ΔV: Rings of Saturn - Adrian W.
  • Astrogator’s matrix multiplication error could cause your ship to hit some big objects, most notably the most recently discovered class of moonlets, during astrogation sequences.
Sep 25, 2023
Mole Maiden - Tastie
Thank you for playing Mole Maiden.

This super small update features a few bug fixes that were discovered with the previous version of the demo. These bugs include:

  • The breakroom soft lock was fixed.
  • Dying in the first room of the game does not make you invincible anymore.
  • Coppra floor falling fixed.

Super small update. Thank you for playing Mole Maiden! :)
Sep 25, 2023
INJECTION - ButterCorp
Get ready for an adrenaline-fueled ride! INJECTION is making its highly-anticipated debut at SHMUP Fest, and we've got an exclusive demo just for you:

Dynamic Gameplay: Experience a fusion of intense platforming and chaotic shooting mechanics.
Temporary Enhancements: Experiment with powerful drug injections for that extra edge.
Diverse Arsenal: Arm yourself with a deadly selection of weapons.
Heart-Pounding Music: Immerse yourself in the electrifying soundtrack.

But that's not all! Join us for live streams where you'll witness the action firsthand. And don't forget to hop onto our Discord channel for a chance to win keys and provide us with valuable feedback. Your input is crucial in shaping the final game!
Samurai Survivors - wolderado
Hello everyone!
It's been a while since the last update and I've been doing a lot of quality changes & been working on new stuff so this update is PACKED with new stuff! Along with the update, we're discounting the game by %30 for the rest of the SHMUP festival!

First of all, a new weapon set: Jade Weapons. It contains 4 new jade-themed techniques and a new starting weapon! Let's get into it:


Ten Blades Of The Emperor



Send multiple flying jade blades in the targeted direction

Cursed Magatama



Curses a random nearby enemy and turns them into a jade statue. When broken, it curses another enemy. Enemy must be alive while cursing

Fury of The Jade Dragon



Slash in the targeted direction. On every 4th slash, swing the weapon around yourself and deal 2x damage

Howling Bell



Slows down pushable enemies on the map for 5 seconds

Starting Weapon: Imperial Guards



Create a statue that attacks nearby enemies and heals you. On expire, collects the nearby experience

A New Mechanic For The Eastern Castle (3rd Map)


The 3rd map always felt a bit simple compared to the other two maps. And breaking down the door wasn't that rewarding for its trouble. So I decided to add another mechanic to the map.



There are three cannons in front of the castle. Once you break the door, you can steal cannonballs from inside the castle and carry them to the cannons. Then cannons start shooting nearby enemies! They deal 1500 damage to every enemy inside the explosion radius. When they run out of ammunition, you can resupply them again. They're especially useful in early-mid game.

Various New Stuff:
  • Added a Restart button for the main menu. You'll gain a soul reward if you restart immediately after you die. No need to wait for the defeat screen anymore!
  • A new Brightness option in the Options menu
  • Unlocked codex entries now will give you %5 more damage against that type of enemy
  • Added scale and rotation animations to both enemies and your character. Now they squash and stretch when damaged or during an attack!
  • A new technique test system. When you unlock a new technique, it will be given to you as a level-up option in the next game
  • Cost of unlocking a new technique reduced (from 120 per level to 60 per level)
  • Now, as you gain walking speed, the camera zooms out so you can see where you're going
  • Some ranged enemies will flee from you when you get close! They developed a new type of fear called Samuraiphobia
  • Now, there is a health bar attached to the door in Eastern Castle so you can see how much health it has left.

New Localizations: Chinese, Russian, and Japanese!
Thanks to the incredible work done by Locpick, you can now play Samurai Survivors in these languages! If you want the game localized in your language let me know!
The Russian language was added thanks to a Russian streamer who played the game last month. I can't seem to find who it was though!

New Music
The composer of the project and my friend Oguzhan did another piece of music for the game. Check it out:



Bug Fixes & Changes:
  • Game prices in TRY and ARS will be increased (after the festival)
  • Fixed the combination bug for Ghost Walker with ghost slasher
  • Fixed Walk particles render order
  • Fixed the bug that causes values in options to change by increments of 2
  • Fixed the issue that causes the player to get stuck inside holes
  • Fixed the bug that caused ghost slasher to not copy area size
  • Fixed the bug that causes you to continue walking on attacking a lock in DOJO
  • Updated idle bowman sprite. Now you can see their bow between their attacks
  • Door health reduced from 100 to 50
  • Increased performance during curse level increases
  • Fixed various area size-related attack size and attack collision issues
  • Fixed the blank door background issue at Eastern Castle
  • You can now quit DOJO after you die and still get soul rewards
  • Added support for space characters in technique stats and player stats
  • Fixed the issue that allows you to push past through the door


Final Thoughts
So that's it for the update! Let me know if you discover new broken builds with these weapons! They get pretty crazy when you invest in them and I plan to make more of these types of weapon sets in the future. Here's a samuraicopter for good luck:



DoubleWe
In case you missed it, I'm also working on a horror game where you have to kill your clone before you die. Wishlist here:

https://store.steampowered.com/app/2506530/DoubleWe/

-wolderado
TerraTech - Matt
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:

https://www.youtube.com/watch?v=r_ce_yPOflo

New Co-op Missions:
  • Carbite Harvester
  • Oleite Harvester
  • Rodite Harvester
  • Celestite Harvester
  • Ignite Harvester
  • Erudite Harvester
  • Master Harvester III
  • Master Harvester IV
Block Adjustments:
  • Reduced the strength of the Better Future Gravity Magnifier
  • Reduced the power drain of the Better Future Anti-grav engines
Bug Fixes:
Note: These bugs were only present in the last TT_Unstable Version 1.5.1.2 only. They are NOT in the latest Stable Update Version 1.5.1.
  • Fixed an issue in Co-op Campaign that caused Blocks to go missing when a host loads a Game Save.
  • Fixed an issue with GeoCorp Mining missions not appearing in Co-op Campaign.
Total War: PHARAOH - CA_KingGobbo



INTRODUCING: KURUNTA



"Let the hunt begin!"

Kurunta, a power-hungry secessionist, believes war has no rules. Driven by cunning and cruelty, he relishes the suffering of others.

(He's totes a psychopath btw 🤫)

📜 Read more on the Total War: PHARAOH website

Don't forget, if you've pre-ordered your copy of Total War: PHARAOH you also get exclusive access to the Early Access weekend THIS WEEKEND! Find out more here.

We've got lots more coming up this week as we prepare for launch on October 11th, including our final dev diary, a deep dive into the Hittite factions and more!

See you on the battlefield!

—The Total War Team


For the latest news and announcements, don't forget to visit our official social channels. Steam Discussions Twitter Facebook Instagram Discord
ZOE Begone! - Retchy
Hey folks! To celebrate Steam Shmup Fest, we're releasing a brand new demo for ZOE Begone!! Please give it a go, compete for the high score, and let us know what you think - feedback is really welcome as we're getting pretty close to finishing the game now.
StormEdge: Wind of Change - vulfey_and_his_owl
Improvements

  • Adjusted the position of trees in the tutorial level that visually blocked the passage.
  • Adjusted the font size in the whole game.

Bugs Fixed

  • Fixed a bug where the Steam Achievement “I see, I come, I Collect" could not be unlocked correctly. Please pass through any level to trigger the achievement check after this update.
  • Fixed a bug where there was a chance the player's character didn't play the death animation and remained still after death.
  • Fixed a bug where Lily’s Flaming Orbs sought out enemies even after they had been defeated.
  • Fixed a bug where the Inspiration effect wouldn't be activated correctly if you were affected by 2 or more obelisks at the same time.

We, Shieldbreaking Games and HypeTrain Digital, are paying close attention to your feedback on Steam to make StormEdge: Wind of Change better. We're actively working to improve the game's stability and fix issues, and you can expect these improvements in future updates.

Thank you for your interest in the StormEdge and your support!
Warhammer Age of Sigmar: Realms of Ruin - Frontier Developments

In the Realm of Ghur, even the environment itself is prepared to fight you.

Learn more about how terrain can affect your troops in the latest instalment of our 'Crafting the Realm' video series...



WARHAMMER AGE OF SIGMAR: REALMS OF RUIN LAUNCHES 17 NOVEMBER 2023!
Take heed and pre-order NOW to reap a selection of exclusive rewards along with up to 3 days early access, as offered in our Ultimate and Deluxe Editions.

https://store.steampowered.com/app/1844380/Warhammer_Age_of_Sigmar_Realms_of_Ruin/

JOIN THE DISCORD
Join the Official Realms of Ruin Discord for immediate news, updates and discussion as we charge forth, ahead on the road to launch!
Sep 25, 2023
Panic Room 2: Hide and Seek - Evanesca


📅The beginning of a new week in the mansion, but nothing changes inside the mansion. Only a new sheet of the calendar reminds us of this.

The puppeteer hates it when the dolls don't fight for their lives. In the next 3 days there is a 30% discount on salad, first aid kits, coffee and energy drinks, as well as other health restoration items and elixirs. Find items on sale that you love! 💊
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