Sep 17, 2023
Delineation - pastman52
Link to official Discord used to be expired, but now is a permanent link.
BattleBit Remastered - See12Run

New sights to see, new tools of destruction!

In our latest update, we're bringing an all new map, two new weapons, global leaderboards, enhanced audio/visuals and more!

Hotfix #1 - 09/18/2023

ZalfiBay Overview



Both teams will battle for control of the Main City in an area surrounded by desert hills and canyons. Naval vehicles are your best friend for fast travel to any objective, while Snipers can utilize the islands in the middle of water to control coastline. Navigate along the cliffs and palms in between objectives to protect yourself from sniper fire while on the move!

Available on: Conquest, INF Conquest, Frontline, Domination, CTF

Global Leaderboards


Ever wondered how you stack up against the wider BattleBit Remastered Community? In this first implementation of our Global Leaderboards, you can check out the Top 5000 players or groups in the following categories:
  • Clans
  • XP Earned
  • Heals
  • Revives
  • Vehicles Destroyed
  • Vehicles Repaired
  • Road Kills
  • Longest Kill
  • Objectives Completed
  • Kills

Read along for the full patch notes...

v2.1.4 Patch Notes

UX / UI
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  • On loading screen, a random global leaderboard (top 20) will be displayed.
  • Positional hitmarker (appears where the barrel is pointed instead of centered) can now be toggled on/off from settings [On by Default]
  • Server browser, filters choices will be saved
  • Loadout UI: Armor Damage renamed to 'Player Armor Damage' and 'L-Armor Damage' renamed to 'Light Vehicle Damage' to make it more clear which is which
  • [/list]

    GAMEPLAY
    • Disabled the Squad Leader Class until it has proper place in the class system. This does not affect being a squad's Squad Leader
    • Frag Grenades will no longer explode on impact with vehicles
    • Additional hit reg changes + hit feedback changes.
    • Player will able to give up faster the longer they hold 'SPACE'. (Doesn't affect the speed if you don't hold SPACE)
    • During gamemode voting, players who do not vote will no longer count as 'Random', however, servers will no longer run same gamemode twice in a row.

    VEHICLES
    • Helicopters will falldown slower when tilted down exactly 180 (apparently it was a bit too much, damage fall off should be enough for now. It was cubic gravity, now exponential gravity)
    • Littlebird minigun damage falloff STARTS at 75 meters instead of 200 meters
    • Littlebird minigun damage falloff ENDS at 200 meters instead of 500 meters

    WEAPONS
      New Weapons
    • Assault Rifle: F2000 (level 35)
    • DMR: G3 (level 90)

      HK419
    • Firerate increased from 640 to 825
    • Vertical recoil decreased from 1.4 to 1.3
    • Horizontal recoil increased from 0.9 to 1.3
    • Quick-A Magazine size increased from 24 to 26

      AUGA3
    • Firerate Increased, from 500 to 600

    MAPS/ENVIRONMENT
    • New Map Added: ZalfiBay
    • Window Shutters - Reduces the amount of windows to account for, can be destroyed via explosive or sledgehammer
    • Added shutters on Lonovo and Wine Paradise
    • Added shutters on desert biome buildings [Salhan, Sandy Sunset etc.]
    • Frugis: Textures added to Frugis Subway
    • Frugis: Frontline 32v32 - incorrect borders fixed
    • Tensa Town: Suburban building textures updated. Added texture to walls, foundation and floor
    • Shooting Range: Target Dummy textures were fixed

      [expand type=showmore][/expand]

    AUDIO
    • Directional bullet pass by sounds added
    • Players will no longer hear bullet pass by sound if there is an obstacle between player and bullet
    • When mag is emptied, there will be dry fire sound each time fire is clicked
    • Shot sounds will adjust according based on distance instead of inaudible on long distance (There will be proper work with a sound studio about this in the future)

    FIXES
    • Gadgets not syncing fixed (silent RPGs, suicide C4 and animations not playing etc)
    • Player visuals desyncing while climbing fixed for the 3rd time
    • A bug where bullets desync with server-client side while player is being supplied by a support player - fixed.
    • You are being bandages/revives message not appearing - fixed.
    • If a player vaults twice in a row, vaulting animation wouldn't play. - fixed
    • Misapplied weapon drawing speeds - fixed
    • CTF: If the Flag becomes stuck inside an object, it will automatically teleport above the object
    • Support will no longer attempt to supply downed or dead players and themselves while using ammo kit handheld supply

    We look forward to your feedback on this update!
    Haven't jumped in yet? It's not too late to pick up the game on sale in celebration of Steam's 20th Anniversary!

    The game has been updated to version 2.1.4
    September 16th, 2023


    Stay up-to-date and in touch with us on Discord and Twitter. If you're interested in watching live development, check out TheLiquidHorse on Twitch.
    Elite Rogue - Void Chamber
    The Bull's Eye is a mystical artifact in the shape of a perfectly preserved bull's eye, radiating an aura of precision and intensity.
    When held, it grants its bearer the uncanny ability to strike their foes with unparalleled precision, doubling their critical chance.
    This remarkable power is said to be bestowed by the ancient Bull Spirit, guardian of accuracy and aim, who seeks champions to carry on its legacy.




    Wishlist Elite Rogue!
    https://store.steampowered.com/app/2304480?utm_source=steam_event&utm_content=bullseye
    Axiom of Maria Playtest - Studio Ganzheit
    • The Imago requirement for slot expansion has increased from 30 to 32 for the normal difficulty.
    • Added progress hint for the Physical Document Storage Room.
    • Fixed the credit scroll.
    Bounce Trials - ProperSerious
    Thanks to player feedback this patch introduces the Restart key, using 'R' on the keyboard or Y/Triangle on a gamepad the current level will now restart. This saves players from having to access the menu via Pause and selecting Restart.

    Many thanks to feedback from @Scoot for this suggestion.

    This patch also includes fixes for the Silver and Bronze reward times on Level 008.

    Thank you so much for playing and your support! Please do keep the feedback coming!
    Pyroworks - s1nn3r
    - Fixed fuse tool scrolling from the last release build (oops)
    - Changed God of Lui sound
    - Fixed time of day sync
    Sep 17, 2023
    Paw Paw Destiny - Daiyu
    Update v2.5.7
    build ID: 12215112

    Sep 17, 2023
    Son of Perun Kharkiv - Brenntkopf Studio
    -reduced game difficulty.
    Sep 17, 2023
    Dogu the Adventurer - Geniusy
    Hello, adventurers!

    Here is the summary of latest update:
    • Optimized the orc enemies
    • Improved environment design of Leafy Island (1st world)
    • Fixed player spawning without balloon after boss fight (5th world)
    • Fixed menu navigation with joystick
    • Fixed selecting wrong tool in airship tool menu

    Have a nice adventure!
    Ashina Studios
    Sep 17, 2023
    Meme Quiz - Vаn Darkholmе
    Check out the new memes from the upcoming "2023 meme pack", which will be released closer to 2024 as part of a major free update.
    ...