Team Fortress 2 - erics

(Image credit: washy)

The ever-persistent hordes of possibly late and definitely murderous robots have banded together for one sole purpose: delivering high-yield explosives to random locations all across the badlands! Unfortunately for them, murderous robots aren’t allowed to enjoy explosions, so they’ll be blown up for our enjoyment instead!

Operation Galvanized Gauntlet is a charity event created and hosted by Potato.TF. Fight your way through more than two dozen community-created maps and missions to finish off the summer and complete at least 12 missions to receive an in-game medal! Servers are available in North America, South America, Europe, Asia, and Australia. Click here to get started!

Feeling generous? Potato.TF is also hosting a charity fundraiser supporting Direct Relief's efforts to help those affected by Hawaii's wildfires. Donate as little as $5 to receive an in-game medal! Have the link to your steam profile ready and click here for more information.

Destroy those robots while you can! The event will run through October 10th, 2023.

Important Links:
Call to Arms - Gates of Hell: Ostfront - Herr Flick


Community members!
If you have been with us since before we released “Ostfront", you may remember we presented the original Ostfront fighting units in what we called a “visual catalog”, in devblog #85. and #86.
That catalog has long since become outdated, because the number of units in Ostfront has risen dramatically since we first published it. However, back in 2019 it felt good to be able to present our vehicles visually.
The community definitely liked the idea, so we thought we’d repeat this for “Liberation” and show you some units we intend to include in the DLC.

US tanks
As some of you history buffs will undoubtedly know, there used to be quite a variety of Shermans in existence. These all vary to a certain degree, and based on experience, lots of detail changes were made to the original design.
Having the support of ww2 armor, we were able to inspect and copy the subtypes with all of their specific details for ourselves.
Obviously, there were more tanks to be modeled. Let’s have a look at what we have so far;

HD Link Can you name all of these Shermans correctly?

HD Link Tank destroyers

HD Link The M26 Pershing and the Chaffee are “late war” additions

Armored vehicles
Before and during world war 2, the US arsenal was expanded massively. Correctly anticipating the need for mobility in future wars, the US army commissioned a number of extremely successful vehicle designs in the 30s and 40s that became known and used all over the world. The word “iconic” doesn’t even begin to cover the reputation and fame of the Jeep, for example.
Aside from the Jeep, a range of vehicles emerged, based on a scout car. That scout car then inspired a series of half tracks, which in turn evolved into such a wide range it’s unbelievable.
A number of different types of armored car were also developed; these will be present in “Liberation” as well. Let’s have a look at our collection so far:

HD Link Scout cars

HD Link The Half track collection

HD Link Armored cars

Weapons
Of all of the heavy weaponry the US army used throughout the European campaign, only a few are really as famous as some of the tanks and vehicles. Even though tanks and armored cars are in the limelight a lot more, these weapons obviously played an important (and sometimes the most important) role on the battlefield. Of course, the majority of these weapons are present in “Liberation”.

HD Link Light, medium and heavy weapons

Support vehicles
Like for every faction, support and logistics are absolutely essential to conduct warfare. We have already hinted at the presence of the Red Ball Express in “Liberation”, where it will be available through doctrines. As the Red Ball Express was made up of standard equipment, the individual vehicles are separately available throughout the DLC as well.

HD Link The “logistics” collection

Clearly, there’s more than one reason to wishlist Liberation; do it today!

https://store.steampowered.com/app/2447590/Call_to_Arms__Gates_of_Hell_Liberation/?curator_clanid=10379584

German equipment
As you can see, we have been very busy and all of these units are ready to go.
However, like we have announced earlier, “Liberation” will also contain a good number of new German vehicles and weapons! That means you haven’t seen everything yet, and in our next blog we will show you what’s in store on that side.
What do you think of the collection so far? Did we model your favorite vehicle? Let us know in the comments!

That’s it for now, thanks for your time and see you on the battlefield!

P.S.: If you’d like to see one of the vehicles that is not shown in this blog, join the official Discord to get that render, by clicking the image below.


Sep 12, 2023
BrVR Backrooms Virtual Reality - WooStudios
We have been having some issues with Unreal Engine, and we will try to put out the update in the next few days.
Tactical Nexus - オレン
★The placement of items in the Crown Challenge of Tactical Trip mini has been changed.

★Several crash bugs in the memo function have been fixed.

We will update again next week to apply the feedback.
HAELE 3D - Feet Poses Pro - Drawing References - lumifinley
Sep 12, 2023
HAELE 3D - Feet Poses Lite - Drawing References - lumifinley
The Alien Cube - fradom92
Hey everyone,
here I am with some news on my next game! After The Alien Cube and The Land of Pain I am now working on my third game, a first person horror adventure with Lovecraftian lore and extraterrestrial vibes.


The level design

To realize my project I am using Unreal Engine 5 and its latest technologies such as Nanite and Lumen.

Nanite is a virtualized geometry system which allows to obtain an incredible level of detail for every object in the game.

Lumen is a dynamic global illumination and reflections system that allows for very accurate and realistic lighting. Both technologies help developers reaching the best results in terms of graphics.


In this moment I am building big natural environments that the player will be able to explore while trying to unveil the mysteries that surround the place. There will be also interiors and disturbing underground structures to discover, where ancient secrets will come to light after being buried for years.

The story

The protagonist, a university student keen on ancient mysteries, is investigating strange phenomena that occur only at a certain time of the year in a nearby forest. This time the episodes are weirder than usual and it looks like someone else is keeping an eye on them.


PS: tomorrow it's The Land of Pain's 6th anniversary and to celebrate this event all my games are on sale!

https://store.steampowered.com/bundle/23128/Cosmic_Horror_Bundle/

To be up-to-date with the latest news on my upcoming game follow me on TWITTER , INSTAGRAM and my STEAM DEVELOPER PAGE!

-Alessandro
Sep 12, 2023
Touhou: New World - XSEED Liz
  • Updated the following features of "Bullet Hell" mode:
    • The Heal Gauge will not refill automatically and will refill when your attacks connect
    • Enemy HP increased
    • EXP received increased
    • Mode can now be enabled/disabled at any time during gameplay
  • Improved dash
    • Dash is no longer interrupted upon getting hit
  • Added updated "Character Silhouette" option
    *This option was temporarily disabled in the last hotfix update

  • Fixed an issue where some text in the launcher became garbled on Steam Deck

Build ID: 12120581
Sep 12, 2023
Protoshock Playtest - BracketProto
Changelog:
- Added Mod loading via console (not synced via network, local only)
- Added debug console
- Added profiler
- Added third person toggle
- Updated engine version from 2019.4.3f1 to 2022.3.9f1
- Updated scripting backend from .NET Standard 2.1 to .NET Framework
- FIxed syncing issue for late joins
- Added pause menu
Ratten Reich - METALLADLERSTUDIO
Dear friends,

In this update, we want to tell you about the progress on our 3D models. Due to some requests from our fans, we decided to strengthen our technique, which has opened new doors. We would like to present you with the rat transport vehicle, Optimus, in a new reinforced configuration.



This is what the mouse transport vehicle, RMTA, looks like.



AIRP is an amphibious fighting vehicle of rats, which also received reinforcements in the form of armored plates.



New animations:
Shooting from the large-caliber rat gun, Eisenbrecher.



New 3D Models:
Knowing that the enemy of the Red Dragon relies on mobility and speed, the Imperial Court - 4 years before the war - established a network of factories that created light and fast armored vehicles. These vehicles were massively used within the Lizard army to counter the accumulation of manpower amongst the Rising Sun Empire.





Light armored cars were made from raw materials supplied by cockroaches and were unpretentious in maintenance. They did not consume much fuel and were an excellent solution for battle. By the beginning of the war, more than 5,000 of these machines were in service and were almost completely destroyed during the first 2 years. The rats liked the armored cars and they tried to steal the blueprints or, at the very least, capture samples to recreate them in their factories.

FMR aircraft were also preparing for mass aerial warfare, to break through mouse fortifications and for air superiority. The FMR adopted the tactic of undivided aviation: emphasis on a large number of agile fighters that could carry a small supply of bombs. Thus, betting on the fact that a conventional aircraft acts as a fighter and bomber.





Destruction system:
In the game, most of the buildings are destructible. This allows the player to clear enemy hideouts.



Voice acting;
Each playable faction has its own unique voice acting. Regardless of the localization language of the game, the characters within these factions will speak the language of their people.


...