New Stars - adamjr
Over the past few weeks, the ship builder has been rebuilt from scratch, and animated combat visuals are now more advanced. Ship models, ship trails, and more have also been upgraded, and the main 'Solace' update features are mostly complete.

New Ship Builder
The ship builder has been rebuilt from scratch.



It now focuses exclusively on turret selection with 13 new turrets to choose from, with more balanced ship stats.

You can manage different ship presets, more easily than with the last ship builder, and rename them with ease. You can also randomize preset, simulate combat, and toggle cinematic mode.

Upgraded Ship Models
5 new ship models, with empire branding, and new turrets.



The ship colours are customized to match your empire's theme, and include your empire icon.
The ships also have shield VFX which will activate when shields are active and are hit.

Ship Builder - Combat Mode
This will showcase the new turret VFX, which are all unlocked by default (for now), so you can try them all out.



Turrets may have different properties in future updates, and their own technologies to unlock them.

What will happen with old ships models?
Nomadic star clans will use the previous ship models for now, since they seem to match the theme of nomadic space pirates more.





Stay tuned for more updates...
Feel free to comment your suggestions below.

🪵 View the Changelog: https://newstarsgame.com/changelog.
🕹️ Playtest New Stars: https://adamjr.xyz.
⭐ Wishlist New Stars to support development.

This page is intended to be a development preview, which may not reflect the final state of the game.

Credits:
- Star satellites icon by Lorc under CC BY 3.0
Faerie Afterlight - Mastiff_Pratyush
Hello everyone,

It's here at last! Faerie Afterlight has officially debuted on Steam.

We hope you have a great time playing the game that we have spent years making as we have thoroughly enjoyed the entire process of crafting it!

Bug fixing:

While we have tested the game internally as much as possible, there are bound to be bugs. To facilitate the bug reporting, we would appreciate it if you could report them on the community link below OR on the Discord server in the #bugs channel. We will try to fix them as soon as possible!

https://steamcommunity.com/app/1415280/discussions/0/3884974596968919317/

See you in Lumina <3
Your friends at Clay Games
Cooking Companions: Appetizer Edition - deerdreamstudios

IT'S ALMOST HERE! The Cooking Companions sequel, Dread Weight, has a new demo LIVE, just in time for Steam Next Fest on Monday, October 9th. Please wishlist the game on Steam: every one helps us out!

The Demo
Trapped in a crumbling mansion, you need to scavenge for items to outsmart and outlive an ancient witch hunting you down. If you've played the original Dread Weight demo, get ready: the new version has MORE story, MORE horror and cool unlockables to hunt!

  • A sequel to Cooking Companions you can go into completely fresh: returning players get additional Chompettes, sidequests and story from the MC's perspective!
  • Japanese and Spanish translations coming!
  • Casey Mongillo (Evangelion) voices Clover, the talking rabbit!
  • New music by Cicada Sirens (Signalis), Jarren Christ (Spooky's Jumpscare Mansion) and Demidevi (They Speak from the Abyss)
  • New horror animations by David Romero!
  • New inventory system allows you to set traps for her...or discover alternative routes to escape threats.
  • Death is not the end: encounters with ghosts are rewarded in Dread Weight. Surviving them gives you additional story and background to the characters, while the game story continues to progress. No frustrating dead ends or 'Game Over' screens to deal with!
  • Listened to your feedback: no boss fights, skippable credits, more romance.
  • The Dread Weight Demo has four endings and four different encounters.

Already had the demo and are encountering errors?
Returning players are reporting a bug with the gallery updates: to fix, simply go to the Options menu and click the "Delete Persistent Data" button. Restart Steam and the new demo should be working properly. Sorry for the headache!

Want to talk to other fans about the demo or see the best fan made content?
Use #DreadWeight on social media: we'll be reposting the best content to all of our accounts! Have TikTok? Please search "Dread Weight", click the "..." in the upper right hand corner and then click "Share Feedback." Tell TikTok that Dread Weight is a videogame, not an eating disorder!

Enjoy!

-Deer Dream Studios
Cooking Companions - deerdreamstudios

IT'S ALMOST HERE! The Cooking Companions sequel, Dread Weight, has a new demo LIVE, just in time for Steam Next Fest on Monday, October 9th. Please wishlist the game on Steam: every one helps us out!

The Demo
Trapped in a crumbling mansion, you need to scavenge for items to outsmart and outlive an ancient witch hunting you down. If you've played the original Dread Weight demo, get ready: the new version has MORE story, MORE horror and cool unlockables to hunt!

  • A sequel to Cooking Companions you can go into completely fresh: returning players get additional Chompettes, sidequests and story from the MC's perspective!
  • Japanese and Spanish translations coming!
  • Casey Mongillo (Evangelion) voices Clover, the talking rabbit!
  • New music by Cicada Sirens (Signalis), Jarren Christ (Spooky's Jumpscare Mansion) and Demidevi (They Speak from the Abyss)
  • New horror animations by David Romero!
  • New inventory system allows you to set traps for her...or discover alternative routes to escape threats.
  • Death is not the end: encounters with ghosts are rewarded in Dread Weight. Surviving them gives you additional story and background to the characters, while the game story continues to progress. No frustrating dead ends or 'Game Over' screens to deal with!
  • Listened to your feedback: no boss fights, skippable credits, more romance.
  • The Dread Weight Demo has four endings and four different encounters.

Already had the demo and are encountering errors?
Returning players are reporting a bug with the gallery updates: to fix, simply go to the Options menu and click the "Delete Persistent Data" button. Restart Steam and the new demo should be working properly. Sorry for the headache!

Want to talk to other fans about the demo or see the best fan made content?
Use #DreadWeight on social media: we'll be reposting the best content to all of our accounts! Have TikTok? Please search "Dread Weight", click the "..." in the upper right hand corner and then click "Share Feedback." Tell TikTok that Dread Weight is a videogame, not an eating disorder!

Enjoy!

-Deer Dream Studios
Dread Weight - deerdreamstudios

IT'S ALMOST HERE! The Cooking Companions sequel, Dread Weight, has a new demo LIVE, just in time for Steam Next Fest on Monday, October 9th. Please wishlist the game on Steam: every one helps us out!

The Demo
Trapped in a crumbling mansion, you need to scavenge for items to outsmart and outlive an ancient witch hunting you down. If you've played the original Dread Weight demo, get ready: the new version has MORE story, MORE horror and cool unlockables to hunt!

  • A sequel to Cooking Companions you can go into completely fresh: returning players get additional Chompettes, sidequests and story from the MC's perspective!
  • Japanese and Spanish translations coming!
  • Casey Mongillo (Evangelion) voices Clover, the talking rabbit!
  • New music by Cicada Sirens (Signalis), Jarren Christ (Spooky's Jumpscare Mansion) and Demidevi (They Speak from the Abyss)
  • New horror animations by David Romero!
  • New inventory system allows you to set traps for her...or discover alternative routes to escape threats.
  • Death is not the end: encounters with ghosts are rewarded in Dread Weight. Surviving them gives you additional story and background to the characters, while the game story continues to progress. No frustrating dead ends or 'Game Over' screens to deal with!
  • Listened to your feedback: no boss fights, skippable credits, more romance.
  • The Dread Weight Demo has four endings and four different encounters.

Already had the demo and are encountering errors?
Returning players are reporting a bug with the gallery updates: to fix, simply go to the Options menu and click the "Delete Persistent Data" button. Restart Steam and the new demo should be working properly. Sorry for the headache!

Want to talk to other fans about the demo or see the best fan made content?
Use #DreadWeight on social media: we'll be reposting the best content to all of our accounts! Have TikTok? Please search "Dread Weight", click the "..." in the upper right hand corner and then click "Share Feedback." Tell TikTok that Dread Weight is a videogame, not an eating disorder!

Enjoy!

-Deer Dream Studios
Demon Of The Dark - greenstreamstudio
  • Added Controls in Main Menu
  • Reduced Player Height
  • Improved Main Menu
  • Lever Model Updated
  • Improved Rat AI
  • Updated Widgets
  • Improved Dialogues
Sep 28, 2023
Zodiac - Hellish Memory - JOZGamer



News:
  • Aquarius Stage.

Vegas Infinite by PokerStars - Koopid
Vegas Infinite is live on PC – No headset required!

Vegas Infinite has just taken a giant leap. Our game is now available to players on PC through Steam, with no VR headset required! We’ve completely reimagined the world of Vegas Infinite for PC players, offering fresh perspectives on our breathtaking environments and delivering all the games you know and love.

Vegas Infinite for PC is free to download and free to play in Early Access on Steam right now.



VR and PC play together!

But that’s not all – this groundbreaking new format enables players on both Meta Quest VR and PC to play together in the same world, at the same time. Your home games just got a lot bigger.




New Feature: Linked Accounts!

And for those of you who want to switch seamlessly between VR and PC, you can also take advantage of our new account linking feature. This optional feature means you can use a single email address to link your balance and progress across Meta Quest and Steam.

You can link your Meta Quest and Steam accounts anytime when you launch the game, or continue on as normal without linking your accounts.

Remember, if you choose to link your Meta Quest and Steam accounts with your email, the platform you use during set-up will be your primary account. Your linked balance and progress will be based on its balance and progress. For example, if you sign up while using Steam, your balance will be based on your Steam balance.

And, of course, if you have any problems, our Customer Support team is always here to help. Raise a ticket at https://support.vegasinfinite.com/

There’s a lot more to come, so stay tuned for more updates. And in the meantime, let’s take a look at what’s on the horizon.




Celebrate the launch with a BANG!


Celebrate our PC launch by logging in daily from Monday, October 2nd - October 8th. First-time logins will unlock an exclusive PC Backpack, and each daily login earns you 100 Creds! But, we’re not stopping there! To add on this festive day, enjoy a 2x Chips & Creds SALE on us to ensure you have all the essentials you need in Vegas Infinite.



♾️ 100M Vegas Infinite Freeroll! ♾️

Join us on Friday, September 29th, at 5 PM ET for our 100M Freeroll Multi-table Tournament, celebrating our rebrand with a massive prize pool. It’s your chance to compete, win big, and be part of Vegas Infinite history.


Blackjack Standalone tables
We’re always looking at where we can improve our game. Analysis of our blackjack standalone tables found that our players prefer to play in more open environments with quick access to other games. So, we’ve decided to remove blackjack standalone tables from Vegas Infinite.


New Features
- PC Non-VR Launch
- Upcoming Launch Rewards

Existing Features / Modifications
- Revamped Props: Champagne, Roulette Hat, Emery Board

Bug Fixes
- Fixed purchase notification pop-up appearing upon launching the game
- Fixed RC Toy Plane collision issues
- Fixed floor reflections moving with the player
- Various other bug fixes

Altered Alma - Sam
Heyo, dear gang:

We hope you survived the post-holiday blues and had a wonderful month. For us, September has been quite intense! Within a few weeks of each other, we attended two new events and faced the release of another game, whose extense promotion campaign made us a bit exhausted. So here we are, squeezing our last energies to bring you a new update. Let's get started!

EVENTS



In preparation for Indie Dev Day and the Tokyo Games Show, we read and analyzed all the feeback we gathered at Gamescom. As a result, we could improve the alpha demo for the new players and everyone noticed the slight changes our team introduced. We're confident that the notes we took at these events as the visitors played will be plenty useful to rethink some concepts and polish the final game.

We were pleasantly surprised by the comments mentioning how responsive Jackelyne feels, the smoothness of platforming and the beauty of the game art. Plus, players really liked the energy dagger both as a weapon and transportation method.

Thank you to all who decided to experience Neo-Barcelona first hand and weren't afraid to share some honest thoughts!


SEPTEMBER PROGRESS
  • Japanese integration for a future language pack is in preparation.
  • Ramblas are under testing and polishing.
  • The AI for several enemies has been adjusted.
  • Art assets for the Metro area are nearing completion.
  • Now working on the romance system, and its integration with Twine.

And that’s all for now! For all questions you may have, we encourage you to join our next Q&A session on Discord — the date is still to be determined, but our public form is now open to everyone.

See you in our next entry,
2Awesome Studio




Two Strikes - Inc4nuS
The new fighter is available right now to play! Two Strikes' seventh character just arrived at the after-death fields of battle. The Shinigami couldn't be happier!

Who is Miyo?


Miyo originally did not intend to become a swordsmith. She originally wanted to join the Shinto priesthood. Due to the war, this proved to not be possible. As an emergency backup, Miyo ended up working with her father, swordsmithing. This went on for several years, and they slowly dragged themselves out of poverty through superior craftsmanship, specializing in creating tanto and tachi for middle-class samurai. However, due to a freak accident, Miyo was forced to step in to become the only smith of the family.

For the rest of her story, you have to find out when the Story Mode is ready!

Miyo's Gameplay!
Miyo is a master at dissimulating her attacks. For each of the swords she owns, comes a different attack, but they all start with the same animation, making it impossible to predict from the few initial frames what is coming out next! Mixing that with her above-average combination of cancels, she can't be very hard to anticipate.

Miyo's move set
Weak Attack [Little fox]: This is a very basic sword slash with a short-range but fast delivery. This uses her mid-size sword named Little Fox.

Strong Attack [the sword of ten fists]: This attack begins with her jumping backward and can be used quite well against overly aggressive characters, and while having quite the long range, this attack can be used in many ways with the canceling and feinting. I will let you all find out by yourselves. This attack uses her longest sword the Sword of Ten Fists, named after the swords owned by Shinto gods.

Both of his attacks can be canceled.

DashForward [The sword of life]: This is also an attack. Can be used in many ways to cancel both weak and strong attacks. Miyo uses her smaller sword to perform this attack called The Sword of Life, inspired by Susanoo's sword.

DashBack: Miyo is an aggressive fighter, always putting pressure, because of this, her dashback is a dash forward that can be used to cancel both weak and strong attacks, setting up new weak attacks or the dash forward attack.

The feints also work a little bit differently for her. I invite you to try it out!


General Changes:
New voice actors:
Miyo comes completely voiced and this time, our old friend Hozoin will finally be able to speak his mind as well! Super happy with the results for both of them!

New scenario and music!
Miyo comes with her stage, named the Paper Furnace, and a brand new OST gives life to it.

A new stage selection menu and random selection were added!
Since now we have 7 scenarios, the old selection was too small. For that reason, I decided to redo it with 10 spaces now. Two for the last scenarios that are missing (Shenyan and the Shinigami) and a space for random selection of the scenarios.

Game mode description added!
One of the things I noticed could confuse some players was the fact that even though the game modes have simple names, it wasn't 100% clear to the players exactly what they did. Now they have a small description that will help them navigate better.

Round Counters Replaced
The green flames were removed and a newly animated, bigger beautiful flames were added in place to make the round counter clearer to all players.

Nerfs:
Ayai was the only one affected this time around. She was heavily nerfed thought. Both of her attack recuperations are now 40% longer. The reason for this is that she was able to come out unscattered after being perfectly parried since her recovery was so fast, so no risk and all reward for her.

Let me know what you think of this change in the comments, please.

Bug Fixes!
Not a lot of bug fixes in the version. Some sound effects were fixed and pressing confirm does not play them twice, which was pretty annoying.
...