Throughout the previous week, we’ve been evaluating how the new “Confrontation” schedule affects the world of the Wasteland, as well as your questions and suggestions about it. We are pleased to announce that we are changing the default schedule of this mode: now it will be available for 1 hour every 2 hours (regardless of whether it overlaps with “Clan war” or not).
Good luck to everyone on the battlefields of the Wasteland! For more information on Crossout, follow these channels:
We wanted to talk about an upcoming change that will improve the visual quality of Robocraft 2. A new lighting system! Check out a preview of it below:
The Robocraft 2 engine uses “Deferred lighting” which means that it can support many lights in an environment with minimal impact on rendering performance. If these lights were set to cast shadows, this would be more impactful on the performance.
We are planning to provide a number of graphical settings that impact how many lights are active.
Fastest graphical settings lighting will be disabled
Fast and Normal will have lighting enabled but fewer lights active
Good & Beautiful will have lighting enabled and the maximum number of lights active
This is just the first of our graphical improvements to the game during the development of Robocraft 2. This lighting may make it into the Next Fest demo on October 9th, so stay tuned!
It's October and we have some exciting news for you!
👀 New CLOSED Playtest Sessions
We're nearing the final months of Circle of Kerzoven's development for Early Access and we need YOU to make Kerzoven even better. To ensure top quality, we're starting focused playtests with a limited number of players today!
Wait until you have been accepted for the playtest.
Play the latest playtest version of Circle of Kerzoven.
Fill out our survey to tell us how you liked the game.
BONUS POINTS: Record your play session and send us the video privately.
For those of you who don't make it to the first playtest round. Don't worry, we will invite new players for each round. Until then, feel free to play our public demo:
We are happy to announce that the two new animals, cat and cow, will also be included in the game at Early Access!
Thanks to you ❤️ we reached the Kickstarter Community Goals this summer! We are now 1100 settlers on this Discord and have collected over 25k wishlists!
That's it from us for now, back to work. Thank you for making Circle of Kerzoven possible.
We are excited to invite everyone to the exclusive alpha testing of Space Battle Royale, a zero-gravity space action. You’ll be one of the first players to try the game – and directly influence its development, as we value your thoughts and input.
We run regular sessions on Wednesdays and Fridays, join our Discord to get the details – and get access to the game.
Our weekly playtest schedule is as follows:
Wednesdays: 13:00 – 13:45 UTC
Fridays: 13:00 – 13:45 UTC
Excited to see you in Space Battle Royale and hear your thoughts!
Hello everyone and welcome to the second devlog for SUPRACORE!
Many things have changed in the past months, mostly "under the hood" stuff that made it so the game functions correctly and it is playable. Most of the systems of the game were reworked, further improving performance and making the development of the game easier and faster.
A few of the most important things that have been added in this update are:
The shop, which can be used to buy towers
Research station, which can be used before each run to unlock new towers
The ability to buy "plots" to expand the base
Powerups that are awarded to the player after every successful wave.
There is also going to be a demo of the game which will be available until the release on 17.03.2023 You can also join our community on discord! ( https://discord.gg/JX8mm5Umqm )
We've been quite busy with live expos lately (thanks to everyone for coming to our booths at TGS, PAX West and Gamescom and for your positive reaction and support!) and have been working on more development of Enotria: The Last Song vast sun-lit world…
…and so we decided to swing the door wide open for pointed answers of some of the most frequent questions we’ve gathered from y’all on Steam, Discord, expos and wherever else.
And now, let the first official Enotria: The Last Song Q&A Session begin!!
A: A Mediterranean sun-soaked take on the Soulslike genre Action RPG, inspired by Italian history and folklore. It is defined as a Soulslike but unlike other Souls-likes we are depicting a world based off Italian summer colours, as we call it, ''Summer Souls''.
A: Strategically choose which mask will face the dangers of Enotria and swap up to three custom loadouts at any one time. Each loadout lets you try out a new playstyle, without the burden of a respect.
A: Enotria: The Last Song has been designed specifically for the current generation of console, and will release on PC, PS5 and Xbox Series X/S.
A: Enotria: The Last Song is set to release on September 19th, 2024.
A: Enotria: The Last Song is being developed by Jyamma Games, an independent video game studio based in Milan, Italy. For more info visit: https://jyammagames.com/
A: Enotria: The Last Song is a single player game.
A: Like any game, the completion time for Enotria: The Last Song is largely dependent on an individual player's skill level. However, we estimate it will take between 40 to 45 hours to finish a single playthrough of the game from beginning to end. For 100% completionists and those less experienced with the genre, it will take longer.
A: It is inspired by the Commedia dell'arte. The world has been gripped by the Canovaccio - a twisted eternal play that keeps the world in unnatural stasis. You, Maskless One, are the only free from a given role and master of your destiny. Defeat the mighty Authors that created it and free the world from stagnation, by harnessing the power of Ardore.
A: The central feature of the game. The story revolves around them. Quests revolve around them (NPC’s, bosses etc. react to diff. Masks being worn). Think of them as a pre-made armour set with powerful passive modifiers. Each new mask is a new potential build that couldn’t exist.
A: Up to 3 customisable builds, revolving around a mask. Each loadout has its own set of weapons, parry gem, quick items, Lines and Path of Innovators perks. You can have up to 3 loadouts and swap between them at any time.
A: Our skill tree, or as we call it - a skill pool. Powerful passive perks that can be placed into the slots of each mask/loadout. Greatly modify how you play. No boring statistical increases.
A: Special spells that drop from enemies. Versions of their abilities that you can use. You can equip up to 4 of them in any Loadout. Charged by attacking enemies.
A: We have a chainable parry system. Partial parries reduce damage taken. Perfect parries negate damage depending on gem equipped, deal unraveling posture damage to enemies and have no stamina cost.
A: Yes, there’s a stats system on top of Path of Innovators.
A: There will be multiple endings that could be unlocked with your choices.
A: Enotria's soundtrack is inspired by several italian folk musical traditions. We absolutely plan on releasing the OST onto platforms in the near future. We’ll have more information to follow soon.
A: The backstory was created explicitly for this IP
A: Yes, we are working on this too.
And that’s about Enotria: The Last Song thrilling world! Thank you so much for sticking around and we hope that we have answered some of your questions about Enotria: The Last Song. We’ll have more Q&A Sessions in the future, so don’t forget to follow us on Twitter and join the Discord server to stay up to date on all the latest news!
Participate in the survey and claim a free game or course product! You can choose any game product from F-Games' selection as your reward. When you have responded to the survey, send the information to my profile on Steam or via email (below). The survey is anonymous, but you can, for example, indicate your country when responding, or if you filled out the contact information form at the end of the survey, you can provide your first name. You can also choose to only fill out the contact information form at the end of the survey, and I will send you a link to the game prize list.
By responding to the survey, you also provide valuable information that will assist in the development of my courses and, of course, in the field of education and training in general after the research is completed!
I would be grateful if you could find time to answer the research! As a reward, you can choose any course product from my selection (The selection consists of the courses I have created.). Game rewards are also available. The survey is conducted anonymously.
You can also access the survey by scanning this QR-code by your phone:
This research is part of Business Information Technology thesis.
The study aims to gain an understanding of the impact of virtual learning platforms on learning and learning outcomes.
The survey covers various interesting themes:
Theme 1: Learning Styles
Theme 2: Motivational Factors and Positive Experiences with Virtual Learning
Theme 3: Negative Experiences with Virtual Learning
Theme 4: Game-Based Learning
Theme 5: Utilizing Artificial Intelligence in Learning and Teaching
I would appreciate it if you could find the time to respond to the survey! It should take approximately 10-20 minutes to complete. Please respond to the survey by October 6, 2023 (end of Saturday on your time zone)
You can choose to answer open-ended questions in your native language (the survey is international). Mandatory questions are marked with asterisks.
If you wish, you can also have access to the research results as the study provides valuable information to the education field.
Receive a game or course product for free as a reward
The survey is conducted anonymously, but if you would like to receive a free game product or course product as a reward, or participate in a special product drawing, please leave your contact information below. You can choose a game or course product from the list. A list of available game and course products to choose from will be sent to you via email.
If you wish, you can also provide open feedback. You can leave feedback anonymously as well. If you want a response to your feedback or wish to receive the survey results once they are available, please remember to leave your contact information below.
We will also contact you via email regarding the results of the drawing, so please make sure to enter your email address in the field! The drawing will take place within 2-4 weeks after the survey concludes. However, you can claim the prize right away by sending an email.
When you have answered the survey and wish to receive the reward, please send an email to me or if you filled the form with your name and email, wait my contact. I will send you a list of available reward games in the reply message. If you'd like a course product as your prize, the quickest way is to send a message via email, and I will send you a list of courses for which you can receive a code. You can also leave your contact information on the form that opens after completing the survey, and I will send you the list.
Participate in the survey and claim a free game or course product! You can choose any game product from F-Games' selection as your reward. When you have responded to the survey, send the information to my profile on Steam or via email (below). The survey is anonymous, but you can, for example, indicate your country when responding, or if you filled out the contact information form at the end of the survey, you can provide your first name. You can also choose to only fill out the contact information form at the end of the survey, and I will send you a link to the game prize list.
By responding to the survey, you also provide valuable information that will assist in the development of my courses and, of course, in the field of education and training in general after the research is completed!
I would be grateful if you could find time to answer the research! As a reward, you can choose any course product from my selection (The selection consists of the courses I have created.). Game rewards are also available. The survey is conducted anonymously.
You can also access the survey by scanning this QR-code by your phone:
This research is part of Business Information Technology thesis.
The study aims to gain an understanding of the impact of virtual learning platforms on learning and learning outcomes.
The survey covers various interesting themes:
Theme 1: Learning Styles
Theme 2: Motivational Factors and Positive Experiences with Virtual Learning
Theme 3: Negative Experiences with Virtual Learning
Theme 4: Game-Based Learning
Theme 5: Utilizing Artificial Intelligence in Learning and Teaching
I would appreciate it if you could find the time to respond to the survey! It should take approximately 10-20 minutes to complete. Please respond to the survey by October 6, 2023 (end of Saturday on your time zone)
You can choose to answer open-ended questions in your native language (the survey is international). Mandatory questions are marked with asterisks.
If you wish, you can also have access to the research results as the study provides valuable information to the education field.
Receive a game or course product for free as a reward
The survey is conducted anonymously, but if you would like to receive a free game product or course product as a reward, or participate in a special product drawing, please leave your contact information below. You can choose a game or course product from the list. A list of available game and course products to choose from will be sent to you via email.
If you wish, you can also provide open feedback. You can leave feedback anonymously as well. If you want a response to your feedback or wish to receive the survey results once they are available, please remember to leave your contact information below.
We will also contact you via email regarding the results of the drawing, so please make sure to enter your email address in the field! The drawing will take place within 2-4 weeks after the survey concludes. However, you can claim the prize right away by sending an email.
When you have answered the survey and wish to receive the reward, please send an email to me or if you filled the form with your name and email, wait my contact. I will send you a list of available reward games in the reply message. If you'd like a course product as your prize, the quickest way is to send a message via email, and I will send you a list of courses for which you can receive a code. You can also leave your contact information on the form that opens after completing the survey, and I will send you the list.