UPDATE: CheckTimetableSubtask description has been adjusted for a better understanding
UPDATE: Default keybind for the alternative configure is V, instead of E
UPDATE: Gain green point narration in the more offered contracts chapter will no longer mention converting red points
UPDATE: Localizations (ru: research, tutorials, ui; nl: tutorials, ui; zh-Hans: tutorials, ui)
UPDATE: Task info panel moved to the right edge of the screen when contract focus view is shown
FIX: Actual train visits of trial train were displayed with seconds truncated instead of rounded up to the next minute causing inconsistency as 2-minutes stops were displayed for prototype train but only 1-minute stops for contract schedule
FIX: OfferedContract upgrade was locked in the free version of Rail Route Story of Jozic even though Jozic asks you to unlock it
FIX: Penalties for delays in intermediary stops (that are not deducted) were accounted to Cycle Balance
FIX: Penalties for delays were not accounted to Penalties in Cycle Balance but lowered the Rewards
FIX: Some path-related interactions did not work on Coach Yard (candidate path highlight & allocated path deallocation)
FIX: Station info panel would quickly appear and disappear when hovering mouse above station sign
FIX: System upgrade menu and build mode button obstructed info panels in contract focus view
FIX: Trial train schedule was shifted by 2 minutes instead of one when modifying contract schedule after contract was accepted but before trial train's waiting icon was displayed
We have made a number of improvements, added visibility to objects, and improved mouse performance. We carefully read your feedback and improve the game constantly! I hope you enjoy the game.
Enhanced responsiveness during transitions between player states
Introduction of new Chapter 3 enemies and mechanics
Welcome a new cat companion that follows your every move! 😽
Added a debug mode for detailed movement analysis
Chapter 1 art receives an exciting art and level design update
Enriched experience with new parallax elements for each chapter
Would you like to be updated more on the game or get access to our private demo? you can find out more here: discord:
Get ready for a smoother, more dynamic gameplay experience with improved movement dashes and highly responsive controls for seamless state transitions. Chapter 3 introduces fresh challenges with new enemies and mechanics. Plus, meet your new companion - a lovable cat that follows your every move! For the detail-oriented players, enjoy the new debug mode to analyze movement paths and states. Chapter 1 also receives a visual upgrade, along with the addition of captivating new parallax elements. Elevate your precision platforming adventure!
Meet Jasper the Cat
Introducing our biggest update yet for the precision platformer! Alongside extensive movement and control enhancements, say hello to Jasper the cat, your new loyal companion on this adventure. Beyond her adorable exterior, Jasper will play a vital role in both gameplay mechanics and the game's lore.
movement updates
In this latest game update, you'll notice a significant improvement in gameplay mechanics. Movement dashes have been fine-tuned for a smoother experience, ensuring seamless transitions between player states with highly responsive controls. Chapter 3 introduces a fresh array of enemies and mechanics, adding an exciting layer of challenge. Notably, dash distances now dynamically adapt based on previous object interactions and states, enhancing the precision and strategic elements of your gameplay. Get ready for a more immersive and engaging gaming experience!
Interesting in watching my whole development process? Check out my Twitch
1. Fix map drop issues (such as ghost beads, phoenix wood, etc.)
2. Fixed the BUG that disappeared after the completion of the basic life cultivation, and adjusted the value of the basic life enchanter, the basic life enchanter will increase with the increase of the main character)
(Sep 3 - 10) A new antagonist known as the space ninja joins the station; their goal is to stealthily steal research data, blow up a designated area, and hack a bunch of doors. Also over the week, new botany mutations and mechanics were introduced, as well as other great quality of life like automatic magazine packing and more.
To ensure the stability of the game operation, improve the overall service quality and experience, <Blood of Steel> will be updated and maintained from 09:00 to 11:00 (UTC+8) on September 12, during which the game world will be closed, and the game matching will be closed around 08:45 and unable to log in. In addition, a comprehensive maintenance and backup of the account database will be carried out to ensure the stable and smooth operation of the server! There is no possibility of opening earlier or later due to the specific work situation. Please arrange your time reasonably.
Efficiency Optimization
Optimize the storage of client art resources and reduce the local storage occupancy of the client;
Competitive Mode
Optimize the situation where infantry sometimes flicker abnormally in the battlefield;
Fix the BUG of Zhao Yun’s awakening skin texture disorder;
Merge In order to provide a better battlefield environment for the lords of North America and South America, and further promote server activity. We decided to conduct merge from 09:00 to 15:00 (UTC+8) on September 12. After the merge of North America and South America regions, the generals in the corresponding regions can communicate and fight in the same channel, and experience the game fun together. After this maintenance is over:
The Territory War event will be settled in advance, and the current season rewards will be issued; and reset the current season;
The data of South America’s Vertical and Horizontal World event will be cleared (retaining alliance data);
After merge, if there is a duplicate situation in the lord’s name, you will get an extra chance to change your name;
After merge, if there is a duplicate situation in the guild name or team name, you can contact customer service for modification (bos@ycgame.com);
After merge, South America’s time zone will be adjusted to UTC-6;
The ranking list data will merge and display the ranking data of North America and South America regions;
After merge, the login entrance remains unchanged, and the lord can continue to log in from the original region entrance.
Due to the long maintenance time, we will issue: Silver Coins5000, Diamonds500, Skin Fragments*3 to players affected by this merger.
Thank you for your long-term attention and support for our game.