Pre-Purchase EA SPORTS FC™ 24 Ultimate Edition* before 29 Sept to receive up to 7 days of early access. EA Play** members will also be able to start their 10-hour trial during the same period.
Take a look at the map below to see when you can get on the pitch in your region.
Along with up to 7 days of early access, EA SPORTS FC™ 24 Ultimate Edition owners will also receive the following:
Get Mad Ready with Nike in EA SPORTS FC™ 24 Ultimate Edition. Be there for the first ever Nike campaign in Ultimate Team™ as the Nike Mad Ready campaign kicks off from 22 September.
EA SPORTS FC™ 24 Standard Edition owners can begin playing from 29 September. Take a look at the map below to see when you can get on the pitch in your region.
Pre-purchase EA SPORTS FC™ 24 Standard Edition to receive the following:
Find below the minimum and recommended PC Specs to play EA SPORTS FC™ 24:
First of all, welcome everyone, it's a pleasure to see you here, reading our lastest patch note. here is some changes i've made internaly :
Hunters : -Added a first person hands with animations, and hit animations -Hit cooldown got reduced to 2sec > 1sec
Survivors : -Prop cooldown got reduced to 2sec > 1sec -Survivors can now pickup items on floor -New item : Wine bottle, who give back some health. -Survivors have now footsteps sounds, when they are in human form
Map changes : -Castle map is now in End of day lightning. -Removed some dead spots for survivors -Fixed some lightning bugs -Improved some props textures
UI changes : -Improved the global UI -Improved the Health bar
But without any wait, i want to introduce you to : How to communicate in ItemDay ?
It's actually pretty simple, during the release of the playtest, i'm going to release a voice chat system, to communicate between each players (Survivors and Killers in the same channels) But to improve the Survivor's side gameplay, Improve the communication and Solo players. i've integrated a PING system. The system is pretty simple and here is what you can do: Ping a random point to show your position to others survivors Ping an object (Generator, Door, Coin) to place a special ping to others survivors Ping the Hunter to place a special ping to others survivors Double press the Ping button to mark a danger anywhere on the map.
I can't wait to show you the system in game, in a short video Soon ! Thankyou for following the developement of itemDay.
Update content: 1. I redrawn all character sketches and added emoticons. 2. You can have basic interaction with NPC now (it's really basic). 3. Added some unimportant NPCs (atmosphere group members, really unimportant). 4. The nightclub has practical functions now (don't get excited).
Regarding bug feedback,provide the following explanation: I can see the discussion area of STEAM, but I can't reply. I even used VPN, but it didn't work. So I will respond uniformly to the questions raised in the discussion area in the announcement.
Reply to the question raised in the discussion area about "toilet peeping may get stuck": After repeated testing and testing on different computers, I did not find this bug and did not use any additional scripts. My suggestion for this is to update the game runtime content. I regret that this issue has not been effectively resolved.
Draw a pie: Still like the old three 1. Join multiple languages in the future. 2. Join dynamic CG in the future. 2. Join more characters in the future.
We know that you have been asking for this update for a while… Shave & Stuff presents - FADES!!! 🚀
Yes, you heard that right! 👏
Now, show off your creativity without any restrictions! Give some top-notch fades to your customers without compromising on style! It’s time for you to unleash your skills and give them the look they’ve been craving.
It’s worth mentioning that we have tweaked the trimmer and now, it’s trimming hair where it's actually placed! 🥳
Thanks for all feedback! 🙌🏻💪🏻
So what are you waiting for? Let’s have some fun and dive into the world of endless possibilities and endless styles.
Don’t forget to check out our Official Shave & Stuff Fades trailer on YouTube!
Thank you once again for all the love and support!
The world isn't ending today... but it may have in your game! And this week we have two new packs that are perfect for building up your post apocalyptic setting!
Explore destroyed cities and abandoned towns with the KR Urban Decay Tileset! Kokoro Reflections is back with another modern tileset, but instead of shining glass and gleaming metals this pack focuses on the grime and destruction of a long abandoned city. With desaturated and ruined A1, A2, A3, A4, some A5 stairs, and 4 B sheets you can create city exteriors for your zombie-infested or post-apocalyptic stories. Have your hero wake up in a construction site where the machinery is damaged and partly buried in deep piles of dirt and trash with no memory of how they got there, or start the game by following faded road markings and rusted guard rails into a town that is known to be haunted. Explore playgrounds where the equipment is broken and wildflowers spring from the dirt, skyscrapers that have decayed and lost chunks of walls, and even neighborhoods with smashed windows and graffiti and cracks cover the walls with this pack!
This pack also includes 12 sets of doors, with bright and dark options so you can have sunlight and the sound of people streaming out rooms when you open rusted metal doors or give your players a sense of unease when a wooden basement door reveals only darkness and an ominous growl behind it. If your modern game takes place after a natural disaster or years after the zombie plague consumes the world, you need to pick up KR Urban Decay Tileset!
Joel Steudler is back with a sequel to his original Doomsday Music Pack, and the apocalypse has never sounded so good! First up we have 20 new musical tracks split evenly between Battle, Dungeon, Theme, and Town tracks to help you quickly find the right song to match your scene. Whether you want the relaxing sound of spanish guitar in the town track Enduring Settlements, or the oppressive beat of the drums in the battle track Weapons Free, you'll find the perfect track to drive the emotion of your post apocalyptic game.
But that's not all you get! There are also 5 variations of some of the theme tracks, including two instrumental versions, and 3 clean versions, to match up with the different vibes you might want. And we haven't even gotten around to talking about the 5 droning sound effects to fill out locations even when the music goes silent, or the 5 post apocalyptic radio ads! If you are making a game set after the fall, you owe it to yourself to check out this pack!
[Fix] AI Improvements [Fix] Can use cash register with equipments [Fix] Can use cash register with pickables [Fix] Case Drop refresh bug [Fix] Sometimes sleeping screen opens early [Fix] When you take down a worker, text stay on screen [Fix] Trash bin sockets on markets stay off ground [Changed] Dirt materials visibility improved [Changed] Visual changes on materials for reflection [Changed] Trash bin max count increased [Changed] Shelf max item counts increased [Changed] Quality of life improvements on inventory shortcuts [Changed] Grocery textures changed with new ones [Changed] Mother mental decrease rate decreased [Changed] Girlfriend love decrease rate decreased [Changed] Vehicles 3d sound max range increased [Changed] Save slot selection image changed for better visibility [Added] Trash bin socket added to level 1 toilet