Scorn - SnackyBuffalo
We're thrilled to announce that Scorn has won "Best Art Direction" at The Horror Game Awards!



Thanks to the incredible support and passion of our community we have achieved this amazing recognition. We've poured our hearts into creating a game that embraces the macabre and we are honored by this accolade.

For those yet to experience Scorn, it's currently available at a discounted price on Steam. This is an ideal opportunity to explore its ghastly hellscape:

Buy Scorn here

Thanks again, we'll see you in the shadows.

Ebb Software
Infinite Tournament Paintball - ImDirtyDan
Sep 7, 2023
Pool Cleaning Simulator - ks robak umiera


Hi everyone,

First and foremost thank You for playing our game. We gathered early feedback from many of You. We are aware that there are more problems, but we decided to release hotfixes for some of them today. We are constantly working on other bugs and trying to fix them as soon as possible.

List of changes:
  • Default settings adjustment - mainly lowering default quality
  • Achievements fix - many of You reported problems with receiving achievements, hopefully now everything should be working properly
  • School pool trash support - some of you reported problems with putting trash in trash bins on this map, this should be easier now
  • Fixed invert Y axis and sensitivity settings for controllers

Once more, thank You for playing!

Cheers,
Dev team.
Forza Horizon 4 - T10Yaachts

There’s no better car to battle the slippery Winter roads of Forza Horizon 4’s Britain than the 2019 Porsche Macan Turbo, a high-performance, all-wheel-drive SUV from the acclaimed German manufacturer featuring a 2.9-liter twin-turbocharged V6 front engine capable of 434 horsepower!

This week’s Festival Playlist events and rewards are available until Thursday, September 14. Wear your Winter clothes to stay warm and get those snow tires fitted because you’re certain to need them!
  • 50% Completion: Horizon Backstage Pass
  • 80% Completion: 1995 Porsche 911 GT2
Take a photo of any Land Rover at the Airstrip to unlock a Super Wheelspin in this week’s Photo Challenge. Over in the Weekly Forzathon Challenge, it’s all about a Retro Sports Car of your choice, so choose your favorite!

The hard-to-find 2014 Volkswagen Global RallyCross Beetle can be yours in The Trial, while the Seasonal Winter Games features the 2018 Porsche Cayenne Turbo.


Three Super Wheelspins await in the Seasonal PR Stunts! Take on the Rail Yard Ramp Danger Sign, the Astmoor Speed Trap and the Coppice Speed Zone.

Seasonal Championships include the 2019 Porsche Macan Turbo in The Grocery Run, the 2014 Ford #11 Rockstar F-150 Trophy Truck in the Slip Slidin’ Saloons and the 2004 Honda Civic Type-R in Cheap as Chips.

That’s it for Winter in Forza Horizon 4! Brace the snowy weather for a week and the Spring will be upon us before you know it.

News from the Forza Franchise

Preorder Forza Motorsport on Steam

Pre-order the Forza Motorsport Premium Edition so you can start your engines up to 5 days early beginning October 5.

https://store.steampowered.com/app/2440510/Forza_Motorsport/

Check out the Forza Horizon 5 Italian Exotics Car Pack

Collect and drive 7 Italian new-to-Forza cars including the 2023 Lamborghini Huracán Tecnica, 2022 Ferrari 296 GTB, 2021 Lamborghini Essenza SCV12, 2020 Ferrari Roma, 2020 Lamborghini SC20, 2019 Italdesign DaVinci Concept and 2018 Lamborghini #63 Squadra Corse Huracán Super Trofeo Evo.

https://store.steampowered.com/app/2507010/Forza_Horizon_5_Italian_Exotics_Car_Pack/?curator_clanid=40722422
Omega Strikers - Aesop


Hey there Strikers. We're back for some more micro'ing. In case you missed it, Kazan got some nerfs last Friday (September 1) and Finii got some bugfixes and buffs on our rogue off-schedule micropatch. There were also some immediate bugfixes following the big splash that 3.0 made. (Thankfully X stopped infinitely striking your face into the dirt shortly after).

With all that behind us, though, we have a standard balancing patch and rotation for Awakenings. Melee goalies are getting some taps down.
STRIKERS
Ai.Mi
Ai.MI has absolutely infected the hearts, minds, and computers of players. She's still our most popular Striker and is also winning a large proportion of her games. One culprit is the usefulness of Firewall Sentry, given its relative (to her other abilities) ease of use.

  • FIREWALL SENTRY [SPECIAL]

    • Cooldown :: 30s → 35s

    • PvP Damage and Knockback :: 140 (+70% Power) → 125 (+62.5% Power)

    • Core Knockback :: 819 (+91% Power) → 800 (+80% Power)
Asher
Asher's shield was patched up a bit and is once again a dominant force at high levels of play, so we're slowing down her barrier-ing.

  • BARRIER BEAM [PRIMARY]

    • Cooldown :: 8s → 9s
Atlas
Atlas has been the stoic angel, protecting his teammates a bit too well. We're reducing his save attempts and giving patient opponents some better counterplay.

  • CELESTIAL INTERVENTION [SPECIAL]

    • Cooldown :: 45s → 50s

    • Duration of Guardian :: 3.5s → 3s
Dubu
Dubu (and Atlas) have been running the meta from the net. We're slowing his roll.

  • SOMERASSAULT [SECONDARY]

    • Cooldown :: 18s → 20s

  • ROLLOUT [PRIMARY]

    • PvP Damage and Knockback :: 180 (+90% Power) → 170 (+85% Power)

    • Core Knockback :: 1340 (+180% Power) → 1320 (+170% Power)
Estelle
The consummate professional has been slowly creeping up the winner boards (that a thing?). She is great at putting the Core in the net! We want her to keep that strength, so we're just tuning down her damage a tiny bit.

  • CRYSTAL THORNS [SPECIAL]

    • PvP Damage and Knockback :: 130 (+65% Power) → 120 (+60% Power)

    • Core Knockback :: 1240 (+130% Power) → 1220 (+120% Power)
Finii
Bumping up some of Finii's damage output, following bugfixes to her PRIMARY last micropatch.

  • DOUBLE TAKE [SECONDARY]

    • PvP Damage and Knockback :: 160 (+80% Power) → 180 (+90% Power)

    • Core Knockback :: 1300 (+160% Power) → 1340 (+180% Power)
Rune
Rune has always been one of the trickiest of the Strikers to play. We're removing some emphasis on his damage combos and giving him some range so he can better control the Core.

  • UNSTABLE ANOMALY [PRIMARY]

    • Increase Pillar Range :: 600 → 750

    • Same pillar damage reduction :: 90% → 99%
Vyce
Due to how impactful Vyce was with rocking out initially, we had her SPECIAL at unusually high cooldown. Players have learned better to counter it, so we're pulling back some of the protection. Time to DODGE.

  • SUPER NOVA [SPECIAL]

    • Cooldown :: 45s → 40s

GEAR AND AWAKENINGS
With our micropatch we also bring a new rotation. Sparkington City is back!!! Orbs are out! ...temporarily. Oh, and Glass Cannon is joining them on the sideline. Aside from those, we have a couple small adjustments to some of the other ones.

ROTATED OUT: Orbs (Orb Dancer, Orb Ponderer, Orb Replicator) and Glass Cannon
ROTATED IN: Sparkington City (Spark of Strength, Spark of Agility, Spark of Focus, Spark of Resilience)

Built Different
  • Impact bonus damage :: 10% → 5% (2% on Core → 1% on Core)
Bulk Up
All the Stagger conversion trainings have been left behind again. Bumping up their durability and thus their synergy with each other.
  • Max Stagger :: 300 → 350
Reverberation
  • Max Stagger :: 300 → 350
Peak Performance
  • Max Stagger :: 300 → 350
Catalyst
Catalyst has been the keystone of the Energy Exodia build. While the other Energy awakenings are performing below average, Catalyst has been seeing a lot of success and a lot of focus. We're bringing it down a notch and will reassess the state of the rest of the Energy options afterward.
  • Energy on taking hits :: 6 (2 for LIGHT hits) → 4.5 (1.5 for LIGHT hits)
Eject Button
  • SECONDARY Cooldown :: 25% → 30%
Heavy Impact
  • Cooldown Refund for multi-hits :: 25% → 35%
  • Max CD refund :: 10s → 14s
Missile Propulsion
  • Damage Bonus :: 15% → 20%
Perfect Form
  • Cooldown :: 15% (5% for light hits) (max 1.5/.5s)→ 20% CD reduction (6.66% for light hits) (max 2/.666s)
Primetime
Primetime took a lot of nerfs and is STILL SLIGHTLY too strong. We're bringing it down just a final smidge.
  • Damage Reduction for PRIMARY :: 10% → 15%
Siphoning Wand
Siphoning Wand has been underperforming slightly since its back-to-back nerfs.
  • Drain :: 3.5% → 4%
Specialized Training
  • 55% → 50%
Super Surge
  • Damage Bonus :: 25% → 30%

Dota 2 - ericl_*****


We know what you’re thinking: You’ve only got three treasures remaining to get all the 10th Anniversary Rewards… except you’ve been at three treasures remaining for days now. There’s no end in sight. You’ve played core. You’ve played support. You’ve played mid. (Once you even tried jungling.)

Nothing. Three weeks just isn’t enough time to get all of those 10th Anniversary Rewards.

You know who agrees with you? Gabe Newell. You know who’s fired if we don’t extend the event so he can get his Ursa set? According to Gabe: us. So we’re happy and relieved and still employed to announce that the end date of the 10th Anniversary event is now September 18th.

Galactic Civilizations IV - [SD] redskittlesonly
Galactic Civilizations IV: Supernova Edition, currently in early access, gets a major beta update.





View the full changelog here


Version 1.8 adds hundreds of new changes, improvements, fixes and new content including:
  • New Major Civilizations: The Cosmic Contaminate and The Seeing.
  • Multiplayer (competitive and cooperative).
  • Major combat system update: Ships automatically use weapons on the main map from a distance.
  • Major starbase update: Military starbases protect areas with deadly weapon fire at nearby enemies.
  • Major AI revamp making it far better both at its planetary management and war fighting capabilities.
  • Major UI improvements such as being able to minimize events (click off the event window) to check on other things.
  • Balance update on influence: Players (and AI) can send military ships in orbit to slow down cultural takeovers.
  • Major memory improvements, especially on larger maps.
  • Bigger maps.
  • Tons of new story-driven events.
  • Legacy Crisis events: Events that spawn classic GalCiv civs (like the Thalan, Slyne, Xendar, Snathi and others).
  • Tons of new ship components for the AI and players to design into their ships.
  • Revamp of planetary citizens: Population matters a lot more.
  • Major performance improvements (like 25X faster) turn times.
  • Lots of quality of life improvements (sensor buoys, put ships on standby.
  • Visual polish pass across the entire game.
  • Tons of minor bug fixes.
  • Lots of crash fixes.
  • Much much more!

View the full changelog here










Red Tie Runner - Draspur
Nearly 10 years after the original release, the game's out for free on Steam!
Warframe - bloates
Multiply your power with the latest Prime Resurgence rotation — featuring Wukong Prime and Equinox Prime!



Wukong Prime and Equinox Prime are back, along with their Prime Weapons and signature Prime Accessories. Add them to your Arsenal instantly with the power of Regal Aya.

Become the twinned trickster and embody the heavens with Prime Resurgence!
Sep 7, 2023
One Hour One Life - jasonrohrer


Continuing to plow through the list of reported content issues this week.

There are now a bunch of new ways to mark graves. Bonsai trees can go on tables in all of their stages. Snake skin boots no longer decay. Pencils can be piled. Lathe heads and kraut boards can be deconstructed. Locks are now much slower to brute force with trial and error. Several things that had weird visual positions when set on a table have been fixed.
...