Thank you, everyone. We're sharing the following updates with you. 1. Fixed an issue where voice recognition wasn't working properly in the English version. 2. Resolved the inability to change battle types in Create Mode (Battle Royale or Team Battle). Thank you for your ongoing support.
We are currently working on new artwork for the game and will be exclusivly posting to our Twitter with updates for that. So make sure to go give us a follow on Twitter.
The latest update for Astatos is here! This patch includes this month’s Hero Skin, along with some new bug fixes and optimisations.
Production on Astatos Chapter II continues! While progress has been going well, it may be a few more months before we’re ready to release the next story update. We hope to make it worth the wait!
For the detailed list of changes implemented with Astatos v0.7.2, please read on below.
- From the team at Studio Klondike
New Content
Season IV of the Takeover Trial leaderboard has concluded. The top 100 players will receive a new player title sometime after the release of this patch.
A new Hero Skin has been made available as the monthly reward. The previous month’s Hero Skin has been added to the in-game store.
Lysander - Charm of the Piper
Game Fixes
Fixed several typos in the English version of the game.
Fixed the description for the player title “A mage, of sorts.”.
Fixed a rendering issue that introduced colour banding across some artwork.
Trial Changes
Players are now notified when there are not enough players to rematch.
When rematching the same players multiple times, the game will sometimes ensure that players aren’t on the same side.
Fixed a bug which prevented A.I players on your side from cooperating with you during Conquest Training Trials.
Improved the behaviour of the “Keep or Redraw” stage, fixing a rare bug where not enough cards are redrawn.
Fixed a bug where the Hero Stage could soft-lock if a Hero Card is activated after all players have ended their turn.
The Hero Skin displayed for Makari-Hari and Mukaki is now based on the settings from the first player on their respective side.
Updated the mod config UI diamond confirmation buttons to align with their respective mod
Fixed a bug preventing the cursor from being visible while selecting armor from the Saelix armor vendor
If anyone has ideas for mods they would like to see added to the game, or a mod interface they would like to have access to, please reply in the community forums on Steam or send me an email directly: instructionsuncleardev@gmail.com
Infinity Wars: Animated Trading Card Game - ShadowIgnition
Every week, Sanctuary Socials invites you to experience Infinity Wars Classic with 2x XP, a God Pack, and the quickest queues! Don't forget to join us on Twitch for this week's livestream hosted by Teremus.
I just want to quickly thank you all for checking out THEY SPEAK, as well as thank you for the inclusion in the Gayming LIVE 2023 Indie Festival! I've piled a heap more games onto my Wishlist combing through the event!
This is actually happening at the same time as Realms Deep - in which THEY SPEAK is also being represented through it's Prequel, Zenith.
Most of the recent development effort is being put towards Zenith - as it is intended to release first and to set the stage for the main game. We put together a writeup on that status of the game that you can read here. The tl;dr, is that Zenith has grown MUCH larger than originally anticipated, and will no longer be a free title. You can read the aforementioned post for full details.
We appreciate your patience and support through this project more than can be said!! -Graeme (2 Left Thumbs)