Hello, today I'm publishing a patch to the experimental version. All the changes added in the 1.5.2 should be released in the stable version in a few days.
Changelog
Client
- Added a more readable font. - Updated localization - The KoboldAI/GPT-J-6B-Adventure and KoboldAI/GPT-J-6B-Skein models are now optimized for better performances! (Thanks to Patman124 for splitting them) - Updated the credits - Fixed the server's logs not being displayed in the client after a crash. - Fixed the translators not being downloaded. (Bug present only in the 1.5.2) - Fixed an error and an omission in the Steam Workshop editing menu. - Fixed the error when loading a scenario from Steam Workshop.
Known issue - It's impossible to load custom fonts for now. - The client might display as missing the downloaded models.
Server
- Fixed the logs being erased when the server shutdowns. - Improved the logs. - Fixed the translators not loading. (Bug present in the 1.3.0 of the server only)
As a fans of Steam myself, I am really glad that Steam right now has serve the game community until 2023, which they are right now is 20 years old!
I believe any one of you also have your own story with the Steam platform for your gaming buddy in the past few years! and we are personally really glad that Steam community had growth this big and have a very positive and supportive towards gamers.
As the celebration of this good news (yes, we are kinda late, we are sorry ːsteamsadː) we want to celebrate it with the 30% discount for our game in this weeklong deal! We hope you guys like it ːsteamhappyː
Thank you very much Steam and all the support from you to help a lot of game developers and publishers until this day, we hope you the best for all.
- Aiming with staves now hides crosshair. - Crescent Axe, Archaic Axe, Soul Reaper, Valtiel and Evolved Scythe got a new moveset. - Weapon shadows now hide with Medium or lower shadow settings for performance reasons. - Perk and Ability descriptions now display buff/debuff icons in their text. - Mindbreaker was reworded to better explain the perk. - New Setting under General & UI : Directional Attacks; Default: No Strafe. - Whether you attack facing the camera or movement direction. - New Setting under General & UI : Override Directional Attacks; Default: On. - Whether the character will always attack facing a Lock-On target is irrelevant to the Directional Attacks setting.
Balancing:
- Illusions and Elemental rework. - Changed Elementals projectile visuals. - Elementals projectiles no longer trigger on players. - Elemental received new and improved pathfinding logic due to increase in aggressiveness of behavior. - Elemental will now move at maximum speed towards its target. - Elemental will no longer fire projectiles at dead enemies. - Elementals targets can now be switched mid combo by switching to a new lock-on target. - Elemental and Illusions now have far more aggressive behavior. - Elemental and Illusions can be sent to attack an enemy even if the player isn't in combat by locking onto desired enemy. - Illusions can now teleport to their target in melee if said target is far away. Making them more aggressive in combat. - Tripled the cost of Summon Elemental ability. - Duelist receives a new buff, reducing stamina cost by 100% of one block. Buff reapplies itself after 10 seconds. - Duelist receives a new upgrade. Above added buff now blocks heavy (yellow glow) attacks. - All upgrades of Mindbreaker now increase the duration to 2 seconds. - Faithful now gives more stacks per harder enemies. - Industrial Mace received Bash passive ability instead of Pestilence passive ability.
Fixes:
- Konrad no longer can damage himself with his own leap attack if the player dies during its animation. - Fixed sometimes incorrect direction during dashes. - Illusions and Elementals are now de-summoned on players death. - Improved navigation in the menus with the controller. - Mindbreaker now properly displays damage it repeated. - Daze, Timewarp, Vindicator and Power Armor buff icons are now properly displayed. - Fixed some enemies not playing their death animation after respawn. - Fixed game going into slow motion after one of the Illusions gets dismembered by a larger enemy.
Hello, this is an announcement from SoulWorker. We are here to inform you that regular maintenance will be conducted to provide a better quality of service.
* Contents: Server Optimization and Future Updates * Rewards: Gruton Coins x1,600, Mats x5, Super High-Dose Vitamins Z x5, Energy Converters x2 * "[LIMITED] SoulWorker PLUS [1D]" item will be provided ONLY for Accounts with SoulWorker PLUS currently activated.
※ Maintenance Rewards will be available before the following hours:
Time zone
Before
GMT
September 22nd 01:00
PDT
September 21st 18:00
KST
September 22nd 10:00
※ Log-in or access to SoulWorker is unavailable during maintenance. So please make sure to log-out in a safe environment to ensure nothing happens to your account during this time.