HumanitZ - Ashe
Hey Survivors,

Wow, less than 24 hours since we unleashed the undead hordes of Zeeks upon you, and you’ve already shown us an apocalypse’s worth of love and support! We’re here with a big, heartfelt “THANK YOU” for all of your enthusiasm and your super-valuable Steam reviews. Those reviews are like precious lifeblood to us indie devs, keeping us going strong.

Seeing you brave souls streaming and spreading the word on social media has been a real treat. You’ve chosen to survive together in the face of the horde, and even those undead hearts of ours are warmed by your spirit. Thank you so much to the Streamers, content creators, those active in Steam Discussions, Discord channels, live stream chats, and social media. Your feedback, praise, criticisms, and questions have been seen, heard, and noted.

If you haven’t joined our Discord yet, what are you waiting for? It’s the ultimate survivor hangout, where you can chat, leave your brilliant ideas and suggestions, and mingle with other awesome survivors. Trust us; it’s the place to be.

Your feedback, your ideas, and your tireless efforts are helping shape this game into something truly epic. Right now, we’re knee-deep in your feedback, sorting through it like a post-apocalyptic scavenger. We’ve held off on revealing our roadmap because we wanted to see YOUR vision first. But don’t fret; we’ve been working feverishly on a roadmap that will be available soon.

Thank you all again and if you’ve already dabbled in our demo, brace yourself! Our Early Access launch already has more content, and it’s only going to get bigger as we march toward that glorious 1.0 release. We’ll be here, collecting your thoughts, your dreams, and your own survivor stories as we plot out future patches and updates.

So, do us a solid, share your thoughts through those Steam reviews or dive into our Discord. We’re listening, and together, we’ll make this game the zombie apocalypse we all have been waiting for!


Keep Slaying, Survivors 🧟🔥💥
HumanitZ Team

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Verdun - Major Raquel ~ヾ(・ω・)
Today marks the anniversary of the WW1GameSeries, as today Verdun went into Early Access 10 years ago!

We want to thank all our soldiers who have joined the fronts over the years. Did you make your way from the Western Front, towards the Eastern one and ended up high in the mountains in Isonzo?
Or are you a new recruit who recently joined any of the fronts?

No matter what, we thank you for playing our games!

Here are some fun facts for each games, that you might not know.
  • The first ideas and concepts for Verdun were made back in August 2006, 17 years ago!
  • For Tannenberg, the team considered for a long time to make a Cossacks soldier the main promo banner character
  • Isonzo's well beloved OST 'Rinascereme Insieme' wasn't planned at the beginning, but more a place holder song. It really grew on the team and they decided to make it into a full song that you now know and love today
  • Combined, the games have 29 maps. Here they are from west to east, north to south:
  • Flanders, Artois, Picardie, Aisne, Champagne, Argonne, Vauquois, Douaumont, st. Mihiel, Vosges, Cengio, Fior, Dolomiti, Piana, Grappa, Piave, Caporetto, Sabotino, Gorizia, Carso, Baltic, East Prussia, Galicia, Poland, Carpathians, Prsemysl, Ukraine, Roumania, Dobrudja
We'll have more fun little activities along the way so stay tuned here in the Discord and on our social media



Thank you for everything soldiers!
Stardander Revenant - David Maletz
Let’s kick off the spooky season! Stardander School for Witches Part One is releasing on October 2nd 2023! Get ready for more witches, more stories, fae battles, trials, contests and more!



Five years after the events of Stardander Revenant, Professor Dare (the lovable cat headmaster) mysteriously vanishes. Seven years later, she returns with no explanation, ready to resume her duty as headmaster. Protector Rea, leader of the Fae-Human alliance, is suspicious, and wants Callie, the first of our four perspective witches, to spy on Dare at Stardander now that the school is finally re-opened.



The entire Stardander experience is available to you - taking classes, learning spells, fighting fae. But now you’ll have the opportunity to explore the castle, and don’t forget to investigate secrets and gather evidence for Rea!

Want to know a tad more about the setting of Stardander? Check out our new prologue!



Why Early Access?

Right now, we have finished and polished the first four in-game years - which gets you to a satisfying half-way point in the story. We’d like to get the game in front of players to see what they think and get feedback as we finish developing the last half. Already, the game is around 8 hours of play time. Anyone who owns the Early Access version will get ALL updates and future years for no additional cost (we have seven years total planned). See the Early Access section of our store page for more information.



Main Features Include:

  • Colorful Cast: Play as four complex main characters, each with their own reasons for learning magic.
  • The Power of Friendship: Become friends or frenemies with your fellow witches-in-training.
  • Optional Battle System: Recruit your friends to help you battle dangerous Fae in a unique turn-based battle system.
  • Magical Companions: Talk to and form pacts with Fae to gain familiars.
  • Progress Reports: Take classes, learn spells, and pass your exams. Use your power to cultivate magical plants and brew potions to enchant items.

Ready to enroll at a unique magic school? Wishlist and follow Stardander: School for Witches on Steam and get hyped for our release on October 2nd!

Still aren’t certain you want to attend? Try the demo - which is available on our store page now and includes the game’s first year.
Battlefield™ 2042 - Electronic Arts
Get ready for all-out war and the second week of the Battle of Nordvik: Redux event! Week 2 lets you relive the player-favorite mode Breakthrough Chaos, which among other things features faster movement speed. The mode is now playable on the maps Spearhead, Discarded, Hourglass, Kaleidoscope, Orbital, and Renewal.



There are also brand new event rewards to reap, like a weapon skin and soldier outfit. So, gather your squad and get out on the battlefield today!

https://store.steampowered.com/app/1517290/Battlefield_2042/
Tannenberg - Major Raquel ~ヾ(・ω・)
Today marks the anniversary of the WW1GameSeries, as today Verdun went into Early Access 10 years ago!

We want to thank all our soldiers who have joined the fronts over the years. Did you make your way from the Western Front, towards the Eastern one and ended up high in the mountains in Isonzo?
Or are you a new recruit who recently joined any of the fronts?

No matter what, we thank you for playing our games!

Here are some fun facts for each games, that you might not know.
  • The first ideas and concepts for Verdun were made back in August 2006, 17 years ago!
  • For Tannenberg, the team considered for a long time to make a Cossacks soldier the main promo banner character
  • Isonzo's well beloved OST 'Rinascereme Insieme' wasn't planned at the beginning, but more a place holder song. It really grew on the team and they decided to make it into a full song that you now know and love today
  • Combined, the games have 29 maps. Here they are from west to east, north to south:
  • Flanders, Artois, Picardie, Aisne, Champagne, Argonne, Vauquois, Douaumont, st. Mihiel, Vosges, Cengio, Fior, Dolomiti, Piana, Grappa, Piave, Caporetto, Sabotino, Gorizia, Carso, Baltic, East Prussia, Galicia, Poland, Carpathians, Prsemysl, Ukraine, Roumania, Dobrudja
We'll have more fun little activities along the way so stay tuned here in the Discord and on our social media



Thank you for everything soldiers!
Sep 19, 2023
The Backrooms : Last Expedition - [BØO] E U P H Ø R I A
Minor bugfix
Fantasy Survivors - buttonsoft
Hi all,

There are now 2 weapons that can shatter frozen enemies, the ball bomb and dynamite.
Dynamite no longer sets enemies on fire. This is to prevent the ice from thawing and preventing the shatter effect.

I recommend using the cyclone staff, frost bow and dynamite together for a fast kill rate.
Status effect damage (e.g. shatter, freeze, burn and shock) is still not added to the player's DPS but we are checking whether this is possible.

Till later,
André
Sep 19, 2023
Isonzo - Major Raquel ~ヾ(・ω・)
Today marks the anniversary of the WW1GameSeries, as today Verdun went into Early Access 10 years ago!

We want to thank all our soldiers who have joined the fronts over the years. Did you make your way from the Western Front, towards the Eastern one and ended up high in the mountains in Isonzo?
Or are you a new recruit who recently joined any of the fronts?

No matter what, we thank you for playing our games!

Here are some fun facts for each games, that you might not know.
  • The first ideas and concepts for Verdun were made back in August 2006, 17 years ago!
  • For Tannenberg, the team considered for a long time to make a Cossacks soldier the main promo banner character
  • Isonzo's well beloved OST 'Rinascereme Insieme' wasn't planned at the beginning, but more a place holder song. It really grew on the team and they decided to make it into a full song that you now know and love today
  • Combined, the games have 29 maps. Here they are from west to east, north to south:
  • Flanders, Artois, Picardie, Aisne, Champagne, Argonne, Vauquois, Douaumont, st. Mihiel, Vosges, Cengio, Fior, Dolomiti, Piana, Grappa, Piave, Caporetto, Sabotino, Gorizia, Carso, Baltic, East Prussia, Galicia, Poland, Carpathians, Prsemysl, Ukraine, Roumania, Dobrudja
We'll have more fun little activities along the way so stay tuned here in the Discord and on our social media



Thank you for everything soldiers!
Sep 19, 2023
UnderSupernova Playtest - UnderSupernovaGroup
Removed some unnecessary spaceship features



Adjusted the logic of planet creation, with a pre-set start of 1000 star regions, each with several planets, and the first planet in each region being a star.

When patrolling the sky, only approximate information about the planet is found, and it is no longer truly created and stored.

The celestial body list shows all galaxies and planets, but if they are not on the spacecraft's star map, they are inaccessible, requiring patrolling the sky to discover them.




Added a damage type, Chop

Diseases can also reduce character speed

The association between the damage value range and the disease will automatically be added to the superior. Each association definition will automatically add the disease and probability to a higher damage value range, and when repetition occurs, a higher probability will be taken (i.e. coverage can be performed).

Added Disease: Burns Level 1-3

Humans who suffer more than 3 damage value of combustion and chemical corrosion damage have a certain probability of obtaining burns ranging from 1 to 3 degrees

Added disease: Leg fracture level 1, reduced speed by 0.3




Fixed some movement bugs caused by large unreachable gaps, changed from 1 to 0.0001.

Optimized pathfinding, when chasing characters, when encountering obstacles, they will try to move up and down before continuing to approach on the xy plane.
shapez - tobspr Games
Hey guys!

While we are currently super busy working on Shapez 2, we have partnered with Prismatika & Playdigious to bring shapez 1 to mobile devices!

Shapez Mobile will release on December 5th on iOS and Android.



Be sure to pre-register so you get a notification when it releases (You can also just search for "shapez" on the app store):



You will be able to play the first 7 levels for free, and then you can unlock the full game until level 20 for a price of $4.99, with a 10% launch discount!

The game will be feature par with the desktop version until level 20, so basically everything except wires.
Cross platform saves will not be supported on launch unfortunately - but let us know if this is a feature you'd like to see!

We are super hyped, and hope you are too!

~Tobias
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