Wandering Sword - ciiiiiiiiiiiiiiiiiiiiiiiiiiii
Greetings, Swordsmen!

How have your adventures in Wandering Sword been? We hope that they have been nothing short of epic. As you forge ahead on your path to become the ultimate Wuxia master, we are excited to share that we have just pushed out a new update!

In this update, we have fine-tuned certain quest mechanics, optimized more in-game features and fixed numerous bugs for an even smoother gameplay experience. But hold onto your swords, there’s more! Many of you have voiced a desire for a battle speed toggle feature to customize the rhythm of your combats. Guess what? It's here! Get ready to redefine your battle experiences.

Here's a detailed breakdown of this update:

New Feature: Battle Speed Toggle


  • Introduced a new battle speed icon at the top right during battles. Simply click on this icon to toggle between 1X and 2X different battle speeds. This feature is available for both real-time or turn-based combat mode.
Quests Optimizations
  • Adjusted Wei Huo’s Promise quest conditions and text descriptions
  • Optimized True Martial Hall Leader quest with fixed item drops and clearer descriptive text
  • Removed the Qianling Homicide quest completion requirement to access the Lei Family Village quest
  • Optimized the trigger range of the Cheng Family Castle quest in Tianshui City for smoother quest progression
  • Added new recipe rewards upon completing certain quests
    Players who have already completed these quests will need to redo them to receive the new rewards
Feature Optimizations
  • If you've learned a skill in the main storyline (outside of a skill book) that you previously acquired through Consult, the martial arts points used during Consult will be refunded
  • Introduced bulk usage/selling of items
  • Added dialogue prompts for collectible items in Nanyu Village and the treasure chest in Ehu Slope Cave
  • Optimized the model of certain enemies in Woqiu Mountain
  • (For controller users) The default selection in the title screen has been shifted from “New Game” to “Continue” to prevent unintentional new game starts
  • Frame rate limit has been increased to 150 (VSync is required to be turned off)
Bug Fixes
  • Removed the recruitable companion icon from Xun Yao Yao
  • Fixed text translation issues in various Tianshui quests, Huo Changqing’s side quests, and the main storyline
  • Fixed the dialogue text translation issue in the Bufeng Mountain quest
  • Fixed a controller glitch that allows players to upgrade Wuling Heart Sutra beyond the level limit
Many of you have also requested additional features such as battle mode selection, an auto-battle mode, the option to reset meridian points, and a fast travel system. We are actively exploring and testing some of these features for now, and will keep you updated on our progress. Should you have more feedback or suggestions, please share them with us via the Steam Community discussions. Your insights and support are crucial in helping us refine Wandering Sword as we progress ahead!

If you've enjoyed our recent updates and feel we've addressed your concerns, we would be grateful if you could leave us a review, or consider updating them especially if you previously left us a negative one. Your positive feedback is a tremendous encouragement and motivates us to continually improve. Thank you for your support!

https://store.steampowered.com/app/1876890/Wandering_Sword/

And if you haven’t already, be sure to follow us on Steam and Twitter to be notified of any new updates. We look forward to hearing more of your legendary adventures in Wandering Sword!

Wandering Sword Twitter
Wandering Sword Discord
Spiral Up Games Facebook
Spiral Up Games Youtube
Feed the Cups - IndieArk
Hello fellow players!

"Feed the Cups" participated in #STEAM CHINA SHOWCASE 2023# held from September 22nd to September 28th, 2023!

The developer live broadcast will be launched on the 23rd!

Sep 21, 2023
召唤之王 (Supreme Summoner) - yg
Thriving City: Song - IndieArk
Hello fellow players!

"Thriving City: Song" participated in #STEAM CHINA SHOWCASE 2023# held from September 22 to September 28, 2023!

Historically low discounts and developer live broadcasts have been launched simultaneously!
Happy Mask - Error_Esc
Extra Bit Happy Mask Build 1.0.0.03 for September 21st 2023

Adds a Brand New Basic Pause Menu and whole bunch of stuff to go along with it.

-Pause Menu includes access to Window Toggle, easy access to Control Knowledge & a straight forward way to Exit the Game.

-Added Sprites, New Backgrounds

-Adjusted some logic

-Removed Unnecessaries
Victim - Error_Esc
Extra Bit Victim Build 2.0.0.78 for September 21st 2023

Adds a Brand New Basic Pause Menu and whole bunch of stuff to go along with it.

-Pause Menu includes access to Window Toggle, easy access to Control Knowledge & a straight forward way to Exit the Game.

-Added Sprites, New Backgrounds

-Adjusted some logic

-Removed Unnecessaries
Combat Arms: Reloaded - GM_CA_06


Rangers!

Combat Arms: Reloaded will undergo scheduled maintenance on 2023.09.27 05:00 UTC / 2023.09.27 07:00 CEST / 2023.09.26 10:00 PDT.

The approximate time for this maintenance is 7 hours.

Please log out before the start of the maintenance to avoid any loss on your account.

Thank you for your unwavering support for Combat Arms: Reloaded!
全球戒备 - 苦柚Games
2023蒸汽平台鉴赏家大会再度开启!近300款精品游戏参与,四十余款游戏将在发布会上带来备受关注的重磅新内容,将在国内蒸汽平台和Steam平台上正式呈现。《全球戒备》也已参展确定,9月22日18:00~20:00还将有《全球戒备》开发者直播,欢迎来观看!

Eternal Return - GM Mint
Hello Lumia Island survivors!
Here's what you need to know about the End of Season Rank and the eligibility criteria for each server!

*2023 Season 1 Ranked Rewards [2 Emotes], [Immortal Profile Border and Icon] GIFs are currently still under production and will be announced at a later date.


1. 2023 Season 1 End of Ranked Matches and Basic Conditions
- Weds, October 25th, 23:59 (UTC)

* Only points from Ranked matches started before October 25th at 23:59 (UTC) will be included.
* All ranked rewards are given out based on your tier at the end of the season.
* Accounts with a total ban record of 14 days or longer are ineligible for ranked rewards.


2. Cadet Bianca Skin
- Players who achieve Gold or higher during the 2023 Season 1 will receive the Cadet Bianca skin!




3. How to Receive Rewards
- Rewards will be sent out to player accounts on November 9th, 2023 after maintenance (UTC). Make sure you log in to claim them by February 9th, 2024 14:59 (UTC)!



*Players who achieve Platinum or higher will receive Animated Emote A.
*Players who reach Diamond or higher will receive Animated Emote B.
*2023 Season 1 Ranked Reward icons, backgrounds, and borders expire upon the start of Season 3 unless otherwise stated. However, Immortal goods are permanent.


1. Rank-Dependent Rewards
- Each "tier" receives a different profile icon, background, and border, which are displayed when loading a normal/ranked game.

2. Ranked Gold or higher
- Cadet Bianca

3. Ranked Platinum or higher
- Animated Emote A

4. Ranked Diamond or higher
- Animated Emote B
- 500 NP

5. Ranked Mythril or higher (Titan, Immortal)
- 1,000 NP

6. Ranked Immortal
- Exclusive profile border, icon, background, and emote for Immortal players only! (Permanent)
- Additional Immortal profile border and icon!


As always, thanks for playing Eternal Return!
Good luck!
BlazBlue Entropy Effect - 苍翼:混沌效应

# New Content
* Narrative extended to Mind Challenge 4-1.
* Added several new Phenomenon.
* Introduced Tactic Tree, which you can check your build path, for Tactic selection and Tactic Codex.

# Combat & System Updates
* Optimized the Tactic Tab of Character Detail display during combat paused.
* Increased summoned entities limit for some Tactics.
* Renamed Double Tactic [Ice Spike Range] to [Eternal Ice Spike]; boosted firing rate.
* Modified Double Tactic [Lightning Chain Impact Zap] to trigger immediate pulse on Lightning-hit enemies.
* Added a visual guide for jumping before the Floating Mind battle.
* Susanoo now uses invisibility less often in combat.
* In Easy Mode, 'Escape Death' is now usable three more times.
* Improved the platforming experience for some stages.
* Refined interactive tutorial flow.

# Character Adjustments
* Boosted Mai Natsume's base ATK.
* Extended control duration for Mai Natsume's Legacy Skill "Maple Blossom".
* Ragna’s Legacy Skill "Dead Spike" now absorbs more but deals less damage.
* Noelle’s Legacy Skill "Shroud Fall" now prioritizes ranged enemies.
* Es’ Legacy Skill "Crest Arts" now automatically blossoms when an enemy gets near and neutralizes their Super Armor for a while.
* The number of Banishing Rays of Kokonoe's Potential Armament No.5 v7.10 "Banishing Rays" deployed using [↓ + Skill] is no longer limited by the number of remaining components.
* Hakumen's blocks can now deter enemies.
* Independent cooldowns now apply to each character’s Legacy Skill, and the associated effects and Strategies have been adjusted accordingly as well.

# Other Optimizations
* Added a feature to recover corrupt save files. When a save file is corrupt, you can select an autosave that is generated after each Mind Training session to manually fix your save file.
* Renamed 'Samples' to 'Enemies.'
* Improved UI for Steam Deck and other hand-held devices.
* Enabled airborne dashing in the lobby.
* Various additional fixes and tweaks.
...