Hi, everyone! Today we have some exciting news to share with you!
Steam Next Fest
TEVI will be participating in Steam Next Fest from October 9th to 16th. The demo will continue to be available to the public, and we hope you enjoy it!
Voice Cast Reveal
We are very excited to share the news that there will be full Japanese voice acting, including battle voices and event dialogues in the full release.
We have invited many famous voice actors to bring to life the characters of TEVI. They're sure to make for an even grander, more colorful experience of the game!
Tevi(VA: Lynn)
Celia(VA: Yoko Hikasa)
Sable(VA: Natsumi Fujiwara)
Zema(VA: Tomokazu Sugita)
Vena(VA: Rie Kugimiya)
And many more names that are yet to be revealed! (Demo does not include voice acting)
This introduces several fixes, including resolving a crash at launch that was affecting Windows 7 users, as well as fixing fullscreen support for users with Windows Scaling enabled, making the key rebinding options a little more visible, fixing an issue with being able to double-bind keys, adding support for extended mouse buttons, and more.
Some minor changes have also been made to the game, including making a vent that wasn't intended to be an entrance a little less enticing, making an area that should have been a secret an actual secret, buffing the WarBeetle slightly, and lowering the health on some destructibles to make them more destructible.
Full changelist below:
Fixes:
Fixed a crash on startup for Windows 7
Fixed issue with fullscreen mode on high-DPI monitors
Can no longer double-bind keys
Replaced a number of dev textures in the level
Fixed a breakable window that had too much health
Fixed a spelling error
Changes:
Moved vent in office so players wouldn't confuse it for a way in
Lowered health on trashcans and trashbags
Promoted a pre-secret area to be a proper secret itself
Increased health of WarBeetle slightly
Left Control now defaults to Hold Crouch (Will require resetting the key if played previously)
Moved 'Rebind Keys' option in Input menus so it isn't confused for a header
Added different title text to the 'Rebind Keyboard/Mouse' and 'Rebind Controller' screens, so hopefully it's less confusing if someone accidentally ends up in the wrong one
Renamed 'Interact X' bind names to 'Computer X', to make their use a little more clear
Added support for extended mouse buttons
When key rebind options are selected with the mouse, clicking will now select the option first rather than going straight into rebinding.
Renamed 'Toggle/Hold Run' options to 'Toggle/Hold Walk/Run'
Note that if you have run the game previously, the Left Control to Crouch keybinding will not be automatically applied. If you go to Options -> Input -> Keyboard/Mouse Settings -> Rebind Keys, you can either rebind Hold Crouch manually, or select it and press Backspace to set it to the new default.
V5-2649 changelog Fix the problem that the key still fails [further testing required] Added the ability to automatically update profiles [Note: If you find that the shortcut bar configuration is incorrect. Or the item put in the shortcut bar disappears. Please pass ESC->Reset Profile]
Fixes: -Fixed extreme amount of xp rewarded (It was because of the difficulty being incorrect) -Reset levels of people over level 200 (No one has gotten to that level legit. -Fixed hiding times -Fixed items breaking
If there are no more game breaking bugs, i will start working on cool stuff :)
We are pleased to announce that Day of Dragons will be leaving Early Access and releasing Version 1.0 on February 17th, 2024. This will be our largest update ever with more content than all previous alpha & beta updates combined!
Update 1.0 will include 4 new dragons (Inferno Ravager, Brood Watcher, Biolumin, Blitz Striker), the Magma Elemental, new AI, nesting updates, skin crafting, recessive genes, dragon pearls, inventory, new game modes, new maps, skins, emotes, animations, and much more.
Following our very successful Kickstarter campaign in September of 2019, we began building the game we promised to create and 4 1/2 years later, we will be releasing the game we promised which includes the Kickstarter skins and the Bioluminescent Dragon Kickstarter rewards. Also included will be the first of five Kickstarter stretch goal dragons, the Brood Watcher. The remaining four dragons will come in future updates as seen on our Trello page.
We will continue to update the game with more dragons, AI creatures, maps, and content following release as we plan to continue adding more content, features, and improvements for years to come.