Sep 13, 2023
ExTime: Primal Menace - Hater
Hey, everyone! Here is our devlog #3. We’ve been developing “ExTime: Primal Menace” for quite a long time and are ready to show you some new stuff.

THE OFFICE

Not exactly what you might have thought, but this is where “ARROW” employees used to work. What is “ARROW”, and what kind of work did they use to do? To find out, you should subscribe to our social media! We’ll uncover this secret when we get 500 followers on our Twitter @vega_horizon. However, as you can see in these screenshots, we’re developing a dark horror game where fear and curiosity are your main companions.





MODELING A FEMALE CHARACTER

This has to be a real surprise for you, guys, as we’re announcing only for the first time that this supermodel will become one of the main characters in our game. You’ll get to know her closer in a few months, but currently, we’re still working on her appearance, mimics, and movements. Anyone likes to play for a girl in action-adventure games, right?



DETAILS MATTER MOST

We want to make our game accurate and high-quality, so we can’t use just some default boxes and electronic devices. Our designers put a lot of effort into creating authentic pieces of art. Let’s show you some of them.





We got to go, as there’s still much work for us to do. Stay tuned!
Caliber - mr.somick


New content: the Pyro Epic Outfit for Assault Faro, the Milk Oolong Emote, the Ivy Camo, the “Need a Light?” and PLA Foundation Day Emblems.

The “Need a Light?” Emblem is available for Credits.
Sep 13, 2023
B.o.W II VR - Pseudonymous22
Added the Great Blue Hole level to the Early Access version now, also.

Still not completely finished yet, but is now accessible, and fully playable :)

Cheers!
PAYDAY 2 - SBZ_Sebastian
PAYDAY 2: Update 240 Changelog
Update Size: 114MB

Heist optimizations & changes
  • Optimized Hell's Island with portals
  • Optimized Border Crossing Heist with portals
  • Optimized Bulucs Mansion Heist with portals
  • Optimized San Martin Heist with portals
  • Optimized White House with portals
  • Fixed a bug on Hell's Island where team AI could get stuck out of bounds
  • Fixed a bug where "Buy all assets" in mission briefing no longer lets you buy all assets if you do not have enough cash
  • Fixed an issue on Diamond Heist where a guard would get stuck in a certain position

Gameplay changes
    Special enemies are now being tagged to register as special enemies. This means
  • Mini dozer, medic dozer, and headless dozer now counts as dozer spawns.
  • Medic dozer also counts as a medic spawn
  • Marshal shields counts in the spawn shield cap
  • Marshal shields and marksmen now counts as special enemies for skills & achievements
  • Fixed a bug with the enemy accuracy being too accurate at times
  • Fixed some weapon preset modifications intended for the minigun dozer applying to dozer instead of minigun dozer
  • Adjusted the fire mode tables for enemy AI to function more towards it's intended functionality

UI
  • Adjusted so that weapon skins of same quality & bonus now stacks.
  • Adjusted so that "equipped to weapon" icon can be seen in weapon skin of the steam inventory menu.
  • Doubled the amounts of skill loadouts along with new requirements for some of the new ones.
  • Doubled the amount of mask & weapon inventory slots
  • Doubled the amounts of profile loadouts
  • Client players can now access sidejobs in lobbies
  • Added a new function to allow players to scroll through the history of chat messages in lobby menus and in-game heists using the arrow keys
  • Added a search box functionality for
    • Store- Masks
    • Store- Weapons
    • Outfits
    • Gloves
  • Near damage bonuses are now displayed in the optimal range stat with a "+"
  • Updated the preplanning icon in the mission briefing for Branchbank & Firestarter Day 3 to use the proper Branchbank icon.
    • Fixed a couple of bugs regarding UI-elements
    • renaming weapon/skill no longer opens lobby chat when pressing t
    • lobby chat no longer gains focus from mouse press on input or scrolling when renaming weapon/skill
    • Fixed scroll bar visibility issues in hud chat
  • Added a toggle setting to show ammo in reserves instead of total magazine & reserve ammo

Weapons & mods
  • Fixed a bug with weapon reload stop not working when it's meant to be interrupted
  • Allow weapon mods that add falloff to display it on a weapon in the inventory
  • Optimal range stat in the inventory will now be able to display how mods have an effect on it
  • Fixed a crash with updating weapon charms
  • Fixed a crash when updating the bullet belt on SG Versteckt 51D LMG
  • Fixed a crash when syncing under-barrel switch
    • Added weapon stats boosts normally only obtainable through skins to be purchasable for continental coins.
    • Total Ammo (+4) for the IZHMA 12G Shotgun.
    • Damage (+1) for the MA-17 Flamethrower.
    • Stability (+8) for the Deagle Pistol, AMR-16 Rifle, Eagle Heavy Rifle and Tempest-21 Rifle.

Gamemode
  • Special events will now be re-enabled on specific time & dates

Achievements & Side jobs
  • Daily side job "Target Practice: Sentry Practice" now counts kills from suppressed sentry gun
  • Daily side job "Bulldozer" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
  • Daily side job "Build a raft of shields" now counts kills of marshal shield
  • Daily side job "A Trip Down Memory Lane" now counts No Mercy as a classic heist
  • Event side job "Dozers killed" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
  • Event side job "Special Enemies Killed" now counts kills of all types of specials (adding minigun and medic bulldozer, marshal shield, and sniper)
  • Achievement "Close Shave" now counts kills of marshal shield and sniper
  • Achievement "Precision Aiming" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
  • Achievement "Bang for the Buck" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
  • Achievement "Are You Kidding Me" now counts kills of all types of bulldozers (adding medic, minigun and special bulldozer)
  • Achievement "The Man With the Golden Gun" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
  • Achievement "Surprise Motherfucker" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
  • Achievement "Knockout!" now counts kills of all types of bulldozers (adding medic, minigun and special bulldozer)
  • Achievement "Knock, Knock" now counts kills of marshal shield
  • Achievement "Police Brutality" now counts kills of marshal shield
  • Achievement "Fool Me Once, Shame on..." now counts kills of marshal shield
  • Achievement "UMP for Me, UMP for You" now counts kills of all types of Russian specials (adding minigun and medic bulldozer, marshal shield, and sniper)
  • Achievement "A Trip Down Memory Lane" now counts No Mercy as a classic heist
  • Achievement "Maximum Penetration" now counts kills of marshal shield
  • Achievement "Hedgehog" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
  • Safehouse trophy "Medic" now counts kills of medic bulldozer
  • Safehouse trophy "Dozer" now counts kills of all types of specials (adding minigun and medic bulldozer, marshal shield, and sniper)
  • Safehouse trophy "Big Daddy" now counts kills of all types of bulldozers (adding medic, minigun and special bulldozer)

Others
  • Fixed an issue where some platform players had a loud sound at the start of the intro video
  • Updated the translator plauqe in the safehouse
  • Fixed a crash in civilian damage if the unit was missing some features
  • Fixed a crash when civilians are damaged by fire
  • Fixed an issue where recently played with on Steam didn't work properly
  • Fixed a crash when joining a game
  • Fixed a crash when players enter a vehicle
  • Fixed an issue where unaquiring the melee weapon now unequips it instead.
  • Fixed an issue with melee weapons using idle animation of guns


Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any problems with the game; try removing any mods you may have installed and try again.

If you are having issues with an unmodded game you can try to verify the integrity of the game files. In the Steam library; right-click on PAYDAY 2. Select "Properties" from the menu. Under the tab "LOCAL FILES" select "VERIFY INTEGRITY OF GAME FILES...".
The process may take some time to finish.



Keep those helmets flying!
OVERKILL_Tobias
Sep 13, 2023
EMERGENCY - [16t] malin
  • Crash fixes based on received crash dumps sent via the crash report dialog
  • ID 7090: The "maximum research points reached" notification will no longer appear when you own all Upgrade Cards
Thank you for providing us with feedback by sending crash dumps via the crash report dialog and writing bug tickets on Discord. If you found new bugs or if your reported bug still exists, feel free to continue using Discord to get in touch with us.
Warface: Clutch - Runabel


Friends!

As the days grow shorter, you definitely feel a familiar chill in the air. It can only mean one thing, the autumn season is here! And with the start of the new season, a new TDM map has appeared in Warface. This time, the combat between Warface and Blackwood will unfold in an elite residence on the Scandinavian sea coast.

https://www.youtube.com/watch?v=31Pe-CLIPeg

"Manor" Map in the Game

No matter how intense the fight gets, be sure to pay attention to the environment. You'll definitely recognize the location in the new Special Operation, as the game's storyline will develop later in the season.



Get ready to crush Spirits!

Discuss on Discord
Discuss on Facebook

Sep 13, 2023
A Shaman's Ballard - Patata
Hello shamen!

I wanted to share the news about my new game: Interballistic Symphony
It's a musical, fast-paced indie game all about speed and swift thinking. Featuring several modes like normal and marathon for casual plays, and endless mode with public highscore lists for the pro players.

Still missing my other games? You can now buy both Interballistic Symphony and my other games in the Retroactive bundle.

Interballistic Symphony
Retroactive fort bundle

I wish you all a good week and happy gaming!

太吾绘卷 The Scroll Of Taiwu - ConchShip-Taiwu
优化调整:

1.调整功法正逆练阴阳周天法中两个特效说明文本的前后顺序,以避免理解上的歧义
2.调整补充Tips中反震威力的文本

修复错误:

1.修复在野外无法看到产业中正在制造状态的BUG
2.修复奇遇相关的过月通知时相关人物显示界面出现但为空的BUG
3.修复自动施展增幅后,仍可点击施展增幅按钮的BUG
4.修复关闭自动战斗时,仍有可能自动施展增幅的BUG
5.修复暂停时预约功法会随选项清除当前护体的BUG
6.修复在商店出售有毒无毒混合堆叠物品时可能报错的BUG
Soul of Butterflies: Incubation - candice1721
📜"Soul of Butterflies" News for Travelers :

New "Soul of Butterflies: Incubation" game demo content is available now! 🎉

https://store.steampowered.com/app/2413390/Soul_of_Butterflies_Incubation_Demo?snr=1_7_15__13

This version of the game, which debuted at Summer Game Show 2023, is now available as a free download on Steam!

The new demo features new gameplay mechanics which works to enrich the story and characterization. We hope that players can experience the immersive game world through the unique art style, original music, and compelling story ahead of the official release.

We invite you to download the game! If you have any feedback or suggestions, please feel free to leave a comment and let us know.

🦋 Looking forward to your visit! 🦋

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Sep 13, 2023
THE MULLER-POWELL PRINCIPLE - Hater
Hey, guys!

We have some exciting news about the release date, our participation in the Steam Scream Fest, and new levels and dimensions in THE MULLER-POWELL PRINCIPLE!

The Release Date

November 3rd each one of you can start his journey in THE MULLER-POWELL PRINCIPLE world. Or, to be more exact, worlds and dimensions. It’s only 2 months before the release, and we’re thrilled before this big event.



Steam Scream Fest Partaking

It’s hard to believe this, but we were invited to another Steam Fest dedicated to horror games and Halloween. If you have played the TMPP demo, you should remember how many threatening moments are there. If you still haven’t, please do it now and tell us about your experience! We appreciate the feedback!



Boss Fighting

It's pretty common for a game to have a good old boss fight or two, and these are essential for the progress. So recently we've completed one and even added some sound effects. We're not going to give you any spoilers, don't worry, so just go with us on this one, okay?



New levels of consciousness

Mushroom world: S-153 dimension. A long long time ago, in a galaxy far, far away, there was this planet where things went completely different from Earth. Every lifeform here is mushroom-like. Where on Earth is leaf plant, here is a sophisticated form of fungus covering every inch of soil, there are giant mushroom instead of trees, and as birds, we have here somewhat like jellyfish. Dare to explore?



Stay tuned!
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