EVE Online - EVE Online
Capsuleers!

The EVE keynote at this year’s 20th anniversary Fanfest was packed full of exciting news about EVE’s upcoming Havoc expansion, the intense new Vanguard FPS module heading to New Eden, and a steady stream of community developments to help EVE step triumphantly into its third decade.

First, Fanfest 2023 kicked off with a stellar welcome ceremony, attended by none other than Guðni Th. Jóhannesson, President of Iceland. Special thanks to President Jóhannesson for his warm words regarding EVE and its wonderful players.



Announcing Havoc, the next EVE expansion

One of the most anticipated announcements from the keynote was EVE’s next expansion - Havoc - releasing on 14 November! More details will be unveiled at the expansion presentation at 12:30 UTC on Saturday, which you’ll be able to watch live on CCP TV.



When Havoc hits New Eden, you’ll have the opportunity to align with one of two pirate factions: the Angel Cartel or the Guristas to aid the mysterious Deathless. Whichever side you choose, you’ll be tasked with undertaking insurgencies deep within the Factional Warfare frontlines, sowing chaos as you corrupt the warzone.

As well as this intriguing new twist on Factional Warfare, Havoc also opens up a new system for capsuleers to explore - and the gates to Zarzakh are open for you to experience! Soon, the mysterious Deathless will be calling on all capsuleers willing to help them with their research efforts, so stay tuned for further developments in this new system.



The Havoc expansion will also bring brand new ships. The stunning, highly desired Azariel-class Angel Cartel titan will make its first appearance in EVE with the release of the new expansion, along with a selection of powerful Angel and Guristas battlecruisers and destroyers.


Introducing The Vanguard

A new generation of war clones are about to impact New Eden, fighting for their survival and to free their consciousness. EVE Vanguard is a dynamic and evolving FPS experience in early development, and connected to EVE Online from Day 1.



You’ll be able to impact EVE Online directly through Frontline Corruption, fueling the war machine of New Eden when it comes online in December. Be among the first to join the ranks of the Vanguard by signing up today.

Further strengthening organizations!

Empower your corporation with Havoc’s enhancements to Corporation Projects and AIR Opportunities.
Corporation Projects will become easier to manage, and more attractive to take part in. Automated project payouts (in ISK, LP and Evermarks) removes the need for manual payouts and with additional seven new contribution types added to Corp Projects you will see more variety in ways to engage your corporation members.

A new corporation project manager role will also help corporations plan their endeavours more efficiently, while a Clone / Repeat Project button will make recurring tasks much easier to manage.

Improvements are also being made to the discoverability of AIR Opportunities in the New Player Experience. All players can now see the latest opportunities available to them, and the UI will see improvements to give more prominence to this feature. In addition, players will be able to pause and come back to the AIR New Player Experience.

You can look forward to alliance and corporation emblems being added to the new ships in November as well as other great personalization options to come in 2024 and beyond.

For more details on the November expansion make sure you don’t miss the Havoc Expansion presentation at 12:30 UTC on Saturday followed by two panels at 14:00 and 15:00.


You can now watch the keynote on Youtube or catch up on all of today’s events over on CCP TV.


A new CSM and the latest community events

In further community news, work has begun with EVE player T’Amber to introduce player made SKINs. The first of these is the Megathron SKIN found in the Collector’s Edition, and more are being worked on right now.

Of course, it wouldn’t be Fanfest without the election of a new CSM! The results of the CSM18 election have just been announced, and we’re delighted to welcome your elected representatives to the latest iteration of the player council:
  • Kazanir
  • Alcoholic Satan
  • Luke Anninan
  • Angry Mustache
  • Storm Delay
  • Dark Shines
  • Mike Azariah
  • The Oz
  • Mark Resurrectus
  • Amelia Duskspace
To ensure the CSM represents a diverse variety of interests in EVE, CCP is also choosing two more candidates who finished the election in positions 11-20:
  • Kshal Aideron
  • Stitch Kaneland


We’re also thrilled to announce that Alliance Tournament XX will return once more in 2024! Full details of the tournament and prizes will be revealed in due course, but we’re looking forward to a very special 20th tournament.



PLEX For GOOD Forever



EVE players have long demonstrated their generosity, raising over 1.2 million dollars supporting humanitarian efforts through the PLEX For GOOD initiative. We’re delighted to announce that PLEX For GOOD will soon change to allow players to make contributions at any time.

Donations will be accepted continuously, and suggestions on which causes to support will be made in partnership between CCP and the CSM. Shortly after Fanfest, CCP will sit down with the newly-elected CSM18 and begin preparations to roll out this popular initiative on a permanent basis.

Project Discovery embarks on new research into cancer


The fourth phase of Project Discovery was also revealed at the keynote.

More than 700,000 of you took part in Project Discovery’s COVID-19 program, contributing a combined 330 years’ worth of research towards understanding the effects of the disease. The Project Discovery team will soon begin building on these incredible efforts to explore critical immune diseases, including cancer.

When the next phase of research begins in 2024, you’ll also be able to contribute to Project Discovery’s vital work using the new Play Science mobile app! This companion app will open up new ways for you to interact with Project Discovery, directly from your phone.

You can stay up to date with all the latest news and developments at the official EVE Online Project Discovery website.

Explore new gateways to the EVE universe

There are so many new ways to explore the unique universe of EVE on the horizon, and we’re excited to share updates on what’s next for New Eden.

EVE Galaxy Conquest is a 4X strategy game for mobile devices, where players will work as a team to battle opponents for interstellar supremacy. The game draws on the key components of what makes EVE so special - teamwork, combat, territorial control, politics - and reinvents them for an exciting mobile strategy experience.

Be among the first to take part in this fresh take on EVE’s unmistakable universe by visiting the official EVE Galaxy Conquest site.







For a more social slice of EVE, the keynote also featured the upcoming board game, EVE: War for New Eden. Produced in collaboration with Titan Forge, War For New Eden is designed for both existing fans and newcomers alike. Expect more of EVE’s signature space exploration, player-driven narratives, and strategic warfare, right on your own tabletop.

You can follow War For New Eden’s Kickstarter page for more information when the campaign officially kicks off later this year.

We’ve also re-opened orders for EVE’s gorgeous 20th Anniversary Collector’s Edition for the duration of Fanfest! Make sure you place your order before the end of 24 September.

Day 2 of Fanfest - stay tuned for more!



If you’d like to catch up on even more of today’s Fanfest’s announcements and events, head over to the VOD section of CCP’s Twitch channel. Here you’ll be able to enjoy the very best of Fanfest 2023, and a full schedule of this year’s many presentations is available to pore over too.

There’s plenty more to come tomorrow! Make sure you tune in throughout the day to stay on top of the very latest from this year’s Fanfest celebrations, and earn some exclusive Twitch Drops while you’re at it.

Don’t forget that you can save 20% on Omega and grab free Fanfest SKINs from the EVE Store as well. A 20% discount on Multiple Character Training is also up for grabs on the New Eden Store.

Fly safe and enjoy more Fanfest tomorrow!
Sep 22, 2023
Kardashev Playtest - VinylStudios
New features:
  • Added ability to change mouse sensitivity.
  • Player now cannot place blocks if they would intersect with the player.
  • Hypothetical cube now doesn't display if the block would intersect with the player.
Bug fixes:
  • Missing save game directory.
  • Simulation and Voxel mismatch caused by placing block on the Sun.
  • Empty queue caused by chunk caching system.
Wawa United - Adrien 🐸👑
The game is back online via the new released client. There's no extra content beside the hosting changes. But more will come soon indeed!
Voor De Kroon - Future Minimalism
Changelog
  • Add 3d clouds to campaign map
  • Add info to settlement dialog about who is sieging the settlement
  • Rebellions can't start in castle settlements anymore
  • Tweak dense unit formations outside of siege battles
  • Add some safety measures to loops at the start of siege battles to prevent CPU stalls
  • Halt food production during winter instead of summer
  • Fix proxy player not dying
  • Fix AI producing units in settlements under siege
  • Fix units turning left and right really fast
  • Fix crash when player is attacked during a siege
  • Fix annexate and assasination options staying greyed out when meeting the requirements
  • Fix occupy empty settlement logic and UI
  • Fix player spawning on horse during sally out battles
  • Fix not being able to open settlement menu after accepting surrender
  • Fix not being able to build ladders when stormram is built
Sep 22, 2023
Reign of Guilds - Vatslav Verzhbitsky
Hello, friends!

We are in a hurry to announce the next Playtest #5:

The session will last for 13 days:
from 14:00 (GMT+0) 09/25/2023 to 19:00 10/09/2023.

Main changes for Playtest #5:
  • New locations including the underworld;
  • New AI and their logics;
  • New types of quests and the increase of their overall quantity;
  • Female character;
  • The items of levels 4-9;
  • Addition of new types of resources;
  • Considerable revamp of the balance of resource gathering, refining, and crafting;
  • Complete rebalancing of the economy;
  • Rebalanced magic, character stats and effects that affect them;
  • A huge lot of cosmetic changes (graphics, sound);
  • Optimization (client and server);
  • And many more (full patchnote);

Don't delay signing up and take part!
ROG’oms Up!
Your Only Move Is HUSTLE - ivy sly
hi GAMERS! today marks one year since the first line of code for Your Only Move Is HUSTLE was written, and I've felt the desire to update everyone with how things are going on this next patch (since this is a big one and it's been a little while) so allow me to show you what i and the community are working on.

the biggest change to gameplay is a total overhaul to how defense works. experienced players have generally agreed that blocking in 1.7.0 is almost never worth doing except for on reaction, and that movement is too noncommittal to the point of detriment. what we have implemented now is a much safer form of defense that trades the enormous gamble of *parry or die* in the live stable patch with a more nuanced spectrum of advantage and reads for both players. it also allows the player to maintain offensive pressure with blockstrings. additionally, movement actions have been made a little more risky, with the standard 8-frame turn being bumped up to 10 (with a few moves being adjusted to compensate).

there are also huge performance improvements - mainly, no more harsh stuttering whenever you select a move with the prediction ghost enabled. i hope this might help a lot of players enjoy the game who were not able to play before, but we have yet to see if that's the case at a large scale.

anyway, there are a load of other changes and additions (as well as a few removals) but i'll stop yapping and just show off some of the new stuff.

check out this ninja blockstring (old vid, chip damage has been tweaked):


a new throw and grounded movement option for robot (see if you can spot it):


a new, compact UI that only shows during gameplay (is unchanged from 1.7.0 for replays):


there's a bunch more cool stuff too, and you can try it all out right now by selecting the `_unstable` beta branch on steam like so:


I recommend also visiting the discord where you can find patch notes on the current unstable version in #unstable-updates.

IVY OUT ːorganiccucumberː

Edit: I almost forgot to mention...

the slop man cometh

not really though give it a few months
FRACTURE IN SPACE - Shoonka
Dear Community,

We hope this message finds you well. We have some important news to share with you today. After careful consideration, we have made the difficult decision to cancel the development of Fracture In Space.

We understand that this may be disappointing to many of you who were looking forward to this game. However, we believe that this is the best course of action for our team and for the community as a whole.

The good news is that this is not the end. We are currently working on another, more advanced project that we're incredibly excited about. We will be sharing more details on this upcoming project very soon, so please stay tuned!

We want to extend our heartfelt thanks to all of you for your support and understanding. We could not have come this far without you, and we look forward to embarking on this new journey together.

Best regards,
The Development Team
Sep 22, 2023
Crow Forest: New World - FullHead Game

We are aware of the fact that the map we are testing the mechanics with is very small and undetailed. While we continue to evaluate the suggestions and complaints from you, we can proudly say that we have simultaneously started the design of the main map of the game. You can continue to make suggestions to us so that we can prepare the additions you expect or want to be in the game to support us in this process. We will soon be sharing visuals from our new haita with you, thank you for your support and patience.

We will continue to work to provide a much better gaming experience to all players and those who will join us on this path we have embarked on. We hope that they will be understanding and patient against all the disruptions that may occur in this process and that they will not withdraw their support for us.



Best regards,
LET IT DIE - ascaakiyama
North, Central, and South America: 9/25/2023 01:00 – 05:00 (PDT)
Europe: 9/25/2023 08:00 – 12:00 (UTC)
Japan & Korea: 9/25/2023 17:00 – 21:00 (JST/KST)
China: 9/25/2023 16:00 – 20:00 (HKT)

Details:
-Event preparation

This post will be updated with further information, so please check back at a later time. We apologize for the inconvenience. Thank you for your understanding.

Please Note:
*If you are playing the game when maintenance begins, you will not be able to return to the Waiting Room under any circumstances. Please avoid playing the game near our scheduled maintenance time.
*The game cannot be played during maintenance. Please wait until maintenance is over.
*Even if you are using a Solo Shelter at the start of maintenance, you will be returned to the Waiting Room when you log back in.
*Remaining Express Pass time is still consumed during maintenance.
Nightingale - Maribel
Heya Realmwalkers,

We have a new Developer Update for you all that covers:
⭐ August playtest details & challenges
⭐ What we're working on post-playtest
⭐ Quality of Life feature updates
⭐ What Early Access means to us
⭐ & More!

Watch it here:


As always, thanks for joining us on this journey.

- The Nightingale Team
Inflexion Games
...