Spirit of the Island - KyuKyu
Hi friends!

We are excited to launch our brand new DLC Adventureland! It's available for purchase right away at the link below:

https://store.steampowered.com/app/2507940/Spirit_of_the_Island__Adventureland

Together with the DLC, we are releasing new Quality of Life features:

  • The tech is here: now you can create buildings without moving resources to your character’s inventory;
  • Tourists can sit on the chairs now. The function for players will be added a bit later;
  • All fruit trees will show their names when you get close to them;
  • Items like fishing rods will stack in your inventory;
  • Chests will have more than one backpack in coop;
  • You can move objects on your island now. Even the palm trees, yes;
  • We added new special effects in the Museum;
  • We removed lightning strike effect during rain to improve performance;
  • We’ve changed how museum stores items to adjust for better text fonts;
  • Option to invert the scroll wheel direction on the item hotbar.
We hope you enjoy your time in Adventureland!

The Burst - decc


Hello, agents.
There is an important update regarding the release date of the game.



https://store.steampowered.com/app/2073880/The_Burst/


Die Again - DieAgain_Game
We have an important decision to communicate to you regarding the release of Die Again

Upon reflection, we have decided to postpone the release date of the game to Q1 2024

The main reason behind this decision is simple: We want to release the best possible version of Die Again.
We have worked tirelessly to create a unique experience and we firmly belive that with a little more time, we will be able to polish, optimize and improve those aspects of the game that still need attention

We understand the disappointment this delay may cause. However, we dont want to rush and deliver a game that is not up to par.
We dont want to ruin the work of more than 4 years for just a few months

Thank you for your trust and support.
We will make these months worthwhile to offer the best version of Die Again

With gratitude,

VarnGameDev
Dagon: by H. P. Lovecraft - hubertmroz
Game update:
  • preparations for the upcoming The Railway Horror DLC (check the trailer!)
  • small improvements and fixes
https://youtu.be/aeKo1cOOzGM
Paladins® - EvilMojoKryptek
Greetings Champions! Here's what happening in the Realm this week:

Something wicked this way comes...
The team has been hard at work on our next update, and while we aren't quite ready to share details yet, here's a glimpse into where we are headed!



Staying in Touch
As we've been working towards evolving our community strategy over the course of the year, we've been looking for the best place to discuss with our players around feedback, bugs, and general topics. Recently, we've worked with our moderation team over on Discord to turn these goals into meaningful changes, so there's never been a better time to join our community & speak with others about Paladins. Feel free to join here!

Inktober Be Upon Ye
Our fan artists are always producing amazing work, but October marks the beginning of Inktober, an internet tradition that means we'll be seeing so many more spooky creations coming our way. In order to pay it back, we'll be featuring some of our favorites in TWitR throughout the month, starting today!

Pumpkin Betty by DanTheBros



Pumpkin Moji by enocori



Pumpkin Kasumi by Aquawolfie



Weekend LTM: Floor is Lava
This weekend, return to Primal Court & fight for control as lava rises to threaten both sides! We've updated the mode to now include more traversal options for players when the magma encroaches, so take advantage of any sudden blocks to step on.

That's all for this week, Champions. See you all in the Realm!
Oct 3, 2023
Space Trash Scavenger Playtest - pH_101
-Battery lights up and charges after save/load
-Farm cubes do not prevent a rig from moving while being flown
-Trash does not attach to and move with a piloted space rig
-Rugs move with rig when being flown.
-Cheat key correctly gives all blueprints on 5 presses
-Remove water gun ammo from crates as not needed
-Rename wire floor glass floor.
-Fix ability to place items on glass floor without them floating above them.
-fix bug where saves with only one item would show a collapse arrow anyways until UpdateStyles() is called;
-fixed several issues with various settings widgets for Reset() calls;
-removed exit save; game now does not save on exit, but warns you about this.
-world names must be alphanumeric
-Attempt to fix lose item bug. This bug is my number one enemy right now! Can anyone help find repro steps for this? Or video? The issue is, sometimes when you click to unpack a structure from your hotbar, it disappears. It is related to equipping a new structure onto an occupied hotbar slot that is already selected. Let me know if you get it or can repro it or catch it on video.
Gun Ugly - Floggy Noggins
The fly weapon:
  • The explosion always happens when the damage over time ends
  • When the explosion would kill an enemy during its damage over time, it explodes
    - this makes it way more useful if you hit an enemy and don't finish it off and swap to another weapon
  • No longer has a limit of flies before it explodes
    - combined with the above its is more consistent and understandable
    - it's now much stronger against high health enemies
  • Is louder
  • Has a sound when hitting enemies

Also level 1 tells the player about dashing on hard mode.
Slender: The Arrival - Laura
Today we’ve got some really exciting news to share. Brace yourselves, the world of Slender: The Arrival is expanding in more ways than one.



Multiplayer is Coming - Face The Darkness Together

The darkness is relentless, and now you don’t have to face it alone. We’re excited to introduce a brand new way to play; a cooperative multiplayer mode. Team up with friends, look for clues and get out alive… assuming you all work together.

For the first time ever, you can team up with others to investigate the mythos of Slender Man as you attempt to run, hide, or even try to fight back if you dare.


Cross-Platform Mod Kit - Create Your Own Nightmares
In partnership with CurseForge for Studios and our friends at Overwolf, we are proud to announce the Slender: The Arrival Creators Mod Kit.

Create your own scenarios and distribute them across every platform; PC, PlayStation 5, or Xbox Series X/S. Players can create single player experiences, or, leverage the brand new multiplayer mode to create online scenarios. The editor we ship will be very similar to the one used to develop the 10th Anniversary Update, giving you access to all of the same tools, AI, environment art, sound effects and everything used by our designers.

Contribute new stories and experiences to the mythos and share your nightmarish creations with other players all around the world.




The Story Continues - Discover New Chapters
To wrap up today’s mega-update, we are excited to announce that we are working on a brand new DLC expansion containing three new chapters. The story of Slender: The Arrival is not done yet, with new regions to explore, characters to meet, and horrors to survive. Stand by for more details, coming soon!


Coming Q2 2024
We are hard at work on all of the updates outlined; our target is to have them ready for you by the second quarter of 2024. Get ready, things are about to get scary around here!


Tyrant's Twilight - caioramaglio
Hey everyone! In this month's update I'd like to share some details about 3 out of the 8 planned playable characters for Tyrant's Twilight. All the art was made by khadarsensei, check out his deviantart!
Without further ado, here they are!

Alanna

An only-daughter of a small noble family, Alanna was always more interested in her bow and arrow than any of her duties as a lady.
Alanna married the lord of house Aelfrum in an arrangement made by her father to strengthen both houses.
Her husband lost the movement on his legs as a young man, and because of it, even though unusual for this world, Alanna is the defacto military commander of house Aelfrum.
Before the game begins, Alanna's brother is chosen as the Warrior Saint who's prophecized to rid the world of the encroching army of the Tyrant God. Alanna joins his army to fight the spreading darkness, but her brother is defeated and the hope for humanity seems lost.
The game’s story begins as a wounded Alanna drags herself away from the battlefield to find what's left of her family and escape the Tyrant's army.


Damon

Youngest son between 5 brothers, Damon always knew he would never inherit the seat of his noble house and, from a very young age, dedicated himself to becoming a knight.
Despite showing great promise with a sword, Damon was never knighted by the church for lacking the necessary “knightly virtues”.
Beause of this, he became a mercenary and was eventually hired by Alanna’s father to train the young girl who was only 12 at the time.
Since then, Damon has been the right hand man for Alanna and joined the ranks of house Aelfrum when she became their leader.
Damon’s personality is playful, not easily swayed by minor setbacks, but during battle, he’s cold and pragmatic, striving for victory above all else.


Safiya

Safiya is a young orphan and a descendant of the people of the Lost Continent, the place where the Tyrant God rests with his army.
After accidentally coming into contact with a relic dropped off by one of the Tyrant's monsters, Safiya discovers a dorment ability to wield magic. A feat that had passed onto legend ever since her homeland was taken by the Tyrant, thousands of years ago.
The relic is fused with her body and can only be removed if she's killed.
With her new found skill, Safiya becomes a new symbol of hope for humanity, but also a target for those who think her relic could be put to better use on more experienced soldiers.


These are all the characters I have to show for today.
If you're excited to learn more about them in the future, don't forget to wishlist and follow Tyrant's Twilight!
Oct 3, 2023
Wyrd Gun - thefetusden
Added a tutorial
Added toggleable damage numbers in options
Added toggleable enemy hp bars in options
Added a codex where you can read about mechanics, right now just breeding and gun mutations
Nearby guns have an indicator you can see through walls at the beginning of a run
Weak gun mutations have been buffed
Players take half damage from explosions
2 new gun mutations!

Thanks to everyone for supporting the game! I'm getting married this week! So there might be a short break in updates.
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