Great Houses of Calderia - Firesquid
A new minor update [0.7.0.1037 (b12196523)] is now live with the following changes:

Added
  • 75% of the Tradition Points to the first Tradition
  • Send delegation UI animations
Updated
  • Adjust Diplomatic delegation UI layout
  • Text decorator optimization
  • "Highlighted Traits" text changed to "Underlined Traits"
  • UI Scaling moved from Gameplay Settings to Video Settings
Fixed
  • Recruit a Spy objective completes even when recruit spy fails
  • Crash in humiliation war
  • Safety level resets after loading save
  • UI Scaling setting isn't saved
  • Several Event typos
  • Head of House incorrectly displayed in Accuse Events
  • Incorrect trait & ability descriptions

- Great Houses of Calderia Team -
Unexplored 2: The Wayfarer's Legacy - jd
This patch fixes bugs, rebalances combat a little, introduces a new rumors system for some location, and adds an indicator how many blocks and parries you or your opponents have left.

Gameplay Changes
- Implements a new rumor system that allows you to ‘collect rumors’ in inns and similar places, but only serves these rumors at the start of specific sites. (Implemented for the cliff-top ruin, and the raaf temples).
- Adding an indicator that shows how many blocks/parries you and enemies have left.
- When you or an enemy become vulnerable, their available blocks and parries reset making it more difficult to keep somebody in a stun lock.
- Slightly reduces the effect of stunning damage on the time an enemy is vulnerable.

Modding Features
- You can mark level templates in such a way you can find them and always travel there.

Bug fixes
- Fixes a number spelling and grammar mistakes, and other textual issues.
- You cannot use pray-for-help to open the gate to the archive in the garden of Yendor.
- When you leave the spirit world in a different location the screen fades to black correctly while the new level is being generated.
- On the overview tab of character creation the correct hope traits are displayed.
- NPCs cannot initiate a dialog when the camera is showing an establishing shot.
- Going back and switching cultures halfway through character creation doesn’t break the UI.
- When you retire a wayfarer at an elemental all your gear ends up in Haven correctly.
- When required, correctly places the second figurine in the spiked ruin and the trapped ruin templates.
- When you open the inventory the preset icon outlines are colored correctly.
- The Serpent Gate keeper in Haven no longer claims the gate is functional when it clearly isn’t.
Sep 15, 2023
Setback Playtest - Havi
Changes
  • New game mode: Flag Point
    • An asymetrical game mode where one team attacks and the other defends!
  • New item: Tornado
    • Deploy a Tornado Field that sends all players inside into the air!
  • More sounds!
    • Sliding sounds
    • New setback effect sounds
    • More movement sounds
  • Added wall running movement ability
  • New setback visuals and audio
  • More effects when delivering flag in CTF
  • Added in-game encyclopedia (bare-bones right now, but we'll expand on this in the future!)
  • Added icon for Scout Rifle (no longer a sword)
  • You can now use in-game chat during the break screen
  • Updated objective markers
  • Improved UI for CTF
  • Made Gravity Well and Orbital Strike throwable items
    • Fixes an issue where Gravity Well could spawn inside geometry
    • Also fixes issue with the old deployment ability where weapon got disabled for the rest of the round
  • Increased Jelly Bomb blast radius
  • Nerfed Molotime item
    • Changed DPS inside from 200 to 75
    • Changed burn duration from 2s to 1.5s
    • Changed burn from 20 to 10 DPS
  • Increased air resistance at high speeds
  • Tweaked item sound attenuations
    • Items will now generally be heard from shorter distances only
    • Orbital Strike still announces its existence across the map...
  • Fixed post-match awarding too much XP for time played
  • Fixed launch ring interacting with players in a setback
  • Fixed bot fill not respecting unspawned players (e.g. when in loadout screen)
  • Fixed damage overlay showing when in setback
  • Fixed items, projectiles and status effects not resetting between rounds
  • Fixed being able to change weapon during a setback
  • Fixed an issue where players fail to spawn because spawn point is too occupied
  • Fixed portal teleport sounds being heard across the map

Known Issues
  • Enemy outlines can randomly be visible through walls
  • Can sometimes see in smoke
  • Inviting new members to party is bugged after playing a match
  • The “I’m feeling lucky” loadout option sometimes gives more or less than 2 weapons (guess you really have to be lucky)





MareQuest - Red Mare
MareQuest: An Interactive Tail is now available on steam! Grab a copy here and boop a mare today!



Lots of achievements! Lots of routes! 3 great endings that all tie into each other! Mares!!! Quote and I put a ton of effort into this! I'm very proud of how it's turned out so far and I hope everyone enjoys!

Sep 15, 2023
Pumping Simulator 2 - Mertboi
[Fix] When upgrade station pole while pumps connected to vehicles, cables connect to eachother
[Fix] Night club multiple girls conflicts eachother
[Fix] Level 4 Market roof does not have collision
[Fix] When traffic is resetted while auto wash is active auto wash will stay open
[Fix] Sometimes cash register groceries disappearing
[Fix] Purchased cars not saving
[Fix] Tablet can be opened while driving
[Fix] Cleaner npc stuttering
[Fix] Twitch integration empty review
[Fix] We can hear customer voices even from home
[Fix] Localization missing on zonama extra cancel button
[Fix] Cleanable skids could visually hover over objects
[Fix] Loan early close argument out of index
[Fix] Sometimes car can come without customers
[Fix] When you break shelf with items does not give you items
[Fix] When you break shelf while assigned customer, customers not move anymore
[Fix] When Zonama extra activated ui is not updated
[Fix] There may be foam on the top of new vehicles.
[Fix] When cash registers full new vehicles do not come
[Fix] I can put flower and pills to the shelf
[Fix] Last played save not automatically selected when load game
[Fix] Disabled ui not be enabled with ESC
[Fix] Earn your first 10k achievement not collectable
[Changed] New item textures
[Changed] Worker levels not affect animation speed
[Changed] Blackjack change was made in the draw logic
[Changed] Now you can see which upgrade is max level
[Changed] Now comments will stay over until player away
[Added] Credits
[Added] Info texts to tablet
[Added] Paper Towel Dispenser Socket to level 1 toilet
[Added] Hand Dryer Socket to level 1 toilet
[Added] Toilet Paper Socket to level 1 toilet
[Added] Vehicle camera look around
[Added] Missing German localizations
[Added] Police notification when nothing found
[Optimization] Gas pumps performance improved
[Optimization] Physics performance improved
TEKKEN 8 - cmatt
Click here to watch the electric interview with Katsuhiro Harada – Director on the Tekken Project and Michael Murray – Producer on the Tekken Project to learn more about Arcade Quest mode and much more!



TEKKEN 8 is now available for preorder in Standard, Deluxe, and Ultimate Edition!

https://store.steampowered.com/app/1778820/TEKKEN_8/
Uprising - 1st impact


Concept:
So for this we wanted the common bar brawler to have some solid representation with access to increasingly deadly weapons, inspired heavily by norf posting memes.

Why we made it:
Many of the Protester weapons are low power or 'meme-esk' and almost all of the equipment in Uprising as a whole is designed for non-lethal combat, in this case we wanted to break the mould and add something legitimately dangerous to add a bit of variety.

Their in-game role:
Straight DPS, a Slasher player should be causing as much damage as possible in the shortest amount of time, their lack of armour however makes them a glass cannon and their initial weapons are very short range.
Axizon Labs: Zombies - Anamik

Hello everyone,

The wait is over! I am proudly presenting my new title called Charles Haunted Mansion which is now available on Steam! If you are into 2D survival horror genre this might be the game for you.

Check it out now:
https://store.steampowered.com/app/2569680/Charles_Haunted_Mansion/

Give my small creation a try, enjoy and leave feedback. Your feedback is valuable to me. So, please let me know if you encounter issues.

Thanks to everyone who have been supporting me on Steam! Creating and releasing this game on Steam would have never been possible without your support.

I hope you will enjoy the game. Happy Gaming!

Best Regards,
Anamik
Ghost In The Barn House - Anamik

Hello everyone,

The wait is over! I am proudly presenting my new title called Charles Haunted Mansion which is now available on Steam! If you are into 2D survival horror genre this might be the game for you.

Check it out now:
https://store.steampowered.com/app/2569680/Charles_Haunted_Mansion/

Give my small creation a try, enjoy and leave feedback. Your feedback is valuable to me. So, please let me know if you encounter issues.

Thanks to everyone who have been supporting me on Steam! Creating and releasing this game on Steam would have never been possible without your support.

I hope you will enjoy the game. Happy Gaming!

Best Regards,
Anamik
Proxy Air Force - Anamik

Hello everyone,

The wait is over! I am proudly presenting my new title called Charles Haunted Mansion which is now available on Steam! If you are into 2D survival horror genre this might be the game for you.

Check it out now:
https://store.steampowered.com/app/2569680/Charles_Haunted_Mansion/

Give my small creation a try, enjoy and leave feedback. Your feedback is valuable to me. So, please let me know if you encounter issues.

Thanks to everyone who have been supporting me on Steam! Creating and releasing this game on Steam would have never been possible without your support.

I hope you will enjoy the game. Happy Gaming!

Best Regards,
Anamik
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