What a milestone! 1000 Wishlists in the bag and we are not planning on stopping soon… Thank you for the huge support you have shown to our game since we started this journey.
Soon, we will be sharing some information about the release, so be sure to stay up to date by following our socials and, if you haven’t done it yet, wishlist our game on the META QUEST STORE today!
We are looking forward to seeing all of you in your own Space Pods exploring the galaxies and supporting the faction of your choice!
We would like to apologize and thank you for your patience. This quick hot fix will help all players affected by The Crackpet Show: Happy Tree Friends Edition content not being activated upon the DLC purchase.
We also fixed a problem with "Get DLC" text not being properly translated to some languages.
Just in case you're just as cracked as we are, terminally online and not knowing what to do with yourself… We may be busy little bees, but you should follow these pages:
If you've been playing CCH5 between now and launch, you probably noticed the Steam Overlay is upside down.
I still can't fix it.
On a semi-related note, C3 (the engine CCH5 is made in) is transitioning away from NW.js and has now offered a beta version of Webview 2 Steamworks compatibility. Long story short, if you make games in Construct, you can export using the old wrapper (NW.js, which sucks and runs bad) or the new one (Webview2, which is Chrome-based and Nice and Clean). Problem is, up until now, NW.js was the only wrapper that you could use to get your game on Steam. That's not the case anymore.
So I've pushed out a new version of CCH5 1.5 using Webview2 on Steam, and the performance from testing seems overall better. My hope was that moving CCH5 away form NW.js would fix the Steam Overlay issue, but, it didn't, which tells me one of two things:
A) The Overlay glitch is a problem with the game code. I don't know how, since C3 event sheets give me basically no access to API's related to Steam or rendering.
B) The Overlay glitch is a problem with settings related to Steam's API packages or options in the Steamworks menus, neither of which I've had any luck manipulating.
I don't write this with intent to throw any of the staff @ Steamworks Support or Construct 3 under the bridge, but I've sent multiple help tickets over the course of half a year about this problem and gotten back no useful feedback.
If the Steam Overlay glitch is interfering with your ability to enjoy CCH5, please write me @ petersdavidcgt@gmail.com and I can provide you with a free code for the Itch version - it won't have achievement support, but it'll run better and render properly.
LAST ADDENDUM - A streamer has been working with me to showcase CCH5 and ran into an error where he couldn't capture game footage on OBS: It appeared as a white screen in Window Capture. We found a fix by changing Capture Method to Windows 10. If you try recording CCH5, try using this workaround.
We've heard your reports about the issues with the evacuation helicopter, and we're happy to share that the issue has been solved in this hotfix update!
Along with this, we've made a couple of minor changes based on your feedback:
Snorkel and dried up zombie color correction
Optimization of the effect of dust from the evacuation helicopter
Optimization of the level up window
Fix for the stats scrolling in win/loss windows
Fix for the bosses' health bar UI
Fixed resource counting in the equipment upgrades menu
And that's about it! Thank you so much for your support and feedback!
If you liked what we've got so far, please consider leaving a review of FatalZone: Outbreak on Steam and adding the full game to your wishlist!
We are thrilled to announce the launch of our Kickstarter campaign for our new open-world survival game, Survival Bunker. Developed by DF Games Studio, this game offers an immersive survival experience in a post-apocalyptic world.
How to Support Us?
Visit our Kickstarter page. Choose the pledge level that suits you. Share our campaign with your friends and family.
Every Contribution Counts!
Your support will help us fund the game's development, create new content, and improve gameplay mechanics. Every contribution, big or small, brings us closer to our goal.
Pathfinder: Gallowspire Survivors is now available in Early Access and since then, we’ve seen a lot of enthusiastic content from the community. We wanted to thank all of the content creators who talked about our game, your feedback means a lot to us! We’ve seen amazing videos that pay tribute to the game. As promised, we want to highlight the content creators as much as we can and we’re showing you once again this week a compilation of some videos made by the community.