “Cuddly”



Act now to claim your limited edition Cray Plush! Because once our engineers fix the assembly error in the next two weeks you will not have a chance to procure one of these ultra rare Crays!

Visit this page now: https://www.makeship.com/products/cray-plush


Here are some pre-approved scenarios where your cuddly cray can be used

  • Snuggle buddy
  • Dog chew toy
  • Ambient decoration
  • Theatre productions
  • Your plus one for social events
  • Car pooling
  • Paperweight
  • Taunting those who do not have their own Cray plush
  • Door stop
  • Ally in any upcoming battles*
  • Family portraits



*The Cray plush is not equipped to fight in battle… They are too soft and cuddly!
Oct 5, 2023
Cyber Prison Management - Evilous
https://store.steampowered.com/app/2530080

New infinite game mode: With the System AI made mode, there is now an infinite version of it. Instead of it ending after 30 in game days, the end game events are changed so it can go on for how many days you can last. It can go on for an infinite amount of time, so try to see how many in game days you can last!

Some bug fixes have been added as well.
Dungeon Golf - Neonhive
Hellllooo dungeon golfers!

We’ve been blown away by the response to the Early Access launch of Dungeon Golf and because we’re there with you for every swing, every miss and every bogie, we’ve made a whole bunch of improvements to ensure your dungeon golfing is of the highest quality!

1. Improved CPU Player Opponents
  • We've given the CPU players a massive overhaul to make them much better opponents, providing you with a more challenging gameplay experience.

2. Camera Enhancements
  • We've improved the camera system, and now there's a new "autoCam" feature that dynamically switches to provide you with the best view during gameplay.

3. Performance Optimizations
  • We understand the importance of smooth gameplay, so we've worked on various optimizations to improve frame rates and reduce loading times.

4. More Customization Options
  • We've added a bunch of new round options, allowing you to set up custom games just the way you want them.

5. Enhanced Rumble Feedback
  • We've made improvements to the rumble feedback when using a control pad, making sure you can feel every shot.

6. Additional Control Options
  • You can now choose how to take shots and lock shot aim when using a mouse and keyboard.
  • We've prioritized keyboard (and gamepad) camera rotation over mouse rotation for a smoother experience.
  • Fixed an issue where touching the mouse wouldn't cancel camera orbiting when using the A or D keys.

7. Interface Improvements
  • We've made several improvements to the user interface for a more streamlined experience.
  • Holes are now visually open at all times unless they are locked.
  • Tutorial and reminder messages have been enhanced.
  • Added more display resolution options.
  • Consistency in highlighting objects and monsters before and after selecting an ability.
  • Fixed a bug where online players were not shown shot tutorial messages.
  • You can now see In Progress games on the online game list.
  • The correct button prompt is displayed on the start screen when playing on Steam Deck.
  • Your current best score is shown during Quest holes.
  • Fixed a bug where Sir Joffery could move off the character selection screen.
  • Added visual effects for Spectral Blast and Temporal Force.
  • Corrected some typos.

8. Balancing Tweaks & Fixes
  • Reduced the area of effect size of Chip Shot and Skullduggery so you can't avoid exploders with them.
  • Decreased the width of Lob Leg and Sugar Rush.
  • Spectral Blast will now also affect Gravemort’s own ball.
  • Increased the range and area size of Consult Spirits.
  • Fixed a bug where the Sugar Rush ability would not collide with push walls.
  • Reduced the range of enemies by 20% so that players can more easily use abilities against them.
  • Slightly increased the bounciness of walls and reduced the friction they incur.
  • Increased small orb mana amount from 2 to 3. Increased large orb mana amount from 10 to 15.
  • Reduced enemy mana amount from 4 to 3 (one orb).
  • Slightly increased the bounciness of the Ricochet Rubber sponsorship.
  • Fixed a bug where the collision of the oil exploder barrels in Volcanic Forge was not removed after they were hit.

9. Hole & Course Improvements
  • We've made various tweaks and fixes to the holes and courses to ensure a smoother gaming experience.
  • Fixed a bug where objects would render in the incorrect order in Volcanic Forge.
  • Quiet Halls, Hole 6: Fixed a bug where the bridge in this level was not positioned correctly.
  • Fairway Inferno, Hole 1: Fixed a bug where some pots were floating off the side of the level.
  • Jade Point, Hole 1: Fixed a bug where the incorrect type of Ratling was present.
  • Jade Point, Hole 5: Fixed a bug where balls and abilities could collide with an object that was not visible.
  • Jade Point, Hole 6: Flattened the area around the hole.

Dungeon Golf has an in-game bug reporting tool which is accessible at any time by pressing F8! Please let is know if you are experiencing any problems so we can continue to roll out updates. You can read more about that in our Steam discussion forum or get in touch with us directly in the Ant Workshop Discord. It’s also the best place to find people to play with if you’re searching for some online golfing buddies.

We hope you enjoy these updates and continue to have a fantastic time playing our game! Your feedback and suggestions have been invaluable in making these improvements.

Oh and, keep it a secret but we have something FRIGHTFULLY exciting to share with you soon!

See you on the course! ⛳🎮

The Ants 🐜

⛳ Follow us on Twitter!
⛳ Join our community Discord
⛳ Subscribe to our newsletter
Oct 5, 2023
Insight - maou
Allowed an reasonable solution.
Zold:out - Szerencse
We are thrilled to announce the launch of the latest major event, "Vivian's Charming New Threads". In this event, the beloved character Vivian will make a dazzling appearance in a brand new style. Additionally, two limited edition costumes that complement the event storyline will be released!

Captivating Girls Embrace Their Adorable Charm on an Exciting Shopping Journey!

Join Vivian, a talented waitress, as she sets out on an unexpected shopping trip with Jane and Sarah. When her uniform tears, they embark on a quest to find a new outfit.

Little do they know, their shopping adventure takes an exciting turn when they encounter a group of robbers. Get ready for a thrilling clash between the girls and the criminals, where Vivian's exceptional waitress skills shine through. With stylish new clothes and unwavering determination, she not only overcomes the challenges but also leaves the robbers in awe.
Experience the captivating journey of these three girls as they showcase their charm and resilience in Zold:out. Are you ready to join their unforgettable adventure?

Event Time: 2023/10/05 12:00 ~ 2023/11/16 03:59 (PT)

New Character Debut: SSR "An All-New Vivian - Vivian”


Vivian breaks free from her uniform and unveils a captivating new charming thread. Her exceptional abilities allow her to strategically set powerful traps and manipulate the positions of both enemies and teammates. If you're eager to become a master of trap weapons, seize the chance to try out this extraordinary character and unleash her unique skills!

New Costumes Released for Beautiful Girls to Enjoy a Thrilling Holiday

In this event, not only will the new SSR character Vivian make her debut, but exclusive limited costumes for Jane and Sarah will also be available. Quickly obtain these alluring and unique costumes to enjoy a delightful holiday together!
Kittengumi: The Sakabato's Thief - Aroc28


Kittengumi: The Sakabato’s Thief Launches October 13th

The Sakabato has been stolen, and Ryuudama is on a mission to get it back. Try out the different narrative routes to learn about all the characters, locations, and stories behind it. Will you be able to get the canon story on your first try?

The visual novel Kittengumi: The Sakabato Thief will be released on Steam on October 13 in multiple languages and with ten endings to surprise you.


The soundtrack has been composed with Japanese instruments that will accompany the entire adventure. From the dialogue to the dynamic and battle scenes, as well as the character introduction videos.

Reminder: There is a demo with exclusive content available to download and try!

https://store.steampowered.com/app/2469050/Kittengumi_The_Sakabatos_Thief/

Featured Content
  • A gripping plot with ten different endings
  • A backstory that will be enough for a complete saga
  • Hand-drawn by mangaka.
  • Follow the story from any unlocked scene
  • Traditional soundtrack with Japanese instruments

Bang-On Balls: Chronicles - uncy.untoldtales


We are thrilled to announce that today marks the day Bang-On Balls: Chronicles rolls out of Early Access and into full release on Steam! It has been an exhilarating journey filled with twists, turns, and a lot of bouncing. Your feedback and support have been invaluable, and we are beyond excited to share the polished version of our game with all of you!

Of course, we created a new Launch Trailer!
The game director of Exit Plan Games, Damien, will give you an overview of the game and its features in this video. You will learn about the current content of the game as well as our plans for the future (Including a brand new map coming as a FREE DLC!). No matter if you’re a fan of Bang-On Balls or if you’re a new member of our community (hello!) this video is worth watching!



We want to extend a massive thank you to our Early Access community. Your engagement and feedback have shaped Bang-On Balls: Chronicles into the game it is today. As we transition into this new phase, we look forward to continuing to build upon the world of Bang On Balls: Chronicles with all of you.

Be sure to check out our Steam page for the latest updates, and don't miss out on the action as Bang-On Balls: Chronicles bounces into its full release!

Discord : https://discord.gg/BkVzyWPafv

Website : https://bangonballs.com

Twitter : https://twitter.com/BangOnBalls

Facebook : https://www.facebook.com/BangOnBalls
Oct 5, 2023
Code Red - luke
We have updated all of our game clients across all platforms to unreal 5.2 for a plethora of performance enhancements.

This is also in preparation for our iOS cross platform launch coming soon.
Seablip - jardar
New:
  • The Drake Cannon has been added, a small cannon to fit your starter ship in the beginning.
  • Enemies more often use a small cannon on the easy level, making it easier, and you have space on your small ship if you win the upgrade after a battle.
  • You will now receive a repair message if you repair Alfred's bridge or the player's pier.
  • More likely to encounter icebergs closer to the main island.
  • Shark events are more likely in some places in the demo.
  • Price update: Many of the upgrades cost less.

Bug fixes:
  • A bug caused sea battle events (like sharks, icebergs, etc.) not to spawn!
  • Visual bug: Some enemies could have double swords in battle.
  • Item bug: sometimes not able to pick up items.
  • Skipping some of the film events could lead to the game glitching.
Savant - Ascent REMIX - DPad
OK folks - while we're working with Classic Mode, we still got some stuff updated for the Survival Mode of the game, together with some other tweaks over-all. Here's a full list:

+ Biomes has been added to Survival Mode, indicating which boss will spawn next. We're going to keep working with biomes to spawn enemy patters that belong to each specific area. You'll enter a new area approx 10 sec before a boss encounter.
+ Leaderboard has been added to the Pause Menu of Survival Mode.
+ Increased max camera radius around player on Survival Mode.
+ Big enemies has had their HIT bonus increased. Chain-A-Rangs now award 5 HITS, while Wyrms, Scarecrows, Vovens and Flailers award 10 HITS.
+ Added quick-keys to play next or previous song. Press period-key to play next, and comma-key to play previous.

Bug fixes:
+ Fixed crash when playlist ran out of songs.

Join our Discord to follow development, or check out our Steam Community!
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