Community Announcements - naotohatakeyama
■『スターオーシャン セカンドストーリー R』ピックアップガチャ第4弾(SO2R)!

【開催期間】
2023年9月14日(木)メンテナンス後~9月28日(木)12:59

本ガチャは、以下のユニット/アークをピックアップしたガチャです。

≪ピックアップ≫
▼コラボユニット「レナ・ランフォード」(CV:久川綾)






▼コラボアーク「崩壊紋章(LR)」

■アーク特性 (アークLv15)
戦闘開始時にMNDがINT以上の場合、自身のアクティブスキルによるHP回復量+20%・HP回復量の上限+1000。
戦闘開始時にMNDがINT未満の場合、魔法攻撃のダメージ+10%・魔法攻撃で弱点属性を突いた時にダメージ+15%。
敵から物理攻撃を受けた時、距離が遠いほど被ダメージ軽減(最大-20%)。
戦闘開始時にオーラ・メティスが自動で発動(戦闘不能になるまで継続)

その他、詳細はゲーム内お知らせをご確認ください。



■イベント「戦乙女と星海を駆る者」開催中!

本イベントは期間限定マップの「オルダーナ大陸」で開催される、超ボリュームのイベントです。
毎週アップデートでコンテンツや報酬が追加されます!
また、本コラボイベント限定で楽しめる、『ラスクラ』×『VP1』×『SO2R』の限定ストーリーは必見!

9/14のメンテナンス後からは、イベントマップに「異空間入口」が登場します。
異空間の中では、全ユーザーで協力して各ダンジョンの制圧率を上昇させ、豪華報酬を入手する「制圧イベント」に挑戦できます。

異空間に入ったらまずは、アイコンが青色のダンジョンに挑戦して制圧率を上昇させましょう。
そのダンジョンの制圧率が100%になると、先のダンジョンが解放されます。

全てのダンジョンを制圧すると、9/21のメンテナンス後からボスの「シダ」と戦うことができます。
「シダ」に挑戦するには、異空間の四隅にいるボスを倒すともらえる「★バトルチケットSP」が必要になります。 「シダ」はレアアイテムやコラボユニットのソウルをドロップするので、チケットをためておきましょう!



▼ランキングイベント「狂魔の迷宮」

4つのクエストに挑戦し、各クエストのバトル結果に応じてもらえるポイントで競い合う、新形式のランキングイベントです。
「狂魔の迷宮」ではクエストの難易度を15段階から選ぶことができ、難易度が高いほどもらえるポイントが多くなります。

最下層では「ガブリエ・セレスタ」が待ち受けているので、ぜひ挑戦してみてください!

【開催期間】
2023年8月24日(木)メンテナンス後~9月28日(木)12:59

その他、詳細はゲーム内お知らせをご確認ください。



■イベント「修練の戦域」

9月21日(木) メンテナンス後からは、育成イベント「修練の戦域」を開催いたします。

本イベントは、超大量のEXPが手に入るので、ユニットを大幅に育成できます。
さらに、コラボユニットはイベント特効効果で、より多くのEXPやAPが獲得できます!

【開催期間】
2023年9月21日(木)メンテナンス後~9月28日(木)12:59

その他、詳細はゲーム内お知らせをご確認ください。



■コラボログインボーナス第4弾!

期間中のログイン日数に応じてアイテムがもらえます。
毎日ログインして、クリスタルをGETしましょう!

【開催期間】
2023年9月14日(木)メンテナンス後~9月28日(木)12:59

その他、詳細はゲーム内お知らせをご確認ください。



『ラストクラウディア』×『ヴァルキリープロファイル −レナス−』&『スターオーシャン セカンドストーリー R』とのトリプルコラボをお楽しみください!

今後とも「ラストクラウディア(ラスクラ)」をよろしくお願いいたします。

© 2018-2023 AIDIS Inc.
© 1999, 2006, 2022 SQUARE ENIX CO., LTD. All Rights Reserved.
Original version developed by tri-Ace Inc./Character design:PRODUCTION I.G
© 1998, 2023 SQUARE ENIX CO., LTD. All Rights Reserved.
Original version developed by tri-Ace Inc.
Sep 18, 2023
Puzzle Quest 3 - Morbidly_Morgan
The Season begins at daily reset (00:00 GMT) on the DAY MONTH.



This update releases on Tuesday September 19th at 00:00 UTC

The Season begins at daily reset (00:00 UTC) on Tuesday October 3rd









Values in bold are affected by the rarity or element of the item.

The Diraqine Set
[expand type=details]Diraqine Scimitar

Scientific calculations were used in the forging of Diraqine weapons to ensure perfect weight distribution of materials leads to optimal performance.
If the Enemy is Blind, add 9-18% to this weapon’s elemental Damage Bonus

Diraqine Protector
Emblazoned with the visage of a lion, this shield taken from the house of a noble projects ferocity and elegance in equal measure.
When receiving damage, 10-25% chance to gain Reflect (after the damage is applied)

Diraqine Leggings
Light and breathable, these form-fitting leggings are perfect for those who wish to maintain a low profile - in fashion and on the battlefield.
If the enemy is Blind, deal 10-25% extra damage to Armor and Resistance

Diraqine Chest
The design of the Diraqine armor is understated but intricate, and provides extra camouflage under the cover of darkness.
At start of turn, if I am Blind, gain 5-8% Armor

Diraqine Boots
The curved toe makes these boots perfect for some sand-surfing between battles.
When matching 10-7 Yellow Gems, Blind the enemy for 2 turns

Diraqine Binding
Covered in jewels of Diraqine glass, this belt has traditionally been worn by those in positions of political power for protection.
When matching Yellow Gems, there is a 20-35% chance to gain 5% power, double the power gain if the enemy is Blind
[/expand]


Diraqine Gear Set Bonus

[expand type=details]Diraqine I (2 piece set bonus)
When applying Blind on the enemy, Heal for 2% of Max Health
Gain 5-30% All Elemental Damage Reduction if facing Season 2.3 enemies.

Diraqine II (4 piece set bonus)
When dealing Light Damage, Heal for 2% of the damage done
Gain 5-30% Melee & Missile Damage Reduction if facing Season 2.3 enemies.

Diraqine III (6 piece set bonus)
Increase effectiveness of Blind to 66%
Gain 5-30% Power if facing Season 2.3 enemies.
[/expand]





Available only in the Cache items in the Season shop, this item will drop at Legendary rarity.

[expand type=details]Watchers Pauldrons

It feels as though these pauldrons are alive, somehow. Alive, and always watching.
When healing Life, also heal Armor and Resistance for 2-5% of the amount healed.
[/expand]





Values in bold are affected by the rarity or element of the spell.
[expand type=details]
Soul of the Scales (120 Yellow Mana)

If I have more health than the enemy, deal 1x Light Damage. Otherwise Heal for 10-20% Max Life.
[Level: Damage. Rarity: Heal]

Rage of the Ram (105 Red Mana)

Deal 1x Fire Damage, and have a 1-6% chance to Stunthe enemy
[Level: Damage. Rarity: Stun Chance]

Brawn of the Bull (135 Purple Mana)

Heal for 0.75x Armor and Resistance, and 10-35% chance to gain a Barrier
[Level: Armor and Resistance, Rarity: Barrier Chance]

Flow of the Fish (95 Blue Mana)

Convert 3-8 Green Gems to Blue, and have a 25-75% chance to Cleanse 2 status effects
[Level: Cleanse Chance. Rarity: Convert Gems]

[/expand]






[expand type=details]
Grenie

Cunning
Versus Spell: Tainted Wishes (60 Mana)
Deal 1x Poison damage. If the enemy is already Poisoned, explode a random Green Gem.

Elverling

Speedy
Versus Spell: Sand Spit (75 Mana)
Deal 1x Light damage, + 50% if the enemy is Blind.

Mini-Zealot

Speedy
Versus Spell: Blinding Light (65 Mana)
Deal 1x Light Damage and Blind the enemy for 4 turns.

Spykrion

Mighty
Versus Spell: Fiery Pincers (80 Mana)
Deal 1.5x Fire Damage.

[/expand]



The Items, Spells, and Minions use new Relics obtainable through the Season Dungeons to evolve.





Diraqine Assassins
Project the perfect mix of darkness and light as you navigate the shadows of the world.






Many of you have been asking about the weapon of legend that will complete the Legendary Set from our 2022/2023 Season arc.

In our new (most ambitious so far) Adventure “Dragonking’s Prize” you’ll find out about the history of the Legendary Dragonking Axe while you chase down your prize!

[expand type=details]
  • This will be an Ultimate difficulty Adventure where you will journey to collect 4 Legendary Flux that will unlock Ragnar’s Vault, where the Axe has been taken. It includes:
  • Persistent Health & Potions
  • 5 Energy per day
  • A final reward of the Legendary Dragonking Axe
[/expand]
The debut for the Dragonking's Prize Adventure will be:
00:00UTC Thursday 21st September → 11:59UTC Saturday 30th September

Please Note: This Adventure has only ever had one difficulty, being “Ultimate”. Due to a bug, it will display as “**Novice**” but the levels themselves and difficulty are still at “Ultimate” difficulty.

This will be resolved in 2.4





We’ve added a brand new Login Rewards calendar!
  • Get a new reward each day you login in
  • No need to actively collect anything, logging in is enough!
  • No, you do not need to login on consecutive days. We’ll just count every day you login!
  • View the rewards for the week in the new Overview Tab on the Tasks menu






Opponent Item Abilities in Versus
[expand type=details]
Opponents in Versus will now get the full benefit of their Gear abilities!
We are hoping this provides a more true and interesting experience on fighting a hero.
  • Your opponent's abilities can be previewed before entering battle by checking an opponent’s stats before battle.
  • Note: Spell Set Bonuses are not applied to the opponent
[/expand]

Matchmaking Updates
[expand type=details]
We have made a change to how the three opponents are chosen. Currently the options presented are based on your perceived power level, your level, and your points in the Tournament. These were intended to present a few different options not purely based on power. However, these options have understandably brought frustrations among the competitive players vying for the top of the leaderboards. In order to help alleviate some frustrations, we have made the following changes:

  • The three opponent options will now be based on:
    • Within +/- 10% of your perceived strength
    • Greater than +10% of your perceived strength
    • The highest strength player in your league

  • Opponents you already have a top score registered against should not appear again as possible opponent options. So in the case of the highest strength player in your league, it should grab the next highest, then the next, etc.
  • You can sometimes be presented with opponents who did not meet the criteria of the tournament. This can happen if there was absolutely no one else within the matchmaking criteria for you. If this happens again now, we now check for possible opponents again but without any power level restrictions (so could be presented with characters much stronger or weaker than usual).
  • This may still happen under certain circumstances, but less often than before.
[/expand]

Ongoing Versus Development Update
[expand type=details]
Thank you to everyone who has been providing us feedback and being patient as we implement changes to Versus. We believe that the changes make for a more interesting gameplay experience, but understand that it can be frustrating. We’re still keeping an eye on all your feedback to help improve the mode going forward.

In 2.4, we’re hoping to introduce some changes to scoring bonuses, so that it won’t be purely based on your remaining Armor/Life/Resistance.

Beyond that, we also have plans about bringing further parity to the opponent heroes in Versus, so that it can really feel like you’re fighting another hero, and how we can address having so many Versus battles to do each day at the end game level.

Thanks again and please keep sending in your feedback so we can keep making improvements!
[/expand]







[expand type=details]
  • Owned Skins will now be first in the Skins list, followed by unowned skins

  • Improved the Create Hero Menu to make it more readable for new players
  • Added improved Controller Support and shortcuts into the Create and Select Hero Menu
[/expand]





[expand type=details]
  • Heroes can now be swapped from the new Hero Selector Popup
    • Accessed from the Arrow to the left of the Hero Name and Level in the Main Menu
  • Swapping heroes can now be done without entering the Hero Selector Menu
  • The new selector lists all heroes in an expanding popup list for ease of use
  • You can also create new heroes from this popup!
  • You can still access the existing Hero Management menu by selecting the Hero Management button on this popup


[/expand]





We have added an Overview tab to the Tasks menu!

[expand type=details]
This menu will show:
  • Activities close to finished
  • A summary of your Login Rewards


[/expand]







In the Crowns section of the Shop, there’s a new option available to have Crowns sent to your mailbox every day!

[expand type=details]
  • You’ll get a purchase bonus of 250 Crowns immediately
  • Then 35 Crowns per day every day for the following 30 days for a combined total of 1300 Crowns
  • Every additional 30 Days of Crowns purchased will add another 30 days!
[/expand]








  • Added Quantities to the Choose a Relic menu for both creating and spending relics
  • This is also applied to Eveline’s Crafting Menu, along with any Flash Offers containing Relics in the Choose an Item offer


  • The prebattle display for Story and Adventure now show 3D enemies







[expand type=details]

The following enemies were not dealing the correct type of damage with their attacks. They have been corrected

Dreamguard
Andromene
Andromene’s Barb
Raging Owlbear
Giant Plague Rat
Roast Cockatrice
Basilisk
Gnoll Scavenger
Gnoll Demolishionist
Sand Golem
Manticore
Gornak Elfeater
Gravey
Pesky Goblin
Vicious Rat
Queen Teenah
Teenah’s stinger
Living Statue

  • Warlords Battleaxe was applying bonus damage incorrectly
  • Curing Doom immediately triggers true damage of remaining stack
  • Possessed has unintended interactions with and is breaking Barrier
  • Fixed some mathematical interactions between Brimstone, Imp Gem and Burn. These should now be working as intended.
  • Fixed Necrotic Binding mana recovery amount, and triggering conditions
  • Fixed Lightbringer’s Protector status effect not lasting as long as it should
  • ‘Rooster’s Crow’ passive was not triggering when 10+ yellow gems were matched
    • Alpha Crow has also been fixed
  • Game interactions no longer stalled while ‘Posessed’ is resolving, instead only one instance of damage will be dealt
  • Autoplay can become ‘stuck’ casting a spell when no matches are available
  • Closing ‘Friends’ Overlay mid-battle causes a forfeit
[/expand]





[expand type=details]
  • Line displaying on spell graphic in Hero menu
  • Fixed gear loadout drop down showing previous hero’s loadouts after changing heroes
  • Fixed overly sensitive pinch to zoom in character previews in create hero and the bestiary
  • Fixed World Map Scrolling and Zooming on controller when a menu appears over-top of it
  • Dropdowns can now be closed on Controller using the Back button, and no longer closes the menu behind it
  • Moved enemy name text closer to their icon in the bestiary
  • Multi-enemy preview ‘?’ not displaying enemy details as intended
[/expand]





[expand type=details]
  • Fix pushed between 2.2 & 2.3: Royal Boots were giving a flat bonus instead of a % bonus when matching Big Gems
  • Fix pushed between 2.2 & 2.3: Deep gems were referred to as Shark gems in some areas of the game
  • Fixed Event tasks not disappearing from the daily tasks when completed
  • The Merchant in the Khazdhuli Expedition Adventure has replenished their stock of Khazdhuli Relics, replacing the Guard Relics they were offering
[/expand]





[expand type=details]
  • Gold total in gear/spell upgrade pop-up does not update, preventing upgrade if player collects mail while in the gear screen
  • Can be resolved by exiting and re-entering the screen
  • Reflect can be triggered after an enemy is defeated- this can cause a loss with the player taking reflected damage before the battle resolves
  • Leaving game in background causes black background
  • Minotaur Paladin tail is way too excited
  • Plague Witch ‘Infuse Poison’ can remove Hero Gems (Imp Gem)
  • End Turn displays when m ‘Ulti”End Turn” appears/remains when there are matches available
  • Doomknight spell icons are displaying as the same icon
  • PQ3 client is causing some devices to overheat (iOS/Android/Xbox Series X)
  • Spells being cast prevent the Dwarven Boots Armor & Trarg Gloves bonus from applying
  • Taking enough damage to lose all health from Skarkskin robes effect causes defeat
  • Both opponent and player dying (that results in a loss) causes the shrine to pop-up
  • The dungeon Rewards menu causes a soft-lock (restart required)
  • PvP battles can display a ‘Unknown Room Error’ when loading the battle
  • Evelyn is displaying incorrect reward text within the Tavern
[/expand]
Sep 18, 2023
Idle Build RPG - 迟到摄影师
Revise
1. Added exchange between R coins and gold coins
2. Open boxes multiple times and adjust the number to 500.
Wylde Flowers - cheesebonkie
Hiya, cozy coven! 🔮

So, we mentioned there was more merch to come. 👀 That time is now! Introducing our first collection of enamel pins!

The designs in our new enamel pin collection:
🐈‍⬛ Cleocatra holding a fish
🦙 A very cherry Rainbow Alpaca
🍄 A magical Gloaming Mushroom
✨ A sparkling Moonflower
🌈 A particularly proud Cow
🐺 x2 WESTLEY designs

A big thank you to the incredible Nadia Ramlan who is the awesome artist behind these cute pin designs (as well as things like our romanceable keychains)! 💖

You can find these new designs in our store on Mushroomy House! ✨🛍️
https://mushroomy.house/collections/wylde-flowers

xo, Victoria and the Studio Drydock Team

The First Descendant Final Technical Test - 123ive


Greetings, Descendants!

This guide will cover the functions of the Descendant Skill Module and Ultimate Module within the Module System explained in Guide 2,
and will also provide a guide on where to find 2 Modules during the test period.

Refer to the information on where to find the Modules so that you can combine the main Modules and optimize your stats!

The First Descendant - 123ive


Greetings, Descendants!

This guide will cover the functions of the Descendant Skill Module and Ultimate Module within the Module System explained in Guide 2,
and will also provide a guide on where to find 2 Modules during the test period.

Refer to the information on where to find the Modules so that you can combine the main Modules and optimize your stats!

Warhaven - Nexon
Greetings from the Warhaven team!

To help players enjoy the game, we'd like to give everyone a heads-up on what's been going on.

Please check below if you're having trouble playing the game,
and if we notice anything that needs some clarification, we'll add more as necessary.

We will continue to work to make Warhaven a smooth playing experience, and we ask for your understanding.



(2023-10-04 18:40 PDT)

■ [Check-In Challenge Event] An issue where the 'Check-In' button is not working.
■ [Check-In Challenge Event] An issue where some of the cumulative Check In Rewards are not visible.
→ We are currently looking into this. We'll make the fix as soon as we find the cause.




■ Occasionally not being able to reinforce/rejoin the battlefield.
→ We are currently looking into this. We'll make the fix as soon as we find the cause.

■ Divine Stone icon is gray (neutral) when reinforcing/returning in Reclamation.
→ We are currently looking into this. We'll make the fix as soon as we find the cause.

■ Not being able to see the number of owned Exemption Tickets.
→ 'Reinforcement Prevention' will be visible if you own any 'Exemption Tickets.'

■ Unable to receive party invitations on some PCs.
→ You can join parties normally by inviting people to a party if you're not able to receive party invitations yourself.

■ Unable to move because the character gets stuck in certain locations.
→ Press the Recall button (B) to return to normal gameplay.

■ Game randomly crashing.
→ 1. If the game is crashing because your PC specs are lower than recommended, please adjust the game settings.
1) Press [Esc] in the lobby screen and click [Game Settings].
2) [Quality] Lower the overall graphical quality one level at a time.
3) [Quality] Turn off the Environment Interaction, Character Special Effects, and Detailed Corpse-Stone Effects Upon Death.
4) [Display] Change Anti-Aliasing Method to FXAA.
5) [Display] Deactivate vertical sync.
6) [Advanced] Turn off Motion Blur and Threaded Resource Rendering.

→ 2. If the game keep crashing after adjusting the game settings, please try the following solutions:
1) Press the Window Key + R and enter the following in the Run Window:
%LocalAppData%\Warhaven\Saved\Config\WindowsClient
2) Delete the GameUserSettings.ini file from the folder that opens up.
3) Re-launch the game. (Your previous settings will reset.)

■ Unable to save the profile card after making changes on the Steam Deck.
→ Please make changes to the profile card on PC.

■ Event notifications appear even when no event rewards can be claimed.
→ Event notifications display once a day, regardless of whether they are available or not.
→ Please make sure to collect your event rewards before the event ends while we work to confirm the cause and fix the issue.

■ Two identical items are occasionally equipped when using stickers and emote items.
→ We are currently investigating the cause, and will fix the issue as soon as it is confirmed.

■ While using basic attacks as Spike or Warhammer, occasionally the character begins a charge attack like Impale or Hammer Blow instead.
→ This issue can occur frequently when attacking while guarding.
→ We're working on a fix, and will alert players as soon as it is implemented.

■ An issue of Profile sticker and battlefield sticker items are occasionally unable to be equipped.
→ As a workaround, items will now equip normally after [ESC] > [Lobby Restart]. We will fix the issue as soon as the cause is confirmed.
TapTap Princess - jiaxin.hao
Hello folks, thanks for your support, in this update we have fixed the number of diamonds you can get from the treasure bought in the team page. Next we will be fixing the unable to level up issue and skill tree issue, we will keep you guys update, please have faith in us. Thanks again for supporting FTA games and TapTap Princess.
Party Animals - mdseraphim
Steam Deck - austinp_valve
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

The Steam Client Beta has been updated with the following changes:

Steam Input
  • New Gyro Mode: "Gyro To Mouse".
    • This is a renovation of the gyro "As Mouse" mode.
    • Expect frequent changes to UI and behavior while we evaluate this new replacement. ("As Mouse" will remain for now.)
    • Natural Sensitivity Scale: use "Pixels Per 360°" to calibrate both the Flick Stick and Gyro's real world angles into in-game angles. In this way, your Gyro Natural Sensitivity Multiplier can be consistent across games, with "Pixels Per 360°" being the isolated tuning value for each game.
    • 1€ Filter: Smoothed low level gyro noise without adding delay.
    • Speed Deadzones and Precision Zones will allow you to tune preferences for hand shake during fine aim.
    • Yaw vs. Roll Blend: you can now blend between "Yaw" or "Roll" mode.
    • Gyro Momentum Option: releasing your gyro activation button can maintain some rotation from the gyro. Tune the momentum on independent axes to bias toward horizontal movement vs vertical movement.
    • Gyro sensor timestamps are now used resulting in better overall accuracy of the Gyro.
    • Gyro over Bluetooth improvements - gyro motion is extrapolated when Bluetooth packets are delayed, resulting in smoother movement. Any error incurred is corrected gradually over time, during high speed movement to avoid "Ouija effect" during precise aiming.
  • Fixed Roll axis on Steam Deck for legacy "As Mouse".
  • Fix delayed input when opening the standalone On-Screen Keyboard
  • Fix for Razer Wolverine V2 Pro Dualsense gyro.
...