World of Tanks - The Dot


The menacing Blitzträger auf E 110 roams the battlefields once again, Commanders.

Its insanely powerful gun, good mobility, protective energy shield, special abilities, and new Hyperion tech make it an extremely challenging opponent to face—but not unstoppable. Good teamwork and quick tactical decisions from the Harriers’ team will drastically increase their chances of victory against the steel beast—and let’s not forget that the Harriers have special abilities of their own!

Ultimately, it all comes down to being aware of both your opponent’s and your own strengths and weaknesses...and learning some tips and tricks here and there. So, we are inviting you to participate in this special Giveaway and share your victory strategies in the comments.

Exchange your tips and tricks for playing as the Harriers or the Engineer and get a guaranteed reward!

How to participate:
  1. Click here.
  2. Click the Rate Up button.
  3. Share your favorite tips on securing victory as the Harriers or the Engineer in the comments.
That’s it! If you complete these steps, you will receive your rewards a few days after the Giveaway ends on October 2, 2023.

NOTE: Any comments that break the discussion rules may be deleted or excluded.
The prize:
  • х1 Community Token
  • x3 Voltage Regulator decal

NOTE: We will send the goodies to the account that’s associated with your Steam one.
Steam Community Shop and Community Tokens: How It Works

[expand]
Community Tokens are a special currency that you earn by being an active member of the World of Tanks Steam Community and by participating in various events and activities.

You can spend your Tokens in the Steam Community Shop in-game to select the rewards you need (rather than a predetermined reward, as it used to be).

To find the Steam Community Shop, log in to the game, enter the Depot from your Garage and open the “Homefront Supplies” tab. There, you will find the Steam Community Shop with all available rewards and their cost in Community Tokens.
[/expand]
Share your strategies and enjoy the event, Commanders!
SYNDUALITY Echo of Ada - [BNE] Beru
Learn how the underground haven of Amasia met its ruin.

As players investigate, they’ll find snippets of the story between the Drifter Alba and his Magus, Ada, and how they were linked to Amasia’s fall.

It also introduces the doctor Dothan Kuze who rescued Alba from Amasia's captivity and connected him with Ada.



https://store.steampowered.com/app/1245480/SYNDUALITY_Echo_of_Ada/
BOSS FIGHTERS - LeonoffGame
💥Phew, this weekend's playtime was something! It's time to officially congratulate the ones who scored the highest points during the streamed matches and won free Discord Nitros🎉

Stay tuned for updates, guys: something HUGE is coming this week!👀

Terminator: Dark Fate - Defiance - Death
In Terminator: Dark Fate - Defiance, the Movement introduces a new upgrading system for its units in the never-ending struggle against the machine insurrection. Prepare for improved firepower, strengthened armour, and strategic adaptability that will redefine the battlefield and swing the balance of victory.

Revolutionising your arsenal
The mighty units of the Movement are at the centre of this metamorphosis, each adapting to better battle the advancing AI menace. The Movement is reinventing mobility and firepower through thoughtful engineering and repurposing.

Heavy trailer - towed carnage



The Heavy Trailer is a towed heavy armament platform that houses a 120mm gun within an armoured turret. This weapon was inspired by rediscovered army cannons, which were then installed on a towable platform for improved mobility. The platform must be stabilised after movement utilising support devices for best precision.

Tactical powerhouse



Devastating mobility



Adaptable force



Equipped with "Junk" armour, which provides improved protection against numerous forms of damage while bringing trade-offs such as diminished dynamics and increased fuel consumption.

Versatility in action



Enhanced with steel armour, significantly boosting defence against various damage types.

Unyielding defence



This strong combination of steel and cage armour provides maximum protection against all damage types, even energy-based strikes.
Viking Frontiers - Blum Entertainment
Greetings, battle-hardened Vikings! ✊


Are you hungry for a new adventure? Do you consider the Viking Age to be the most fantastic historical period? Or maybe you are a fan of strategy-survival games? Either way - we have some great news for you!


✅ From now on, you can add Viking Frontiers to your Steam Wishlist ✅

https://store.steampowered.com/app/1304430/Viking_Frontiers/



By doing so, you will get constant access to the most interesting information about our new, upcoming game. Soon this place will be filled with tons of interesting graphics, GIFs, video clips, as well as announcements, events, and contests (with cool prizes!) 🏆

Additionally, if you decide to add Viking Frontiers to your Steam Wishlist, you will join our thriving, vivid community! Our ranks include many enthusiasts of good, old-school-vibed video games set in historical times 🤓 so you better get ready for some really engaging conversations and chats.





What exactly is the Viking Frontiers project?


Making a long story short, Viking Frontiers is a strategy-survival game with elements of RPG. We don't want to spoil the details (the time for this will come soon enough), but know, that... only the most persistent and clever of you will be able to survive ☠️ How so?

The whim of the gods brought you to the shores of an unknown land. The only chance for you and your people to survive is to quickly build a shelter, gather crucial supplies, and develop new technologies that will allow you to defend yourself against the wild, brutal world. There are many dangers lurking on the horizon, so you certainly won't be spared the bloody fights, difficult decisions, or sacrifices.

Will you prove to be an effective leader? Will you keep your tribe safe and prosperous? And in the end - will you survive in the mysterious, undiscovered land? Well... there is only one way to find out! 😉




More info coming soon! 📜


We hope we have aroused your curiosity and appetite 🍽 for a difficult, yet very engaging adventure. If you are up for:


🗡 A deep, extensive survival system
🗡 Immersive simulation features, including crafting, building, hunting, expeditions (and more!),
🗡 Management of clansmen’s needs, laws, activities and living conditions
🗡 Beautiful, realistic graphics that allow you to experience everything from a first-person perspective
🗡 Numerous quests, random events, day and night system
🗡 Addictive gameplay steeped in an authentic Viking vibe and awesome sound effects


Then be sure to add Viking Frontiers to your Steam wishlist. As always, thank you for your enormous enthusiasm, dear Vikings, and remember - if you have any questions, we remain at your disposal! 🧐 To ask them in an easy and efficient way, join our Discord server now or follow our Social Media channels. Thank you and speak to you soon!



Have you seen our other games?


https://store.steampowered.com/app/1273100/Builders_of_Greece/

https://store.steampowered.com/app/1765920/Gimle_The_Broken_Prophecy/?l=polish
Kingdom Heroes M - littleant0416
#0926活動更新
🚧本次維護時間 🚧
預計於 09/26 (二) 08:50~12:00,進行例行維護作業!
請各位英雄們,將角色移至安全地點,並提早下線。
-
🦁【官網在此】>>https://khm.uj.com.tw
👉【09/26 維護更新公告】>>{LINK REMOVED}
👉【09/26 活動&商城更新】>> {LINK REMOVED}
⚠明日重點更新的項目如下
🔴活動
【調整】 活動超級世界王:狂暴月兔等級上調、血量下修;世界王頭像調整。
(狂暴月兔血量將依伺服器等級下降而等量下降)
🔴寵物
【新增】寵物:閃電豹(橙)。
(雜貨商人兌換)
🔴名將錄
【新增】名將錄:狂暴月兔。
🔴戰場
【調整】戰場:鏖戰徐州 將暫時關閉。
Back To Village - WanWanHa
PVP level, player can attack each other with spawning projectile
Sep 25, 2023
Vivaland - cawushka
🏠 Great news for everyone who can't wait to play our game!

Soon we are launching the Vivaland: Dream House prologue, where you can try out the game’s build mode either in single player mode or in co-op with your friends. Dream House will be entirely free to play!

Here is what awaits you in this game:

- Walls Toolkit
- Doors & Windows
- Foundations, Multiple Floors, and Stairs
- Furniture
- Roofing
- Resizable Objects
- Recolorable Furniture and Decor
- Room Dimension Flexibility
- Grid Function
- Intuitive Controls and Snapping

Don’t forget to wishlist it and stay tuned for our updates!

https://store.steampowered.com/app/2606170/Vivaland_Dream_House/

Cyberwar: Neon City - Headshock
Hi Cybers,

I just updated the demo with new content, balance changes and fixes! Thanks everyone for your feedback over these past days!

New Content

  • New projectile selector when reprinted.
  • New scene showing the player's location within TreeTech.
  • Boss portrait before starting a battle.
  • Improved localization for the Portuguese language.
  • Coin and junk rooms added to the route map.
  • Mini Boss Room.
  • New general sounds.
  • Enemy position indicator if they are off-screen.
  • Elemental upgrades to shots:
  • Fire – 20% chance to burn enemies for 2 seconds.
  • Electricity – 15% chance to stun enemies for 1 second.
  • Freezing – 18% chance to freeze enemies for 2 seconds.
  • Poison upgrade to shots: 22% chance to poison enemies for 3 seconds.
  • Upgrades can now level up when accumulated: lvl1, lvl2, lvl3...
  • Upgrades that increase Blue's damage.
  • Special dash upgrades:
  • Hole Dash: Summons a sphere that deals area damage to enemies.
  • Thunder Dash: Summons lightning where it begins.
  • Blade Dash: Creates a blade where it begins.
  • Bubble Dash: Creates a water sphere that deals area damage to enemies.
  • Hit upgrades:
  • Tentacle Hit: Creates a tentacle that attacks enemies where it takes damage.
  • Whale Hit: Creates a whale that deals area damage where it takes damage.
  • New items in the merchant:
  • Vampirism – Slightly increases Printer's life with each defeated enemy.
  • Drones – Robots that follow you and attack enemies.
  • Gas Mask – Gases no longer slow you down.
  • Bargain – Reduces item prices at the merchant by 50%.
  • Added drones:
  • Birdrone – A bird drone that throws an explosive egg.
  • Jellydrone – A jellyfish that stuns enemies on contact.
  • Stormdrone – A drone with melee attacks on the nearest enemy.
  • Barrels now catch fire when exploding and deal damage to the player and enemies.
  • It is now possible to destroy some objects in the tutorial.

Fixes

  • Balanced enemy spawning.
  • Movement fixes for various enemies.
  • Automatic switch between gamepad and keyboard/mouse.
  • General input fixes.
  • Speed and dash distance buffs have been removed.
  • Printer appearing on the loading screen.
  • Wall dash not functioning correctly.
  • Improved damage feedback.
  • New merchant room.
  • Balanced item prices at the merchant.
  • HP was not increasing correctly when using a life item.
  • Enemy shots exploded before contact.
  • Traps change color and self-destruct at the end of runs.
  • Pistol and ricochet shot ranges adjusted.
  • Upgrades selector in upgrade rooms optimized.
  • Opening chests now automatically collects the reward.
  • Camera positioning fixes in some scenes.
  • Removed heart tiles from the ground to avoid confusion with health.
  • Adjusted health room to not increase maximum HP.
  • General UI fixes.
  • The merchant will now always appear on the route map.
  • A mini-boss room will now always appear on the route map.
  • It is no longer possible to fall into holes.
  • Dog in the tutorial without interaction.
  • HP and enemy damage balancing.
Wee Tanks! - Chook
HEY TANKERS!

Lets get right into the highlights of this update!



Classic Campaign way faster loading times
Have you noticed that it could take quite a while to load in the classic campaign? This is now fixed with dynamic loading of the classic campaign levels, resulting in sweet load times!
+80% Faster!

Especially noticeable on the Steam Deck


EXTRA: First person mode
After completing the Most Wanted achievement, you unlock the First Person Mode. Because why not look at the tanks up-close when shooting them?! Enable first person mode in the unlockables menu.



Also: Third Person Mode has been improved, much more fun in the night missions! ;)

The full change-log
  • Fixed king tank bullets not working in multiplayer
  • Fixed king tank missing animations and SFX in multiplayer
  • Boss Tank HP bars should never be able to go out of bounds again
  • Fixed that when typing a lobby name, it resets to default when another player joins
  • King Tank has the heavy tracks sound again
  • Fixed game start values (no more low audio, weird resolutions and the like)
  • Fixed being able to get out of survival maps
  • Resolutions based are now based on aspect ratios
  • Bunch more resolutions added
  • Fixed snow mode creating snow floating above half slabs
  • Fixed that if you have only normal bullets unlocked there is two bullet skins unlocked, but both of them are the normal skin
  • Fixed enemy health bars for custom tanks keep awkwardly snapping instead of smoothing being above their heads
  • Fixed thunder completely removing boss themes
  • Added sound when saving custom tank
  • Commandos have their colored team laser sights again
  • Fixed SHIFT+ H message showing controller shortcut when not using controller
  • Also Shift+H does not work when typing map name
  • Player location is now synced with server when the player is down, so that there are no de-syncs when trying to revive another player
  • Volume sliders are now working with controllers
  • Controls menu controller is now accessible with controllers (need testing on steam deck)
  • Trying to enter map editor with controller wont work and gives a note message
  • Browse lobbies menu now works with controllers
  • You have unlocked XXX tank in the editor is now translated
  • Lobby menu is now partially navigable with controller, but its a WIP
  • Fixed conveyor belts can have the menu key used on them but the text box has nothing
  • Fixed ratio and Resolution select at the same time when using controller
  • Fixed custom player speed not working in playing mode on grandpa maps
  • Fixed the speed of bullets that pass through electric pads/barriers are bugged in multiplayer
  • Fixed path-finding for Gary
  • Fixed a bug where you would die instantly on some levels in the classic campaign
  • Fixed adding mission past 100 , wiping the current mission 100
  • Fixed low health effects on custom tank, now working again with the new HP system
  • Fixed blocks highlighting green with no reason, especially when using SHIFT and dragging
  • Orange bomb tank has the orange tank theme now
  • Fixed instantly dissapearing effects on some bullet skins
  • Added a progress bar when loading scenes from main menu
  • Improved loading time to classic campaign
  • Player UI stats are added again, you can enable them in the video section in the settings
  • Confirm menu added when leaving the game in all game modes
  • Editing a multiplayer campaign now shows with which gamemodes its suitable
  • Multplayer maps now stay consistent when coming back from an in-game match
  • Added more translations and fixed some texts not showing in russian
  • Refresh button added in the map list for hosts
  • Survival mode, fixed some blocks having weird rotations
  • Enemies will not try and deflect bullets that can't be deflected
  • Fixed hex codes not updating after opening the custom tank menu
  • Tick sound doesn't play anymore when opening the custom tank menu
  • Fixed bug where lowering the audio a little bit, cuts out the audio completely
  • Fan custom tanks wont be able to blow away friendlies
  • Survival tanks spawning will now have their turrets face their goal
  • Also in survival, player 3 won't start with 10x amount HP (lol)
  • New weather appearing should stutter less
  • Made changes to screenshake not going out of bounds
  • I added a new system that combines objects and creates one huge mesh out of them, drastically improving performance on playing basically all custom campaigns, as well as tanks navigation smartness on top of blocks!
  • First Person Mode added in Unlockables menu, you need to have the Most Wanted achievement
  • Fixed menu bug where there would be a "Continue" button for survival mode maps
  • You can now test campaigns in Third Person Mode
  • You can now force players in Third Person Mode in campaigns (might need to be further tested)
  • Scrolling in video settings is now faster
  • This version contains the mesh grouper from the Youtube video
  • King tank bullets not flying over player tanks anymore
  • Unlimited FPS option added
  • Fixed level 100 tanks on the pillars having incorrect barrels
  • Repair sound fixed, it was missing in multiplayer
  • Fixed AI pathinding in multiplayer , causing tanks to be "twitching" on client side
  • Fixed tanks keep driving forward after being downed in multiplayer
  • Fixed bullet counter showing toddler bullets amount before game starts
  • Explosive bullets won't trigger each other when being dropped from the bomberplane
...