Hello everyone We want to share with you some screenshots of the Remington 31 Shotgun we are working on. the shotgun will be a secondary weapon like the hand guns, so you can switch at any time, the shotgun has a big damage at close range but its weak for large distance, so consider switching fast. Check out the game page for more details, and wishlist if you like it, give us a review if you already have the game to support us. Thank you for your support
Can now press Turbo Mode (F3) or Turbo Max (F4) multiple times to increase the fast-forward speed, up to 50,000x. (The speed scales up faster in Turbo Max.) To reduce processing latency at very fast speeds (> 100x), the simulation step size is increased. This means simulation calculations may be less accurate, but that shouldn’t be have a meaningful impact on progression.
When changing time modes or time multipliers via hotkeys, a message will appear at the bottom of the screen indicating the speed-up multiplier.
The Time Management panel now has a label indicating the current game speed multiplier.
A message is shown to player if they run out of Time Tokens while in Turbo Mode (which activates normal playback speed), or if they try to activate Turbo Mode without any Time Tokens available
Bug Fixes
Scroll position would intermittently reset when viewing production detail tooltips
Could temporarily activate Turbo Mode via Time Management panel buttons even with zero Time Tokens
Thank you for the wait. The new patch is bringing 2 new systems that will further customize the gameplay of all characters. Players will be able to focus on specific characters through these systems, focusing on their favourite ones first! It also brings a brand new type of enemy!
To celebrate this patch and the participation in 2 events, Crafty Survivors will be on sale as well!
Let's get to the information of this patch.
Patch Notes - v0.4.1.0
Village
New Levels for the Buildings
With the update, a new material has been added to the game, so the buildings in the Village can go a bit further and bring more power to the Survivors, along with 2 brand new systems.
Smithing and Weaving Systems
Upgrading the Forge and the Tailor Shop will unlock 2 new systems at the Village that will allow players to further customize the characters and their playstyle.
At the Forge, the Smithing System allows Hanvilton to upgrade weapons, improving the offensive capabilities of each character.
At the Tailor Shop, the Weaving System allows Sewvia to upgrade the clothing of all characters, improving their defensive capabilities.
Both systems function in a similar way: players will upgrade each character individually, unlocking levels of the character's weapon or clothing and a skill tree, where players can allocate points on the desired node. Skill tree nodes will add new passive effects to the character, improving defence and offence.
Players will be able to refund spent points anytime they desire without any extra material or gold costs. Test out different combinations and find out new builds that work best for your gameplay!
New skill nodes will be added on future updates as the game progresses and new materials are added.
This update is introducing 86 new passives skills in total, so players can customize characters the way they prefer!
Area
Mountain
New Stages added;
New field event to fight for more materials;
New type of enemy.
New Enemy
Adventurer
This patch is introducing the first Corrupted Adventurer to the game. This new type of enemy will start appearing as special bosses on certain Stages and, as the game progresses, they will become more common as regular enemies.
The first Corrupted Adventurer to fight is the Warrior!
Corrupted Adventurers will bring a new type of challenge to the game. They have a set of skills at their disposal and they start with a random combination of them every time they join the battlefield. They are able to collect experience on the ground to gain levels and improve themselves, learning new skills or improving existing ones. They are also vicious fighters that will hit anything in their way, damaging even other monsters, so use this to your advantage!
General
New recipes.
Character Changes
Rodrigo, the Fisherman
Crustacean Frustration nerf:
Fishing cages now will stay for only 40 seconds on the battlefield before vanishing, instead of being available forever until opened.
Adjustments
Village
Added Max Investment information on Investment System UI.
General
Boss Stages will now indicate their unique material on the Stage Selection screen;
Reduce the amount of Forest materials required to upgrade the buildings;
Reduce the amount of Gold required to upgrade the early levels of the buildings up to the end of the Forest;
Increased the amount of Gold dropped by Mountain Stages;
Reworking some of the graphical assets packaging to reduce the overall file size of the game and possibly improve some performance.
Enemies
Nerfed Starfishes Field Events, giving a delay on their attacks.
Bug Fixes
Fixed an issue where Sewvia's Basic Attacks would not hit Field Events;
Fixed an issue with Custom Fitting when activating Cutting Excellence, where the skill would consume all of the critical hits stacks, instead of using only 1 for the entire skill;
Other bug fixes.
Next Steps
This was an ambitious update and it took longer than planned, but we are quite happy with the new Systems implemented in Crafty Survivors. All new characters will come with their own skill nodes for theses systems when they launch in the future.
We are already working on the 8th character, who will be the star of the next update! Here is a sneak peek of them: What will their profession and mechanic be? Later we will reveal more about them! So keep an eye for it.
The new character will accompany more Stages in the Mountain area and more challenges to overcome. They will even have their own new System in the Village for more customizations of gameplay! What will this System consist of?
There's still a lot of graphical assets to be adjusted and optimized in the game yet. We are slowly working on this, which should reduce the final file size of the game even further even as we add more content, but this is taking a longer time as we are prioritizing the development of new content.
Hope everyone is excited about the new Systems and looking forward to the 8th character as well! Keep an eye for more reveals about them.
As usual, don't forget to leave us a review here on Steam when you can, please. The reviews help a lot with the game! So if you have some spare time, please leave as a review when you have a moment. The reviews are slowly growing up, so let's see if we can reach 400 soon! Thank you for everyone who already left a review and has been enjoying the game so far.
First off yall are amazing, 26K downloads is INSANE!!!
graphics GUI update will be out later today or early tomorrow!
The poll winners are....
So. It will seem that we are introducing a new monster! This new monster update will be huge, and will most likely take place during night 2 > night 5. Night 2 therefore is planned to release just before 2024. (gotta remember im a student, time isn't my friend so this is a lot for me to work on, if anything i might have it out and done sooner than 2024)
Again, new graphics options and such will be out by tonight or early tomorrow!
To all Zoom Player customers, here's some good news.
We will be making the following DLCs unavailable.
v16 upgrade
Charcoal4K skin
Onyx4K skin
Alba4K skin
Alba8K skin
4K fullscreen navigation skin pack
There will be only one DLC "4K/8K Skins Pack" which contains all the skins. You don't have to purchase this DLC if you have already purchased any of the skin DLCs listed above.
Anyone who has purchased any of the DLCs listed above including the upgrade DLC will continue to receive updates. The v16 upgrade DLC won't be required to receive the latest version. If you have already purchased the main Zoom Player application you will get the latest version which is for Lifetime.
Check the link here to see an overview of new and ongoing events and campaigns!
Premium User PSO2 Day!
The 21st of every month is PSO2 DAY for Premium Set users! We’ll also have Limited-time Tasks that everyone can enjoy, so take this chance to make the most of NGS!
*Please also note that you will receive the gifts only once during the period.
50 SG *When you receive Star Gems via the Receive Campaign Items menu, they will be directly added to your owned Star Gems (SG).
Special Scratch Ticket (x2)
*To be eligible for gifts, it is necessary to select a character and enter an NGS Block.
*If you start using a Premium Set during the event period, the gift item will be sent once you move to an NGS Block.
*Please refer to the Receive Campaign Items menu in-game for the deadline to receive campaign items.
*You can obtain gifts via Receive Campaign Items in the System Menu in NGS Blocks.
*Rewards are distributed to the account, so please be careful about which character you use to receive them..
The ARKS Rappy can be found in PSO2 Blocks during PSO2 Day!
ARKS Rappy
Rappy Suit Mini
In PSO2 Blocks on the 1st and 21st of every month – known as PSO2 Day – an ARKS style Rappy called the ARKS Rappy will appear! They look so cute wearing their version of the Close Quarters outfit! They might drop equipment with new Augments or even a Rappy Suit Mini: ARKS!
*The ARKS Rappy only appears in new Rooms created after the campaign starts. A new Room can be created by accepting a quest, setting a password, and then checking the "Also Limit Multiplayer Requests from Other Parties" box. After accepting the quest, select "Party Commands" under Community in the Main Menu, and change the Password Settings under Party Settings to allow other players to join.
Precautions
Even if you fulfill the conditions with multiple characters, you can only receive one gift per account.
Only users using a Premium Set during the campaign period are eligible.
The account may no longer be eligible to receive the gift if all characters that met the requirements are deleted.
In PSO2 Blocks, to prevent server overload, some notifications, such as incoming mail, Alliance invitations, and campaign items will not be displayed if you log in during an Urgent Quest. Even though the notification is not displayed, incoming mail, Alliance invitations, and campaign items will be delivered normally.
The ARKS Rappy does not appear in Trigger Quests.
The content and schedule of the campaign may change due to unforeseen operational reasons. Thank you for your understanding.
Please note that items distributed in this campaign may also be distributed in other campaigns.
Hi all! This is the same update that I wrote about yesterday, I decided to release it as soon as possible because there were errors and shortcomings that prevented me from enjoying the game.
This update contains the following changes:
-The oxygen ionizer icon was changed so as not to cause associations with an object that can be placed on the ground since it is not a building object, but a crafting component -Now it is possible to build directly on the conveyor, so that you can easily replace a piece of the conveyor, for example, with a cleaner, or with any other machine -Fixed a bug due to which inserted cars immediately after the conveyor belt were not connected to each other. That is, if you first placed a conveyor belt, and then a container (or anything else) at its end, then the conveyor was not connected to this machine. This error has now been fixed. -Now information about an object is hidden if the player is in construction mode -Several in-game errors were corrected, messages about these errors did not appear and the game could continue to work as if nothing had happened.
A Previous post described some of what's included in this update.
Known Issue:
The underground conveyor is not placed correctly on the conveyor belt (will be fixed in the next update). This issue does not interfere with gameplay.
Today, we are absolutely thrilled to introduce the talented Finlay Christie as the voice behind Cabernet's Kirill.
Finlay Christie, a versatile entertainer renowned for his presence on YouTube, TikTok and his hilarious stand-up comedy, now takes on the divisive character of Kirill. With his unique flair, Finlay brings an entirely new dimension to the role.
In Cabernet, Kirill is a character dripping with sleaze and ego, who also happens to be the proprietor of a vodka bar. His main priority is profit and he’s not afraid to make that known to all involved.
Our team is elated to have Finlay on board, and we're eagerly anticipating forthcoming cast announcements. Stay tuned for more exciting updates!