NSG - OlavoRocca
Hey guys!

Studio Kraken would like to announce that NSG will receive its first additional content soon, still in 2023.

In Missing Tales, you'll help Hugo, Heloísa and Teodoro discover the whereabouts of their friend Tales, who suddenly disappeared and hasn't shown any signs of life all day. The only clue our esteemed trio has is a mysterious note left by Tales in his school locker.

Now Hugo and his friends will have to search all the city collecting more clues, looking for their friend and finding out what happened to him. And you can help them solve this mystery soon!

Check out more news coming soon on our social networks Twitter, Facebook and Instagram or right here in the Steam Community!
Armored Warfare - Silentstalker
Commanders!

We are happy to announce that the Update 0.70 is now available!



List of Update 0.70 Changes
 
  • Fixed an issue that caused a server crash and improved the stability of the system
  • Fixed an issue with the ATGM reticle that appeared in the last update
  • Fixed the appearance of the SPz BMP-1 skin
  • Fixed an issue where, if a vehicle became unspotted, the light from its headlights wouldn’t disappear with it
  • Fixed some small UI issues
  • Fixed some small localization issues
  • Added some assets for upcoming events
Summum Aeterna - Aeternum Game Studios
  • Fixed a bug where the death of "Ultima" would sometimes not be recorded correctly after completing a seed
  • Fixed a bug where random seeds sometimes failed to progress in the game when reaching an Idalith temple
  • Fixed an issue where oppression achievements were not being awarded correctly to Early Access players
  • Several achievements related to Dummytama have been modified so that they do not include basic weapons
  • Fixed a bug in the Valkyries world battle rooms where you could sometimes leave your room during combat.
  • Fixed an issue where Idalith seeds were not appearing in your offering chests
  • Fixed a bug where the Guardian Angel number would sometimes stack between worlds
  • Typographical and translation errors have been corrected.
  • Fixed a bug where focus would sometimes remain on the game despite exiting it
Shadows of Doubt - sean.campbell
Hey detectives! We've got a new update out on the experimental branch now! You can find details on how to access it here if you haven't used the experimental branch before!

  • Fixed: A bug that stopped cases from being processed properly
  • Fixed: AI could get stuck in a loop of picking stuff up and putting stuff down. This was causing some employees to skip work!
  • Fixed: Baseball cap item could not be inspected or picked up
  • Fixed: Problems with taking a key to the hotel from the kitchen
  • Fixed: The player can now drink at the water cooler
  • Fixed: No footstep sounds would play if the player was carrying a physics object
  • Fixed: Cancelling a custom created string could cause some errors
  • Fixed: Missing collider in the new townhouse exterior model
  • Fixed: Money ticking animation would always start from 0 upon loading a game
  • Fixed: Hole in floor and ceiling at the top floor office of the chemical plant (requires new city generation)
  • Improved spatialisation for gramophone
  • Improved bed get in/out sounds and bed spring probabilities
  • Carpet footstep sounds slightly less sticky
  • Venetian blind open/close sounds added
Gynocracy - Brecleas
Gynocracy hits Steam Early Access later today (18:00 CET). The ladies of Queen's Isle can't wait to meet you. In fact, they have already started celebrating. I hope you have as much fun as they do :)

Sep 28, 2023
GameZero - gutts
928
Evil Seal - Leonraf
I'm thrilled to announce the first major update for Evil Seal! Listening to your feedback, I've been hard at work to enhance the gaming experience in several significant ways. Here's a sneak peek of the changes made in this update:

🎮 1. More Spectacle, More Fun
I've amped up the action in some key areas of the game, adding new elements like explosive barrels to make them even more spectacular and enjoyable to explore.

💾 2. Manual Save System
You asked for it, and now you can manually save your game progress. Never lose your advancement again!

📷 3. Camera Shake Control
You have complete control over the camera shake caused by your character taking hits. Customize your gaming experience to your liking.

👤 4. Improved First-Person View
Now, in first-person mode, you'll be able to see your character's entire body, except for the head, which remains hidden during most movements to avoid obstructing your view of the surrounding environment.

🚶 5. Realistic Movements
I've improved the collision system, eliminating the unpleasant invisibility effect during final movements of your character.

🔍 6. Clear Guidance
I've added clearer widgets that indicate the locations of puzzles, documents, items, and doors in the environment to help you explore and solve puzzles with ease.

🗺️ 7. Enhanced First Level Map
The map of the first level has been significantly improved for smoother navigation.

🎈 8. Streamlined Experience
For those who want a slightly more accessible challenge, I've reduced the damage inflicted by monsters in easy mode.

🏃 9. Improved Stair Movements
I've eliminated the annoying camera shake when the character descends stairs, ensuring a smoother transition.

🎯 10. Precision Shooting
I've fine-tuned the first-person aiming system, so now you can hit your enemies with greater accuracy.

👹 11. More Responsive Enemies
I've improved the reaction of minor demons to your shots, creating a system that hinders their movements based on the weapon and shots used.

🐞 12. Bug Fixes
I've addressed various minor bugs related to puzzles to ensure a smoother gaming experience.

Thanks to all of you for your support and feedback so far. Keep sharing your experiences as you confront the evil in our ravaged land. The fate of the world is in your hands, brave player. Good luck!
Ultimate Ragdoll Game - Gremblo
Hello everyone!

Many of you have mentioned that the game could benefit from greater flexibility in adding your own content to the Steam Workshop. You've said that custom ragdolls and maps are not enough. So, as always, I aim to meet your expectations. With the new update v.0.6 to the game, I have added support for custom:

  • Blocks
  • Materials
  • Landscapes
  • Soundpacks
Let's describe each of these elements:

CUSTOM BLOCKS
You can now add your own blocks to the game. This means that any 3D model can be incorporated into the game as a building block. Additionally, creators can add a variant with rounded edges for each block, although this depends on the block creator. Blocks can either support the materials available in the game for customization or have a single, unchangeable material that is an integral part of the block. Again, this option is entirely up to the block creator. All custom blocks support various block properties, such as gravity, collision, physics, rotation, and more.

CUSTOM MATERIALS
You can now add your own materials to the game, which means that you can assign any texture to blocks that support material changes. Each material supports all 13 basic colors available in the game, although the implementation of these colors is up to the material creator. Some creators may choose not to create multi-colored versions of their materials. During material creation, creators can also use color-specific slots to place different materials, but this is not recommended.

CUSTOM LANDSCAPES
You can now add your own landscapes to the game, meaning players are no longer confined to a simple grid-based map that is the default option at the beginning of the game. When creating a custom landscape, creators can choose to use the in-game skybox, allowing for changes in the time of day during gameplay, or they can use their own static skybox, in which case time changes won't be available. Additionally, when selecting a custom landscape, changing the ground color won't be possible, as this feature is reserved for the default map.

CUSTOM SOUNDPACKS
After the release of the Goofy Ahh Sounds DLC, community voices called for the addition of a feature to create custom soundpacks for the game. I thought this was an excellent idea, so now it's possible in the game. Players can replace both sound effects and musical tracks played in the main menu and during gameplay.

NEW UPDATED GUIDE
The current guide on creating content for the Steam Workshop has been significantly improved. The guide provides a step-by-step walkthrough of creating content for the Steam Workshop, complete with screenshots that make mod creation straightforward, even for those not accustomed to modding games. No special skills are required to create new content; just follow the guide.

I hope this update significantly enhances gameplay and provides a great opportunity for many players to dive into the world of mod creation. I'll repeat once more – the entire process of creating mods for the Ultimate Ragdoll Game has been simplified to ensure that EVERYONE has the chance to unleash their creativity and customize the ragdoll gameplay without unnecessary complications.

At this point, the game is nearing completion. Currently, I plan to work on minor gameplay improvements, further bug elimination, and add some new playable content to the game.

Stay tuned for more news!

- - -

JOIN MY DISCORD SERVER

BUY ULTIMATE RAGDOLL GAME:

https://store.steampowered.com/app/1978720/Ultimate_Ragdoll_Game/
DISTRAINT 2 - Jesse
Hey there, it's been a while!

It's around three and a half years since Heal was released. DISTRAINT 2 was released around five years ago, and DISTRAINT: Deluxe Edition almost eight years ago! Whoa, where is the time going? :O

Well, I'm super-duper-hyper (is that a word?) excited to share you that Afterdream is out now:

https://store.steampowered.com/app/1995880/Afterdream/

I'd very much appreciate your support, so please consider buying/wishlisting and sharing the word.
Every bit would help!

Thanks and happy gaming! :)

Jesse
Classified: France '44 - Krispy
Absolutely Games and Team17 Digital announce today that Classified: France ‘44, the WWII-based strategy epic coming to Steam, will now launch in early 2024. The developer and publisher have also released a brand-new trailer introducing several of the game’s characters from the Allied special forces and revealed that the game will have a playable demo available from 9-16 October during the upcoming Steam Next Fest.




Classified: France ‘44 is an original take on turn-based tactics that authentically captures the challenges of World War II firefights. Set deep in the heart of Nazi-occupied France, take charge of the Jedburghs: a group of special forces working with the Resistance. Use an extensive RPG system to build a team of skilled soldiers and experience history first-hand as you fight to define the success of D-Day.

Key Features

Unique morale system: Every shot counts. Even if it misses, fire wears down enemy forces’ morale and can turn the tide in the heat of battle
Tactical stealth action: Infiltrate enemy positions; set up ambushes, and choose your overwatch targets wisely. Friendly fire can shape the battlefield, so position your squad and pick your marks carefully
Engaging and replayable campaign: Define the success of the historic ‘D-Day’ battle with a replayable campaign with 15 different endings. Form a specialist team, court the Resistance factions and aid them in building their strength, and make decisions that lead to game-changing outcomes.
Historically authentic gameplay: Mirroring real-world military tactics, missions are a thrilling, varied experience. Use your tactical toolbox of stealth, ambush, morale and flanking to outwit the enemy and aid the Resistance.
The Classified System: Built on the ‘Classified System’ players can access in-game tools to create their own missions to share with the community.

For more information on Classified: France ’44, visit the official website, like the game on Facebook, and follow it on X.

Want to join other eager operatives? Join our public Discord server here.
...