Oct 5, 2023
Call of the Wild: The Angler™ - social
Patch 1.3.2 is live across all platforms! We've tackled several issues with challenges, user interface, and stability reported by our community. Read the notes below for more info.

Challenges
  • Tracking of Daily and Weekly challenges should now work as intended.
  • The issue surrounding certain challenges not showing images for the fish species they feature has now been addressed.
Trophies & Achievements
  • Shopkeeper Fishing Missions will now track correctly toward the trophy/achievement “Taylor Made”.
User Interface
  • The game will no longer display an image and details of the previously equipped item instead of the current one in the rod builder menu while changing rod attachments.
  • We’ve fixed an issue with navigating through all baits or lures in the attachment section of the Rod Assembly screen.
  • Button prompts now update correctly when switching between the Backpack, Journal, and Rods menus.
Visual
  • We’ve addressed an occasionally occurring multiplayer issue where players would encounter a bright flash as a nearby player took out their rod.
  • The stutter seen when continuously pumping to pull fish in during the "Secure Catch" phase has been addressed.
  • We’ve fixed issues with multiple waterbodies not appearing correctly in the Golden Ridge Reserve.

    Dev Team’s Notes: You can now catch fish in the affected waterbodies again, so don’t forget to bring some extra bait!
Missions
  • The Ruby River Range Gold Fishing Challenge has been updated to ensure that the fishing location correctly spawns a Gold Rank Green Sunfish.
Progression
  • We’ve fixed an issue caused by quitting the game during “Taylor's Tackle Academy: Expert Class”. It will no longer result in a progression blocker upon relaunching the game.
Stability
  • A selection of fast travel issues in Norway have been resolved to improve game stability.
  • Multiple optimizations, memory savings, and fixes have been deployed to improve general game stability across all platforms.
We hope that the fixes included in Patch 1.3.2 will improve your experience with our game. Thank you so much for all your reports, feedback, and support - especially during the console release! To stay updated with the latest news, updates, and developments make sure to check out The Angler Community Tracker and follow our social media channels.
Mosa Lina - stuffed wombat
just a small bunch of little fixes :))

- backgrounds rotate slower
- press B on keyboard at any time to stop/start background rotation

- all controllers should work now (hopefully ^^)

- removed the ability to jump off of projectiles you just spawned
- spears kill frogs

- changed one level that was beatable without tools
- unstuck a cannon
- cannon projectiles despawn after 10 seconds
- cannon projectiles are smaller and floatier
Oct 5, 2023
Lewd Girls, Leave Me Alone! I Just Want to Play Video Games and Watch Anime! - Hentai Edition - アニタイプ
French translation update
Love challenge - 蛤蜊


Dear players,
The team has fixed the problems reported by players in the past few days, including:

1.Performance issues: The problem of too low frame rate occurs on different specifications.
After testing within the team, game has been updated to an optimized version.

2. Demo version download problem: No authorization appears when downloading, and cannot be downloaded.
After reporting to Steam Support, this issue has been resolved and game has been updated to an optimized version.

Thank you all players for your support and suggestions (。í _ ì。)
If you encounter other situations, please report them to us.

The team is working on more detailed image quality options and is expected to release them in the next update.



CSgame
SMASH LEGENDS - 5minlab


Greetings, Smashers! 💚
Please check out the update notes by clicking on the link below.


[url][/url]
Everdream Valley - Kamila | Untold Tales
Dear Farmers,

Oink-oink, it's me, Peter Curleytail!
I'm absolutely thrilled to share some exciting news from the Everdream Valley team! We've got a brand new update that's all about making your farming experience even better. So, gather 'round, and let me fill you in on the details! 🐷

This update focuses on fixing those pesky bugs and sprinkling in a few Quality of Life enhancements to make your time in Everdream Valley truly magical. But hold onto your straw hats, because there are even bigger updates in the pipeline, and they're filled with all sorts of fantastic surprises! 🎉


Gameplay Enhancements:
  • Take charge of your save files with a new option that lets you delete them when needed. It's all about putting you in control of your Everdream Valley journey.
  • Custom Map Markers: Navigate with flair using six different marker colors.
  • Geese are now gentler with a bite stun duration cut in half. Fear the bite no more with this shorter geese bite stun.
  • After a goose bite, the hurt state is now temporary, lasting for 2 minutes. Swiftly recover from a nip and continue your farming quests.
  • Unveiling three additional chest colors with separate storage. Organize like never before!
  • Become a Chef! Unlock instant cooking after flawlessly preparing each recipe 10 times. Your expertise in the kitchen will lead to newfound culinary efficiency.
  • Strengthen your connections with your beloved cat and dog. Their friendship and training levels now decrease at a rate five times slower.
  • After completing a few quests strawberries, pumpkins, and potatoes will be available at the Merchant’s store, enhancing your farming palette with fresh produce.
  • Delight in a refined cat mini-game with longer intervals between hoops and a more responsive feline friend.
  • Animals are more considerate now, with an 80% reduction in poop. Enjoy a cleaner and more enjoyable farming experience.
  • Watch in awe as goats display newfound agility, jumping on objects like hay cubes and tables. Your farm will come alive with their antics.
  • Adult pigs now passively generate truffles, matching cows' milk-giving generosity. Your farm's treasure trove is about to get tastier.
  • Additionally to the automatically generated truffles, you will now earn them while riding the adult pig!

Controls and options:
  • Tailor your gameplay to your preferences with rebindable gamepad controls, ensuring Everdream Valley suits your playstyle.
  • Stay immersed in the serenity of the valley with the new calm horse camera option.
  • Play in perfect lighting conditions with the newly added screen brightness option. Let the valley's charm shine as it should.

Bug Fixes:
  • We've taken steps to address corrupted save files, alleviating the issue for many players. Your progress should now be more secure.
  • We've fine-tuned quests involving ducks and sheep, ensuring smooth progression and preventing early completion.
  • Mirrors reflect reality better now, with grass becoming visible. Your mirror will showcase your farm's beauty accurately.
  • Minor fixes.


Minor fixes and adjustments have also been woven into this patch to ensure a seamless and immersive farming adventure. Thank you for your dedication, feedback, and enthusiasm that keep Everdream Valley thriving.

Embrace the magic and nurture your dreams as you embark on checking this update out!

With love and snuggles,
Peter Curleytail
🐽💕
ARMORED CORE™ VI FIRES OF RUBICON™ - [BNE]plt
ARMORED CORE™ VI FIRES OF RUBICON™ update 1.03.1 is now available.

A new regulation patch (1.03.1) has been distributed to make gameplay balance adjustments and bug fixes. Please apply the latest patch before playing the game.


MAJOR ITEMS INCLUDED IN THE LATEST REGULATION UPDATE

Balance Adjustments
Weapon Units
  • EXPLOSIVE THROWER “DF-ET-09 TAI-YANG-SHOU”: increased Effective Range/Total Rounds, decreased Reload Time
  • LINEAR RIFLE “LR-036 CURTIS”: decreased Recoil/Charge Time
  • LINEAR RIFLE “LR-037 HARRIS”: increased Chg. Attack Power/Cooling, decreased Charge Time
  • SHOTGUN “SG-026 HALDEMAN”: decreased Direct Hit Adjustment
  • SHOTGUN “SG-027 ZIMMERMAN” decreased Attack Power/Impact/Accumulative Impact/Direct Hit Adjustment
  • HANDGUN “HG-003 COQUILLETT”: increased Total Rounds
  • HANDGUN “HG-004 DUCKETT”: increased Total Rounds
  • BURST HANDGUN “MA-E-211 SAMPU”: increased Total Rounds
  • NEEDLE GUN “EL-PW-00 VIENTO”: increased Total Rounds
  • BAZOOKA “DF-BA-06 XUAN-GE”: increased Projectile Speed, decreased Reload Time
  • BAZOOKA "MAJESTIC”: increased Projectile Speed, decreased Reload Time
  • BAZOOKA “LITTLE GEM”: increased Projectile Speed, decreased Reload Time
  • DETONATING BAZOOKA “44-141 JVLN ALPHA”: increased Projectile Speed, decreased Reload Time
  • GRENADE “DF-GR-07 GOU-CHEN”: increased Total Rounds/Projectile Speed, decreased Reload Time. Rounds now explode upon reaching their Effective Range, even if they don’t make contact
  • GRENADE “DIZZY”: increased Total Rounds/Projectile Speed, decreased Reload Time. Effective Range also adjusted. Rounds now explode upon reaching their Effective Range, even if they don’t make contact
  • GRENADE “IRIDIUM”: increased Total Rounds/Projectile Speed, decreased Reload Time. Reduced sway caused by accumulated Recoil. Effective Range also adjusted. Rounds now explode upon reaching their Effective Range, even if they don’t make contact
  • PLASMA RIFLE “IA-C01W1: NEBULA”: decreased Chg. Attack Power/Chg. Impact/Chg. Accum. Impact, increased Charge Time
  • SIEGE HAND MISSILE “WS-5000 APERITIF”: increased Reload Time, decreased Guidance
  • GRENADE CANNON “EARSHOT”: decreased Reload Time. Rounds now explode upon reaching their Effective Range, even if they don’t make contact
  • GRENADE CANNON ”SONGBIRDS”: decreased Attack Power/Impact/Accumulative Impact. Rounds now explode upon reaching their Effective Range, even if they don’t make contact
  • STUN NEEDLE LAUNCHER “VE-60SNA”: decreased Impact/Accumulative Impact/Direct Hit Adjustment/Attack Power on consecutive attacks
  • LASER CANNON “VP-60LCS”: increased Total Rounds
  • DIFFUSE LASER CANNON “VP-60LCD”: increased Total Rounds
  • PULSE SHIELD LAUNCHER “EULE/60D”: increased Total Rounds/Pulse Shield Durability, decreased Weight/EN Load
  • LIGHT WAVE CANNON “IA-C01W3: AURORA”: decreased EN Load. Energy Firearm Spec now applies to this weapon
  • DUAL MISSILE “BML-G1/P31DUO-02”: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
  • DUAL MISSILE “BML-G1/P32DUO-03”: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
  • DUAL MISSILE “BML-G2/P08DUO-03”: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
  • ACTIVE HOMING MISSILE “BML-G3/P04ACT-01”: increased Guidance/Homing Lock Time/Projectile Speed
  • ACTIVE HOMING MISSILE “BML-G3/P05ACT-02”: increased Guidance/Homing Lock Time/Projectile Speed
  • NEEDLE MISSILE “EL-PW-01 TRUENO”: decreased Guidance. Projectiles now follow a stable trajectory
  • CORAL MISSILE “IB-C03W3: NGI 006”: decreased Chg. Attack Power/Chg. Impact/Chg. Accum. Impact/Direct Hit Adjustment
  • LASER ORBIT “45-091 ORBT”: increased Attack Power/Direct Hit Adjustment/Ideal Range/Effective Range/Projectile Speed
  • LASER TURRET “VP-60LT”: increased Projectile Speed/Laser Turret Attack Frequency
Frame Parts
  • HEAD “AH-J-124 BASHO”: increased System Recovery
  • HEAD “HD-011 MELANDER”: increased Attitude Stability/System Recovery
  • HEAD “HD-033M VERRILL”: increased System Recovery
  • HEAD “HD-012 MELANDER C3”: increased Attitude Stability/System Recovery
  • HEAD “DF-HD-08 TIAN-QIANG”: increased Attitude Stability/System Recovery
  • HEAD “VP-44S”: increased Attitude Stability/System Recovery
  • HEAD “VP-44D”: decreased Attitude Stability
  • HEAD “VE-44A”: increased Attitude Stability/System Recovery
  • HEAD “HC-2000 FINDER EYE”: increased System Recovery
  • HEAD “HC-2000/BC SHADE EYE”: increased System Recovery
  • HEAD “HC-3000 WRECKER”: increased System Recovery
  • HEAD “HS-5000 APPETIZER”: increased Attitude Stability/System Recovery
  • HEAD “EL-TH-10 FIRMEZA”: increased System Recovery
  • HEAD “EL-PH-00 ALBA”: increased System Recovery
  • HEAD “20-081 MIND ALPHA”: increased Attitude Stability/System Recovery
  • HEAD “20-082 MIND BETA”: decreased System Recovery
  • HEAD “IB-C03H: HAL 826”: increased Attitude Stability
  • CORE “NACHTREIHER/40E”: increased Attitude Stability/Generator Output Adj.
  • CORE “IA-C01C: EPHEMERA”: decreased AP/Anti-Energy Defense/Anti-Explosive Defense/Attitude Stability
  • ARMS “AA-J-123 BASHO”: decreased Anti-Kinetic Defense/Anti-Explosive Defense
  • ARMS “AA-J-123/RC JAILBREAK”: decreased Anti-Kinetic Defense/Anti-Explosive Defense
  • ARMS “AR-011 MELANDER”: increased Recoil Control
  • ARMS “AR-012 MELANDER C3”: increased Recoil Control
  • ARMS “DF-AR-08 TIAN-QIANG”: increased Recoil Control
  • ARMS “DF-AR-09 TIAN-LAO”: increased Recoil Control
  • ARMS “VP-46S”: increased Recoil Control
  • ARMS “VP-46D”: increased Recoil Control
  • ARMS “NACHTREIHER/46E”: increased Recoil Control
  • ARMS “VE-46A”: increased Recoil Control
  • ARMS “AC-2000 TOOL ARM”: increased Recoil Control
  • ARMS “AS-5000 SALAD”: increased Recoil Control
  • ARMS “EL-TA-10 FIRMEZA”: increased Recoil Control
  • ARMS “EL-PA-00 ALBA”: increased Recoil Control
  • ARMS “04-101 MIND ALPHA”: increased Recoil Control
  • ARMS “IA-C01A: EPHEMERA”: increased Recoil Control
  • ARMS “IB-C03A: HAL 826”: increased Recoil Control
  • BIPEDAL “AL-J-121 BASHO”: increased Attitude Stability/Jump Distance
  • BIPEDAL “AL-J-121/RC JAILBREAK”: increased Attitude Stability/Jump Distance
  • BIPEDAL “LG-011 MELANDER”: increased Attitude Stability/Jump Distance
  • BIPEDAL “LG-012 MELANDER C3”: increased Attitude Stability/Jump Distance
  • BIPEDAL “DF-LG-08 TIAN-QIANG”: increased Attitude Stability/Jump Distance
  • BIPEDAL “VP-422”: increased Attitude Stability/Jump Distance
  • BIPEDAL “VE-42A”: increased AP/Attitude Stability/Jump Distanc
  • BIPEDAL “2C-2000 CRAWLER”: increased Attitude Stability/Load Limit/Jump Distance
  • BIPEDAL “2C-3000 WRECKER”: increased AP/Attitude Stability/Jump Distance
  • BIPEDAL “2S-5000 DESSERT”: increased AP/Attitude Stability/Jump Distance
  • BIPEDAL “EL-TL-10 FIRMEZA”: increased Jump Distance
  • BIPEDAL “EL-PL-00 ALBA”: increased Attitude Stability/Jump Distance
  • BIPEDAL “06-041 MIND ALPHA”: increased Attitude Stability/Jump Distance
  • BIPEDAL “IA-C01L: EPHEMERA”: increased Attitude Stability/Jump Distance
  • BIPEDAL “IB-C03L: HAL 826”: increased Attitude Stability/Jump Distance
  • REVERSE JOINT “KASUAR/42Z”: increased Attitude Stability
  • REVERSE JOINT “06-042 MIND BETA”: increased Attitude Stability
  • REVERSE JOINT “RC-2000 SPRING CHICKEN”: increased Attitude Stability
  • TETRAPOD “LG-033M VERRILL”: decreased AP
  • TETRAPOD “VP-424”: decreased AP
  • TANK “EL-TL-11 FORTALEZA”: decreased Anti-Kinetic Defense/Anti-Energy Defense/Anti-Explosive Defense/Attitude Stability
Inner Parts
  • BOOSTER “AB-J-137 KIKAKU”: increased Upward Thrust
  • BOOSTER “BST-G1/P10”: increased Upward Thrust
  • BOOSTER “BST-G2/P04”: increased Upward Thrust
  • BOOSTER “BST-G2/P06SPD”: increased Upward Thrust
  • BOOSTER “ALULA/21E”: increased Upward Thrust
  • BOOSTER “FLUEGEL/21Z”: increased Upward Thrust
  • BOOSTER “BC-0600 12345”: increased Upward Thrust
  • BOOSTER “BC-0400 MULE”: increased Upward Thrust
  • BOOSTER “IA-C01B: GILLS”: increased Upward Thrust
  • BOOSTER “IB-C03B: NGI 001”: increased Upward Thrust
  • FCS “FCS-G2/P05”: decreased Close-Range Assist
  • FCS “FC-006 ABBOT”: decreased Close-Range Assist
  • FCS “FC-008 TALBOT”: decreased Close-Range Assist
  • GENERATOR “AG-J-098 JOSO”: increased EN Capacity/Supply Recovery/Energy Firearm Spec
  • GENERATOR “AG-E-013 YABA”: increased EN Capacity/Supply Recovery/Energy Firearm Spec
  • GENERATOR “AG-T-005 HOKUSHI”: increased EN Capacity/Energy Firearm Spec
Expansion
  • EXPANSION “PULSE PROTECTION”: increased Resilience
  • EXPANSION “TERMINAL ARMOR”: increased Duration
    ・Adjusted Attitude Recovery rate according to Total Weight. ACS Strain now dissipates much faster on lighter ACs, and slightly slower on heavier ACs
    ・Adjusted various Boost Speed rates according to Total Weight
    ・Decreased top speed during Assault Boost for heavier ACs
    ・Decreased Boost Kick attack range for Tetrapod legs
    ・Increased EN Consumption while hovering with Tetrapod legs
    ・Decreased Impact reduction effect during Assault Boost
    ・Decreased Impact/Accumulative Impact dealt when colliding with enemies during Assault Boost
    ・Decreased Impact/Accumulative Impact dealt by Boost Kick from all leg types except Reverse Joint
    ・Adjusted damage dealt by certain weapons when attacking the pulse shield deployed from PULSE SHIELD LAUNCHER “EULE/60D”
Bug fixes
  • Fixed a bug with CORAL OSCILLATOR “IB-C03W2: WLT 101” where charged attacks would have stronger tracking than intended when using Tetrapod legs
  • Fixed a bug where the attack warning marker would not display for an enemy AC firing DETONATING MISSILE “45-091 JVLN BETA” equipped to the left back slot
  • Fixed a bug where the attack warning sound would not play correctly for an enemy firing GRENADE “IRIDIUM”
  • Fixed a bug where charged attacks from LIGHT WAVE BLADE “IA-C01W2: MOONLIGHT” and CORAL OSCILLATOR “IA-C01W7: ML-REDSHIFT” would clip through certain structures/objects
  • Fixed a bug where reloading with a full magazine would cause certain weapons to fire unintentionally
  • Other bug fixes
The version number of this update shown at the lower right corner of the Title Screen will be as follows:

App Ver. 30
Regulation Ver. 1.03.1


Online play requires the player to apply this update.

We will continue to provide improvement updates in the future to allow players to further enjoy ARMORED CORE™ VI FIRES OF RUBICON™. Thank you all for your support.
NosTale - Anime MMORPG - [CM] Zenitsusan


Get an amazing 50% discount on the NosMerchant Medal between 5th October and 7th October (11 AM CEST respectively). As a buyer, this gives you access to the NosBazaar at any time on general maps, while as a seller it allows you to sell up to 100 items simultaneously. Grab your medal today and enjoy these amazing benefits!
SCP: 5K - bishop
https://store.steampowered.com/app/872670/


Patch coming today at 7am PT / 2pm UTC


Fixes
  • Fixed items floating off to infinity if attachments spawn in before the item was loaded
  • Fixed characters not properly updating first person status
  • Added Area 12 to default map list, fixing a bug where the map would not progress in single player
  • Made configs always generate
  • Fixed a crash in gore when mesh is not assigned
Memories: Millennium Girl - 기미운
ꉂ☻ᵎᵎᵎ Hey, my dear brothers and sisters!
I've made something special so we can have even more fun together!
Come take a look, hehe.


[Event-related Balance Adjustments]

1. Fortune Cookie Event
- Reduced the required amount of gold.
- Decreased the stat reduction if you get a 'miss.'

2. Flower Watching Event
- Increased the chances of it occurring.
- Removed the cooking stat increase and gold decrease from rewards.

3. Cold Winter Event
- Slightly increased the probability of this event occurring.
- Increased the fatigue reduction amount.

4. Summer Vacation Event
- Removed the gold requirement.

5. Ice Cream Event
- Reduced the gold requirement.

6. Fortune Teller Event
- Reduced the gold requirement.

[Schedule Balance Changes]

1. Reduced the amount of stat reduction in most schedules.
2. Increased the energy consumption reduction when learning theology.

[Bug Fixes]

1. Fixed an issue where a black screen appeared on some devices.
2. Fixed an issue where interactions in the village were not working.
3. Fixed an issue where conversations with your younger sister were not progressing.
4. Fixed an issue where some sound effects were not playing.
5. Fixed some awkward scripts.

[UI Improvements]

1. Gold requirements will now be displayed in choice-based events that require gold.

Well then, let's meet again soon in a better environment! You should come and see me quickly!

Love you all, MUAH! 😘💋💋
...