Sugar Mess - Let's Play Jolly Battle - Roy_del_naya
Blast your opponents with an Ice-cream gun in Sugar Mess - Let’s play Jolly Battle, the upcoming arcade first person shooter for you and the entire family!



Join our livestream on October 9, 1 PM Pacific!

  • Embark on a journey through the amazing levels of the Sugar Kingdom! Fend off the attacks of hilarious yummy enemies that shatter into pieces on impact!
  • Make use of your vast arsenal of weapons that get stronger as you use them. Use special items to gain an advantage over your opponents.
  • Challenge mighty bosses, use their weak spots to defeat them!
  • Other exciting activities are waiting for you: solve challenging puzzles, ride in a unique vehicle around the kingdom, feel the rhythm and participate in musical performances!



Dive into a fairy tale world and find out the exciting story of the Sugar Prince and his mysterious enemy!

Join our Discord: https://discord.gg/RrT9hJbQRb
Follow on Twitter: https://twitter.com/sugarmess_vr
Follow on YouTube: https://www.youtube.com/@sugarmess_vr
Follow on Facebook: https://www.facebook.com/sugarmess.vr/
Daisho: Survival of a Samurai - Saturnus
Hey there Brave Samurai!

Gear up for the thrills of October which Update 1.5 will bring to you! This new season unveils more than just an enhanced Battle Pass. Delve into a special event, engage in mysterious rituals, and confront eerie creatures. October will get a whole lot spookier!


There is more interesting stuff currently in development as well, so come join our Discord where you can interact with developer team and get new info on the upcoming feature and release dates!

Sep 29, 2023
Dwarves: Glory, Death and Loot Playtest - ichbinhamma
- Added character battle portraits to the battlefield UI
-- Toggle with 'Hide Battle UI' (default key: 'H') or clicking on the dwarf counter
Ylands - rihapat
Ahoy Ylanders,

recently you asked us a question on our Discord server, whether we have hidden any easter eggs into the Ylands. Hmm, did we hide something cool into the massive procedurally generated open world game where you can interact with basically everything? To offer you a simple answer let us quote Billie Eilish: "Duh".

Towards the more elaborate answer, let's look at some of those easter eggs. Only 10 though, you wouldn't like us to rob you off the thrill of the exploration, right?



  1. Beluga car - Was named after Anna, our community manager and her nickname Beluga. Author: Designer Prokop
  2. Winston ball from Cast Away - That is one we simply couldn't let slide. Yet, if you are lonely, we suggest you meet some other players for example on the already mentioned Discord server. Author: Former Designer Khan
  3. Pipe from Wolfenstein - Do not attempt to use it for climbing! Author: Senior Artist Kuba
  4. Crowbar from Half Life 2 - Who do you think is more famous Gordon Freeman or his Crowbar? We couldn't figure it out here. Author: Senior Artist Kuba
  5. DayZ helmet and random encounter - When your pals next door are creating one of the most famous zombie games out there you just can't resist the urge. Author: Cooperation of DayZ and Ylands teams
  6. "Minecraft" skull - In game of course called differently Strange Head Block. Author: Senior Animator Matěj
  7. The secret behind that underwater eye-encounter - Easter egg which originated in the hearth of our community, the Ylands Discord server, call out Stiegi for more info!
  8. Leeeeeeeeeeroy Jeeeenkiiiins! - The legendariest of the legendary legends of war crafts himself. Author: Lost in the history
  9. One of the players Azeris wrote on discord: "I was searching a haystack in one of the REs and literally found a needle" - As much as we would love this to be coincidence it is not. Author: Wish to remain unknown
  10. Go out there and find your own! There is plenty of these.

What easter eggs have you found already? Let us know in the comments and have a great weekend.


Stay Classy!
Sep 29, 2023
Mindform Playtest - SP
Environmental:
- Added missing colliders in tutorial
- Added new colliders to prevent players going off the map
- Fixed savepoints

Gameplay:
- Fixed saving game data
- Fixed loading dialog progress
Sep 29, 2023
Longvinter - Sven
  • Items can now be placed in the cave
  • Fixed ground collisions on the lighthouse island
  • Team validity is now checked before sending an invite which hopefully reduces team invite-related bugs
  • Added building contest hats to the game

Sky Link 2 - InfinitePhoenix


With September’s patch the audio in the new animated logo has been updated to align more carefully with the video. We have had an incredible month with a lot of changes on the back end. We have slowly been moving to a more modular design system and this will speed up development significantly. The Physics Based flight is updated and now has a toggle based system for changing specific variables to the players preferences. Lots to go over this month!

Game Balance:
* Overtime spectator now spawns properly.
* Round Counter UI now starts as 0/0.
* Guided Missile kills now apply to player kill count.
* All players revived from Blackbox will return with half vitals.
* Fix issue where players were respawning in at half vitals.
* Added reverse thrust to Type 3B to fix issues where reversing would cause the guns to aim upwards.

Fixes related to the weapon system:
* Fixed an issue where the weapon would begin reloading before the last shot is fired.
* Fixed various issues with projectile trails.
* Fixed an issue with a projectile that expired mid-air.
* Guided missiles now fly through friendly barriers.


Toggles added for preference customization!
* Added experimental control mode settings to the options menu.



Audio Improvements:
* Fixed drone sounds not getting ticked on simulated proxies.
* Increased the volume on the hitmarker sound.
* Tentative fix for camera and drag wind sounds not playing.
* Turned the volume up on the Guided Missile bip.
* Assigned unique engine sounds to each drone.
* Increased the engine volume for the enemy drones.
* Restored wind sounds on movement based on Drone Velocity.
* Fixed some wind layers not working.

Level Design:

* Added door that opens and closes automatically as drones enter/exit.
* Drone Racing is being set up on the back end, watch for more updates to Races!

Hangar:
* Quick touch up on some decals, lights, player spawn points in Hangar.
Garage:
* Expanded Garage and increased camera zoom max distance and pitch angle.
* Subtle increase to lighting over drone and garage door. Added light sequence.
* Added QR code.
* Suspended robot arms by cables. Several lighting adjustments. Lighting is built.
* Added spatial light switch sfx.
* Adjusted position of sfx and timing between lights.

Visual Effects and Art:
* Scoreboard fixes to display during match end.
* Added team colored decals and materials for level art (red, blue, white, green).
* Fixed Spatial Audio on the olympus cannon/railgun weapon to account for distances of more than 300 meters.

TEKKEN 8 - cmatt
The long-awaited TEKKEN 8 is due to be released on 26th January 2024.

The Premium Collector’s Edition of TEKKEN 8 includes the full game, along with unique collectible items and additional digital content.



Experience the next chapter in the longest-running videogame storyline with 32 redesigned unique fighters and master the all-new ‘Heat’ system to crush your opponents. Enjoy high-fidelity graphics, developed for the new generation of hardware to showcase every moment of impact and aggressive super moves.

With a variety of single-player content to explore, such as the brand-new Arcade Quest mode and an in-depth customization system for both playable and avatar characters, TEKKEN 8 introduces the most thrilling experience yet.



🤜 Introducing our Store Exclusive Premium Collector's Edition - a true treasure trove for our most dedicated fans! 🤛


Inside, you'll find an array of exceptional items that celebrate the world of TEKKEN 8:
  • Full Game TEKKEN 8: Immerse yourself in the thrilling world of TEKKEN 8 and experience the new gen fighting game like never before.
  • Exclusive Electrified Figurine of Jin: For the ardent TEKKEN 8 enthusiasts, we present a stunning 25cm tall Jin Kazama figurine. Perched upon an iconic burning chains pedestal, this electrifying collectible embodies Jin's essence with meticulous detail, right down to his signature wing.
  • Arcade Token: A 5 cm arcade token featuring the iconic Jin VS Kazuya face-off and a cherished keepsake that pays homage to TEKKEN's enduring arcade legacy.
  • Leroy Smith Metal Ring: Elevate your style with the Leroy Smith Metal Ring, complete with a luxurious velvet pouch. This finely crafted piece showcases Leroy Smith's unique charm and adds a touch of sophistication to any fan's attire.
  • Collectible Cards: Enhance your TEKKEN 8 collection with a set of 8 glossy collectible cards, each featuring stunning artwork and iconic characters - a must-have for both fans and collectors.
  • Steelbook: Our special face-off steelbook is a premium addition to your TEKKEN 8 collection. It beautifully showcases iconic characters locked in a fierce face-off, making it a true collector's gem.
  • Collector’s Box: Store your TEKKEN treasures in style with the exclusive box. This elegant container not only keeps your collectibles safe but also proudly displays your passion for the TEKKEN franchise.
  • Corporation Stickers (*Available on the Bandai Namco Store in Europe): Add a dash of TEKKEN flair to your belongings with two exclusive corporate stickers.
  • Metal Plate with the Burning Chain (*Available on the Bandai Namco Store in Europe): This artfully designed metal plate showcases the iconic Burning Chain, making it a unique and eye-catching addition to your collection.
But that's not all! Our Premium Collector's Edition also includes a wealth of digital content to enhance your gaming experience:
  • Playable Character Year 1 Pass: Gain access to 4 additional playable characters, along with the exclusive avatar skin: Kinjin.
  • Character Costume: Gold Suit Pack - Dress up your favorite characters with this dazzling costume pack, featuring one unique outfit for each of the 32 playable characters.
  • Avatar Costume: Classic TEKKEN T-shirt set - Show your TEKKEN spirit with the 32 different designs for your avatars.
  • Avatar Skins: Kazuya Mishima, Jin Kazama, and Jun Kazama - Transform into your favorite TEKKEN characters with these iconic character avatar skins!

Don't miss your chance to own this extraordinary collection that celebrates the legacy and excitement of TEKKEN 8. Grab your Store Exclusive Premium Collector's Edition now and become a part of TEKKEN history!

*This edition is exclusively sold in limited quantities on Bandai Namco official Stores in the following regions: Australia, Austria, Belgium, Bulgaria, Canada, Croatia, Czech Republic, Denmark, Estonia, Finland, France, Germany, Great Britain, Greece, Hungary, Iceland, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Norway, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, Switzerland and the United States.
江湖客栈-The Jianghu Playtest - 东木酋长
The season has been adjusted to Phase 2, with changes as follows:

1. Season missions in Open Phase 2 (related to Chivalry 789 missions);

2. The experience gained from external, internal, and lightness martial arts through martial arts secret scripts has been increased to 115%;

3. The daily acquisition limit of the caravan has been raised to 100000 (refresh at 0 points);

4. The basic weight reduction for all domineering and chivalrous maps has been increased to 50 points.



Level optimization:

1. In the main level, Wei Sanbao will no longer summon companions. On the night before the difficulty of Black Moon's Bloody Night, Wei Sanbao will only hold a maximum of 6 summoning for hungry people's sacrifices at the same time (please note that the priest will summon 4 hungry people's companions at once when they appear);

2. Some levels have reduced food and water consumption;

3. The entry level of the Overlord 3 character has been adjusted to a maximum of 44 levels;

4. Dominant level bot attribute adjustment, reducing bot health and increasing some bot damage;

5. The effect of teasing meditation has been greatly improved.



General optimization:

1. 【 Mid Autumn Festival Limited 】 Time limited task 【 Moon is Hometown Circle 】 Fashion (September 29th~October 10th), reputation level 10 【 Zhang Mengchen 】 triggered;

2. When receiving the Black Mouse Disease [2] branch task, you will immediately receive 3 sweating pills;

3. Now the main task items can be directly discarded in the warehouse;

4. Reduce the usage time of Jinchuang Medicine series and Internal Breathing Powder series by 50%;

5. Food bags, weapon boxes, armor boxes, and other container boxes can be placed in backpacks; (Level restrictions remain unchanged)

6. Increase the stacking quantity of drawing props to 10 (warehouse/backpack);

7. Adjust all level videos to static images corresponding to the corresponding level (to solve the problem of occasional crashes when some players enter the Ghost Territory map);

8. Adjusted and optimized the price of blood crystals sold to Li Yan for all domineering equipment (increased).



Defect repair:

1. Fixed the issue of abnormal escape point names in the difficulty level of 'Black Moon';

2. Fixed the issue of the main task chef's self cultivation [1] task dialogue being repeated;

3. Fixed the issue of not counting the number of traitorous knights who killed traitors in the second round of branch missions;

4. Fixed some issues with Luo Sixi's empty bag;

5. Fixed the error situation where some consumables in the Chivalrous Way were ineffective after use;

6. Fixed an issue where the master apprentice dual task of the Jianghu Pathfinder system did not count when killing bosses in Xiadao 7, Xiadao 8, and Xiadao 9;

7. Fixed the issue of unclear text description for emotional buffs.
Gladiators: Survival in Rome - Saturnus
Khaire, gladiators!

We have detected a bug with the Attack Power stat. The problem is that its formula assumes the growth of all damage by 1% for every 100 points. This means the growth was assumed to be not very strongly correlated with the "Additional Damage" stat. Unfortunately, due to a bug, Attack Power does not work correctly, overestimating the damage and making the content too easy to pass where it was not intended.

Considering the options to solve the problem, we have come to the conclusion that this indicator will be tuned down to its original values. Otherwise, we would have to increase the health and damage of all enemies in the game.

Players who focus on this stat should expect a rather noticeable decrease in weapon damage.
We are also thinking about compensation in the form of the ability to create potions with a similar temporary effect, increasing damage significantly. Unfortunately, we cannot leave this stat unchanged.





...