Oct 4, 2023
Lootun - arrowsoftgames
0.9.1 Changelog 04.10.23

General:
  • Introduced a new "Build Card" menu that can be accessed from the Equipment Menu which gives an overview of a characters build / equipment for the purpose of sharing builds.
Quality of Life:
  • Added the ability to Lock or Unlock all the attributes of an item at the same time.
  • Added additional Gem Storage filter options in addition to a warning indicator when the current filter setup is invalid.
  • Introduced a new Craft that will fully upgrade an Items Paragon Level, Reinforcement Level and Blessed status.
Balance:
  • Removed the additional cost of unlocking a Nemesis Attribute.
  • Increased the amount of Soul Wood obtained by Scrapping Items.
  • Soul Tools now provide an increased chance to find Soul Materials.
  • Consuming Staff now only removes Barrier when a Skill is cast.
Bug Fixes:
  • Fixed a sync issue that could occur with Character Loadouts.
  • Fixed a bug with Character Loadouts that applied more than 1 Unique Item to be equipped at the same time.
  • Fixed a bug where the Demonic Spaulder effect would not apply to Skill using the "Random" Auto Target Mode.
  • Fixed a bug where the Orcish Rival Achievement had the wrong description.
  • Fixed a bug where Enchants that proc Skills could stop functioning in combat.
  • Fixed a bug where Flask of Barrier did not work correctly in Raids.
  • Updated the Meteor Strike ability description to better reflect its effect.
A-Spec First Assault - centaurianmudpig
Patch Notes 0.11.8
Overview
  • Improvements to gameplay experience

Known Issues
  • Autospeed match 'close' setting does not work as expected
  • Carrier and Large Transport do not have death animations and blink out of existence on death
  • Colliders for Fighter, Gunship, Carrier, and Large Transport are not optimized for best fitting
  • Jump-out animations are not scaled correctly for ships bigger than a gunship

Changed
  • Increase model and collider sizes for Fighter and Gunship vessels
  • Adjustments to Story Mission 1
  • Adjustments to Story Mission 2
  • Decreased health of Fighter and Gunship vessels
  • Adjusted hull health across all vessels
Pirate101 - hparker


FEED ME! 🥀

Immerse yourself in the world of botany with the perilous plant items in the all new Freaky Floramancer Pack! You have a chance to get plant monster mounts, flytrap pets, floramancer outfits, and much more!

See New Pack »
Wizard101 - hparker


FEED ME! 🥀

Immerse yourself in the world of botany with the perilous plant items in the all new Freaky Floramancer Pack! You have a chance to get plant monster mounts, flytrap pets, floramancer outfits, and much more!

See New Pack »
Oct 4, 2023
Arma 3 - LeClair


A new Community Radar has commenced its flyby!

Check out some fantastic Arma 3 community content:
TurtleQuest - lnsandn01
added controls image to lost game menue
Bomb The Monsters! - Jesse Kellor
Welcome to the Hundred Years' War, where...
Heads will roll: Reforged

https://store.steampowered.com/app/687800?utm_source=steam&utm_medium=cross_promo_post&utm_campaign=release&utm_content=url_article

Watch the Trailer, share your thoughts!
Oct 4, 2023
The Queendom of Lithzena - pk
Hi guys

I have been adding more scenes, characters, and dungeons over the past two months, and I am excited to share that I will be releasing on Steam as early access in November.


Here are some images I would like to show you:






There are of course, more than this, but I am not going to spoil everything.

I will spend the rest of the month polishing the existing content and if you are into hardcore femdom, I think this will be a perfect game for you.

Thanks

PK
Oct 4, 2023
Travellers Rest - The Bullet
  • Added a message when an employee increases level.
  • We have improved the system that manages table orders.
  • Trends now get updated every Monday in next update.
  • Fixed a bug that caused turkeys to disappear.
  • We have fixed a bug that caused the magic brooms to be stuck.
  • A bug has been fixed that caused that when loading a game, drinks would appear to be aging in slots without an aging barrel.
  • Improvements in the light system of the tavern.
  • Now the employee's skills have an info tooltip when playing with a controller.
  • We have fixed a bug that caused fences to load with a random direction when playing with a controller.
  • Fixed a bug with the two-player room rental interface that caused the panel to not display information.
  • Localization has been updated.
Repella Fella - 2 Left Thumbs
Repella Fella is taking part in MANY events in Q4!
There are actually 2 taking part right now!
The Tell Me a Story Festival is dedicated to showcasing story-rich games with strong narrative backbones. We're very honored to have been included in such a selective event!

You can also find Repella Fella featured in the PAX Aus 2023 page. While we were unable to attend this year, Repella Fella is still featured as an Alumnus of the event. That recognition of past games is very much appreciated!

We are running a 25% discount (our largest yet!) to coincide with these 2 events.
Grab yourself a copy while they're still hot!



Repella Fella will also be showcased at the first ever SXSW Sydney, happening October 15th-22nd. Here are our 2 dedicated showcase times - although it will instead be someone connected to the event staffing the booth on our behalf.



There is one more super secret event coming up this year, that we can't yet share details on. We'll be running another discount at that time, so you can expect to hear more about that when the event draws nearer :)

Retiring the Prologue
When we first made the Repella Fella: Prologue , it was a part of a two-prong promotion. First, this Prologue would provide players with an early look at the events that lead into the main story of Repella Fella. The main game page then included a separate demo, that showed off a later section of the game featuring one of the other protagonists of this adventure.

After nearly a year of availability, it is clear that interest in the Prologue has slowed down, and that newcomers almost exclusively are making their way to the main game page. We'd like to follow the lead set by our fanbase, and will be unifying the 2 pages.

The Prologue will be de-listed from the Steam store, and it will instead be made available as the 1 and only Demo under the main Repella Fella page. That has actually already been updated!

We're incredibly proud of the reception the Prologue had, and some of the early feedback received was invaluable for tightening up the eventual, completed game. Thank you so much for all your support!

...