Make sure to redeem Month of Mayhem SHiFT codes on the Gearbox SHiFT site or via the in-game Social menu within Borderlands games before they deactivate on October 31 at 11:59 PM PT. As a reminder, each code may be redeemed once (1) per SHiFT account.
Borderlands Collection: Pandora’s Box
Whether you're a longtime fan or a series newcomer, you can snag every Borderlands game to date with Borderlands Collection: Pandora's Box, available on Steam.
If you own any Borderlands game within the Borderlands Collection: Pandora's Box, you'll only pay for the content you don’t already own.
If you follow me on social media, I’ve been a bit quiet on updates, but that really means I’m VERY busy and productive on the game itself! Things are going really well and I’m really happy with how the full game is shaping up.
Now, onto the character introductions - Ami and BEEP0!
Ami
Ami is a hamster that aspires to be the world’s first flying hamster! She loves tinkering with projects and her experiments. However, they don’t ALWAYS go according to plan…
I fell in love with Ami as soon as I saw all her expressions!
You can see the full video of Ami’s expressions here!
BEEP0
BEEP0 is a cute robot trying to understand the world! They love photography and documenting all the new things that they are experiencing!
BEEP0’s facial expressions are some of the most unique of the residents. I love how different each one is (♡ ‿ ♡)
You can see the full video of BEEP0’s expressions here!
There will be a total of 12 residents available:
That means two more that are still to be announced! Stay tuned on socials:
Hey lovelies! I've received lots of questions about the state of development and wanted to address them in a full post.
As of right now, the development is essentially on hold due to a number of factors. I developed severe chronic medical problems since the game was first launched, and now work a much more demanding job that makes it hard to find any time or willpower to work on Reborn in Sin.
I know it's disappointing, but I really appreciate everyone's patience and continued interest. The game is NOT cancelled. My publisher has committed to helping me get everything finished, but we have other projects that must be finished and shipped first. When the release date of those other games approaches (likely in mid-2024), work on Reborn in Sin should start up again.
Age of Empires IV: Anniversary Edition - Lady Eridani
Come join us on the official Age of Empires forums and complete our challenges to earn more information about the upcoming The Sultans Ascend expansion for Age of Empires IV!
You woke up in a cavern, deep under the overworld. You don't know who, nor where you are. The only thing you know for sure, you died. How did you passed away? You don't know either. As a specter, you can walk freely, even dash in those deep caves.
Now with your ghostly abilities, you can go faster and farther than before, in a blink. Allowing you to cross streams, small chasms etc.
But one danger remains.
Direct sunlight, or bright lights can arm, or kill you if you stay enough in direct contact. But something changed in you, you can now control, possess, the living.
Those small creatures will give you a chance to leave those caves, and maybe discover what caused your death?
Evenor is a place of many sights and sounds. One location, like the Deep of Bal Mol, will engulf you with eerie and melodic music that feels like it’s drumming beneath you. While something tranquil, like the beautiful sounds of Skylight, will remind you that this bastion of hope is your home in Wayfinder.
Wayfinder’s unique sound is scored by Gareth Coker, acclaimed composer of incredible titles like Ori and the Blind Forest, ARK, Halo Infinite, and Ruined King: A League of Legends Story.
“Scoring Wayfinder and bringing the world of Evenor to life alongside the Gloom has led to a really fun and interesting exploration into both my organic and synthetic musical writing, thanks to the freedom Airship Syndicate have given me on my third collaboration with them. I'm looking forward to watching and learning from players' experiences in Early Access and refining the soundtrack all the way through to the full release and beyond. In the meantime, I hope people enjoy Volume 1 of the soundtrack, which gives a good taste of everything that is to come and quality that players can expect. Thanks for listening!" - Gareth
This week's highlights are meant to catch you up on the Console Update, CoH1 coming to Nintendo Switch, and the CoH2 1V1 Mirror Tournament, as well as some awesome community content our players have shared with us.
It features a new map, gameplay tweaks, balance adjustments, and several bug fixes.
Company of Heroes 1 on Nintendo Switch Our friends at Feral Interactive are bringing CoH1 to the Nintendo Switch. Delivering the World War II RTS classic and both its acclaimed expansions in one battle-hardened bundle. Prepare for deployment this autumn! Watch the trailer here.
Amazon Prime Gaming Drop 6 The Night Fighters BRITISH FORCES GRANT Bundle is available now until October 11th. This exclusive package includes special skins for the Grant tank, CWT Truck, and Foot Guards.
PARTNER CONTENT
CoH2 1v1 Mirror Tournament THE BIG ORANGE ONE Discord Server is hosting a CoH2 1v1 MIRROR TOURNAMENT in which players will be pitched against opponents of the same faction.
This unusual style of tourney is guaranteed to give us some exciting and unpredictable matches. The finals will be casted by no other than AE!
Save the date! Sept 16-17 @ 4PM UTC
Meta Plays RTS Tournament Olvadi and Currahee are teaming up with Meta Plays RTS to host their first-ever CoH3 1v1 tournament. Take part and sign up on discord before Sept 22nd. The tournament will be streamed on Sept 23 & 24 at 1.30 PM GMT.
COMMUNITY SPOTLIGHT
Some cool sets of screengrabs by cpl.chen
You can submit your content for consideration by using the hashtag #CoHCommunity on our social channels or by sharing screenshots, links and videos on our Discord or Forums.
Polluto, the Living Oil Slick and one of Dr. Killemoff's most notorious creations, has returned once more in all his menacingly gooey, oily glory!
Original and Past Appearances
In the original Toxic Crusaders cartoon, Polluto made a few appearances--debuting in the first episode of the 13-episode season.
Polluto also appeared in the NES Toxic Crusaders game! Here's a screenshot of him facing off against Toxie from that title.
Concept Art
When the current Toxic Crusaders game began development, we enlisted the help of artist Bryce Collins, who created the first pieces of concept art for Polluto!
Initial Sprite Design
And here we have our first rendition of Polluto's in-game sprite! You can see how we planned to scale him relative to Toxie and the other Crusaders.
They Made...a TOY?!
When we heard of the Polluto action figure getting released--first as a prototype, then as an actual figure--we just had to incorporate some of its elements into a more refined in-game sprite. We added some color and teeth to the big 'ol monster based on his figure!
Final In-Game Design
Afterwards, we settled on what would become Polluto's current design in the game--one that combined elements from his original look in the cartoon, his past appearance on the NES, and his recently released action figure.
Now that we've shown off how we designed Polluto, we'll be going into detail next time about all of his attacks as seen in the demo! Stay tuned for more!
Wishlist Toxic Crusaders and play the free demo available NOW!