The Tribe Must Survive - SBZ_Defur
Hello Tribe Leaders,

We're back with another patch to improve the game! In this one we've focused mainly on quality of life improvements, but also a few new pieces of content for you. You can read the detailed list below.

If you'd like to help support the development of the game, please make sure to wishlist it on Steam!



Here are the patch notes for v0.29.7:
  • 💡 Improved tooltips to explain better how systems work (e.g. Fear, Discontent, Needs, etc.).
  • 🖱️ Many notifications are now clickable.
  • 🖼️ Added new artwork for when the Eclipse ends. (as seen above!)
  • 🎟️ Added a new Event.
  • 🎥 Improved camera movement which now is smoother and faster.
  • ✨ Added Several small improvements and bugfixes.

As mentioned previously your feedback is very important to us, so let us know your thoughts! If you haven't already, you can join the Closed Alpha here!

// SBZ_Defur
SquadBlast - L
Hey Fighters!

Update day is upon us and we have another banger heading in your direction! Want a new map? New game mode? Balance changes? Or maybe some weapon facelifts and animations? Whatever you’d like to see, we hope we’ve got something for everyone. So enough chit chat, let’s check out what’s in store for you lovely people:

Before we start, we’ve got our eyes on a little hiccup of a combined shooting and punching issue, but no worries. We're on it, and a patch to fix things up is on it’s way shortly!

Maps & Modes

New map and Conquest mode return

Welcome to Holdout! A new mission location has appeared in the heart of New York city at Billionaire’s Row, overlooking the iconic Manhattan Central Park. Balance on the edge and join the fight in King of the Hill Mode available in regular matchmaking, or try out the beta version of the new Conquest mode in Custom Games!



Interactive object updates

Holdout is not just a new map, with it we are also bringing updates to all existing ones with new visuals for doorways, laser doors, healing stations and harvesters for capture points in King of the Hill and Conquest modes. This should increase readability and further cement the lore of the UltraHorse universe into SquadBlast. More updates to follow…

Weapons

IceLight → Walruz facelift

Heavy, cold, metal - that’s the new look for the ice grenade launcher, known in its modern form as Walruz by Raymor Inc.! Check how it looks in the hands of Sonny, and get back to making ice cubes on the battlefield.



Cataclysm > Hellion

What’s better then ice - fire of course! Well, it depends on your preferences, but to match the Walruz facelift, our Cataclysm grenade launcher is being facelifted and renamed to Hellion by Rimfire Ltd. The fire grenade launcher brings a touch of wood to your palms to keep them warm, while spreading fire to your opponents. This completes our cycle of facelifting our older looking weapon catalogue, so you can look forward to entirely new weapons in the upcoming updates!



New Animation previews

- New animations for Sonny and Arx in the Loadout reflect their abilities, more to follow.
- We’ve added special post-battle animations on the MVP screen for Paavo, Arx, Nigel and Dash as a small preview of upcoming feature that lets you customize your reactions to victory or loss. Tell us what you think in our discord!



Balance changes

Payload

- Payload pushing power for additional players significantly increased.
- Payload max time limit increased to 10 minutes.

Weapons

Melee weapon switch now is synced with animation and takes a bit of time.

Sound Updates

A new bunch of sound additions and improvements this time:

- New landing sounds for heroes to be closer to step ones.
- Updated sounds for stamina moves.
- Unique footsteps for Hantu.
- Updated music for match search.
- Beast mode sound attenuated.

UI Changes

- The chat itself is now more predictable and opens the keyboard only if you tap on the input field on mobile devices, not on every single tap.
- For the web version, there is a fast party sharing option, where you can just send an invite link to your friend and play together in a matter of seconds.

Other Changes

- Updated the Intro splash, Out with Nigel and Dash, in with Laika and Arx! Also, everyone’s favourite grenade made an appearance.

Bug Fixes

- On Underfoot map there is no more jiggly sliding on the left angular second level platform next to the capture point.
- In tutorial at the low levels of the map UI hints won’t cover you hero anymore.
- Fixed a bug that allowed instant barrel spawn after one was destroyed.
- Collision shapes for characters have been fixed.
- Fixed animation for when heroes use Uplifter walls, no more floaty hovering.
- Fixed animation for lockpicks on the screen during the case opening sequence.
- If the player left the battle, you can still check out his profile from the battle results screen.
- Visual effect should not appear on target if stamina is not being depleted, like for example when standing and holding Shift.
- Double jump now doesn’t activate a stamina use visual effect.
- Smoother animation and transition between stages of the roll stamina ability.


We're also diving into testing for the web version of SquadBlast, and we'll fill you in on all the details separately soon.

We've got more updates in the pipeline, and we want to hear your awesome ideas! So don’t be shy and feel free to join our discord and leave us feedback with any thoughts you may have, until then, we’ll catch you in the next one!

Join our Discord: https://discord.gg/squadblast
Sep 21, 2023
Tower Walker: MMO Grind Simulator - Raptor Claw Games
Small update with priority fixes and improvements to Tower Walker

Here are the patch notes (1.0070.4682):
  • Fixed minor issue with "Party leader" achievement
  • Fixed issues with crafting bonuses not working correctly
  • Fixed small error with companions max level not working correctly
  • Fixed minor issue with expedition armory upgrade not working correctly
  • Minor interface refinements in "Go Tower" UI
  • Savefiles from previous version are compatible
Thanks for your support!
The Bunny Graveyard - Pichon Games


Tomorrow we welcome you all to the garden! We hope you enjoy Chapter 1 of The Bunny Graveyard!
The Old Man and His Cat - Jesus Christ™
Welcome back to our game development blog! Today, we're excited to share the design process of one of our beloved characters, Montserrat, the resilient and indomitable fishmonger who keeps the heart of our town's market beating.

Montserrat is a local woman who resides in the same charming town as Domino and Hooman. She plays a crucial role in the town's market, ensuring that it thrives day in and day out. Her story is one of determination, strength, and unwavering commitment to her family and community.



After her husband's unexpected departure, Montserrat found herself facing the daunting task of single-handedly raising their daughter (which will be revealed soon!). With grit and determination, she decided to take the reins of the family market. From the early hours of dawn until late into the night, she tirelessly oversees every aspect of the market's operation. Montserrat's dedication has earned her the profound respect and admiration of her community.

While creating Montserrat's character, we sought to encapsulate her rich personality and backstory into her visual design. Our character artists explored numerous shapes, aiming to craft a character whose appearance resonates with her compelling narrative.



Creating Montserrat's design was only the first step; the next was bringing her to life in the game. Through intricate animations and interactions, we ensure that her character evolves as players engage with her. Whether she's briskly attending to customers or scaring away any cat (Domino, yes) that tries to steal fish from the market, Montserrat's actions reflect her multifaceted personality.

We hope Montserrat will become a cherished character in our game, resonating with players as they uncover her story and explore the depths of her character.



✨🐱 Stay connected and be a part of our story by following our updates and joining us on social media. Don't miss a single twist or turn as we unfold the tale of Domino and the old man. Coming for PC and consoles! 👴🏻✨
Sep 21, 2023
Total Factory - Total Craft Games
-Conveyor belt is now replaced correctly on the underground conveyor, with items returned from the replaced pieces including the conveyor belt.
-Now in the description of burning items the burning time is written (in seconds).
-Now, when replacing a piece of conveyor, all items that were on its surface go to the player’s inventory, ignoring the inventory size. The same applies to mass replacement of conveyor belts.
-Fixed some in-game errors without messages (they were visible in the game log).
-The smelter now has a container size of 3 slots instead of 2.
sun-rise.exe - ToonQuill
- Fixed a bug where the story cutscenes can loop indefinitely, requiring a reset.
F1ÂŽ Manager 2023 - lmay
A brand new Race Moment is now available to take on in F1ÂŽ Manager 23!



With the Red Bulls on the back foot in Singapore, Mercedes sense a rare chance for glory. Mid way through the race, they find themselves in 2nd and 4th. Now, they must decide when to push, while navigating a treacherous track that could easily lead to another safety car or a DNF. Can you make the right calls to achieve a momentous result for Mercedes?
Sep 21, 2023
ENTANGLED SOULS - OKOWA_T
Fixed a bug that caused certain operations to transfer to a different stage.

Fixed a bug that sometimes caused certain puzzles to not work properly.
Pioneers of Pagonia - Katharina (EE)
Dear Pioneers,

Exciting news! We can confirm that Pioneers of Pagonia will be available in six languages for Early Access!



Thanks so much for all the additional localization offers we have received from our community.
We hope to make Pioneers of Pagonia accessible to a lot more countries and add more languages in the future.

Stay tuned for more updates!
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