Achilles: Legends Untold - Ishikiri


From everyone at Dark Point Games, we are thrilled to announce that Achilles: Legends Untold will be leaving Early Access and launching in its full 1.0 version on November 2, 2023.

Watch the exciting release date trailer:

https://www.youtube.com/watch?v=RbC1RwWNlmc

Continuing our focus on listening to the Achilles: Legends Untold community, we also implemented a number of changes and fixes to coincide with the 1.0 launch update.

See a list of the major additions in the update below:
  • Expanded locations for more immersive exploration.
  • A completed story with new cutscenes to enhance your experience.
  • Exciting side quests to embark upon.
  • New areas to explore and some new basements.
  • Formidable bosses to challenge.
  • Challenging enemies to face.
  • Achievements for the ultimate gaming experience.
  • An array of new items, weapons, and shields to discover.


We can't wait to share these exciting new adventures with you! Thank you for being a part of the Achilles: Legends Untold journey, and we look forward to seeing you in the game on November 2nd, 2023!





FOLLOW US

Discord ► http://discord.gg/achilleslegendsuntold
Website ► https://achillesgame.com
Twitter ► https://twitter.com/DarkPointGames
Facebook ► https://www.facebook.com/AchillesLegendsUntold
Instagram ► https://www.instagram.com/achilleslegendsuntold/
YouTube ► https://www.youtube.com/c/DarkPointGames
Headbangers: Rhythm Royale - TomT17
Pre-orders for our rhythm-based battle royale are live!

Launching on 31st October, Headbangers Rhythm Royale invites players to tap, flap, and rap their way to victory in a series of manic musical mini games against 29 other player-controlled pigeons, competing for the title of Master Headbanger.


Savvy pigeons that pre-order Headbangers Rhythm Royale will snag a pre order exclusive sombrero to add to their wardrobe of customisable items, with a deluxe edition also available, containing the base game plus the Pigeon Pass that grants players access to three unique DLC packs. The first DLC pack available, ‘Flock & Roll’, features four full costumes, four garments, a taunt and five taunt voices, and one neck sound, with content for the two remaining DLC packs being available before April 2024.

The standard version of Headbangers Rhythm Royale is available for £19.99/$19.99/€19.99, with the Deluxe Edition being available for £29.99/$29.99/€29.99.

Key Features:
Ruffle feathers 🪶
Memory, rhythm, reflexes, and reaction times will be put to the test across 23 minigames, each with their own unique musical twist


Preen away 👕
With hundreds of unique items to choose from, including full outfits, hats, glasses, voices, and taunts, players can take the top spot and fluff their feathers with their very own personalised pigeon


Peck and earn breadcrumbs 🍞
Challenges and unlockable customisations await in the in-game battle pass, with players able to spend their hard-earned crumbs to help them be the most stylish pigeon in the flock


Cross-flock support 🐥
Play with up to 29 other pigeons with crossplay enabled, friends and frenemies alike can battle in musical madness regardless their gaming platform of choice


That’s all… for now, Flock! 👋
Keep up to date with Headbangers! 🐦
Headbangers Twitter
Headbangers Facebook
Headbangers TikTok
Team17 Discord
Team17 Twitter

https://store.steampowered.com/app/1761620/Headbangers/
Disney Dreamlight Valley - ryan.blanchard


Howdy Valley Villagers!

Following up on the Enchanted Adventure update and feedback shared by this community, the team has squashed a number of notable bugs that cropped up in the update’s wake.

As we’ve said before, thank you for taking the time to share your game experiences with us. They go a long way in helping to identify the issues that are impacting the community most, further influencing the direction of hotfixes such as this.

Check out all the details below:

BUG FIXES:

  • Fixed an issue which would trigger Game Initialization Error #201 if the game is closed and reopened with either of the Haunted Mansion House Styles set on the main player house. Please note: You are now able to equip the Haunted Mansion House Styles to your heart’s content!
  • Fixed an issue which caused increased lag within the Beauty and the Beast Realm.
  • In order to reduce crash instances, we have temporarily capped Xbox Series S and X platforms at 30fps. We are actively investigating further improvements to benefit these platforms and will keep you updated on these developments.
  • Fixed a crash that occurred when opening the Map menu.
  • Fixed an issue in which the entrance to the Beach House House Style was flipped 90 degrees.
  • Fixed an issue in which several Haunted Holiday Star Path items could be purchased from Scrooge McDuck’s Store for 1 Star Coin.
  • Fixed an issue which caused the individual tool skins in the Skeletal Tool Set to appear with placeholder names.
  • Fixed an issue in which some unowned tool skins in the Wardrobe menu display placeholder names.
  • “Miracles Take Time” quest: Fixed an issue in which the Pumpkin House does not appear in the Forgotten Lands, blocking quest progress.
  • “The Heart of Dreamlight Valley” quest: Implemented a workaround which should add the missing water to the inventories of affected players. We are continuing to investigate this issue for a fix to the core of the issue.
  • “The Best Mystery Solver in Dreamlight Valley” quest: Fixed an issue in which the note from the board that players need to examine is unreachable.
  • Increased resolution of reward previews in the Haunted Holiday Star Path.
  • Adjusted the eye color of one of Ursula’s eels.
  • Adjusted names of multiple quests.
  • Adjusted Beauty and the Beast Realm unlock text.
  • Updated newsfeed preview image and banner for Ursula’s Transformation Dream Bundle.
  • Various additional bug fixes, localization fixes, and stability improvements.

Want to stay up to date on all things Disney Dreamlight Valley? Sign up for newsletter updates here, bookmark our Trello Issue Tracker, and be sure to follow us on our social media channels:

Instagram: https://gmlft.co/DDV-Instagram
Twitter: https://gmlft.co/DDV-Twitter
Facebook: https://gmlft.co/DDV-Facebook
YouTube: https://gmlft.co/DDV-YouTube
Discord: https://gmlft.co/DDV-Discord
TikTok: https://gmlft.co/DDV-TikTok
Halo Infinite - misplacedyank
A Solarian legend from the Solarian core!



Complete all of your Weekly Challenges and the Ultimate Challenge to earn this week’s Ultimate Reward – the Solarian Legend S7 sniper rifle coating.

A new Ultimate Reward will become available every week, so be sure to keep an eye on your Challenges and take advantage of these free rewards.



No Spartan is deadlier than those that have mastered the art of battle meditation.



Discover inner peace with the Enlightened Path Mythic Effect Set, covering the battlefield in flower petals, and show off the Grand Play emblem.
Sep 28, 2023
Tanki Online - koffleart
Sep 28, 2023
Kink.inc [18+] - TenderTrouper
The world of business can be a highly stressful environment.
If only you had someone who knows how to deal with such pressure…



Live September 28th - October 2nd 👓✍️🛋️
Sep 28, 2023
What's Missing? - mig_studios
Hey everybody!

We have some game updates for you as we're heading to release the game near the end of the year.

To start, we have updated the menu music. Our audio composer, Jules have made a beautiful melody for the menu and updated the demo music to make the game even more atmospheric and beautiful than it already is.

We have also fixed various bugs and tweaked the design.

And last, we have an official Discord server now! Check it out so you can follow the development more and receive the updates/testing faster! You can even chat with us if you have any questions!

Join Whats Missing?'s discord group!



News Tower - Twin Sails Eir
Greetings, aspiring journalists and media moguls,

First, we want to thank all the players that have registered for the Closed Beta so far!

Some of you have been with us since 2021 and even had the chance to play the Demo we showcased at Steam Next Fest two years ago.

Since that time, our game has seen remarkable improvements. We've introduced new mechanics, fine-tuned the tutorial, and painstakingly crafted the New York City map to immerse you fully in the life of a burgeoning publisher/publisher on the rise.



As we keep working on completing the content for our Closed Beta, we want to clarify that it's still a work in progress. We are committed to ensuring that the Closed Beta provides a solid representation of what News Tower will look like at the Early Access launch.

Rest assured, you'll have a wealth of content to explore, experiment with and help us fine-tune during this phase.

Your feedback will be invaluable in improving the game's balance and refining/enhancing News Tower further as we march toward the Early 2024 release.


- You can register by clicking on the link below, on our store page:



- Here is the store page to join the closed beta:

https://store.steampowered.com/app/1649950/News_Tower/

You will be notified if you are selected once our Closed Beta process begins, expected later in 2023.

Join us on Twitter but also Discord to meet the devs, get all the latest news on the Closed Beta and News Tower.

You will hear from us later in October about more details regarding the Closed Beta dates and content!

The News Tower Team
Primitier - ootamato
Additions:
- Blueprint System: You can launch the Blueprint UI from the left-hand menu. By registering a blueprint of an object, you can automatically create the same object by consuming equivalent materials and electricity.

Changes:
- Switched the input system from SteamVR Input to OpenXR
- Changed the VIVE controller's grab action to grip toggle, and the join action to trigger
- Separation action can now be done with the A/X button on Touch controllers and the A button on Index controllers
- Other minor adjustments

Fixes:
- Fixed the issue where the block would be released from the hand after breaking

Blueprint data is saved in Documents\Primitier\Saves\Blueprints and can be shared with other players by transferring files.
Added to the guidelines that blueprint data can be shared.
GOAL! The Club Manager - SwordsOfTheSouth
Hello dear Goal fans!

We have another regular update for you, which brings along some exciting new content. The AI will now occasionally substitute kickers and try to buy kickers from you as well.

Furthermore, there are significant changes in the financial system and related systems like market value calculation. However, this means that the previous save games are no longer compatible. We tried to avoid this under all circumstances, but ultimately, it was unfortunately unavoidable, and we apologise for that.

You can now have friendlies either away or at home at the start of the season or on non-game days.

Additionally, there are a plethora of adjustments and bug fixes.

General
  • Real Manager Career: Contracts can now expire.
  • Real Manager Career: Club can fire manager.
  • Real Manager Career: Manager can cancel contract preemptively.
  • Real Manager Career: X in club offers now closes offer, does not remove from available negotiations.
  • Real Manager Career: At the start of a game, you can only get offers from third league clubs.
  • Loan interests are now paid monthly.
  • Main sponsor rates are balanced.
  • All sponsors now pay yearly.
  • Recalculation of kicker market values.
  • Transfer prices for kickers adjusted based on market value and remaining contract years.
  • Exit clause and release on relegation clauses adjusted based on market value.
  • Now rounding values in negotiation screens.
  • Adjusted initial salary demand in buy kicker negotiation.
  • Adjusted initial salary demand for kicker contract extensions.
  • Adjusted starting capital of clubs based on prestige and league.
  • Adjusted scouting cost.
  • Calendar design was adjusted.
  • Cup statistics were improved.
  • Name pool for personnel & generated kickers (male & female).
  • Existing formations revised.
  • Balancing calculation real strength.
  • Optimising AI Freshness.
  • Adjustment of contract terms (sponsor, employee, manager, player contracts).
  • Ball line removed in 3D game scenes.
  • Minor UI adjustments.

New
  • Missing personnel such as Co-Trainer or sales manager now also has an impact.
  • Added maintenance costs for stadium and infrastructure.
  • Finance details are separated by months and show previous seasons.
  • At the end of one season 20% income tax on club profits will be due.
  • Opponents substitute kickers.
  • Co-Trainer substitutes kickers.
  • Added neighbour positions for kickers.
  • AI makes offers for user kickers who are not on the transfer list.
  • Friendly matches.

Bugfix
  • Loan interest rates fixed.
  • Adjusted transfer market filter options for kicker without contract: Kicker with contract is the new standard setting.
  • Fixed youth budget bug in league 3.
  • Stadium blocks, stadium dropdowns and build durations show up correctly.
  • Corrected incorrect texts in the stadium environment.
  • Scouting order: wrong position TW scouted.
  • Contractless kicker available twice on the transfer market.
  • Scouting: free scouts watch players twice.


...