Let's Play! Oink Games - kyubuns


New DLC "Kobayakawa" now available!

Kobayakawa
Kobayakawa is a simple, casino-style gambling card game.
After you play your turn, bet your coins and try to predict whether or not the last card in your hand has the biggest number among all of the players.
However, watch out for the tricky "Kobayakawa" card. This card is added to the lowest card's value, so even if you're holding the biggest number, a win is not guaranteed. Full of bluffing and bravery, this is a game exploding with excitement.

Supported Players: Offline 1 Player, Online 1-8 Players (Playable with CPU opponents)

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For more information on the update, please visit the official website.
Sep 13, 2023
Sapphire Safari - Henley
This is a copy of our v016 release post for early adopters over on Itch.

Hello explorers! As the development team breathes a sigh of relief at the final build of v016 has been completed the task now turns to me to write this - what will likely be a massive - release post.

So three and a half months of development time, what exactly did we accomplish? The game you all knew as Sapphire Safari has drastically changed. Gone are the small islands, the core loop map building, and the tiny user flow. In its place is a fully-fledged open-world photography game!

The Island
Floating in a currently unannounced area of remote ocean is Sapphire Island, home to a whopping 6 surface-level biomes that the player can (in the entire completed version of the game that is) explore at their leisure. Our focus from now, until our Early Access launch on Steam is the first area—the Plains. Rolling green hills, broken up with a spattering of rocky cairns, home to 9 total species of Monster Girl. The Plains are roughly 1km x .5km in size, offering a decent variety of landscapes and backdrops for photo opportunities.



Some notable areas within the plains are:

The flower fields - primarily this will be a spawn location for Monster Girl known as the Bee (released in a future patch). Flowers dominate this area, offering a very colorful backdrop for photos and the like.



The marshlands - another primary area for a water-based predator known as the Crocodile (released in a future patch). The marsh offers a unique place for plains creatures of all sizes to play in the water and bathe.



The wading pools - tucked away in a corner of the Plains biome is the wading pools, a cool and relaxing place to offer a chance of relaxation for the locals.



With a lot more to discover, the basics for the Plains are all in. Future patches will see content growing out of what we’ve already built, and those looking closely at the environment will be able to spot some “exciting” developments for the game.



The Locals
As mentioned above the first biome will be home to a total of 9 species of Monster Girl, v016 however will only feature 6 with three more coming in future updates.



Fox (medium classification)
A generally sly predator found within the plains biome, they are most active during the night where they use the night as a cover to find their targets.

Snake (medium classification)
A predator known for devouring their Prey found within the plains biome. They are most active during the day when the sun's rays warm their blood making them more active.

Deer (medium classification)
A species found plentiful in the plains biome of Sapphire Island, normally roaming around other deer, they are easy to startle but tend to be less weary of repeated human contact.

Sheep (medium classification)
A unique species, which can be found sporting a large variety of fur designs and colors. They have a herd mentality, sticking close to other sheep to protect themselves from predators.

Bat (small classification)
Found primarily at night feasting on fruits. The bat can be found all over the island, while winged, they cannot sustain flight.

Rabbit (small classification)
A creature of boundless energy, curiosity, and lust. The rabbit can be seen in many varieties across the island.

The Systems
Photo Submission
This is our biggest change from the previous system, now you will need to submit your photos for judging as you fill-up the photo inventory. Just hit “X” at any time you’re within range of a Radio Beacon and the submission process will begin.



Each photo that qualifies for the Species Encyclopedia, Bounties, Main/Side Quests, or Events will be shown with the option to submit that photo once for whatever category it fits into. In some cases you’ll need to decide which result better suits your needs. This system will be expanded upon in the next coming patches with the Encyclopedia (formally known as Monpedia) upgrades.

Bounties
For this patch, the AI is quite limited and won’t offer many opportunities for cataloging their behaviors. So for this patch, we have turned off Monpedia and focused our energy on turning on V1 of the bounty system.



Found within one of the tents in the Campsite is the bounty computer which will offer the player a chance to find and take randomly generated photo quests. These can be submitted via the photo submission tool and the rewards claimed back at the same terminal.



Tutorials
A massively requested feature, we have taken the time to enable our tutorial system in Sapphire Safari. Hitting particular zones or doing things in the game will sometimes pop up tutorials. These can always be reread in the Escape Pause Menu.



Radio Beacons
Radio towers are our new gameplay system. The goal here is to extend a network to allow you to upload photos further and further away from your base Campsite. In future versions unmasking new areas of the map will also unveil activities and unexplored sites of interest you’ll be able to visit.



Sex and Observers
Currently, the only way to activate the sex system in Sapphire Safari is to throw the lust bomb into monster girls on the island. To do this, hit “Q” to equip the lust bomb (it looks like a pink ball) and use Mouse 1 to enter aiming mode.



Releasing the button will throw the bomb and instantly activate the sex mode on affected monster girls. Here the new system will be shown, It will take pairings of Futa x Female, Futa x Futa, and Female x Female along with allowing other monster girls to observe the sex happening in front of them. Participants can join and leave as they like, and observers once they are stimulated enough will throw themselves into the orgy happening before them.



The animation loops we are using currently are only a second or two long, and we have more Futa-enabled animations than Female ones, so please keep that in mind. For the best results, you will need to enable a good amount of Futa spawns in your game.

Day/Night Cycle
Sapphire Safari now has a fully functional day and night cycle on the island. The entire process takes 1 real-life hour to go from Dawn to Dusk, however, within the Campsite you will have a tool to help skip to your desired time of day.




Right now, the time has no effect on monster spawns or the events around the island. That will change in future patches.

Early Narrative Tools
There is now a brand new introduction and character selection cutscene, this intro shows the player being dropped off on the island and shows off the new hologram communication device that will feature in Sapphire Safar along with just a smidge of context for the reasons you’re here right now.



Naturally, more narrative is coming, in fact, the entire script for the first biome is 95% done!

The Fixes
There are so many changes and additions to v016 that it would be pointless to list them all, but for those who don’t wanna read the small novel above here is the TLDR.

Additions:
  • New island map: Content locked to plains biome.
  • Fox monster girl added
  • Sheep monster girl added
  • Snake monster girl added
  • Tutorial system added
  • Holowatch system added
  • Bounty system added
  • 80+ general actions added to the plains biome.
  • Day/Night cycle added
  • Fog of War added
  • Map system added
  • GPS system added
  • Radio beacon towers added
  • Climbing system added
  • Futa physics and growth system added
  • Stealth system added
  • Sound and noise systems added
  • 15+ monster girl reactions added
  • Hip-bound camera physics system added
  • Fast travel system added
  • Save system and respawn system enabled
Changes:
  • Rebindings menu bugs fixed
  • Throwing animations and camera control fixed
  • Player model blurry fov fixed
  • Camera ads stutter and shift fixed
  • Photo scoring adjusted
  • Photo submission v2 added
  • Doll system v5 added
  • Re-added player hat to 3rd person camera
  • Social buttons reconfigured
  • ADS screen adjusted
  • Research level and familiarity popups added
  • Camera autofocus adjusted to fix constant blurriness
  • Focus finder attached to monster girl head correctly
Known Issues
A massive patch like v016 won't be without its own issues, Here is a list of currently known bugs that will likely affect some players.

  • Player characters have bone alignment issues.
  • Monster girls will not react to the player, due to their sight tech being turned off for stability.
  • Monster girls will sometimes unload themselves from the world, they will basically pop out of existence.
  • The camera focus during sex scenes is hard to control.
Both issues will be fixed in the next few patches.

Conclusion
Man, what a massive patch this ended up being. Going forward we won’t be doing something so ‘intense’ anymore. The strain it put on us, and the wait time all our supporters had to endure was not something we wanted to take on. Since we are getting closer to our eventual Steam Early Access launch the next few patches will throw away the concept of “one a month” Instead we will be launching patches the moment new content is ready. So a lot of them will be small upgrades to things, and some might be the inclusion of one new system.

The results will bring more time to get feedback on the new stuff faster, and you all will get the content on a higher frequency.

https://store.steampowered.com/app/1526900/Sapphire_Safari/

Anyway, I hope you all enjoy v016. A lot of sleepless nights went into this one. Please be sure to send us your feedback! We are eager to know what everyone thinks!

Cheers,
Kinky
Sep 13, 2023
Tropical Hearts - kokoloristudios
Another bug got in due to multiple genders
  • Fixed a bug that saved Alex's data wrongly and loading it would reset Alex data to level 1. The data is not gone, just wrongly placed. The patch has a fix that will load previous saves and places the correct data, even if it was saved in the wrong spot before.
  • Fixed functionality of the counter ability that some items offer. Counters will take the place of a single reaction per turn by counter-attacking an attack.
Sep 13, 2023
Whisker Squadron: Survivor - anmiwo
It's patch build time!
Thanks so much for all of your feedback from our Early Access Release. We read every comment, every forum post, and every feedback form. Your opinions directly impact the development of our game and we thank you!

Here's what you can expect in 0.62:
CHANGES/IMPROVEMENTS:
- Added new music tracks.
- Music is more randomized for variety.
- Increased Pulse Laser damage.
- Fixed Pulse Laser not damaging certain objects.
- Mods give more VP bonuses across the board when activated.
- Movement Speed mod effect reduced to 30% from 100%.
- Changed The Hammer unlock requirement to: Kill 35 Stinger Scarabs.
- Changed shotgun upgrades level 2 and 4 to reduce energy use instead of increase bullet speed.
- Tweaked colors in Nexus Station for improved readability.
- Added some toggleable accessibility options in the settings menu:
  • Disable camera shake.
  • Reduced game speed.
  • Reduced player damage.
(Please let us know what other options you'd like to see!)
- Updated credits.


BUG FIXES:
- Fixed all known issues with achievement unlocks and mod unlocks not working properly.
- Crashing into enemies will no longer kill you if "Instant Death" mod is active.
- Improved player-vs-environment collisions when you crash through objects.
- Fixed issue where you could get stuck in tunnel ceiling in Nexus Station.
- Fix for "Low Hull" mod wrongly reducing hull when entering portal.
- Fixed Gatling gun auto-aim logic so it still has spread when auto-aimed.
- Fixed "Stronger" mod not actually increasing enemy damage.
- Fixed issue where controller buttons didn't update after customizing controls.
- Fixed issue where character dialogs appeared on top of pause screen.
- Fixed screen turning white at wrong time in Summit's Edge portal world.
- Fixed issue where "unlock" screen showed wrong prices.
- Fixed issue where XP bar had wrong value after going into portal world.
- Fixed description for Pulse Laser.
- Some punctuation/spelling fixes.
- Fixed issue where some keys/buttons couldn't be bound in customization menu.
- Fixed bug where tutorial plays in Kickstarter world.
- Fixed incorrect spelling for Kickstarter character Deebee.
- Fixed rare crash in tutorial.

Immortal Family - CubeGame
9月20日更新内容
1.优化需要前置条件的功法现在为可以直接学习,无须前置条件
2.优化设置里增加生活职业自动晋级勾选,跟自动装备一样,如果勾选了的,弟子达到晋级条件就自动晋级
3.优化生产界面增加自动切换勾选,勾选后材料不满足时自动切换到下一个可以炼制的道具继续炼制
4.优化自动赏赐、藏经阁、订单这三个界面可以直接多选道具进行设置
5.优化给弟子使用丹药的界面增加数量选择,可以一次性吃大量丹药
6.优化实力值也在弟子属性面板显示
7.修复灵田种植过多后,选择种子总是跳动的问题
8.修复寿元丹药的事件描述错误
9.修复延寿丹配方错误的问题
10.修复气运之子化神还有突破概率加成的问题
11.修复魔修功法事件触发描述错误问题
12.修复灵兽初始职位为无的问题
13.调整天谴模式下电脑修炼速度+200%
14.调整修仙和天谴模式下在500年以后强化攻击倾向

9月19日更新内容
1.大幅提高延寿丹相关丹药的寿元加成效果
2.修复镇妖堂可能会选择错误攻打的问题
3.优化岛屿委任设计可以复制上一个岛屿的设置直接粘贴
4.优化储物袋界面可以查看忠诚度显示
5.优化邮件界面滑动,防止下滑到底看不到消息问题
6.修复鸿蒙仙体无法出现鸿蒙元婴的问题
7.修复部分法宝拆除后材料不正确问题
9.大幅优化提高登仙台的效果
10.修复化神魔修没有奖励的问题

9月18日第2次更新
1.优化海兽自动删除功能,一阶海兽20年不打自动清理,二阶40年,以此类推
2.优化海域比赛弟子每场战斗都恢复一定比例法力值
3.修复岛屿招收弟子全部出现在基地的问题,修改后每个岛屿独立招收弟子
4.修复自创功法改名后存档名字恢复的问题
5.修复可能会出现网络错误导致进不去游戏的问题
6.修复商店订单满后无法取消的问题,修复订单装备没有的问题
7.修复从岛屿切换到另外一个岛屿弟子头像不清除问题
8.修复弟子在延寿棺内可以结婚的问题
9.修复化神海兽没有六阶材料的问题
10.增加森林种子和商店种子的数量,并去掉暂时没有作用的矿石材料
11.其他一些小的文字和颜色错误等
12.事件栏目前开新档可以正常显示,老档玩家需要新开一个新档,然后再切换老档可正常显示

2023.09.18 更新内容
1.新增神秘商铺订单功能,可以自由定义要购买的道具(该功能未来将用于拍卖会,流动船商)
2.优化选择推荐生产时有确认提醒,防止错误点击
3.增加了化神势力开局六阶道具的获得以及游戏过程中获得六阶道具
4.修复了冥虎鲨血脉未能正常生成的问题
5.优化小绿瓶道具可以一次性使用多个
6.优化商店技能书出现时,默认购买一本
7.增加事件聊天栏增加滑动按钮
8.存档界面位置优化,可以直接点击整个存档内容进入,删除按钮移远
9.岛屿灵田升级时灵气显示异常问题

2023.09.17 更新内容
1.优化攻打掠夺的时候一键上阵功能,
2.商店增加更多数量种类道具购买
3.海域多人大赛增加筑基丹、紫府丹、结金丹、结婴丹、化神丹等炼制材料和丹药奖励
4.大荒道塔的效果加强
5.修复结婴丹配方错误问题
6.优化部分丹药灵植的描述
说明:
商店订单自动购买功能(较为复杂,预计18号晚更新)

2023.09.16 第2次更新内容
1.修复未关注弟子私自结婚问题
2.修复可以修改其他势力角色名称的问题
3.修复登录可能异常进入不了的问题
4.修复师徒和弟子拜师错乱问题
5.修复一些事件错误和不合理问题

预告更新(近期更新,非今晚):
商店自动购买、
委任支持一键复制、
攻打支持一键上人、
生活职业支持自动晋级、
小绿瓶灵液支持更多数量一次性使用
商店增加更多数量种类道具购买
海域大赛增加筑基丹、紫府丹、结金丹、结婴丹等炼制材料奖励等
由于接下来部分内容制作和优化周期较长,接下来的更新频率将会放缓,感谢各位道友的支持。

2023.09.16 第1次更新内容
1.调整镇妖堂的巡逻速度加快10倍
2.修复在培育室状态下不生孩子的问题
3.增加了弟子名称可以修改的问题
4.去掉部分未实装的功法投放
今日更新预告,修复未关注弟子私自结婚问题,商定自动购买,卡顿修复,其他一些便捷优化等等
2023.09.15 第3次更新内容
1.调整圣人师、大梦几千秋为紫色天赋并且降低出现几率
2.调整破障丹道具售卖价格更高
3.调整商店每10年刷新次数增加为5次
4.调整血脉继承规则修改为血脉数值大于0则会继承
5.调整弟子招募得规则修改为或,只需要满足任意条件即可招募弟子
6.优化一键升级建筑增加灵植堂,镇妖堂等可快速升级
7.优化商店提醒珍惜道具时增加end建确定刷新
8.修复镇妖堂勾选后出现错误选择海兽的情况
9.麒麟子出生时不在出现白眼狼,二五仔等天赋
10.招募弟子的时候可以查看悟性或资质
11.修复开局天赋导致体质冲突的问题
12.修复一些特殊分辨率下屏幕窗口化后右下角点击不到的问题

2023.09.15 第2次更新内容
1.增加一键没收弟子道具的功能,可在弟子储物袋点击
2.修复功法锁定后还会被替换的问题
3.修复建造庶务堂可能还无法游历的问题
4.修复孩子出生、家族人口奖励弟子,年龄错误的问题
5.事件弹出框倒计时修改为30秒
6.锁定部分数值无法修改的功能去掉
7.开局增加一颗灵兽蛋,并且游历和遗迹都有几率获得新的灵兽蛋
8.修复游历事件中结婚也受族长的意见
9.去掉法宝使用后会自动保存的设定

2023.09.15第1次更新内容
由于当前抢鲜版本不完善,经常出现一些涉及到功德和存档问题,因此决定正式版前所有功德内容修改为1功德畅玩
并且全面开放所有法宝,每局可带全部法宝体验游戏(仅限抢鲜体验版,正式版此处会调整设计)
游戏当前游戏可能有些设计不太合理,我们在未来的版本改动中会涉及到底层逻辑改动,届时可能会出现老存档无法使用的问题,
我们希望可以得到大家的理解哈,有些破釜沉舟的改动是会动到存档的,再次感谢大家理解和支持。

1.修复结婚和师徒事件选择拒绝后失效的问题
2.调整结婚和拜师事件弹出框不在弹出
3.修复炼器、符箓无法晋升六阶职业的问题
4.增加了角色一键卸下的功能

2023.09.14 第3次更新内容
1.修复存档不兼容问题,已经不兼容还是只能清理,万分抱歉
2.增加了击杀魔修的掉落为魔道功法
3.增加了游历和禁地、洞府、遗迹探险奖励,有几率产出各种生活职业功法等
4.修复天谴和修仙模式下出现金手指问题
5.修复二阶丹药炼制经验与一阶相同的问题
6.修复一些提醒错误问题
7.修复岛屿内显示修士总人数不正确的问题
8.图鉴增加辅修功法的展示

2023.09.14 第2次更新内容
1.调整普通模式、修仙模式、天谴模式分别完成统一任务岛屿数为50座、200座、500座,完成后结算可获得功德
2.神秘商铺增加标签分类,方便选择购买
3.修复每次重新读档自动存的问题
4.修复神秘商铺点击可能导致直接购买的问题
5.修复赏赐弟子时会自动使用一次的问题
6.优化种子界面升级灵田没有优先升级空田的问题
7.修复屏蔽指引任务后在开启岛屿内没有任务显示的问题
8.修复法术神通调整排序后升级会变动问题
9.修复主修功法前置学习条件问题,后续功法可直接学习
10.修复获得启灵的装备会自动孕养的问题,统一调整为不孕养
11.修复族长任务,提前达到境界,完成不了的问题(新档可过)
12.修复所有界面点击空格会记录上一次操作的问题,岛内岛外不打开界面空格将暂停游戏
13.修复补心诀道心突破几率错误的问题
14.修复部分成就错误问题
15.修复大胃王天赋丹毒上限生效错误问题

2023.0914 更新内容
1.修复重复读档可能会造成存档时间变成下一旬的问题
2.修复岛屿内弟子头像可能异常的问题
3.降低教学模式下势力势力和增加速度,降低难度
4.大幅增加新手指引任务给与奖励灵石
5.降低开局势力数量和弟子数量,优化部分卡顿问题
6.预告,下次更新在18点左右,会调整各个模式下统一的条件,修复启灵自动开启问题等等

2023.09.13 第三次更新内容
1.增加设置内可以屏蔽整个事件聊天栏的功能
2.增加装备修理功能,可以为指定装备直接进行修理
3.优化丹药的丹毒,降低丹药三分之一丹毒效果
4.优化灵田种植功能,在种子页面增加快速升级灵田功能
5.优化藏经阁自动赏赐界面双击可以直接确认
6.优化教学模式下默认选择天灵根选项
7.教学模式、普通模式增加特殊事件可获得额外奖励,降低新手开局难度
8.屏蔽礼包码功能,由于该功能不太符合端游特性因此取消,部分筑基丹和九龙丹奖励可在背包新手礼包中直接获取
9.开局家族选项增加筑基丹获得,可以选择自带筑基丹开局
10.仓库界面增加自动赏赐按钮,方便玩家快捷进行赏赐设定
11.去掉新手指引任务中弟子游历的任务,可直接完成
12.取消筑基大圆满以后自动保存的设定,修士的突破后虽然不会自动保存,但是筑基几率还是不可以通过反复读档来突破
13.取消开启宝箱自动保存的设定,整个游戏中只保留几大法宝的结果会自动保存,其他全部取消
14.修复升仙大会会出现家族弟子的问题
15.修复元气丹相关丹药的事件描述错误
16.修复弟子穿戴装备可能会卸下的问题
17.修复编辑职位名称后切换到其他界面没有显示修改的问题
18.修复岛屿任务错误统计的问题
19.增加学习魔修功法的弟子入魔相关事件内容
感恩所有的道友,如果有手游版过来的道友一定会记得我们才开始上taptap的时候版本是多么粗糙,是多么简陋,请大家相信,我们的游戏一定会变的更好的

2023.09.13 第二次更新内容
1.增加设置内可以屏蔽整个事件聊天栏的功能
2.优化工作中的弟子头像也可以被点击
3.教学模式和普通难度模式将修改为可直接开启
4.修复部分法神神通描述错误
5.战报里东西多了以后不能下滑的问题
6.修复图鉴内部分异像错误问题
7.修复部分灵植食用错误提醒的问题
8.优化生产建筑推荐功能,增加低级物品推荐
9.修复隐藏天赋打不开显示的 问题
10.优化商铺出售道具列表增加滑动条
11.修复在主界面按esc会黑屏的问题
12.优化新手引导任务必须占领小岛的问题
今晚第三次预告,今晚11点将再次更新,将全面取消自动存档限制,优化灵田种植,增加魔修相关功法的事件内容等

2023.09.13第一次更新内容
1.修复不联网的情况无法游戏的问题
2.开局选择模式里增加,是否开启新手指引任务的选项,可以直接每局都屏蔽任务
3.修复弟子天赋界面和庶务堂等界面按esc建会关闭全部界面的问题
4.优化部分弟子任务,降低弟子获取的人数
5.优化部分任务条件,游戏开始界面增加了退出按钮
6.开局额外赠送下品九龙丹,同时通用礼包TAPTAP和XXJZMNQ增加下品九龙丹,开局可直接领取
7.优化神秘商店出售道具的数量和内容
8.修复部分成就任务无法完成的问题
9.我们会时刻关注大家的反馈,游戏今日开售可能遇到各种问题,我们一定会尽力尽快的修复和调整

礼包码使用方法:点击主界面下方的礼包码按钮,输入对应的礼包码内容即可领取兑换
The Moonflower (Alpha) - Nocc
Hi everyone!

The most attentive will have noticed that we have no longer released updates...

The reason is that since we are in the Alpha phase. We have decided to focus on finishing the alpha game and fixing all the current bugs currently in the game. More than an alpha, it was a global test to see how the game ran, and thanks to you and all the reports we got to work to fix everything!

If you want, you can write under this announcement what you would like to see in the game (e.g. a mode)

Let us know!
Rotwood Playtest - Beeees
Hello everyone, thank you for playing! You are all helping us make this game better. We've just put out a hotfix that solves the most common crashes and softlock situations that we have been seeing - it should solve many of the issues you have been running into.

Hotfix [572836]
Backed out a softlock fix that was causing unintended issues.
Logiart Grimoire - えぬ@Jupiter
In the update on September 13, 2023, we have fixed a bug that caused the order of the problem list to become incorrect.

Furthermore, as a result of this fix, some problems that were already cleared and some problems that were already fused may revert to their pre-cleared state.

We deeply apologize for any inconvenience this may cause to users who have already cleared these problems.

We kindly ask for your continued support of Logiart Grimoire.
Victim - Error_Esc
-Aesthetic additions to most of all the cutscenes
Cross of Auria - Hardytier
A beta build has been deployed for players stuck on step 2 of the Hephaes book Grand Library quest.

To opt into a beta, right click Cross of Auria from the games list
Click Properties
Click the Betas tab
Enter, without the quotations: "coatest001glib"
Press "Opt in"
Let the update download.

From here, continue past this part of the quest, then save.

At this point, it's recommended to go back to the Betas tab and using the drop down menu select None from the beta builds list. This will put you on the retail branch of the game.

A significant number of planned but unreleased changes are included with this beta, and are therefore untested and unfinalized. Details below.

This will be launched to the Retail version of the game once the changes are tested and finalized. This beta exists as a temporary workaround for the potential Grand Library progress bug.


0.6.402 [Build #149, Release Date: September 13, 2023]
Bug Reports:
- The fastest way to report a bug is on Discord @ https://discord.gg/Ur4GdaKxPD.
New:
- Added a new armor type - Talisman - to control equipment per character. This item combines their ability to equip certain weapon and armor types from their Actor and default Class page and makes them permanent to the character. This armor, once equipped, can not be removed. It will be auto equipped to every character once they join the party or enter a new map with the Updates event. This code will stop trying to run once all seven base characters have their Talismans equipped. Equip controls have been removed from Actors and character-specific Classes.
--- Ex: Ruby can always equip a Sword and Medium Armor regardless of what class she changes to. Eurus can always equip a Scythe, etc.
Fixes:
- Adjusted some non-comforming quest reward text to align with the general format.
- Fixed a veil crystal that could be collected infinitely in the first map.
- Potentially fixed an issue where the Hephaes book quest in the Grand Library could not be continued on the third step, resulting in a crash.
Updates & Changes:
- Quest Log add-on has been disabled and removed from the menu.. Many of the quest log prompts have been removed. Remaining prompts will be removed as found.
- Alternate outfit Miles & Riley change and compensation is now conducted through the Updates event instead of in the Veil, and will happen anywhere the Update event is present.
- Removed battle tower Armor from the game data.
- Disabled ProfileStatusPage plugin and removed Profile Text data from Actors.
- Paladin class renamed Stormchaser.
- Arcanist class renamed Arcane Mage.
- Wind Reaver class renamed Reaver.
- Wind Warrior class renamed Zephyrite.
DLC: Yuelslain's Village:
- The Amaya and Eurus specific versions of the D-Frostslayer class are no longer available.
- The NPCs in the area now tell Ruby what to do instead of relying on the Quest Log.
- Scattered save points throughout the area.
Frostslayer Class:
- No longer adds an equippable weapon or armor type.
- Allows the use of Skills and Magic.
- Increases evasion by 3%, critical chance by 7%, and MP Regeneration by 5%. Has a default accuracy of 97%.
- Learns new abilities at level 2, 4, 7, 10, 12, 15, 20, 25, 27, 40, 42, 50, 62.
- Adds "Ice-Killer" element to normal attacks which does 200% damage against select ice-type enemies and regular damage to other enemies.
Notes & Known Issues:
- This was deployed as an emergency response to a bug report. Other issues may arise.
- DLC area updates may not be pushed alongside, in spite of this patch's notes.
...